Commit Graph

73 Commits

Author SHA1 Message Date
Anuken
f64a45f78d Fixed elude place check 2022-05-12 09:40:03 -04:00
Anuken
7640fa0bf0 Misc cleanup & target/hit movements 2022-05-03 20:39:54 -04:00
Anuken
210481703f Lots of balancing/tweaks 2022-05-03 14:42:11 -04:00
Anuken
224b1b022a Better team building presence check 2022-04-17 19:59:36 -04:00
Anuken
0c0adea2a4 Simple enemy rebuilding AI + fleeing 2022-02-18 17:29:06 -05:00
Anuken
79dcfefd69 More payload block recolors / Bugfixes 2022-02-09 23:27:04 -05:00
Anuken
c5bffd887e Bugfixes 2022-02-07 16:09:15 -05:00
Anuken
6bbbd5ab01 Fixed disappearing blocks / Unit tech tree entries 2022-02-07 10:58:22 -05:00
Anuken
bf22b601f7 Slightly better core upgrade effect 2022-02-06 23:06:34 -05:00
Anuken
46a58c7965 Fixed missile distraction / Easier three 2022-02-04 19:48:17 -05:00
Anuken
c9f3334f4f Various request rendering optimizations 2022-01-26 17:58:22 -05:00
Anuken
b5ce9e1a38 More unit assembler progress 2021-12-14 09:40:57 -05:00
Anuken
5fbfe52d0a Misc bugfixes 2021-12-08 14:28:27 -05:00
Anuken
8cabae1d46 Display infinity symbol for "unlimited" unit cap 2021-11-01 12:27:00 -04:00
Anuken
6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
Anuken
fc41ad36f7 Fixed damaged building memory leak 2021-07-30 11:58:01 -04:00
Anuken
7a1f332731 Ammo system redesign 2021-07-25 17:15:39 -04:00
notrealn
730cb14f6a Fix turret shooting priority when there are multiple teams (#5299) 2021-07-20 09:00:19 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
93f3d6039e Excluded comp** from final jar 2021-04-03 11:15:41 -04:00
Anuken
36aa9d5696 Fixed #4994 2021-03-25 13:51:13 -04:00
Patrick 'Quezler' Mounier
3336e6cdde Exclude derelict targets from Units.bestEnemy (#4990) 2021-03-25 09:52:35 -04:00
Anuken
b6c645b701 Better DefenderAI / Vela building / Anuken/Mindustry-Suggestions/issues/2074 2021-03-05 11:10:12 -05:00
MEEP of Faith
0c28bb7dcf DefenderAI that makes octs follow units (#4757) 2021-03-05 10:21:26 -05:00
TranquillyUnpleasant
631e4d9eef Unit cap (#4689)
* Add unit caps as a map setting.

* Use int and add maximum and minimum handling.

* Put a lower limit of 0 for unit cap
2021-02-15 20:15:56 -05:00
Anuken
27c8efc672 Better targeting range calculation 2021-02-11 10:12:07 -05:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
7088ae89b3 Logic unit control 2020-10-05 15:42:37 -04:00
Anuken
138434d029 Fixed #2799 / Fixed #2797 2020-10-02 09:54:08 -04:00
Anuken
2b2a12267a Long-range 4x4 turret (wip) / Java 14 language upgrade 2020-09-29 23:55:55 -04:00
Anuken
f3e08f9cb6 Internal refactoring & cleanup 2020-09-22 15:50:33 -04:00
Anuken
e19e74cdc5 Bugfixes 2020-09-19 11:40:11 -04:00
Anuken
fa9611e28c Bugfixes 2020-09-12 12:47:18 -04:00
Anuken
c483ae2c23 Fixed certain teams not attacking other units 2020-09-05 15:03:13 -04:00
Anuken
0b6ef1c57c Fixed ghost units appearing in certain situations 2020-08-26 12:25:27 -04:00
Anuken
8234eec7fc Fixed crux units being deactivated in sandbox 2020-08-16 10:13:33 -04:00
Anuken
701aa840b3 Nondestructive unit cap enforcement 2020-07-22 14:31:44 -04:00
Anuken
5c9e005397 Per-unit cap (still broken) 2020-07-21 15:43:02 -04:00
Anuken
2584197a02 Multiplayer bugfixes 2020-07-09 13:13:57 -04:00
Anuken
29e9d064df Unit wreck visuals 2020-07-08 23:48:12 -04:00
Anuken
add0d0cd86 Unit naming / Fixed #2209 2020-07-04 23:53:22 -04:00
Anuken
8576d535bd Removed "on" prefix from all remote methods 2020-07-03 18:48:31 -04:00
Anuken
80332e37d5 Upgradeable cores 2020-06-27 19:16:39 -04:00
Anuken
fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken
843be42568 More multiplayer bugfixes 2020-06-23 22:46:28 -04:00
Anuken
25338ff1cf Removed CampaignData.java/GlobalData.java 2020-06-20 12:28:24 -04:00
Anuken
5da0267df9 Hover unit display 2020-06-16 22:56:51 -04:00
Anuken
a7f86b2ba6 Cleanup 2020-05-28 21:13:25 -04:00