Anuken
4a4b336814
Added logic payEnter command
2021-10-13 10:18:34 -04:00
Anuken
0d0fe394d3
Serpulo water tweaks
2021-10-03 13:12:20 -04:00
Anuken
aed57aaac3
Added InputHandler lock system
2021-10-03 11:21:53 -04:00
Anuken
d95662233c
Fixed #6090
2021-10-02 12:05:02 -04:00
Anuken
5c0827b208
Fixed requestItem not respecting amount
2021-09-19 08:52:59 -04:00
Anuken
cde192b59a
Added Block#allowConfigInventory
2021-09-08 09:04:04 -04:00
Anuken
5cc50b0ff3
Fixed floorSpeedMultiplier being squared
2021-08-22 15:53:07 -04:00
Anuken
e23054d606
Better support for disabling omniMovement
2021-08-19 16:29:49 -04:00
Anuken
1a55f19ab2
Fixed #5774
2021-08-16 10:34:48 -04:00
Anuken
16fb70b0ef
Fixed #5762 / Fixed #5763
2021-08-14 09:21:02 -04:00
Anuken
d3a15fba96
Filter locked items from stat values
2021-08-10 21:47:28 -04:00
Anuken
14dc293a09
Fixed #5734 / New derelict icon
2021-08-10 19:56:31 -04:00
Anuken
644d00b268
Misc ammo balancing
2021-08-07 17:37:55 -04:00
Anuken
b1b89290b9
Implemented Anuken/Mindustry-Suggestions/issues/2809
2021-08-07 12:08:30 -04:00
Anuken
3be5296572
Fixed #5699
2021-08-04 13:52:17 -04:00
Anuken
fef8ee925b
Potential fix for #5660
2021-07-28 11:51:20 -04:00
Anuken
00e3a59463
Land animation progress / IntelliJ android plugin hack
2021-07-27 16:26:13 -04:00
Anuken
9160ee546c
Allow derelict block pickup / Fixed derelict blocks being targeted
2021-07-24 08:44:43 -04:00
buthed010203
53214f0ddc
Enable mining of sand when double click to mine is enabled ( #4788 )
...
* Sand mineable with double click to mine enabled
Since the only reason sand is un-mineable in the first place is because accidentally mining it is annoying, it should be enabled for double click to mine.
* only show sand as mineable when double click mine is enabled
Co-authored-by: Anuken <arnukren@gmail.com >
2021-07-23 15:51:26 -04:00
Anuken
0e3bb40eb4
More mobile input targeting fixes
2021-07-20 10:20:06 -04:00
Anuken
b85cbe515e
Fixed #5621
2021-07-20 08:49:02 -04:00
Anuken
33d4ab9edb
Fixed block plans not being deleted locally
2021-07-17 19:17:47 -04:00
Anuken
b0d4607798
Fixed #5588
2021-07-15 20:08:05 -04:00
Arik
2c8eb1e5b8
Conveyor Upgrade End Rotation ( #5512 )
2021-06-30 08:29:35 -04:00
Anuken
186e8f707e
Fixed #5453
2021-06-23 14:02:06 -04:00
Anuken
7dcfd648f7
Minor bugfixes
2021-06-09 08:37:26 -04:00
Anuken
0582cfac2b
Prefer Team#data() for team data
2021-06-07 15:04:45 -04:00
buthed010203
faa8c68c20
remove space & extra backets ( #5384 )
...
* remove space
* remove extra brackets
2021-06-06 14:50:56 -04:00
Anuken
4932d11d7b
Misc cleanup
2021-06-03 18:24:54 -04:00
Anuken
9cd482d389
Minor bugfix
2021-06-03 16:01:51 -04:00
Anuken
1c4184db4b
Less respawn rubberbanding
2021-06-03 15:59:22 -04:00
Anuken
fbe45aba74
Misc bugfixes
2021-06-02 17:44:57 -04:00
Anuken
eba6514fb5
#5329 without the weird indent
2021-06-02 14:54:03 -04:00
Anuken
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
MEEP of Faith
db897d037d
Unit Command Radius ( #5269 )
...
* Unit Command Radius
* Make effect change with radius
* Fix command center effect
* Display true radius
2021-05-19 14:34:57 -04:00
Joshua Fan
7145ffaf28
Add block info keybind ( #4284 )
...
* Add block info keybind
* Change block info keybind to backtick
* Change block info keybind to F1
2021-03-21 14:08:53 -04:00
Anuken
b20ef104b9
Fixed #4952
2021-03-17 20:53:04 -04:00
Anuken
92db8349dc
Don't log irrelevant payload errors
2021-03-12 18:31:41 -05:00
buthed010203
8474c921ec
Fix indentation ( #4877 )
...
Indents are 4 spaces not 3
2021-03-06 11:11:17 -05:00
Anuken
f7e8412b4b
Fixed #4875
2021-03-06 10:41:31 -05:00
Joshua Fan
c55ff4ad5e
Desktop double-click mining: fix click on mined tile to cancel ( #4815 )
2021-02-28 09:19:27 -05:00
Anuken
44d10a355e
Improved power node link preview check
2021-02-27 10:16:54 -05:00
buthed010203
5037c4e00e
Fix a few issues w/ double tap mining ( #4798 )
...
Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
buthed010203
e4ecfc4ee7
Fixed #4791 since it is 100% a bug ( #4801 )
...
* Fixed #4719 since it is 100% a bug
This fix is somewhat janky as it checks if the rotation matches the exact original rotation but the likelihood of someone needing bridges along a belt rotated 1 or -1 times is super low. https://aethex.is-a.fail/t13ETd.webm
* unjank rotation
* fix potential crash, styling
* Use mathf.mod
2021-02-26 19:06:27 -05:00
Joshua Fan
781410ea04
Double-tap to mine, tap anywhere to cancel ( #4469 )
...
* Double-tap to mine, tap anywhere to cancel
* Make comment consistent
* Remove desktop left-click mining cancel, prioritize mobile unit control over mining
* Mobile: double-tap doesn't configure blocks if unit was double-tapped; control unit detected in first tap of double-tap
* Add 'double-tap to mine' setting (default off)
* Desktop: cancel mining when mined tile is clicked
* Comment typo
* Prevent redundant condition check
* Cleanup
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-25 08:43:40 -05:00
Anuken
b0cdac59f0
Merge remote-tracking branch 'origin/master'
2021-02-24 15:01:48 -05:00
Anuken
4b6a83dd82
Improved auto-bridging with conveyors
2021-02-24 15:01:44 -05:00
Minxyzgo
25ae7b97aa
schematic uses camera position ( #4775 )
...
* Update InputHandler.java
* Update InputHandler.java
* Update MobileInput.java
* Update InputHandler.java
* Update MobileInput.java
2021-02-24 12:25:38 -05:00
Anuken
e2515fc4bf
Automatic conveyor/conduit bridging
2021-02-22 10:15:40 -05:00
Anuken
9e8a2b8296
Minor bridge linking fix
2021-02-21 20:07:20 -05:00