Anuken
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b789394efc
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TextField fixes
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2020-06-15 19:26:03 -04:00 |
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Anuken
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89aec3ac51
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Cleanup
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2020-06-15 18:35:21 -04:00 |
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Anuken
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405d6cf33f
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Per-team infinite building resources
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2020-06-15 15:33:14 -04:00 |
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Anuken
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7001ad09cb
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Support for team-only lighting
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2020-06-15 13:54:02 -04:00 |
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Anuken
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b5660a50ca
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Certain team-specific rules
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2020-06-15 12:00:32 -04:00 |
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Anuken
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d04ce2a750
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Block damage multiplier rule
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2020-06-15 09:58:46 -04:00 |
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Anuken
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126b54b981
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Better built-in shuffle
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2020-06-14 14:50:04 -04:00 |
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Anuken
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6501071510
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Cleanup, renaming
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2020-06-08 21:03:29 -04:00 |
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Anuken
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8ea28e1ced
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Seq.
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2020-06-08 17:19:47 -04:00 |
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Anuken
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890e84ab62
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Somewhat functional base building AI
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2020-06-05 22:38:27 -04:00 |
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Anuken
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65e94850ca
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Sprite tweaks
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2020-06-05 20:59:30 -04:00 |
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Anuken
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0b4de1a4fa
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Foundation for building AI
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2020-06-05 20:41:05 -04:00 |
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Anuken
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cf02a75846
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Support for schematic random rotation
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2020-06-05 13:23:24 -04:00 |
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Anuken
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d9e05907af
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Basic schematic based generation
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2020-06-05 10:45:57 -04:00 |
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Anuken
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803f9e8eb6
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Made save format support removed blocks
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2020-06-04 14:50:08 -04:00 |
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Anuken
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789cc3cdb9
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Launch animation
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2020-06-01 23:17:55 -04:00 |
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Anuken
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bd349803d3
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Moved some blocks around
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2020-05-31 14:39:10 -04:00 |
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Anuken
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0842c3f0a0
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Progress on sector state
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2020-05-30 21:04:41 -04:00 |
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Anuken
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d988b4b5c9
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Method refactoring / Cleanup
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2020-05-30 12:11:00 -04:00 |
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Anuken
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5275599baf
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Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
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2020-05-29 13:49:29 -04:00 |
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Anuken
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ed795076f0
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Dynamic pathfinding
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2020-05-28 11:27:42 -04:00 |
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Anuken
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a375dd3fc2
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Cleanup
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2020-05-26 19:39:50 -04:00 |
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Anuken
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e8869c07fe
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Removed respawn time rule
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2020-05-24 17:05:31 -04:00 |
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Anuken
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7c06ba94c1
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Autogenerated interpolation
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2020-05-24 14:00:53 -04:00 |
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Anuken
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46bc2207ff
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Initial reconstructor impl
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2020-05-23 18:49:28 -04:00 |
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Anuken
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14e79b50d2
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Removed legacy IO code
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2020-05-21 16:50:49 -04:00 |
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Anuken
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61d9fd3d72
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Cleanup / Armor support
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2020-05-21 14:57:15 -04:00 |
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Anuken
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684b84310b
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Balancing
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2020-05-21 11:04:48 -04:00 |
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Anuken
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78f24b8840
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Support for wave shields
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2020-05-20 17:16:18 -04:00 |
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Anuken
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77c0163a79
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Re-implemented some units / Bugfixes
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2020-05-19 14:58:04 -04:00 |
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Anuken
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a9ece49c0d
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Shale biome implementation
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2020-05-18 17:25:50 -04:00 |
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Anuken
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2b46659daf
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Turn notification
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2020-05-16 16:40:24 -04:00 |
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Anuken
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bdbc8ab6d2
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Many campaign changes
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2020-05-16 16:11:53 -04:00 |
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Anuken
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d110fe5ea3
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Removed usage of Core.settings#save
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2020-05-16 10:23:06 -04:00 |
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Anuken
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381df23bf2
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Fixed #2066
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2020-05-15 19:54:04 -04:00 |
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Anuken
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bc28dd392b
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Bugfixes / Built-in rate limits
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2020-05-15 15:45:23 -04:00 |
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Anuken
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b68e0a8562
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Turn logic / Cross-sector production / Pad tweaks
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2020-05-15 11:03:21 -04:00 |
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Anuken
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a4987f864f
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Refactoring / Launch pad tweaks
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2020-05-14 22:00:04 -04:00 |
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Anuken
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6d23963e98
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Entity IO fixes
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2020-05-14 17:40:49 -04:00 |
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Anuken
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d54d8a25af
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Added shield effects
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2020-05-14 12:07:33 -04:00 |
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Anuken
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a06f6f0b2d
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Refactoring
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2020-05-13 22:29:27 -04:00 |
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Anuken
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04dc701c25
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Various campaign-related tweaks
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2020-05-13 17:04:59 -04:00 |
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Anuken
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c432639dfa
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Bugfixes
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2020-05-12 21:41:45 -04:00 |
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Anuken
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6a22d45320
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Prototype unit cap mechanic
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2020-05-12 21:34:27 -04:00 |
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Anuken
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43642ff546
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Bugfixes / Cleanup
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2020-05-11 23:40:23 -04:00 |
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Anuken
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0adc2811bb
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Bugfixes
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2020-05-10 09:14:13 -04:00 |
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Anuken
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d6412bf19c
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Static cleanup
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2020-05-09 22:25:19 -04:00 |
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Anuken
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95a1d84eb9
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Support for weather in rules / Sector weather
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2020-05-08 21:51:17 -04:00 |
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Anuken
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07074046e6
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Cleanup
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2020-05-05 14:28:37 -04:00 |
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Anuken
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becc23ca42
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Cleaner formatting
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2020-05-03 21:18:25 -04:00 |
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