Commit Graph

462 Commits

Author SHA1 Message Date
Anuken
3517da8214 Fixed #3049 2020-10-21 10:37:03 -04:00
Anuken
9060a9518a Fixed #3037 2020-10-20 09:05:41 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
Anuken
521d44714d Disabled spawnpoints during ongoing attack maps 2020-10-17 19:49:13 -04:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
be394c4b33 Checks to prevent uncaptureable sectors 2020-10-17 10:10:29 -04:00
Anuken
fc1b03f322 Various tweaks 2020-10-16 20:09:48 -04:00
Anuken
e00daffe6d Bugfixes 2020-10-16 15:27:30 -04:00
Anuken
2f54edf34f Sector refactoring, invasions and cleanup 2020-10-16 11:02:24 -04:00
Anuken
45b87ec615 fixed some sector things, broke more things 2020-10-15 15:41:09 -04:00
Anuken
86c2fe8805 too many things to list 2020-10-15 13:44:20 -04:00
Anuken
06877b457e Rule selection fixes 2020-10-12 15:59:22 -04:00
Anuken
ad2bda8ec1 Better sector gen 2020-10-11 13:33:02 -04:00
Anuken
fb831e8fef Better cliff sprites 2020-10-10 11:37:58 -04:00
Anuken
c78088ab5f Harder default waves 2020-10-09 13:52:07 -04:00
Anuken
e2b58528d0 New waves for sectors, quite possibly broken 2020-10-08 19:33:54 -04:00
Anuken
0a0af9c291 Random derelicts in sectors 2020-10-08 19:11:20 -04:00
Anuken
f14d631ff9 Internal changes for surface-less floors 2020-10-08 14:44:02 -04:00
Anuken
6aa1144429 Hot rock + basalt generation for sectors 2020-10-08 14:37:51 -04:00
Anuken
30f5340a22 Mobile manual aiming / Mobile control changes [UNSTABLE] 2020-10-07 14:19:08 -04:00
Anuken
35af71c613 Moved Nullable to utils package 2020-10-02 23:11:26 -04:00
Anuken
5861fe61b2 Cleanup 2020-10-02 19:51:30 -04:00
Anuken
b2b8949e26 Cleanup 2020-09-22 11:16:19 -04:00
Anuken
e19e74cdc5 Bugfixes 2020-09-19 11:40:11 -04:00
Anuken
bdf814c9b9 Removed sector data cache system 2020-09-16 18:38:23 -04:00
Anuken
030542890e Bugfixes 2020-09-16 16:04:11 -04:00
Anuken
e2a838a715 Fixed #2563 2020-09-16 09:23:57 -04:00
Anuken
74cefb3ec9 Dacite decoration block / Environmental renaming 2020-09-10 15:17:10 -04:00
Anuken
0e61d61dd2 Saner naming scheme of wall blocks 2020-09-10 12:09:25 -04:00
Anuken
ac88d84322 Various base generation tweaks 2020-09-08 16:25:01 -04:00
Anuken
ef617b7fd2 New base parts 2020-09-08 15:46:24 -04:00
Anuken
fe76490418 Fixed #2515 2020-09-07 17:06:56 -04:00
Anuken
2a995efa2a Fixed default campaign core spawning units in blocks 2020-09-06 13:26:23 -04:00
Anuken
631b0a7761 Fixed #2491 2020-09-05 10:14:46 -04:00
Anuken
af47e7662f Reduced ridiculous wave spacing in campaign 2020-09-03 21:23:36 -04:00
Anuken
a6ee946024 Pathfinder progress 2020-09-03 09:17:21 -04:00
Anuken
bbe6c5017a Removed synthetic accessors / Sector sanity tests 2020-08-19 15:13:29 -04:00
Anuken
ffb2d6eeaa Better logic UI 2020-08-14 10:48:29 -04:00
Anuken
4dc90d4074 Less terrible logic UI / Unary operations 2020-08-08 20:36:45 -04:00
Anuken
176e4a3bb9 Many things 2020-08-06 20:00:02 -04:00
Anuken
0d4e75fc42 Re-added remote effect methods 2020-08-04 13:38:40 -04:00
Anuken
f60afc39f1 Replaced '$' formatting with '@' 2020-08-04 10:18:01 -04:00
Anuken
b268e8ca58 Rand rename 2020-08-04 09:10:22 -04:00
Anuken
2510b09201 Bugfixes / Default capture waves 2020-07-31 10:40:27 -04:00
Anuken
f39609d1ef Named the starter planet 2020-07-30 16:14:15 -04:00
Anuken
c3a073fbbf Bugfixes 2020-07-30 10:51:43 -04:00
Anuken
8729410cd8 Moved rotation to Building 2020-07-29 10:19:07 -04:00
Anuken
6b3039dba2 Modifier reordering 2020-07-17 19:00:39 -04:00
Anuken
26e70fa585 Many various campaign mechanic changes 2020-07-07 21:13:03 -04:00
Anuken
b3f29f100d Custom launch items 2020-06-28 13:33:53 -04:00