Commit Graph
981 Commits
Author SHA1 Message Date
Matthew Peng f8c7ff0159 Damage.damage doesn't properly convert cores (#5882)
* `Damage.damage` doesn't properly convert cores

* Well that was a complete failure
2021-08-28 08:46:08 -04:00
Anuken 6ca2855365 Fixed RailBulletType effect length 2021-08-27 22:33:56 -04:00
Anuken c573fd34a1 Bullet raycast clamp 2021-08-25 09:10:59 -04:00
Anuken 8e90527609 Chat prefix empty message fix / Call.sound volume limit increase 2021-08-24 10:19:46 -04:00
Anuken 8949fd279e Build error fix / Anuken/Mindustry-Suggestions/issues/2897 2021-08-24 09:28:51 -04:00
Anuken 901d594768 Prevent server sound ear destruction / Particle effect rand param 2021-08-23 20:27:01 -04:00
Anuken 5cc50b0ff3 Fixed floorSpeedMultiplier being squared 2021-08-22 15:53:07 -04:00
Anuken 50d01ef6f8 FlyingComp cleanup 2021-08-22 10:21:20 -04:00
Anuken 55270996ff Cleanup 2021-08-22 00:36:25 -04:00
Anuken 466118319f Fixed naval units with canBoost = true 2021-08-22 00:35:40 -04:00
Anuken e23054d606 Better support for disabling omniMovement 2021-08-19 16:29:49 -04:00
Anuken a8b423836e Added unit decal system for mods/future units 2021-08-19 14:20:18 -04:00
Anuken ba48373bbc Game stats cleanup 2021-08-18 16:39:20 -04:00
buthed010203 179f44cd37 // (#5798) 2021-08-18 12:52:12 -04:00
Anuken 356c2cfa80 Fixed #5797 2021-08-18 11:41:38 -04:00
Anuken e4742133ca Made various fields/methods public 2021-08-17 17:23:02 -04:00
Anuken f0c0900770 Lambda memory allocation optimizations 2021-08-17 11:38:57 -04:00
Anuken 1a55f19ab2 Fixed #5774 2021-08-16 10:34:48 -04:00
Anuken 0cac972061 Support for team-specific multipliers (no UI) 2021-08-11 21:18:48 -04:00
Anuken 9c1063c7cc Misc minor bugfixes 2021-08-09 16:53:49 -04:00
Anuken 353433a383 Fine, I'll do it myself (#5717) 2021-08-09 14:19:34 -04:00
Anuken c60f6d155f Fixed #5725 2021-08-09 11:41:39 -04:00
Anuken cc0d7af610 Merge remote-tracking branch 'origin/master' 2021-08-08 13:38:01 -04:00
Anuken 00a2c1aad0 Refactored fireball into FireBulletType 2021-08-08 13:37:55 -04:00
buthed010203 e40ab50e10 why are there soaces here ? (#5716)
good question
2021-08-07 21:24:03 -04:00
Anuken ce9bfdbcae Fixed #5710 2021-08-07 08:26:49 -04:00
Anuken 316adf63ee Multi-target zenith AI 2021-08-06 11:07:30 -04:00
Anuken 588523b311 Avoid lambda capture in puddles 2021-08-06 09:34:38 -04:00
Anuken 6fdbe1d5f0 Fixed minimap not updating when build team changes 2021-08-05 14:20:23 -04:00
Anuken aa80f06f7b Cleanup & bullet bugfixes 2021-08-04 19:02:36 -04:00
Anuken dd738a0108 Removed puddle 'generation' 2021-08-04 18:32:10 -04:00
Anuken 3be5296572 Fixed #5699 2021-08-04 13:52:17 -04:00
Anuken e64cd905d6 Fixed #5685 2021-08-01 13:27:21 -04:00
Anuken 79bf77f4be WIP team icons 2021-07-31 18:23:22 -04:00
Anuken fc41ad36f7 Fixed damaged building memory leak 2021-07-30 11:58:01 -04:00
Anuken 4734261097 Fixed unit building not starting when some resources are missing 2021-07-28 18:08:17 -04:00
Anuken b64432dafd Allow placing blocks with 0 requirements of an item 2021-07-28 08:38:45 -04:00
buthed010203 d66bb3a539 Better Plan Skipping 2: Electric Boogaloo (#5659)
Fixing a problem that I created. Just allows for plan switching when items are low when the player isnt in range of the building they were previously building.
Before: ![](https://aethex.is-a.fail/55tN9oFIC.png)
After: ![](https://extremely.questionable.link/55tNBlX8h.png)
2021-07-27 20:20:27 -04:00
Anuken adbe55b0db Minor cloud bugfixes / Removed flow rate option 2021-07-27 09:08:09 -04:00
Anuken c19a7e8452 New core landing animation 2021-07-26 19:29:14 -04:00
Anuken aab79a90fb Fixed #5648 2021-07-25 20:55:59 -04:00
Anuken 7a1f332731 Ammo system redesign 2021-07-25 17:15:39 -04:00
Anuken 35b3231b84 Merge remote-tracking branch 'origin/master' 2021-07-24 21:10:46 -04:00
Anuken f77c32cbb2 New flying unit targeting system 2021-07-24 21:10:39 -04:00
MEEP of Faith 7ec5aa28b3 Include time in status effect draw (#5640) 2021-07-24 20:10:41 -04:00
Anuken 0ee137fe05 Added hint & tooltip for derelict structures 2021-07-24 12:48:25 -04:00
buthed010203 f4f46eb924 Better plan skipping (#5634)
This prevents the plans being skipped when there is a large number of items entering the core yet the core is still starved of that item.
2021-07-23 13:45:48 -04:00
Anuken 447562b2f1 Turret accurateDelay parameter 2021-07-20 17:55:00 -04:00
Anuken 8436599c79 #5050 2021-07-20 14:12:48 -04:00
Anuken 0f199fa4b4 Partial impl of #2923 2021-07-20 13:17:18 -04:00