Anuken
f1f610079d
Removed tar fields requirement from plastanium compressor
2025-04-20 22:00:56 -04:00
EggleEgg
1f193780f4
Misc erekir turret rebalance ( #10676 )
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* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* h
* h
* h
* dont mind me
* h
* h
2025-04-19 12:58:19 -04:00
Anuken
65146f9a11
Reduced liquid transport explosiveness to mostly pre-capacity-increase levels
2025-04-19 00:46:17 -04:00
Anuken
264d13f827
Closes Anuken/Mindustry-Suggestions/issues/5537, partially implements Anuken/Mindustry-Suggestions/issues/5535
2025-04-17 16:28:56 -04:00
Anuken
c4a54ec103
Crash fix, minor duct bridge cost reduction
2025-04-17 14:38:39 -04:00
Anuken
defa3a5887
Merge remote-tracking branch 'origin/master'
2025-04-16 18:48:50 -04:00
Anuken
1bf2e8d818
Minor tiled display cost reduction
2025-04-16 18:48:43 -04:00
EggleEgg
9e84fc3167
Disperse ammo rebalance ( #10670 )
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* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Update Blocks.java
* Almost missed the interaction
2025-04-16 17:21:26 -04:00
Anuken
1838a8ee12
Merge branch 'tiled-logic-displays' of https://github.com/Anuken/Mindustry
2025-04-16 16:50:52 -04:00
Anuken
3249d042d1
Merge remote-tracking branch 'origin/master'
2025-04-16 00:19:09 -04:00
Anuken
f994d2929f
Fungal pass added to T2 unit requirements
2025-04-16 00:18:46 -04:00
EggleEgg
3892416993
Scathe ammo rebalance ( #10660 )
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* Update Blocks.java
* Update Blocks.java
2025-04-16 00:08:35 -04:00
Anuken
841ea4f78e
Retain display contents when merging
2025-04-15 12:16:09 -04:00
Anuken
1a00264902
Merge branch 'master' of https://github.com/Anuken/Mindustry into tileable-logic-displays
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# Conflicts:
# core/assets/icons/icons.properties
# core/assets/logicids.dat
2025-04-14 22:50:47 -04:00
Anuken
666c68edb1
Fixed #10656
2025-04-14 20:36:07 -04:00
Anuken
4d35c8a128
Reverted bridge cost increase
2025-04-14 15:13:30 -04:00
Anuken
da729c3ffd
Re-added option for RTS AI on Serpulo (likely buggy)
2025-04-12 00:34:49 -04:00
Anuken
e608a0fea4
Buildable beam link block
2025-04-10 11:40:47 -04:00
Anuken
6bb031b47f
Possible wave AI pathfinding fix
2025-04-07 00:26:47 -04:00
Anuken
26111b4878
Overgrowth T3 requirement
2025-04-06 16:16:13 -04:00
Anuken
c07be82a7c
Fungal pass requirement fix
2025-04-06 16:01:24 -04:00
Anuken
c9b5b60c6d
Frontier re-added with T2 tutorial; overgrowth moved
2025-04-06 15:07:56 -04:00
SomeonesShade
cbeffef0b7
Erekir Production Changes ( #10607 )
2025-04-06 11:32:09 -04:00
Anuken
a5be9b9956
Ammo colors for remaining turrets / Stone + basalt vents
2025-04-06 11:06:37 -04:00
Ovulam5480
3e302c5325
Quality of life for mixed tech ( #10590 )
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* Quality of life for mixed tech
* Revert timescaleDamage
* Revert ShockwaveTower control
2025-04-05 22:57:57 -04:00
Anuken
20fc176cd9
Colored duo/salvo/spectre bullets based on ammo
2025-04-05 13:51:07 -04:00
Anuken
8771504cbe
Duo range buff + graphite ammo buff
2025-04-05 12:59:59 -04:00
Anuken
95e663d1df
Misc bugfixes
2025-04-05 10:48:07 -04:00
Anuken
519e9ba3e1
Fungal pass sector order changed
2025-04-04 23:15:58 -04:00
Anuken
5258c1f4ed
Breach graphite cost decrease
2025-04-04 16:51:36 -04:00
Anuken
9507292107
LCanvas cleanup
2025-02-11 11:07:51 -05:00
Anuken
fec91eb157
Merge branch 'balancing_burst-drill-optional-multiplier' of https://github.com/SomeonesShade/Mindustry into SomeonesShade-balancing_burst-drill-optional-multiplier
2025-02-10 15:51:47 -05:00
Anuken
3246c0c39b
Configurable block build time
2025-02-09 11:24:34 -05:00
Anuken
e7c3c1f898
Cleanup
2025-02-08 21:21:59 -05:00
Anuken
b96191f6d6
Closes #8590
2025-02-08 19:33:23 -05:00
SomeonesShade
1579a3b068
Merge branch 'Anuken:master' into balancing_burst-drill-optional-multiplier
2025-02-08 16:28:05 +08:00
Anuken
710895fab5
Closes #9664
2025-02-08 00:07:58 -05:00
Anuken
88cfb10621
Fixed #10474
2025-02-07 20:49:21 -05:00
Anuken
e630f21aae
Base part fixes
2025-02-06 20:44:25 -05:00
Anuken
5fca75734c
Closes #9314
2025-02-06 17:15:40 -05:00
Twcash
03ab78b3a1
crawling ( #10110 )
2025-02-06 16:35:49 -05:00
Anuken
9a8ae81af2
Allow landing pad config in more situations / Small power node build time increase
2025-02-05 20:22:19 -05:00
Jason
457e5d71f4
Para buffs ( #9705 )
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* para buffs?
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* para nerf
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
---------
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
2025-02-05 13:39:14 -05:00
Anuken
c08ebc149a
Revert "Make liquid production blocks dump as much output as possible"
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This reverts commit 574ae0bf
2025-02-05 10:24:44 -05:00
Anuken
389195074c
Erekir liquid block health increase
2025-02-04 22:41:05 -05:00
Anuken
fbe071832f
More liquid capacity adjustments
2025-02-04 22:31:55 -05:00
Anuken
8f0ce318b2
Increased capacity for most liquid transport blocks
2025-02-04 22:17:59 -05:00
Frolonov
59b58f1645
Malign balancing ( #10449 )
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* Malign balancing
Significantly reduce resources to build to maintain Malign's value
( build time remains long enough ) while units and turrets with new ammo could be much more cost effective than building Malign with its original requirement.
Slightly reduce heat consumption & offset by increasing power consumption because power would be more than abundant in late game but heat cannot be further condensed into smaller space, Malign need to gain some space efficiency.
Reload & range improvement to match turrets with new ammo in terms of space efficiency.
Much quicker warm up, less spread by shootSummon pattern to offer better missile defense ability.
* Update Blocks.java
2025-02-04 19:42:05 -05:00
coal deficit
9643643d68
why are noisemesh seeds planet id dependent? ( #10374 )
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* NoiseMesh and HexSkyMesh seed no longer based on planet id
* asteroid seed fix
2025-02-04 13:46:02 -05:00
SomeonesShade
0b4a7b3b16
Added scaleLifetimeOffset and Centered Ripple Projectiles ( #10292 )
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* Added scaleLifetimeOffset
Changed ripple to have its shot centered, calculated by: (1 - velocityRnd/2)^-1
* unneccessary parenthesis
* Update Turret.java
one last adjustement, hopefully
2025-02-04 13:24:47 -05:00