Commit Graph

336 Commits

Author SHA1 Message Date
Anuken
5602cb8920 Added basic enemy spawning, fixed turret base sprite, input place lag 2018-05-21 15:03:34 -04:00
Anuken
4a250b4e27 Fixed brush size layout, added map resize button 2018-05-21 13:59:35 -04:00
Anuken
37afb46957 Deprecated Draw.color(String), switched to type-safe usage 2018-05-21 13:37:16 -04:00
Anuken
9708d3183f Implemented multiblock replacement, upgrade-safe building 2018-05-21 12:20:23 -04:00
Anuken
241b86d704 Updated item transfer visuals, centered block inventory 2018-05-21 12:03:49 -04:00
Anuken
8f137eadf0 New ItemTransfer entity 2018-05-21 11:25:41 -04:00
Anuken
ed7e77b2db New breaking animation and colors 2018-05-21 00:27:01 -04:00
Anuken
75f01099ee Re-added resource harvesting from blocks 2018-05-20 20:51:56 -04:00
Anuken
26e1ad51ff Documentation, cleanup, incremental resource usage, core seeking 2018-05-20 20:41:10 -04:00
Anuken
c1a5482ad2 Major refactoring of building, sound, inventory 2018-05-20 17:59:52 -04:00
Anuken
de40df7f7b Fixed place mode not overwriting old queue 2018-05-20 13:05:25 -04:00
Anuken
e8305d1245 Updated map editor with better placement preview 2018-05-19 11:53:01 -07:00
Anuken
b3e188a5f4 Improvements to annotation code generation system, client RMI 2018-05-18 17:21:18 -07:00
Anuken
afed54b217 Fixed a few bugs with new placement system 2018-05-18 09:22:40 -07:00
Anuken
19e62786c9 New placement system without limits, queue block placements 2018-05-17 20:36:43 -07:00
Anuken
97cac33773 New build limits, recipe refactoring 2018-05-16 14:27:25 -07:00
Anuken
a889571b98 Added unit-based block building with effects 2018-05-16 12:54:36 -07:00
Anuken
57bcea56b5 Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
Anuken
cf50f47459 Improvements to ground unit AI 2018-05-14 08:51:16 -07:00
Anuken
ca24e64c42 Implemented local multiplayer fully 2018-05-13 20:48:44 -07:00
Anuken
00e70cbb6a Massive amount of refactoring for local multiplayer, annotations 2018-05-12 07:30:23 -07:00
Anuken
959f756ff5 Local multiplayer initial commit 2018-05-11 07:59:10 -07:00
Anuken
ce2b73b737 Updated Bullet to use floats 2018-05-09 09:46:24 -07:00
Anuken
83d1707b56 Added event method, changed Fireball to projectile type 2018-05-09 10:52:51 -04:00
Anuken
84a126253a Fixed player looking at cursor with no ammo 2018-05-06 21:35:59 -04:00
Anuken
ad3ce3f9fc Minor comment fix 2018-05-06 11:52:10 -04:00
Anuken
c74ee2150c Implemented new accurate turret prediction 2018-05-06 10:54:18 -04:00
Anuken
c931bbf107 Merged with master 2018-05-06 01:43:12 -04:00
Anuken
fab22a152c Fixed instant disconnect due to UDP flood, extremely jumpy interpolation 2018-05-05 12:48:50 -04:00
Anuken
c1066e94f2 Implemented drone sprite, basic AI 2018-05-03 22:54:21 -04:00
Anuken
3a3c23d2f1 Fixed discarded shells appearing in water 2018-05-03 15:19:00 -04:00
Anuken
2af750cfec Implemented shooting and states for ground units 2018-05-03 12:59:23 -04:00
Anuken
c3967c79c9 Fixed some hitbox issues, preparing to remake floor rendering 2018-05-01 23:45:32 -04:00
Anuken
3dd07d2f4a Implemented fast dijkstra-map pathfinding 2018-05-01 21:34:30 -04:00
Anuken
036f233946 Improved rubble and VTOL accuracy 2018-05-01 19:07:13 -04:00
Anuken
8a83e0fc1a Fixed server compile errors, added resupply point block 2018-04-30 22:28:47 -04:00
Anuken
0be49002ba Added repair point block 2018-04-30 17:14:35 -04:00
Anuken
2b96c820fd Fixed rubble-related crash, improved vtol AI 2018-04-29 23:34:40 -04:00
Anuken
9641a388e2 Improved vtol effects, added state machines for behavior 2018-04-29 15:31:13 -04:00
Anuken
37fcd81e87 Improved VTOL animation, made power nodes circular 2018-04-29 10:46:14 -04:00
Anuken
b589d8a1df Added VTOL animation 2018-04-29 01:22:26 -04:00
Anuken
d0a44906fe API changes for getting traces and upgrades 2018-04-28 19:52:38 -04:00
Anuken
3ba57c3473 Minor cleanup with bars 2018-04-27 13:43:08 -04:00
Anuken
094aa5a326 Fixed lightning not rendering 2018-04-25 21:19:15 -04:00
Anuken
4b71b30418 Fixed compile error with new effects system, update uCore 2018-04-25 20:55:20 -04:00
Anuken
b5008f4ad3 Added unit ammo support, multi-ammo inventories 2018-04-25 20:40:51 -04:00
Anuken
deefab8a5b Implemented ammo ressuplying 2018-04-24 21:38:57 -04:00
Anuken
8581213126 Moved bullet FX to ammo type, beginning of weapon rework 2018-04-23 21:35:40 -04:00
Anuken
19d058a644 More base unit types added 2018-04-23 19:14:52 -04:00
Anuken
aa83510fbe Moved unit-related classes, added base flying types 2018-04-22 17:40:23 -04:00