Anuken
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5602cb8920
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Added basic enemy spawning, fixed turret base sprite, input place lag
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2018-05-21 15:03:34 -04:00 |
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Anuken
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4a250b4e27
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Fixed brush size layout, added map resize button
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2018-05-21 13:59:35 -04:00 |
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Anuken
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37afb46957
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Deprecated Draw.color(String), switched to type-safe usage
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2018-05-21 13:37:16 -04:00 |
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Anuken
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9708d3183f
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Implemented multiblock replacement, upgrade-safe building
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2018-05-21 12:20:23 -04:00 |
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Anuken
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241b86d704
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Updated item transfer visuals, centered block inventory
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2018-05-21 12:03:49 -04:00 |
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Anuken
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8f137eadf0
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New ItemTransfer entity
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2018-05-21 11:25:41 -04:00 |
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Anuken
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ed7e77b2db
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New breaking animation and colors
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2018-05-21 00:27:01 -04:00 |
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Anuken
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75f01099ee
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Re-added resource harvesting from blocks
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2018-05-20 20:51:56 -04:00 |
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Anuken
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26e1ad51ff
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Documentation, cleanup, incremental resource usage, core seeking
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2018-05-20 20:41:10 -04:00 |
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Anuken
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c1a5482ad2
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Major refactoring of building, sound, inventory
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2018-05-20 17:59:52 -04:00 |
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Anuken
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de40df7f7b
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Fixed place mode not overwriting old queue
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2018-05-20 13:05:25 -04:00 |
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Anuken
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e8305d1245
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Updated map editor with better placement preview
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2018-05-19 11:53:01 -07:00 |
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Anuken
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b3e188a5f4
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Improvements to annotation code generation system, client RMI
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2018-05-18 17:21:18 -07:00 |
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Anuken
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afed54b217
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Fixed a few bugs with new placement system
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2018-05-18 09:22:40 -07:00 |
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Anuken
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19e62786c9
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New placement system without limits, queue block placements
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2018-05-17 20:36:43 -07:00 |
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Anuken
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97cac33773
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New build limits, recipe refactoring
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2018-05-16 14:27:25 -07:00 |
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Anuken
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a889571b98
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Added unit-based block building with effects
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2018-05-16 12:54:36 -07:00 |
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Anuken
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57bcea56b5
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Implemented block build animation and shaders
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2018-05-15 20:03:03 -07:00 |
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Anuken
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cf50f47459
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Improvements to ground unit AI
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2018-05-14 08:51:16 -07:00 |
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Anuken
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ca24e64c42
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Implemented local multiplayer fully
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2018-05-13 20:48:44 -07:00 |
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Anuken
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00e70cbb6a
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Massive amount of refactoring for local multiplayer, annotations
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2018-05-12 07:30:23 -07:00 |
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Anuken
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959f756ff5
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Local multiplayer initial commit
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2018-05-11 07:59:10 -07:00 |
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Anuken
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ce2b73b737
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Updated Bullet to use floats
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2018-05-09 09:46:24 -07:00 |
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Anuken
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83d1707b56
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Added event method, changed Fireball to projectile type
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2018-05-09 10:52:51 -04:00 |
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Anuken
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84a126253a
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Fixed player looking at cursor with no ammo
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2018-05-06 21:35:59 -04:00 |
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Anuken
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ad3ce3f9fc
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Minor comment fix
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2018-05-06 11:52:10 -04:00 |
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Anuken
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c74ee2150c
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Implemented new accurate turret prediction
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2018-05-06 10:54:18 -04:00 |
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Anuken
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c931bbf107
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Merged with master
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2018-05-06 01:43:12 -04:00 |
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Anuken
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fab22a152c
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Fixed instant disconnect due to UDP flood, extremely jumpy interpolation
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2018-05-05 12:48:50 -04:00 |
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Anuken
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c1066e94f2
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Implemented drone sprite, basic AI
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2018-05-03 22:54:21 -04:00 |
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Anuken
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3a3c23d2f1
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Fixed discarded shells appearing in water
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2018-05-03 15:19:00 -04:00 |
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Anuken
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2af750cfec
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Implemented shooting and states for ground units
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2018-05-03 12:59:23 -04:00 |
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Anuken
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c3967c79c9
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Fixed some hitbox issues, preparing to remake floor rendering
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2018-05-01 23:45:32 -04:00 |
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Anuken
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3dd07d2f4a
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Implemented fast dijkstra-map pathfinding
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2018-05-01 21:34:30 -04:00 |
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Anuken
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036f233946
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Improved rubble and VTOL accuracy
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2018-05-01 19:07:13 -04:00 |
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Anuken
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8a83e0fc1a
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Fixed server compile errors, added resupply point block
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2018-04-30 22:28:47 -04:00 |
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Anuken
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0be49002ba
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Added repair point block
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2018-04-30 17:14:35 -04:00 |
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Anuken
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2b96c820fd
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Fixed rubble-related crash, improved vtol AI
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2018-04-29 23:34:40 -04:00 |
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Anuken
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9641a388e2
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Improved vtol effects, added state machines for behavior
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2018-04-29 15:31:13 -04:00 |
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Anuken
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37fcd81e87
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Improved VTOL animation, made power nodes circular
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2018-04-29 10:46:14 -04:00 |
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Anuken
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b589d8a1df
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Added VTOL animation
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2018-04-29 01:22:26 -04:00 |
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Anuken
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d0a44906fe
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API changes for getting traces and upgrades
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2018-04-28 19:52:38 -04:00 |
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Anuken
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3ba57c3473
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Minor cleanup with bars
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2018-04-27 13:43:08 -04:00 |
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Anuken
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094aa5a326
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Fixed lightning not rendering
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2018-04-25 21:19:15 -04:00 |
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Anuken
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4b71b30418
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Fixed compile error with new effects system, update uCore
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2018-04-25 20:55:20 -04:00 |
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Anuken
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b5008f4ad3
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Added unit ammo support, multi-ammo inventories
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2018-04-25 20:40:51 -04:00 |
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Anuken
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deefab8a5b
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Implemented ammo ressuplying
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2018-04-24 21:38:57 -04:00 |
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Anuken
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8581213126
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Moved bullet FX to ammo type, beginning of weapon rework
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2018-04-23 21:35:40 -04:00 |
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Anuken
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19d058a644
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More base unit types added
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2018-04-23 19:14:52 -04:00 |
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Anuken
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aa83510fbe
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Moved unit-related classes, added base flying types
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2018-04-22 17:40:23 -04:00 |
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