Commit Graph
3723 Commits
Author SHA1 Message Date
Andrew AntsiferovandGitHub eac11045ff Fix typo (#5674)
of the -> of the tile.
2021-07-30 14:57:23 -04:00
Anuken a7cc6185ad Proper name/impl for "borderless windowed" on Windows 2021-07-30 14:27:46 -04:00
Anuken fc41ad36f7 Fixed damaged building memory leak 2021-07-30 11:58:01 -04:00
Anuken 9e1ba3e235 Darkened chat background slightly 2021-07-30 09:33:35 -04:00
Anuken ad23544f24 Merge remote-tracking branch 'origin/master' 2021-07-29 11:26:07 -04:00
Anuken 296f9b9da5 Smoother bridge animation start/stop 2021-07-29 11:26:01 -04:00
buthed010203andGitHub 47398f71a8 Utility method for mods (#5667)
* Utility method for mods

I don't want to have to read something this horrible ever again ![](https://aethex.is-a.fail/55DesOkHk.png)

* Update StorageBlock.java
2021-07-29 11:13:10 -04:00
Anuken a36f872b61 Use ModLoadException instead of IllegalArgumentException 2021-07-29 09:20:51 -04:00
Anuken ccb973d1dd Log incompatible mod class loaders 2021-07-29 09:16:53 -04:00
Anuken 4734261097 Fixed unit building not starting when some resources are missing 2021-07-28 18:08:17 -04:00
Anuken 78f55765c1 Clear fallback sprite for core thrusters 2021-07-28 17:49:01 -04:00
Anuken bdb4ae2f85 Typo fix 2021-07-28 17:28:01 -04:00
Anuken fa0f161106 Minor swarmer range buff 2021-07-28 17:08:48 -04:00
Anuken fef8ee925b Potential fix for #5660 2021-07-28 11:51:20 -04:00
Anuken b64432dafd Allow placing blocks with 0 requirements of an item 2021-07-28 08:38:45 -04:00
buthed010203andGitHub d66bb3a539 Better Plan Skipping 2: Electric Boogaloo (#5659)
Fixing a problem that I created. Just allows for plan switching when items are low when the player isnt in range of the building they were previously building.
Before: ![](https://aethex.is-a.fail/55tN9oFIC.png)
After: ![](https://extremely.questionable.link/55tNBlX8h.png)
2021-07-27 20:20:27 -04:00
Anuken 5ca5025fb1 Final core launch animation / Added option to skip core animations 2021-07-27 19:02:04 -04:00
Anuken 497a68e792 Merge remote-tracking branch 'origin/master' 2021-07-27 17:43:19 -04:00
Anuken 737fa4fa69 WIP launch animation progress 2021-07-27 17:43:12 -04:00
Sunny KimandGitHub 235fee091e keep v6 mod compatibility (#5655) 2021-07-27 17:08:29 -04:00
Anuken 00e3a59463 Land animation progress / IntelliJ android plugin hack 2021-07-27 16:26:13 -04:00
Anuken 269c48b65b AmmoType refactoring 2021-07-27 12:42:50 -04:00
Anuken adbe55b0db Minor cloud bugfixes / Removed flow rate option 2021-07-27 09:08:09 -04:00
Anuken f5222674ff Unused sprite cleanup 2021-07-26 19:54:22 -04:00
Anuken c19a7e8452 New core landing animation 2021-07-26 19:29:14 -04:00
Anuken aab79a90fb Fixed #5648 2021-07-25 20:55:59 -04:00
Anuken f3b6f0a29b Fixed #5647 2021-07-25 20:17:18 -04:00
Anuken d1fb436d6d Further bridge cleanup 2021-07-25 19:55:07 -04:00
Anuken 1734d02291 Bridge code cleanup 2021-07-25 19:21:13 -04:00
Anuken f8c7739d5a Removed unitModifier flag 2021-07-25 17:17:07 -04:00
Anuken 7a1f332731 Ammo system redesign 2021-07-25 17:15:39 -04:00
Anuken 9cd19c0470 Fixed generator time not saving / 128 compat break 2021-07-25 14:35:56 -04:00
Anuken c14532ecae Fixed #5645 2021-07-25 12:04:17 -04:00
Anuken b6ed5fbd6f Disable keyboard option on iOS 2021-07-25 08:41:06 -04:00
Anuken 2fec2156f6 Fixed #5642 2021-07-24 23:14:28 -04:00
Anuken 35b3231b84 Merge remote-tracking branch 'origin/master' 2021-07-24 21:10:46 -04:00
Anuken f77c32cbb2 New flying unit targeting system 2021-07-24 21:10:39 -04:00
MEEP of FaithandGitHub 7ec5aa28b3 Include time in status effect draw (#5640) 2021-07-24 20:10:41 -04:00
Anuken 373d004752 Merge remote-tracking branch 'origin/master' 2021-07-24 12:48:29 -04:00
Anuken 0ee137fe05 Added hint & tooltip for derelict structures 2021-07-24 12:48:25 -04:00
buthed010203andGitHub 9c5d75c439 Typo Fix (#5639)
do
2021-07-24 10:41:01 -04:00
Anuken adbfcdf16a Reverted vault/container health buff due to "damaged" appearance in saves 2021-07-24 09:14:38 -04:00
Anuken 9160ee546c Allow derelict block pickup / Fixed derelict blocks being targeted 2021-07-24 08:44:43 -04:00
Anuken b88364ab48 Fixed #5638 2021-07-24 08:36:20 -04:00
Anuken 7727da40b4 Merge remote-tracking branch 'origin/master' 2021-07-23 19:40:08 -04:00
Anuken 120aa7c12a Cleanup 2021-07-23 17:56:13 -04:00
53214f0ddc Enable mining of sand when double click to mine is enabled (#4788)
* Sand mineable with double click to mine enabled

Since the only reason sand is un-mineable in the first place is because accidentally mining it is annoying, it should be enabled for double click to mine.

* only show sand as mineable when double click mine is enabled

Co-authored-by: Anuken <arnukren@gmail.com>
2021-07-23 15:51:26 -04:00
buthed010203andGitHub f4f46eb924 Better plan skipping (#5634)
This prevents the plans being skipped when there is a large number of items entering the core yet the core is still starved of that item.
2021-07-23 13:45:48 -04:00
Anuken b873adf5fc docs 2021-07-23 10:25:12 -04:00
Anuken 72fb66e5b2 Anuken/Mindustry-Suggestions/issues/2730 2021-07-22 11:21:23 -04:00