Commit Graph

820 Commits

Author SHA1 Message Date
Anuken
a6c2718354 Core zone tutorial hint 2026-01-13 22:50:47 -05:00
Anuken
90d32abd6b Fixed #11508 2025-12-29 10:38:11 -05:00
Anuken
011713cd25 Minor fixes for markers and empty floor edges 2025-12-28 20:46:17 -05:00
Anuken
8fb7aa34e3 Cleanup 2025-12-27 21:42:22 -05:00
Redstonneur1256
59c3b18a6f Allow markers to use content/displays as textures (#11142)
* Allow markers to use content/displays as textures

* Don't process empty commands

* Allow canvases to be used as marker textures

* Proper Json serialization

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-27 21:37:03 -05:00
Anuken
7886e9fe52 AA turret placement overlap fix 2025-12-24 11:53:33 -05:00
Anuken
cab20173c2 Fixed #11479 2025-12-22 10:22:40 -05:00
Anuken
861678fd71 Rule for Serpulo core unloaders taking items from the core 2025-12-21 16:01:27 -05:00
WMF
a1b47b1188 per-team toggles for core no-build radius / placement range check (#11448)
* per-team toggles for core no-build radius / placement range check

* oops

* fair enough
2025-12-20 11:16:28 -05:00
Anuken
b84d12407f Rule & control for logic unit deconstruction (off by default) 2025-12-19 00:35:41 -05:00
Anuken
8e7eeb2573 Testing a 'iOS compatible' flag for script mods 2025-12-18 17:27:32 -05:00
Anuken
1bdac35d90 Removed background sector wave simulation 2025-12-14 10:30:48 -05:00
Jason
ccabe381d9 Enable core incineration by default (#11437) 2025-12-13 11:12:31 -05:00
Anuken
ee8a258447 Revert "Log an error and skip shadows instead of crashing when mods set maxSchematicSize too high"
This reverts commit 1dedefd56c.
2025-12-01 19:59:19 -05:00
Anuken
87f7e1f1c2 Revert "Defer shadow buffer init"
This reverts commit 34be5ffc6c.
2025-12-01 19:59:19 -05:00
Anuken
34be5ffc6c Defer shadow buffer init 2025-11-30 15:32:44 -05:00
Anuken
1dedefd56c Log an error and skip shadows instead of crashing when mods set maxSchematicSize too high 2025-11-30 14:49:16 -05:00
Anuken
9cc3105518 Content patch import dialog & server support 2025-10-22 06:42:01 -04:00
Anuken
8898cbe6e4 Map submission updated / WIP content patcher experiments 2025-10-20 22:47:35 -04:00
Anuken
9edd31fad3 Map objective curve & unnecessary rebuild fix 2025-10-13 22:53:16 +09:00
Anuken
76c3ceb41d Closes Anuken/Mindustry-Suggestions/issues/5884 2025-10-05 09:03:01 +09:00
Anuken
58909a06a5 Fixed #11254 2025-09-29 12:48:26 -04:00
Anuken
32b9ff9f5d Added difficulty modifier for clearing sectors upon loss 2025-09-29 08:47:59 -04:00
Anuken
7c57211807 Potential sector data carry-over fix 2025-09-19 23:09:37 -04:00
Anuken
729f18726f Save version chunks changed to 4-byte lengths 2025-09-12 14:42:22 -04:00
Anuken
8cb528264b New system for Serpulo sector loss (WIP) 2025-09-07 14:14:24 -04:00
Anuken
d518cdcc53 Param fix 2025-08-30 01:00:01 -04:00
Anuken
f051f6e2d6 Closes Anuken/Mindustry-Suggestions/issues/5828 2025-08-30 00:57:52 -04:00
Anuken
6d86707781 Utility schematic method changes / Geothermal map submission update 2025-08-20 12:09:25 -04:00
Anuken
0ca37719bb Server crash fix 2025-08-07 21:12:56 +02:00
Anuken
0320ccbccd Schematic content ID mapping 2025-08-01 04:32:17 -04:00
Anuken
7237249d18 NPC clog fix / Team sense fix 2025-07-25 12:51:11 -04:00
Anuken
40d459b1b6 Hint for upgrading units 2025-07-24 18:40:31 -04:00
Anuken
9696ddf993 Allow spawnpoint edits in-game (closes Anuken/Mindustry-Suggestions/issues/5754) 2025-07-24 14:47:32 -04:00
Anuken
b0fe88b119 Closes Anuken/Mindustry-Suggestions/issues/5737 2025-07-21 03:09:41 -04:00
Redstonneur1256
835c8b4a6c Text align (#10804)
* Text/ShapeText marker text alignment

* Allow `draw print` to use a dynamic align

* Highlight currently selected value when possible

* Fix alignment with newlines

* Add `lineAlign`

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-07-02 14:04:43 -04:00
Redstonneur1256
b73c85ff75 Quad marker tweaks (#10787)
* Don't clamp UV on repeat textures

* Cleanup
2025-06-18 19:05:08 -04:00
Redstonneur1256
c27eac9bed Marker outline control (#10931)
* Marker `outline` control

* Text/ShapeText marker outline
2025-06-15 15:28:20 -04:00
Anuken
7da5f0a6d9 Fixed #10915 2025-06-13 00:03:31 -04:00
Anuken
bcbe0890fe Fixed #10886 2025-06-03 15:40:03 -04:00
Anuken
a22e532034 Fixed #10891 2025-06-03 15:37:19 -04:00
Anuken
fbc2794fde Fixed #10876 2025-06-02 14:30:19 -04:00
Anuken
2e64f7663a Fixed some issues with sector positions not migrating correctly 2025-06-01 23:10:05 -04:00
Anuken
7b00d4bb1b Fixed Serpulo discontinuity 2025-05-31 11:43:25 -04:00
Anuken
c797974585 Serpulo light coverage update fixes 2025-05-30 16:50:22 -04:00
Anuken
d4d8e6d42c Light coverage based on player structures 2025-05-29 14:19:33 -04:00
Anuken
43fb2e7cdc Emissive planet system upgrades / Indexed vertices for planets 2025-05-28 21:21:21 -04:00
Anuken
00621dbc18 More base coverage rearrangement 2025-05-27 20:54:21 -04:00
Anuken
2e46633bcd Fixed #10845 2025-05-24 23:20:54 -04:00
Anuken
717850ec8d Merge branch 'master' of https://github.com/Anuken/Mindustry 2025-05-22 19:03:39 -04:00