Commit Graph
514 Commits
Author SHA1 Message Date
Anuken b993f150fb Fixed controller hit not registering splash damage 2022-09-26 19:17:18 -04:00
Anuken 159f335f64 Fixed some RTS AI perf issues 2022-09-26 13:51:40 -04:00
Anuken 4735e28aad Fixed #7622 2022-09-25 07:11:21 -04:00
Anuken 8b9cbc2c7c BuildVisibility non-enum / Canvas is now shown 2022-09-23 12:27:44 -04:00
Anuken 4c8c0efd0c Made Corvus/Vela no longer stop to shoot with command AI 2022-09-20 22:51:38 -04:00
Anuken 9b7ac713ee DefenderAI tweaks 2022-09-20 21:54:57 -04:00
Anuken a45c0f4a42 Added crystalline stone vent variant 2022-09-12 19:47:54 -04:00
Anuken b2e960a038 Minor smooth movement tweak 2022-09-10 15:06:20 -04:00
Anuken abb92350c0 Fixed strange smooth movement of fast ground units 2022-09-10 15:02:55 -04:00
Anuken 90fe7b75d1 CommandAI counter-attack timer 2022-09-06 00:05:49 -04:00
Anuken 4cd78aad91 Fixed #7484 2022-08-30 21:17:39 -04:00
MEEPofFaithandGitHub 6ca54d4f6a Fix units that can't be hit being hit by some things. (#7391)
* Hittable check in checkTarget

* Remove hittable() and checkTarget() overlap

* Make PointBulletType abide collision types

There should probably be a thing for jsonable `buildingFilter`s, in the case that you want something that doesn't target blocks.

* PointBulletTypes should not be reflectable

* oop

* Use targettable instead of hittable

* targetable check for Damage#linecast

* targetable check for defenderAI

* I shot, and then I hit something, but it was some invisible thing in the way, so I guess I missed
2022-08-19 22:05:11 -04:00
BlackDeluxeCatandGitHub 5e63b89f4f Fixed ucontrol approach not applied to ground units (#7340) 2022-08-10 08:06:12 -04:00
Anuken 01c3738275 Misc cleanup 2022-08-07 22:54:05 -04:00
Anuken 45e5ab8ecc Fixed #7310 2022-08-06 13:30:47 -04:00
Anuken e28d7b8d8d Generator explosion system cleanup 2022-08-02 13:13:37 -04:00
Anuken 1fe988adc2 Fixed unit movement overshoot 2022-07-31 10:37:55 -04:00
Anuken 3d64047a91 Fixed Quad Repair AI 2022-07-31 00:30:37 -04:00
Anuken 55edd53f84 WIP command order system 2022-07-30 21:01:07 -04:00
Anuken ebf9e82146 Crash fixes / Mod browser >=136 filter 2022-07-17 10:27:27 -04:00
Anuken fc5e40a857 Crash fix 2022-07-11 21:57:53 -04:00
Anuken 72b36d97bd RTS max squad size 2022-07-11 18:18:22 -04:00
Anuken 0c09c10741 Misc minor bugfixes 2022-07-08 16:38:25 -04:00
Anuken 9c7eb36431 Fixed #7133 2022-07-06 07:37:17 -04:00
Anuken 5b1d1a2ce4 Misc minor fixes 2022-07-04 16:52:18 -04:00
Anuken 2dee4a380f Pathfinder fix / Version logging 2022-06-30 20:05:53 -04:00
Anuken 36aa56f251 New WIP missile turret 2022-06-29 17:37:32 -04:00
Anuken 342a7abf9b Misc tweaks 2022-06-23 14:55:08 -04:00
Anuken 4ba5be8d31 Misc improvements / Latum death unit spawning 2022-06-23 13:16:25 -04:00
Anuken 1a98a66f23 Batched building health update packet 2022-06-22 18:30:59 -04:00
Anuken 43cac0bd1e Fixed #7022 2022-06-15 08:10:06 -04:00
Anuken c1549c78f0 Fixed #6883 2022-06-08 11:12:59 -04:00
a880cfc025 Fix #6949 (#6988)
* Fix #6949

* No point in calculating if it already does no damage

Also don't show damage stat if it deals no damage.

Co-authored-by: Anuken <arnukren@gmail.com>
2022-06-08 08:50:20 -04:00
buthed010203andGitHub 99eee2e738 Fix crash in rtsai (#6932)
Fixes #6862
2022-06-08 08:26:07 -04:00
Anuken afe02bf3a0 Misc fixes 2022-05-10 22:55:28 -04:00
Anuken 60d3a51ebc What a horrible waste of time 2022-05-10 20:08:48 -04:00
Anuken 9ac75df34e Merui swap / Bomber command support 2022-05-10 11:13:13 -04:00
Anuken f055e35729 Crash fix 2022-05-08 00:03:06 -04:00
Anuken 7885a46cd5 Renamed TeamData blocks -> plans 2022-05-07 10:57:21 -04:00
Anuken 6740b60af2 Misc bugfixes, AI hit retaliation 2022-05-06 23:33:22 -04:00
Anuken 459428ef25 Crash fix, begin rebalancing 2022-05-03 11:23:24 -04:00
Anuken 1d249f233f UnitType docs 2022-05-01 23:50:49 -04:00
Anuken 25208d0797 Hover unit stuff 2022-04-30 23:00:35 -04:00
Anuken d5e522994e Configurable RTS AI parameters for logic 2022-04-24 16:46:26 -04:00
Anuken abdb1c1252 "Hugging" fix for RTS AI 2022-04-24 14:11:21 -04:00
Anuken fa8b94722e Second map polish 2022-04-23 14:57:52 -04:00
Anuken 43aeb90eb9 Min attack weight rule 2022-04-23 12:26:59 -04:00
Anuken 764b1c27bf Configurable min squad size 2022-04-22 17:46:47 -04:00
Anuken 09221f952a Shield breaker block 2022-04-21 14:34:01 -04:00
Anuken bfdf07d0eb Fixed override issue 2022-04-21 11:10:36 -04:00