Anuken
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d0cba1aff2
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Code cleanup
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2020-12-16 10:39:28 -05:00 |
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Anuken
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7ec3ab5a17
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Fixed #3784
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2020-12-04 18:55:37 -05:00 |
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Anuken
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ec19381c4e
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Fixed campaign bases having ridiculous wall tiers
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2020-11-23 15:41:10 -05:00 |
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Anuken
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909dff7608
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Bugfixes
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2020-11-22 11:59:53 -05:00 |
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Anuken
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f296d23cfa
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Bugfixes
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2020-11-16 19:43:56 -05:00 |
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Anuken
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ad620971d9
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Cleanup
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2020-11-13 14:14:29 -05:00 |
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Anuken
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3b3b1520f9
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Apparently every base part had a base tier of 0 this whole time
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2020-11-13 12:40:23 -05:00 |
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Anuken
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0908176079
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Campaign changes
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2020-11-13 11:33:31 -05:00 |
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Anuken
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47b123c219
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Cleanup
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2020-11-05 09:09:19 -05:00 |
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Anuken
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187cb79265
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Fixed #3222 / Fixed #3218 / Fixed #3228 / Fixed #3217
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2020-11-01 09:28:03 -05:00 |
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Anuken
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81dae580a4
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Bugfixes / Removed tile unit multi-mining
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2020-10-25 11:22:10 -04:00 |
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Anuken
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a773edd838
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(slightly) fewer polys in campaign
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2020-10-22 17:12:38 -04:00 |
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Anuken
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c2ff5a69ef
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Buffered map-load filter support / Spawn path filter
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2020-10-22 12:27:22 -04:00 |
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Anuken
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0a0af9c291
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Random derelicts in sectors
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2020-10-08 19:11:20 -04:00 |
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Anuken
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f14d631ff9
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Internal changes for surface-less floors
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2020-10-08 14:44:02 -04:00 |
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Anuken
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30f5340a22
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Mobile manual aiming / Mobile control changes [UNSTABLE]
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2020-10-07 14:19:08 -04:00 |
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Anuken
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bdf814c9b9
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Removed sector data cache system
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2020-09-16 18:38:23 -04:00 |
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Anuken
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74cefb3ec9
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Dacite decoration block / Environmental renaming
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2020-09-10 15:17:10 -04:00 |
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Anuken
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ac88d84322
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Various base generation tweaks
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2020-09-08 16:25:01 -04:00 |
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Anuken
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ef617b7fd2
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New base parts
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2020-09-08 15:46:24 -04:00 |
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Anuken
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fe76490418
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Fixed #2515
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2020-09-07 17:06:56 -04:00 |
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Anuken
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2a995efa2a
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Fixed default campaign core spawning units in blocks
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2020-09-06 13:26:23 -04:00 |
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Anuken
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631b0a7761
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Fixed #2491
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2020-09-05 10:14:46 -04:00 |
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Anuken
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a6ee946024
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Pathfinder progress
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2020-09-03 09:17:21 -04:00 |
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Anuken
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b268e8ca58
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Rand rename
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2020-08-04 09:10:22 -04:00 |
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Anuken
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8729410cd8
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Moved rotation to Building
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2020-07-29 10:19:07 -04:00 |
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Anuken
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6b3039dba2
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Modifier reordering
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2020-07-17 19:00:39 -04:00 |
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Anuken
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26e70fa585
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Many various campaign mechanic changes
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2020-07-07 21:13:03 -04:00 |
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Anuken
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b3f29f100d
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Custom launch items
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2020-06-28 13:33:53 -04:00 |
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Anuken
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bd274f804a
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Loadout selection + custom loadout schematics
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2020-06-27 23:04:38 -04:00 |
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Anuken
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80332e37d5
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Upgradeable cores
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2020-06-27 19:16:39 -04:00 |
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Anuken
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fdf7c88083
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argh
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2020-06-26 14:27:26 -04:00 |
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Anuken
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7dfd20d020
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Core launch cost
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2020-06-22 21:02:53 -04:00 |
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Anuken
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47b06d0eac
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Added sandstorm weather
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2020-06-22 11:10:12 -04:00 |
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Anuken
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8ea28e1ced
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Seq.
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2020-06-08 17:19:47 -04:00 |
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Anuken
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890e84ab62
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Somewhat functional base building AI
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2020-06-05 22:38:27 -04:00 |
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Anuken
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1ef546b578
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Base tweaks
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2020-06-05 16:42:52 -04:00 |
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Anuken
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50422aaac5
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Base bugfixes
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2020-06-05 16:33:55 -04:00 |
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Anuken
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597d58e843
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Power network base support
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2020-06-05 14:23:57 -04:00 |
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Anuken
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b3ff616af2
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Better generation
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2020-06-05 13:42:48 -04:00 |
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Anuken
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cf02a75846
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Support for schematic random rotation
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2020-06-05 13:23:24 -04:00 |
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Anuken
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d9e05907af
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Basic schematic based generation
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2020-06-05 10:45:57 -04:00 |
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Anuken
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803f9e8eb6
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Made save format support removed blocks
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2020-06-04 14:50:08 -04:00 |
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Anuken
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34568f12d6
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🚮
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2020-06-02 23:01:47 -04:00 |
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Anuken
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5e7d9f8119
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Awful enemy base generation
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2020-06-02 22:09:41 -04:00 |
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Anuken
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12d9479184
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Added dart as default starter
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2020-05-22 14:35:25 -04:00 |
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Anuken
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77c0163a79
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Re-implemented some units / Bugfixes
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2020-05-19 14:58:04 -04:00 |
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Anuken
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530ff9761b
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Fixed core selection in preset sectors
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2020-05-18 15:38:56 -04:00 |
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Anuken
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dcbe4072dc
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???
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2020-05-18 11:10:56 -04:00 |
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Anuken
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4254de01e4
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Bugfixes
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2020-05-17 16:17:08 -04:00 |
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