Commit Graph

217 Commits

Author SHA1 Message Date
Anuken
f3b2e4498d Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	gradle.properties
2021-11-10 14:36:45 -05:00
Matthew Peng
fff7283568 Pointless if (#6310) 2021-11-06 21:12:38 -04:00
Anuken
a511e50a7b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2021-10-31 13:33:46 -04:00
Matthew Peng
4999c25723 Homing on healing bullets does not take collided into account (#6276) 2021-10-31 13:03:19 -04:00
Anuken
10b8a6e4a5 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/type/UnitType.java
2021-10-01 09:41:33 -04:00
Anuken
6f6590d5bb chargeShootEffect / Effect startDelay 2021-09-29 22:39:33 -04:00
Anuken
5f3cef251b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/assets/logicids.dat
	core/src/mindustry/content/Blocks.java
	gradle.properties
2021-09-28 18:45:09 -04:00
Matthew Peng
2f9bf6e13f collideTerrain (#6059)
* collideTerrain

* Combine code
2021-09-27 15:11:36 -04:00
Anuken
ed1557b5ac Implemented Anuken/Mindustry-Suggestions/issues/3026 2021-09-27 09:18:46 -04:00
Anuken
bd8b0c985a Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2021-09-20 09:19:16 -04:00
Anuken
3f996cf294 Better bullet range calc 2021-09-18 14:32:57 -04:00
Anuken
ba0892fdcb Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2021-09-13 20:52:41 -04:00
Matthew Peng
abbc25798d Pull trail updating out into its own method (#5964) 2021-09-09 15:47:08 -04:00
Anuken
259d0baeb6 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2021-08-28 16:30:07 -04:00
Anuken
6ca2855365 Fixed RailBulletType effect length 2021-08-27 22:33:56 -04:00
Anuken
caeabe3ee8 Cleanup 2021-08-20 12:28:05 -04:00
Anuken
8f389665a1 Space 'puddles' 2021-08-20 11:42:27 -04:00
Anuken
5ddb22ab61 Various minor tweaks 2021-08-20 00:05:08 -04:00
Anuken
90826b7064 Boiling point implementation 2021-08-19 20:39:49 -04:00
Anuken
00a2c1aad0 Refactored fireball into FireBulletType 2021-08-08 13:37:55 -04:00
Anuken
8436599c79 #5050 2021-07-20 14:12:48 -04:00
Anuken
8041c305ad Misc bugfixes 2021-07-13 10:28:35 -04:00
Anuken
5693605f31 Correct Bullet#scaleVelocity documentation 2021-07-06 11:10:11 -04:00
buthed010203
f74c153a47 or (#5449) 2021-06-23 08:47:14 -04:00
Anuken
28203ca6e9 Fixed regression introduced in #5361 2021-06-08 21:58:56 -04:00
Anuken
41082e9429 Fixed #5371 2021-06-05 16:55:15 -04:00
genNAowl
9f087214a1 Just a Few Small Changes to Status Effect Stat Displays (#5361)
* Messing Around with Status Effect Stats

* Longer, but cleaner and less buggy

Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
2021-06-05 09:01:38 -04:00
Anuken
944b9ae2cf No payload source power 2021-06-04 11:35:01 -04:00
Anuken
1bbb52877f Let bullets have speed = 0 2021-06-04 08:53:39 -04:00
Anuken
c29d75f5d1 Fixed RailBulletType not dealing damage 2021-06-03 19:49:42 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
MEEP of Faith
551ebb6b31 Wow I worded that terribly (#5320) 2021-05-31 17:49:37 -04:00
MEEP of Faith
8b95d2db0d Knockback following bullet direction (#5313) 2021-05-31 14:28:35 -04:00
MEEP of Faith
7dc3dfd29e e.checkTarget is shorter (#5157) 2021-04-26 15:22:33 -04:00
MEEP of Faith
0d8f95354f Move damage and knockback to hitEntity (#5000)
* Move damge and knockback to `hitEntity`

* b.damage, not damage
2021-04-10 09:15:34 -04:00
MEEP of Faith
8b2e78ab1e maxRange overriding on laser bulllets (#4873) 2021-03-28 18:42:26 -04:00
Anuken
4b9fa9a79e Status effect display for bullets 2021-03-10 16:42:28 -05:00
Anuken
54c406f83d Cleanup 2021-02-09 18:28:11 -05:00
Anuken
ce2750ba60 Rail bullet fix 2021-02-08 16:29:41 -05:00
Anuken
c06146110d Better bullet homing (#4630) 2021-02-08 13:03:08 -05:00
Anuken
f64cb3ad9a Fixed #4385 2021-01-20 09:11:32 -05:00
Anuken
fa8d43bbc9 Misc cleanup 2021-01-19 19:55:21 -05:00
MEEP of Faith
c53a6a7c04 hitColor colored beam effects. (#3471)
* hitColor colored beam effects.

* Same with lasers

* fix
2021-01-19 17:46:02 -05:00
Anuken
634d9d1a40 Fixed #4357 / Fixed #4349 / Fixed #4345 / Fixed #4343 2021-01-17 15:31:22 -05:00
MEEP of Faith
956f4659c7 Sound stuff (#4332) 2021-01-15 10:13:41 -05:00
Anuken
21fd20ea5b Targetp support for allied targets 2021-01-09 10:31:44 -05:00
Anuken
2f83ba7f5c Logic battery control + Slight swarmer range buff 2021-01-08 12:22:32 -05:00
Anuken
98e6303765 Bugfixes 2020-12-28 14:51:50 -05:00
Anuken
db40f154c5 Sector damage tweaks 2020-12-28 10:42:51 -05:00
Anuken
715d94967e Cleanup 2020-12-23 10:51:24 -05:00