GlennFolker
695c19d0b0
Tree-like objective node structure ( #7152 )
...
* overall structure
* overall layout
* field interpreter
* less bloated UI
* scroll pan't
* strip off the 'Marker' suffix
* e
* all (hopefully all...) interpreters finished.
* onset
* two, four
* i don't understand how icon mappings work.
* separate remover and indexer
* some cleanups
* untested mobile support
* contrib
* ok anuke
* fix conflicts 2
* hidden
2022-07-15 10:41:18 -04:00
Epowerj
7bc943a862
Tweaked Two's enemy base
2022-07-06 20:13:15 -04:00
Epowerj
25d92c680b
Fixed small issue with wall placement in two
2022-07-06 17:08:40 -04:00
Epowerj
daffc73d0c
Fixed issue with missing objectives on two
2022-07-06 16:52:08 -04:00
Epowerj
3e393b80d6
Added some maps and moved tech tree around.
...
Not tested yet.
2022-07-05 18:46:59 -04:00
Epowerj
6e23fffe41
More level 2 tweaks to make it easier
2022-05-09 13:28:27 -04:00
Epowerj
79240a45d0
More tweaks to level two - show players they can water cool breach turret
2022-05-09 11:46:11 -04:00
Epowerj
c5cafd5573
Adjustments to level two to make it easier
2022-05-09 11:39:16 -04:00
Anuken
7b47a5cc30
Fixed auto-unlock for campaign sectors
2022-05-07 22:08:49 -04:00
Anuken
5c9ad34322
Map AI rebalancing
2022-05-07 11:47:41 -04:00
Anuken
59674dfcf2
Maps updated, ready to go
2022-05-06 20:26:33 -04:00
Epowerj
efbc0c96be
Updated a bunch of maps for correct names and changes to unit production
2022-05-05 19:58:08 -04:00
Anuken
25208d0797
Hover unit stuff
2022-04-30 23:00:35 -04:00
Anuken
1ac7317986
Bloom config options
2022-04-25 10:53:18 -04:00
Anuken
03a469e56f
malis team swap
2022-04-24 13:24:14 -04:00
Anuken
ac5a14c18c
Easier map
2022-04-23 16:01:31 -04:00
Anuken
fa8b94722e
Second map polish
2022-04-23 14:57:52 -04:00
Epowerj
fbd6fb61f5
Tweaked level two
2022-04-22 20:42:09 -04:00
Epowerj
2d025b43ed
Lots of tweaks after testing second map
2022-04-22 14:52:08 -04:00
Epowerj
30100b4e7c
Replaced two with a new map
2022-04-21 21:01:51 -04:00
Epowerj
e0721aeb58
Begin reworking second map
2022-04-17 17:46:54 -04:00
Epowerj
bd020eea53
Updated two map for objectives
2022-04-14 21:13:13 -04:00
Epowerj
6d49b834cb
Removed tungsten from the first enemy base on the second map
2022-04-14 16:23:49 -04:00
Anuken
123e62d275
Second map fixes
2022-04-11 15:35:02 -04:00
Anuken
ea9e5ae632
Better heal FX / Lower wall priority
2022-04-11 14:01:00 -04:00
Anuken
6fe71dfe9c
Core vicinity buildup system
2022-04-11 12:14:17 -04:00
Anuken
0d66c7dec7
Better sector loadout selection
2022-04-10 23:39:19 -04:00
Anuken
a7c898a08f
Better logic integration with commands
2022-04-10 10:23:35 -04:00
Anuken
a5d974198b
(even) smaller
2022-04-09 18:58:12 -04:00
Anuken
0f099354c7
Smaller second map
2022-04-09 18:55:32 -04:00
Anuken
91acf1647a
Sector 2 renamed + Overflow duct rotate fix
2022-04-08 11:52:37 -04:00