Anuken
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ffbb6bb40b
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Sprite reorganization, new power and tier-based pumps
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2018-06-15 15:53:43 -04:00 |
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Anuken
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b609b5909b
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Implemented elevation in editor and mechanically in-game
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2018-06-11 15:18:25 -04:00 |
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Anuken
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ccb97e34d5
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Moved many block files; work on annotation processor
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2018-06-06 14:51:25 -04:00 |
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Anuken
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01f4a9b23b
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Changed too many things to fit in commit log
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2018-06-04 12:47:08 -04:00 |
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Anuken
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3202d62a92
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Further targeting improvements for AI
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2018-06-03 20:03:53 -04:00 |
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Anuken
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12c746a4e4
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Fixed build errors, AI improvements
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2018-06-03 00:09:41 -04:00 |
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Anuken
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9555b10b97
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Bugfixes, cleanup, optimization
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2018-06-02 21:45:07 -04:00 |
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Anuken
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ae6b4211b9
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Added mining
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2018-06-02 11:13:07 -04:00 |
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Anuken
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26e1ad51ff
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Documentation, cleanup, incremental resource usage, core seeking
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2018-05-20 20:41:10 -04:00 |
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Anuken
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2af750cfec
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Implemented shooting and states for ground units
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2018-05-03 12:59:23 -04:00 |
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Anuken
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42b3b19a57
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Fixed broken blocks not updating path
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2018-05-02 17:26:20 -04:00 |
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Anuken
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496498b913
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Implemented auto-updating pathfinder
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2018-05-02 17:14:10 -04:00 |
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Anuken
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72fc673020
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Fixed floor rendering
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2018-05-02 00:19:38 -04:00 |
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Anuken
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c3967c79c9
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Fixed some hitbox issues, preparing to remake floor rendering
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2018-05-01 23:45:32 -04:00 |
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Anuken
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3dd07d2f4a
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Implemented fast dijkstra-map pathfinding
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2018-05-01 21:34:30 -04:00 |
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Anuken
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036f233946
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Improved rubble and VTOL accuracy
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2018-05-01 19:07:13 -04:00 |
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Anuken
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9641a388e2
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Improved vtol effects, added state machines for behavior
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2018-04-29 15:31:13 -04:00 |
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Anuken
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aa83510fbe
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Moved unit-related classes, added base flying types
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2018-04-22 17:40:23 -04:00 |
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Anuken
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5012313dc4
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Implemented inefficient pathfinding
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2018-04-21 14:26:05 -04:00 |
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Anuken
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95f10aeb06
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Attempts to further optimize pathfinding
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2018-04-21 11:55:32 -04:00 |
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Anuken
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fb14a83b9a
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More work on pathfinding
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2018-04-21 01:09:06 -04:00 |
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Anuken
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4261e6242c
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Implemented JPS badly
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2018-04-20 19:55:41 -04:00 |
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Anuken
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172ac78466
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New map format, completely broke loading or playing
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2018-03-17 21:21:24 -04:00 |
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Anuken
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01ba051c43
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Fixed compilation errors
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2018-03-14 20:15:25 -04:00 |
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Anuken
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1cd30e9057
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Mass-deletion of enemy code
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2018-03-14 18:02:35 -04:00 |
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Anuken
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f72fd01050
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More bugfixes
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2018-02-27 19:13:08 -05:00 |
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Anuken
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59285f76c4
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Removed all tmps, multithreading now functional
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2018-02-06 18:48:10 -05:00 |
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Anuken
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2fafb327c2
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Now with only 28 errors!
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2018-02-05 23:38:23 -05:00 |
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Anuken
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d7dc46b5c0
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Block display bar cleanup
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2018-02-02 20:54:07 -05:00 |
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Anuken
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beded95ffa
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Updated Gradle to 4.5
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2018-02-01 19:31:13 -05:00 |
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Anuken
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205c4e723a
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More commands added to server, new logging
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2018-01-28 14:18:21 -05:00 |
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Anuken
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adfa66a73b
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Fixed bugs with FPS and map sending
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2018-01-28 10:33:44 -05:00 |
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Anuken
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35b6b41f24
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Refactored almost every class, somehow didn't break game yet
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2018-01-27 23:42:42 -05:00 |
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Anuken
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78c8dc4902
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Broke 90% of all code
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2018-01-27 14:43:35 -05:00 |
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Anuken
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493af5e653
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Fixed multiple crashes, fixed version mismatch showing as disconnect
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2018-01-26 00:36:23 -05:00 |
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Anuken
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6abbc3eca7
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Implemented map run-length encoding, updated KO lang
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2018-01-26 00:08:12 -05:00 |
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Anuken
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5f131723c4
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Fixed OutOfMemory error for pathfinding
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2018-01-25 21:50:00 -05:00 |
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Anuken
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7a3aa91f09
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Crash fixes
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2018-01-17 19:49:58 -05:00 |
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Anuken
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5fc5d7ca77
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Documentation of heuristics
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2018-01-12 14:56:48 -05:00 |
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Anuken
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1156ead143
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Implemented different heuristics for different difficulties
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2018-01-12 14:50:29 -05:00 |
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Anuken
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597a883275
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Netcode changes, new pathfinding, fixed enemies jittering when stuck
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2018-01-12 14:01:57 -05:00 |
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Anuken
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1762af5d4c
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Network, UI, renderer fixes
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2018-01-11 23:15:53 -05:00 |
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Anuken
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804758b179
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Many bugfixes for multiplayer, QoL, balancing, new difficulties
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2018-01-11 13:46:32 -05:00 |
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Anuken
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d6bc6bf88c
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Fixed some crashes, changed some colors
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2018-01-10 21:34:01 -05:00 |
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Anuken
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07fad06558
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Heuristic changes
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2018-01-05 16:53:58 -05:00 |
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Anuken
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1f9a92cf32
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Optimization, refactoring, documentation
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2018-01-05 16:28:22 -05:00 |
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Anuken
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ba2cfc2820
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Added benchmark
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2018-01-05 13:17:13 -05:00 |
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Anuken
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c435249c4f
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Renamed Table pad methods
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2018-01-04 19:58:42 -05:00 |
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Anuken
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6034b5ec79
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Implemented new enemy system (largely untested)
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2018-01-03 13:53:50 -05:00 |
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Anuken
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701c7f6e78
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Implemented full multiplayer; block syncing still unfinished
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2017-12-31 19:56:40 -05:00 |
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