Anuken
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32b9ff9f5d
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Added difficulty modifier for clearing sectors upon loss
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2025-09-29 08:47:59 -04:00 |
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Anuken
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37f32d3317
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RTS AI fixes / Silicon gated behind Frozen Forest / Tainted woods guardian nerf
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2025-04-30 19:07:57 -04:00 |
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Anuken
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45f8144a2e
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RTS AI fixes and improvements
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2025-04-22 19:42:05 -04:00 |
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Anuken
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da729c3ffd
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Re-added option for RTS AI on Serpulo (likely buggy)
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2025-04-12 00:34:49 -04:00 |
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Anuken
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4e225f9190
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Internal support for legacy launch pads (hidden)
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2025-02-03 19:27:08 -05:00 |
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Anuken
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cfbbee8746
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Removed RTS AI difficulty modifier
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2024-09-26 11:44:48 -04:00 |
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Anuken
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c36e638826
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Polar aerodrome fixes / Objective timer multiplier for difficulty
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2024-09-20 11:17:12 -04:00 |
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Anuken
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8ede0fa6f4
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Fixed shields not blocking blast compound explosions
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2024-09-15 19:21:24 -04:00 |
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Anuken
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9911e602a0
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Quads+Horizons damage shields / RTS AI toggle for Serpulo
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2024-09-15 17:20:34 -04:00 |
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Anuken
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3b287b1bbe
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Apply difficulty spawn multiplier to unit production
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2024-09-13 19:11:19 -04:00 |
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Anuken
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6e5561a36e
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Campaign rule for unpredictable wave AI
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2024-09-13 18:50:46 -04:00 |
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Anuken
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6260e146c3
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Experimental rule for randomized air unit targets
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2024-09-13 18:26:00 -04:00 |
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Anuken
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d8eabece7c
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WIP campaign difficulty dialog
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2024-09-13 17:58:11 -04:00 |
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Anuken
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e56fd3a0d7
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Cleanup
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2024-09-09 13:59:16 -04:00 |
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Anuken
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7784c8f35e
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Cleanup
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2024-09-09 13:58:59 -04:00 |
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