Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519 .
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
Joshua Fan
dcdec7f55f
Add mouse-based movement ( #1037 )
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* Add mouse-based movement
* Rename keybind to 'Follow Mouse'
2019-11-11 14:00:35 -05:00
iczero
fbb1f012e2
Add item and amount properties to DepositEvent ( #1025 )
2019-11-10 10:15:52 -05:00
Anuken
4c0607aba8
Bugfixes
2019-11-09 17:19:29 -05:00
Anuken
2af13a31dc
Bugfixes
2019-11-09 16:36:28 -05:00
Anuken
2dec6af231
Merge remote-tracking branch 'origin/master'
2019-11-09 15:30:12 -05:00
Anuken
c70fb5940f
Display document import errors on iOS
2019-11-09 15:30:02 -05:00
danmw3
ee88cd33b1
Allow for toggling the visibility of power line lasers ( #1022 )
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* Allow for toggling the visibility of power line lasers
Configurable key-bind in controls and obeys the power line opacity setting.
* Last power opacity is saved after being toggled off.
* Moved key-bind into the View category.
2019-11-09 00:00:02 -05:00
Anuken
fb15c44383
Fix links in a hacky way
2019-11-08 21:11:49 -05:00
Anuken
4f4113d3d1
Merge remote-tracking branch 'origin/master'
2019-11-08 19:09:45 -05:00
Anuken
52355de1c0
use // for comments
2019-11-08 19:08:07 -05:00
iczero
ebee4fa5da
Implement build autopausing ( #1017 )
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Automatically pause building after current build queue is empty
2019-11-08 16:56:06 -05:00
키에르
796241b40a
Add TapEvent/TapConfigEvent ( #1018 )
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* Update EventType.java
* Update InputHandler.java
2019-11-08 14:58:24 -05:00
Anuken
505f802e20
Use ## for comments, just in case
2019-11-08 14:55:32 -05:00
Anuken
e9f9194f73
Added json comments
2019-11-08 14:40:15 -05:00
Anuken
effd4e959a
Power cleanup
2019-11-08 13:04:24 -05:00
Patrick 'Quezler' Mounier
f58eb75639
🐬 Factorio flavoured powerlines ( #997 )
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* Stash initial prototype
* Fix 〃to connect the chain
* Add comments
* Hook onto convejor pathfinding
* Cleanup remnant discovered via pull request diff
* Toggle placement between diagonal and pathfinding
* Stash questionable prototype
* 〃
* Attempt to rewrite away the skip array
* Revert "Attempt to rewrite away the skip array"
This reverts commit 12753a9b5c .
* Slight cleanup
* Subtract conveyor placement
* Refractor each to for
* Apply @anuke’s coding stype
2019-11-08 12:28:49 -05:00
Anuken
8b2934c60e
Update ForceProjector.java
2019-11-07 19:05:15 -05:00
Anuken
d05f56c5b1
Cleanup
2019-11-07 17:16:09 -05:00
Anuken
d1196f8e85
Fixed #745
2019-11-07 16:55:26 -05:00
Anuken
1e7c21c1ae
Bugfixes
2019-11-06 13:59:35 -05:00
Anuken
82ae378edc
Fixed mech pads not working
2019-11-05 21:51:58 -05:00
Anuken
ccac67ced6
Fixed unit tests, power problems
2019-11-05 19:20:23 -05:00
Anuken
0738a7dbf0
Merge remote-tracking branch 'origin/master'
2019-11-05 18:09:49 -05:00
Anuken
a539bb8e57
Better oil bar color
2019-11-05 17:58:30 -05:00
Patrick 'Quezler' Mounier
b2d417f207
Display pump output during placement ( #1003 )
2019-11-05 17:58:19 -05:00
Patrick 'Quezler' Mounier
49d12f36b9
Power productivity & Drone pad standby ( #998 )
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* Introduce power productivity
Allows power consumers to scale down their intake.
* Make drone pads only use power when constructing
* Implement requested changes
* Begone
2019-11-05 17:31:32 -05:00
Anuken
e4697bae27
Merge remote-tracking branch 'origin/master'
2019-11-05 17:29:33 -05:00
Anuken
3691ab7f8f
Remove canProduce as a method
2019-11-05 17:29:19 -05:00
Joshua Fan
a47e03de0a
Fix key hints to display string names instead of internal names ( #1004 )
2019-11-05 16:08:45 -05:00
Anuken
21b7016fb5
Bugfixes
2019-11-05 15:32:13 -05:00
Anuken
3e43f5577e
Bugfixes
2019-11-04 23:47:51 -05:00
Anuken
f1f8130718
arc, again
2019-11-04 22:55:04 -05:00
Anuken
f38bf9262d
Arc update 2
2019-11-04 22:35:32 -05:00
Anuken
be6af55616
Arc update
2019-11-04 22:28:11 -05:00
Anuken
6153764c0d
Bugfixes for Steam
2019-11-04 22:18:34 -05:00
Anuken
08b730a349
Replaced 'loadout' class with schematics / Small sound tweaks
2019-11-03 22:15:05 -05:00
Anuken
08d0a7ada7
Bugfixes / Better power link priority
2019-11-03 21:27:58 -05:00
Anuken
b542b6651e
Merge remote-tracking branch 'origin/master'
2019-11-03 13:04:32 -05:00
Anuken
c249485a4f
Mobile schematic fixes
2019-11-03 13:04:27 -05:00
Joshua Fan
988c424e45
Add max connections stat to power nodes ( #988 )
2019-11-03 13:00:32 -05:00
Anuken
48c062f7af
HUD fixes
2019-11-03 12:16:28 -05:00
Anuken
cf6d2c7593
Added schematics dialog to desktop menu
2019-11-03 08:59:51 -05:00
Anuken
230f98fbb4
Fix abstractness
2019-11-02 15:51:31 -04:00
Anuken
6f9811498a
Bugfixes
2019-11-02 14:35:50 -04:00
Anuken
19796092e5
Merge branches 'better-diagonals' and 'master' of https://github.com/Anuken/Mindustry
2019-11-02 14:09:32 -04:00
Anuken
2209968963
Auto-pathfinding diagonals
2019-11-02 14:09:16 -04:00
Anuken
173518356d
Update LiquidTurret.java
2019-11-02 11:26:16 -04:00
Anuken
b8ea0f3aa6
Initial setup
2019-11-02 10:49:21 -04:00
Anuken
49adf1fae7
Fixed to mobile input
2019-11-02 10:45:23 -04:00