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11
.travis.yml
@@ -26,6 +26,7 @@ script:
|
|||||||
- cp -a Mindustry/core/build/docs/javadoc/. docs/
|
- cp -a Mindustry/core/build/docs/javadoc/. docs/
|
||||||
- cd docs
|
- cd docs
|
||||||
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
|
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
|
||||||
|
- cd ../Mindustry
|
||||||
deploy:
|
deploy:
|
||||||
- provider: releases
|
- provider: releases
|
||||||
skip_cleanup: true
|
skip_cleanup: true
|
||||||
@@ -38,11 +39,11 @@ deploy:
|
|||||||
on:
|
on:
|
||||||
repo: Anuken/Mindustry
|
repo: Anuken/Mindustry
|
||||||
tags: true
|
tags: true
|
||||||
- provider: script
|
#- provider: script
|
||||||
script: bash update_wiki.sh
|
#script: bash update_wiki.sh
|
||||||
on:
|
# on:
|
||||||
repo: Anuken/Mindustry
|
# repo: Anuken/Mindustry
|
||||||
tags: true
|
# tags: true
|
||||||
env:
|
env:
|
||||||
global:
|
global:
|
||||||
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
|
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ android{
|
|||||||
keyAlias RELEASE_KEY_ALIAS
|
keyAlias RELEASE_KEY_ALIAS
|
||||||
keyPassword RELEASE_KEY_PASSWORD
|
keyPassword RELEASE_KEY_PASSWORD
|
||||||
}else{
|
}else{
|
||||||
println("No keystore info property found!")
|
println("No keystore property found. Releases will be unsigned.")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,6 +38,8 @@ public class EntityIO{
|
|||||||
this.serializer = serializer;
|
this.serializer = serializer;
|
||||||
this.name = name;
|
this.name = name;
|
||||||
|
|
||||||
|
json.setIgnoreUnknownFields(true);
|
||||||
|
|
||||||
directory.mkdirs();
|
directory.mkdirs();
|
||||||
|
|
||||||
//load old revisions
|
//load old revisions
|
||||||
@@ -45,6 +47,8 @@ public class EntityIO{
|
|||||||
revisions.add(json.fromJson(Revision.class, fi));
|
revisions.add(json.fromJson(Revision.class, fi));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
revisions.sort(r -> r.version);
|
||||||
|
|
||||||
//next revision to be used
|
//next revision to be used
|
||||||
int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
|
int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
|
||||||
|
|
||||||
@@ -61,11 +65,13 @@ public class EntityIO{
|
|||||||
//keep track of fields present in the entity
|
//keep track of fields present in the entity
|
||||||
presentFields.addAll(fields.map(f -> f.name));
|
presentFields.addAll(fields.map(f -> f.name));
|
||||||
|
|
||||||
|
Revision previous = revisions.isEmpty() ? null : revisions.peek();
|
||||||
|
|
||||||
//add new revision if it doesn't match or there are no revisions
|
//add new revision if it doesn't match or there are no revisions
|
||||||
if(revisions.isEmpty() || !revisions.peek().equal(fields)){
|
if(revisions.isEmpty() || !revisions.peek().equal(fields)){
|
||||||
revisions.add(new Revision(nextRevision,
|
revisions.add(new Revision(nextRevision,
|
||||||
fields.map(f -> new RevisionField(f.name, f.type.toString(),
|
fields.map(f -> new RevisionField(f.name, f.type.toString()))));
|
||||||
f.type.isPrimitive() ? BaseProcessor.typeSize(f.type.toString()) : -1))));
|
Log.warn("Adding new revision @ for @.\nPre = @\nNew = @\n", nextRevision, name, previous == null ? null : previous.fields.toString(", ", f -> f.name + ":" + f.type), fields.toString(", ", f -> f.name + ":" + f.type.toString()));
|
||||||
//write revision
|
//write revision
|
||||||
directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
|
directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
|
||||||
}
|
}
|
||||||
@@ -322,8 +328,7 @@ public class EntityIO{
|
|||||||
for(int i = 0; i < fields.size; i++){
|
for(int i = 0; i < fields.size; i++){
|
||||||
RevisionField field = fields.get(i);
|
RevisionField field = fields.get(i);
|
||||||
FieldSpec spec = specs.get(i);
|
FieldSpec spec = specs.get(i);
|
||||||
//TODO when making fields, their primitive size may be overwritten by an annotation; check for that
|
if(!field.type.replace("mindustry.gen.", "").equals(spec.type.toString().replace("mindustry.gen.", ""))){
|
||||||
if(!(field.type.equals(spec.type.toString()) && (!spec.type.isPrimitive() || BaseProcessor.typeSize(spec.type.toString()) == field.size))){
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -333,11 +338,9 @@ public class EntityIO{
|
|||||||
|
|
||||||
public static class RevisionField{
|
public static class RevisionField{
|
||||||
String name, type;
|
String name, type;
|
||||||
int size; //in bytes
|
|
||||||
|
|
||||||
RevisionField(String name, String type, int size){
|
RevisionField(String name, String type){
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.size = size;
|
|
||||||
this.type = type;
|
this.type = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -77,7 +77,11 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
for(Smethod elem : component.methods()){
|
for(Smethod elem : component.methods()){
|
||||||
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
|
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
|
||||||
//get all statements in the method, store them
|
//get all statements in the method, store them
|
||||||
methodBlocks.put(elem.descString(), elem.tree().getBody().toString());
|
methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
|
||||||
|
//replace all self() invocations with this
|
||||||
|
.replaceAll("this\\.<(.*)>self\\(\\)", "this")
|
||||||
|
.replaceAll("self\\(\\)", "this")
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
alpha=0
|
alpha=0
|
||||||
atrax=1
|
atrax=1
|
||||||
block=2
|
block=2
|
||||||
|
corvus=24
|
||||||
flare=3
|
flare=3
|
||||||
mace=4
|
mace=4
|
||||||
mega=5
|
mega=5
|
||||||
@@ -21,5 +22,7 @@ mono=16
|
|||||||
nova=17
|
nova=17
|
||||||
poly=18
|
poly=18
|
||||||
pulsar=19
|
pulsar=19
|
||||||
|
quad=23
|
||||||
risso=20
|
risso=20
|
||||||
spiroct=21
|
spiroct=21
|
||||||
|
vela=25
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
1
annotations/src/main/resources/revisions/LegsUnit/1.json
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
1
annotations/src/main/resources/revisions/MechUnit/1.json
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -261,7 +261,6 @@ project(":core"){
|
|||||||
doLast{
|
doLast{
|
||||||
def props = loadVersionProps()
|
def props = loadVersionProps()
|
||||||
def androidVersion = props['androidBuildCode'].toInteger() - 2
|
def androidVersion = props['androidBuildCode'].toInteger() - 2
|
||||||
def buildVersion = props["build"]
|
|
||||||
def loglines = file("../changelog").text.split("\n")
|
def loglines = file("../changelog").text.split("\n")
|
||||||
def maxLength = 460
|
def maxLength = 460
|
||||||
|
|
||||||
@@ -273,7 +272,6 @@ project(":core"){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
|
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
|
||||||
new File(changelogs, buildVersion + ".txt").text = (result)
|
|
||||||
new File(changelogs, androidVersion + ".txt").text = (result)
|
new File(changelogs, androidVersion + ".txt").text = (result)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 235 B |
BIN
core/assets-raw/sprites/blocks/environment/mud1.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/blocks/environment/mud2.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/blocks/environment/mud3.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 102 B After Width: | Height: | Size: 121 B |
BIN
core/assets-raw/sprites/blocks/storage/container-team.png
Normal file
|
After Width: | Height: | Size: 628 B |
|
Before Width: | Height: | Size: 637 B After Width: | Height: | Size: 435 B |
BIN
core/assets-raw/sprites/blocks/storage/vault-team.png
Normal file
|
After Width: | Height: | Size: 854 B |
|
Before Width: | Height: | Size: 904 B After Width: | Height: | Size: 671 B |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 984 B After Width: | Height: | Size: 893 B |
BIN
core/assets-raw/sprites/effects/large-bomb-back.png
Normal file
|
After Width: | Height: | Size: 459 B |
BIN
core/assets-raw/sprites/effects/large-bomb.png
Normal file
|
After Width: | Height: | Size: 355 B |
@@ -4,6 +4,5 @@
|
|||||||
flattenPaths: true,
|
flattenPaths: true,
|
||||||
maxWidth: 4096,
|
maxWidth: 4096,
|
||||||
maxHeight: 4096,
|
maxHeight: 4096,
|
||||||
minHeight: 2048,
|
|
||||||
fast: true
|
fast: true
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
core/assets-raw/sprites/units/corvus-base.png
Normal file
|
After Width: | Height: | Size: 828 B |
BIN
core/assets-raw/sprites/units/corvus-cell.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
core/assets-raw/sprites/units/corvus-foot.png
Normal file
|
After Width: | Height: | Size: 720 B |
BIN
core/assets-raw/sprites/units/corvus-joint-base.png
Normal file
|
After Width: | Height: | Size: 617 B |
BIN
core/assets-raw/sprites/units/corvus-joint.png
Normal file
|
After Width: | Height: | Size: 550 B |
BIN
core/assets-raw/sprites/units/corvus-leg-base.png
Normal file
|
After Width: | Height: | Size: 350 B |
BIN
core/assets-raw/sprites/units/corvus-leg.png
Normal file
|
After Width: | Height: | Size: 486 B |
BIN
core/assets-raw/sprites/units/corvus-weapon-heat.png
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
core/assets-raw/sprites/units/corvus.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/units/oct-cell.png
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
core/assets-raw/sprites/units/oct.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
core/assets-raw/sprites/units/omura-cannon-heat.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
core/assets-raw/sprites/units/omura-cell.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
core/assets-raw/sprites/units/omura.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
core/assets-raw/sprites/units/quad-cell.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
core/assets-raw/sprites/units/quad.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
core/assets-raw/sprites/units/sei-cell.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
core/assets-raw/sprites/units/sei.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
core/assets-raw/sprites/units/vela-base.png
Normal file
|
After Width: | Height: | Size: 600 B |
BIN
core/assets-raw/sprites/units/vela-cell.png
Normal file
|
After Width: | Height: | Size: 748 B |
BIN
core/assets-raw/sprites/units/vela-leg.png
Normal file
|
After Width: | Height: | Size: 740 B |
BIN
core/assets-raw/sprites/units/vela-weapon-heat.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
core/assets-raw/sprites/units/vela.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
core/assets-raw/sprites/units/weapons/omura-cannon-heat.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
core/assets-raw/sprites/units/weapons/omura-cannon.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
core/assets-raw/sprites/units/weapons/sei-launcher.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
@@ -20,7 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||||
highscore = [accent]New highscore!
|
highscore = [accent]New highscore!
|
||||||
copied = Copied.
|
copied = Copied.
|
||||||
indevpopup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sounds
|
load.sound = Sounds
|
||||||
load.map = Maps
|
load.map = Maps
|
||||||
@@ -488,6 +489,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -520,6 +522,8 @@ sectors.production = Production:
|
|||||||
sectors.stored = Stored:
|
sectors.stored = Stored:
|
||||||
sectors.resume = Resume
|
sectors.resume = Resume
|
||||||
sectors.launch = Launch
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
@@ -615,6 +619,8 @@ blocks.inaccuracy = Inaccuracy
|
|||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -662,6 +668,7 @@ unit.persecond = /sec
|
|||||||
unit.perminute = /min
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
@@ -789,6 +796,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -876,9 +886,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -911,14 +923,20 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
unit.scepter.name = Scepter
|
unit.scepter.name = Scepter
|
||||||
unit.reign.name = Reign
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
block.resupply-point.name = Resupply Point
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
@@ -979,6 +997,7 @@ block.dune-wall.name = Dune Wall
|
|||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
block.dirt.name = Dirt
|
block.dirt.name = Dirt
|
||||||
block.dirt-wall.name = Dirt Wall
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -997,7 +1016,6 @@ block.dark-metal.name = Dark Metal
|
|||||||
block.basalt.name = Basalt
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Гульня скончана
|
|||||||
gameover.pvp = [accent]{0}[] каманда перамагла!
|
gameover.pvp = [accent]{0}[] каманда перамагла!
|
||||||
highscore = [accent]Новы рэкорд!
|
highscore = [accent]Новы рэкорд!
|
||||||
copied = Скапіявана.
|
copied = Скапіявана.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Звукі
|
load.sound = Звукі
|
||||||
load.map = Карты
|
load.map = Карты
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Рэсурсаў запушчана:
|
|||||||
stat.playtime = Час гульні:[accent] {0}
|
stat.playtime = Час гульні:[accent] {0}
|
||||||
stat.rank = Фінальны ранг: [accent]{0}
|
stat.rank = Фінальны ранг: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Запушчаныя прадметы
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched]Націсніце на кнопку [ЗАПУСК], каб атрымаць прадметы, якія адзначаны сінім колера.
|
|
||||||
map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
|
map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
|
||||||
level.highscore = Рэкорд: [accent]{0}
|
level.highscore = Рэкорд: [accent]{0}
|
||||||
level.select = Выбар карты
|
level.select = Выбар карты
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Выкл.
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
|
mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
|
||||||
mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
|
mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
|
mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
|
||||||
mod.erroredcontent = [scarlet]Памылкі змесціва
|
mod.erroredcontent = [scarlet]Памылкі змесціва
|
||||||
mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
|
mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Аб гульні
|
about.button = Аб гульні
|
||||||
name = Імя:
|
name = Імя:
|
||||||
noname = Для пачатку, прыдумайце[accent] сабе iмя[].
|
noname = Для пачатку, прыдумайце[accent] сабе iмя[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Iмя файла:
|
filename = Iмя файла:
|
||||||
unlocked = Новы кантэнт адмыкнуты!
|
unlocked = Новы кантэнт адмыкнуты!
|
||||||
completed = [accent]Завершаны
|
completed = [accent]Завершаны
|
||||||
@@ -144,6 +148,7 @@ techtree = Дрэва\n тэхналогій
|
|||||||
research.list = [lightgray]Дасьледуйце:
|
research.list = [lightgray]Дасьледуйце:
|
||||||
research = Даследаваць
|
research = Даследаваць
|
||||||
researched = [lightgray] {0} даследавана.
|
researched = [lightgray] {0} даследавана.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = Гульцоў: {0}
|
players = Гульцоў: {0}
|
||||||
players.single = {0} гулец
|
players.single = {0} гулец
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Загрузіць з буфера абмену
|
|||||||
waves.invalid = Няслушныя хвалі ў буферы абмену.
|
waves.invalid = Няслушныя хвалі ў буферы абмену.
|
||||||
waves.copied = Хвалі скапіяваныя.
|
waves.copied = Хвалі скапіяваныя.
|
||||||
waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
|
waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Па змаўчанні>
|
editor.default = [lightgray]<Па змаўчанні>
|
||||||
details = Падрабязнасці...
|
details = Падрабязнасці...
|
||||||
edit = Рэдагаваць...
|
edit = Рэдагаваць...
|
||||||
@@ -459,7 +469,8 @@ locked = Блякаваны
|
|||||||
complete = [lightgray]Выканаць:
|
complete = [lightgray]Выканаць:
|
||||||
requirement.wave = дасягнем {0} хвалі ў зоне {1}
|
requirement.wave = дасягнем {0} хвалі ў зоне {1}
|
||||||
requirement.core = Знішчыце варожае ядро ў зоне {0}
|
requirement.core = Знішчыце варожае ядро ў зоне {0}
|
||||||
requirement.unlock = разблакуюцца {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Аднавіць зону: \n[lightgray] {0}
|
resume = Аднавіць зону: \n[lightgray] {0}
|
||||||
bestwave = [lightgray]Лепшая хваля: {0}
|
bestwave = [lightgray]Лепшая хваля: {0}
|
||||||
launch = <Запуск>
|
launch = <Запуск>
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Забароненыя блокі
|
bannedblocks = Забароненыя блокі
|
||||||
addall = Дадаць всё
|
addall = Дадаць всё
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
|
configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
|
||||||
zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
|
zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
|
||||||
zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
|
zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Сеткавая памылка ўводу-высновы.
|
|||||||
error.any = Невядомая сеткавая памылка.
|
error.any = Невядомая сеткавая памылка.
|
||||||
error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
|
error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Графіка
|
|||||||
settings.cleardata = Ачысціць гульнявыя дадзеныя...
|
settings.cleardata = Ачысціць гульнявыя дадзеныя...
|
||||||
settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
|
settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
|
||||||
settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
|
settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent] <Паўза>
|
paused = [accent] <Паўза>
|
||||||
clear = Ачысціць
|
clear = Ачысціць
|
||||||
banned = [scarlet] Забаронена
|
banned = [scarlet] Забаронена
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Хуткасць перамяшчэння
|
|||||||
blocks.launchtime = Інтэрвал запускаў
|
blocks.launchtime = Інтэрвал запускаў
|
||||||
blocks.shootrange = Радыус дзеяння
|
blocks.shootrange = Радыус дзеяння
|
||||||
blocks.size = Памер
|
blocks.size = Памер
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Умяшчальнасць вадкасці
|
blocks.liquidcapacity = Умяшчальнасць вадкасці
|
||||||
blocks.powerrange = Далёкасць перадачы энергіі
|
blocks.powerrange = Далёкасць перадачы энергіі
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Колькасць злучэнняў
|
blocks.powerconnections = Колькасць злучэнняў
|
||||||
blocks.poweruse = Спажывае энергіі
|
blocks.poweruse = Спажывае энергіі
|
||||||
blocks.powerdamage = Энергія/страты
|
blocks.powerdamage = Энергія/страты
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = паскараўся эфект
|
|||||||
blocks.maxunits = Максімальная колькасць актыўных адзінак
|
blocks.maxunits = Максімальная колькасць актыўных адзінак
|
||||||
blocks.health = Здароўе
|
blocks.health = Здароўе
|
||||||
blocks.buildtime = Час будаўніцтва
|
blocks.buildtime = Час будаўніцтва
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Кошт будаўніцтва
|
blocks.buildcost = Кошт будаўніцтва
|
||||||
blocks.inaccuracy = Роскід
|
blocks.inaccuracy = Роскід
|
||||||
blocks.shots = Стрэлы
|
blocks.shots = Стрэлы
|
||||||
blocks.reload = Стрэлы/секунду
|
blocks.reload = Стрэлы/секунду
|
||||||
blocks.ammo = Боепрыпасы
|
blocks.ammo = Боепрыпасы
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Патрабуецца свідар лепей
|
bar.drilltierreq = Патрабуецца свідар лепей
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = вадкасных адзінак
|
|||||||
unit.powerunits = энерг. адзінак
|
unit.powerunits = энерг. адзінак
|
||||||
unit.degrees = град.
|
unit.degrees = град.
|
||||||
unit.seconds = сек.
|
unit.seconds = сек.
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /сек
|
unit.persecond = /сек
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x хуткасць
|
unit.timesspeed = x хуткасць
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = прадметаў
|
unit.items = прадметаў
|
||||||
unit.thousands = Тыс.
|
unit.thousands = Тыс.
|
||||||
unit.millions = М.
|
unit.millions = М.
|
||||||
|
unit.billions = b
|
||||||
category.general = Асноўныя
|
category.general = Асноўныя
|
||||||
category.power = Энергія
|
category.power = Энергія
|
||||||
category.liquids = Вадкасці
|
category.liquids = Вадкасці
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Атакаваць
|
command.attack = Атакаваць
|
||||||
command.rally = Кропка збору
|
command.rally = Кропка збору
|
||||||
command.retreat = Адступіць
|
command.retreat = Адступіць
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
|
placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Рух па восі X
|
keybind.move_x.name = Рух па восі X
|
||||||
keybind.move_y.name = Рух па восі Y
|
keybind.move_y.name = Рух па восі Y
|
||||||
keybind.mouse_move.name = наследуе курсорам
|
keybind.mouse_move.name = наследуе курсорам
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Абраць вобласць
|
keybind.schematic_select.name = Абраць вобласць
|
||||||
keybind.schematic_menu.name = Меню схем
|
keybind.schematic_menu.name = Меню схем
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Дыяганальнае размяшчэнн
|
|||||||
keybind.pick.name = Абраць блок
|
keybind.pick.name = Абраць блок
|
||||||
keybind.break_block.name = Разбурыць блок
|
keybind.break_block.name = Разбурыць блок
|
||||||
keybind.deselect.name = Зняць вылучэнне
|
keybind.deselect.name = Зняць вылучэнне
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Стрэл
|
keybind.shoot.name = Стрэл
|
||||||
keybind.zoom.name = Маштабаванне
|
keybind.zoom.name = Маштабаванне
|
||||||
keybind.menu.name = Меню
|
keybind.menu.name = Меню
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Выбухі рэактараў
|
|||||||
rules.wavetimer = Інтэрвал хваляў
|
rules.wavetimer = Інтэрвал хваляў
|
||||||
rules.waves = Хвалі
|
rules.waves = Хвалі
|
||||||
rules.attack = Рэжым атакі
|
rules.attack = Рэжым атакі
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
|
rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
|
||||||
rules.blockhealthmultiplier = Множнік здароўя блокаў
|
rules.blockhealthmultiplier = Множнік здароўя блокаў
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Баёў. адз.
|
|||||||
rules.title.experimental = эксперыментальнай
|
rules.title.experimental = эксперыментальнай
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Асвятленне
|
rules.lighting = Асвятленне
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Навакольны свет
|
rules.ambientlight = Навакольны свет
|
||||||
rules.solarpowermultiplier = Множнік сонечнай энергіі
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Рэчывы
|
content.item.name = Рэчывы
|
||||||
content.liquid.name = Вадкасці
|
content.liquid.name = Вадкасці
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Вада
|
|||||||
liquid.slag.name = Шлак
|
liquid.slag.name = Шлак
|
||||||
liquid.oil.name = Нафта
|
liquid.oil.name = Нафта
|
||||||
liquid.cryofluid.name = Крыягенная вадкасць
|
liquid.cryofluid.name = Крыягенная вадкасць
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Выбуханебяспека: {0}%
|
item.explosiveness = [lightgray]Выбуханебяспека: {0}%
|
||||||
item.flammability = [lightgray]Узгаральнасць: {0}%
|
item.flammability = [lightgray]Узгаральнасць: {0}%
|
||||||
item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
|
item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Здароўе: {0}
|
unit.health = [lightgray]Здароўе: {0}
|
||||||
unit.speed = [lightgray]Хуткасць: {0}
|
unit.speed = [lightgray]Хуткасць: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Камікадзэ
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Скала
|
block.cliff.name = Скала
|
||||||
block.sand-boulder.name = Пяшчаны валун
|
block.sand-boulder.name = Пяшчаны валун
|
||||||
block.grass.name = Трава
|
block.grass.name = Трава
|
||||||
block.slag.name = Шлак
|
block.slag.name = Шлак
|
||||||
block.salt.name = Соль
|
block.salt.name = Соль
|
||||||
block.saltrocks.name = Саляныя камяні
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Галька
|
block.pebbles.name = Галька
|
||||||
block.tendrils.name = Споравыя вусікі
|
block.tendrils.name = Споравыя вусікі
|
||||||
block.sandrocks.name = Пяшчаныя камяні
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Спорава хвоя
|
block.spore-pine.name = Спорава хвоя
|
||||||
block.sporerocks.name = Споравыя камяні
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Каменны валун
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Заснежаны валун
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Заснежаная хвоя
|
block.snow-pine.name = Заснежаная хвоя
|
||||||
block.shale.name = Сланец
|
block.shale.name = Сланец
|
||||||
block.shale-boulder.name = Сланцавы валун
|
block.shale-boulder.name = Сланцавы валун
|
||||||
block.moss.name = Мох
|
block.moss.name = Мох
|
||||||
block.shrubs.name = Кусты
|
block.shrubs.name = Кусты
|
||||||
block.spore-moss.name = Спорава мох
|
block.spore-moss.name = Спорава мох
|
||||||
block.shalerocks.name = Сланцавыя камяні
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Сцяна з металалому
|
block.scrap-wall.name = Сцяна з металалому
|
||||||
block.scrap-wall-large.name = Вялікая сцяна з металалому
|
block.scrap-wall-large.name = Вялікая сцяна з металалому
|
||||||
block.scrap-wall-huge.name = Велізарная сцяна з металалому
|
block.scrap-wall-huge.name = Велізарная сцяна з металалому
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Кратэры
|
|||||||
block.sand-water.name = Пясок з вадой
|
block.sand-water.name = Пясок з вадой
|
||||||
block.darksand-water.name = Тёмный пясок з вадой
|
block.darksand-water.name = Тёмный пясок з вадой
|
||||||
block.char.name = Выпаленая зямля
|
block.char.name = Выпаленая зямля
|
||||||
block.holostone.name = Галаграфічны камень
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Заснежаны лёд
|
block.ice-snow.name = Заснежаны лёд
|
||||||
block.rocks.name = Камяні
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ледзяныя камяні
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Снежныя камяні
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Цёмныя пясчаныя камяні
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Сасна
|
block.pine.name = Сасна
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Мёртвае белае дрэва
|
block.white-tree-dead.name = Мёртвае белае дрэва
|
||||||
block.white-tree.name = Белае дрэва
|
block.white-tree.name = Белае дрэва
|
||||||
block.spore-cluster.name = Навала спрэчка
|
block.spore-cluster.name = Навала спрэчка
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Цёмная панэль 4
|
|||||||
block.dark-panel-5.name = Цёмная панэль 5
|
block.dark-panel-5.name = Цёмная панэль 5
|
||||||
block.dark-panel-6.name = Цёмная панэль 6
|
block.dark-panel-6.name = Цёмная панэль 6
|
||||||
block.dark-metal.name = Цёмны метал
|
block.dark-metal.name = Цёмны метал
|
||||||
block.ignarock.name = Абпечаны камень
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Гарачы камень
|
block.hotrock.name = Гарачы камень
|
||||||
block.magmarock.name = Магмавы камень
|
block.magmarock.name = Магмавы камень
|
||||||
block.cliffs.name = Скалы
|
|
||||||
block.copper-wall.name = Медная сцяна
|
block.copper-wall.name = Медная сцяна
|
||||||
block.copper-wall-large.name = Вялікая медная сцяна
|
block.copper-wall-large.name = Вялікая медная сцяна
|
||||||
block.titanium-wall.name = Тытанавая сцяна
|
block.titanium-wall.name = Тытанавая сцяна
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Кантэйнер
|
|||||||
block.launch-pad.name = Пускавая пляцоўка
|
block.launch-pad.name = Пускавая пляцоўка
|
||||||
block.launch-pad-large.name = Вялікая пускавая пляцоўка
|
block.launch-pad-large.name = Вялікая пускавая пляцоўка
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Сіняя
|
team.blue.name = Сіняя
|
||||||
team.crux.name = Чырвоная
|
team.crux.name = Чырвоная
|
||||||
team.sharded.name = Аскепакавая
|
team.sharded.name = Аскепакавая
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ link.itch.io.description = Stránka na itch.io s odkazy na stažení hry
|
|||||||
link.google-play.description = Obchod Google Play
|
link.google-play.description = Obchod Google Play
|
||||||
link.f-droid.description = Katalog F-Droid
|
link.f-droid.description = Katalog F-Droid
|
||||||
link.wiki.description = Oficiální Wiki Mindustry
|
link.wiki.description = Oficiální Wiki Mindustry
|
||||||
link.feathub.description = Navrhni něco nového do hry!
|
link.suggestions.description = Suggest new features
|
||||||
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
|
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
|
||||||
screenshot = Snímek obrazovky uložen {0}
|
screenshot = Snímek obrazovky uložen {0}
|
||||||
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
|
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
|
||||||
@@ -20,6 +20,8 @@ gameover = Konec hry
|
|||||||
gameover.pvp = Vyhrál tým [accent]{0}[]!
|
gameover.pvp = Vyhrál tým [accent]{0}[]!
|
||||||
highscore = [accent]Nový rekord!
|
highscore = [accent]Nový rekord!
|
||||||
copied = Zkopírováno.
|
copied = Zkopírováno.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = Tato část hry ještě není připravena
|
||||||
|
|
||||||
load.sound = Zvuky
|
load.sound = Zvuky
|
||||||
load.map = Mapy
|
load.map = Mapy
|
||||||
@@ -113,6 +115,7 @@ mod.disable = Zakázat
|
|||||||
mod.content = Obsah:
|
mod.content = Obsah:
|
||||||
mod.delete.error = Nebylo možnost smazat modifikaci. Soubor může být používán.
|
mod.delete.error = Nebylo možnost smazat modifikaci. Soubor může být používán.
|
||||||
mod.requiresversion = [scarlet]Minimální požadovaná verze hry: [accent]{0}[]
|
mod.requiresversion = [scarlet]Minimální požadovaná verze hry: [accent]{0}[]
|
||||||
|
mod.outdated = [scarlet]Nekompatibilní s V6 (chybí minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Chybějící závislosti: {0}[]
|
mod.missingdependencies = [scarlet]Chybějící závislosti: {0}[]
|
||||||
mod.erroredcontent = [scarlet]V obsahu jsou chyby[]
|
mod.erroredcontent = [scarlet]V obsahu jsou chyby[]
|
||||||
mod.errors = Při načítání obsahu hry se vyskytly problémy.
|
mod.errors = Při načítání obsahu hry se vyskytly problémy.
|
||||||
@@ -124,7 +127,7 @@ mod.reloadrequired = [scarlet]Je vyžadováno znovuspuštění hry.
|
|||||||
mod.import = Importovat modifikaci
|
mod.import = Importovat modifikaci
|
||||||
mod.import.file = Importovat soubor
|
mod.import.file = Importovat soubor
|
||||||
mod.import.github = Import modifikace z GitHubu
|
mod.import.github = Import modifikace z GitHubu
|
||||||
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]\Ujisti se, že je importuješ z důvěryhodného zdroje!
|
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]Ujisti se, že je importuješ z důvěryhodného zdroje!
|
||||||
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
|
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
|
||||||
mod.remove.confirm = Tato modifikace bude odstraněna.
|
mod.remove.confirm = Tato modifikace bude odstraněna.
|
||||||
mod.author = [lightgray]Autor:[] {0}
|
mod.author = [lightgray]Autor:[] {0}
|
||||||
@@ -136,6 +139,8 @@ mod.scripts.disable = Tvoje zařízení nepodporuje skripty. Musíš zakázat ty
|
|||||||
about.button = O hře
|
about.button = O hře
|
||||||
name = Jméno:
|
name = Jméno:
|
||||||
noname = Nejdřív si vyber [accent]jméno ve hře[].
|
noname = Nejdřív si vyber [accent]jméno ve hře[].
|
||||||
|
planetmap = Planetární mapa
|
||||||
|
launchcore = Vyslat jádro
|
||||||
filename = Název souboru:
|
filename = Název souboru:
|
||||||
unlocked = Byl odemmknut nový blok!
|
unlocked = Byl odemmknut nový blok!
|
||||||
completed = [accent]Dokončeno[]
|
completed = [accent]Dokončeno[]
|
||||||
@@ -341,7 +346,6 @@ waves.invalid = Neplatné vlny ve schránce.
|
|||||||
waves.copied = Vlny byly zkopírovány.
|
waves.copied = Vlny byly zkopírovány.
|
||||||
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
|
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
|
||||||
|
|
||||||
#tyto jsou záměrně malými písmeny
|
|
||||||
wavemode.counts = počty
|
wavemode.counts = počty
|
||||||
wavemode.totals = součty
|
wavemode.totals = součty
|
||||||
wavemode.health = zdraví
|
wavemode.health = zdraví
|
||||||
@@ -469,7 +473,6 @@ requirement.research = Vynalezeno {0}
|
|||||||
requirement.capture = Polapeno {0}
|
requirement.capture = Polapeno {0}
|
||||||
resume = Zpět do mapy:\n[lightgray]{0}[]
|
resume = Zpět do mapy:\n[lightgray]{0}[]
|
||||||
bestwave = [lightgray]Nejvyšší vlna: {0}
|
bestwave = [lightgray]Nejvyšší vlna: {0}
|
||||||
#TODO fix/remove this
|
|
||||||
launch = < VYSLAT >
|
launch = < VYSLAT >
|
||||||
launch.text = Vyslat
|
launch.text = Vyslat
|
||||||
launch.title = Vyslání bylo úspěšné
|
launch.title = Vyslání bylo úspěšné
|
||||||
@@ -479,11 +482,11 @@ launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se
|
|||||||
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
|
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
|
||||||
uncover = Odkrýt mapu
|
uncover = Odkrýt mapu
|
||||||
configure = Přizpůsobit vybavení
|
configure = Přizpůsobit vybavení
|
||||||
#TODO
|
|
||||||
loadout = Načtení
|
loadout = Načtení
|
||||||
resources = Zdroje
|
resources = Zdroje
|
||||||
bannedblocks = Zakázané bloky
|
bannedblocks = Zakázané bloky
|
||||||
addall = Přidat vše
|
addall = Přidat vše
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
|
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
|
||||||
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
|
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
|
||||||
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
|
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
|
||||||
@@ -505,7 +508,20 @@ error.io = Vstupně/výstupní (I/O) chyba sítě.
|
|||||||
error.any = Ueznámá chyba sítě.
|
error.any = Ueznámá chyba sítě.
|
||||||
error.bloom = Chyba inicializace filtru Bloom.\nTvé zařízení ho nejspíš nepodporuje.
|
error.bloom = Chyba inicializace filtru Bloom.\nTvé zařízení ho nejspíš nepodporuje.
|
||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
weather.rain.name = Déšť
|
||||||
|
weather.snow.name = Sníh
|
||||||
|
weather.sandstorm.name = Písečná ouře
|
||||||
|
weather.sporestorm.name = Spórová bouře
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Neprozkoumáno
|
||||||
|
sectors.resources = Zdroje:
|
||||||
|
sectors.production = Výroba:
|
||||||
|
sectors.stored = Uskladněno:
|
||||||
|
sectors.resume = Pokračovat
|
||||||
|
sectors.launch = Vyslat
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Základní tábor
|
sector.groundZero.name = Základní tábor
|
||||||
sector.craters.name = Krátery
|
sector.craters.name = Krátery
|
||||||
sector.frozenForest.name = Zamrzlý les
|
sector.frozenForest.name = Zamrzlý les
|
||||||
@@ -518,10 +534,6 @@ sector.tarFields.name = Dehtová pole
|
|||||||
sector.saltFlats.name = Solné nížiny
|
sector.saltFlats.name = Solné nížiny
|
||||||
sector.fungalPass.name = Plísňový průsmyk
|
sector.fungalPass.name = Plísňový průsmyk
|
||||||
|
|
||||||
#unused
|
|
||||||
#sector.impact0078.name = Impact 0078
|
|
||||||
#sector.crags.name = Crags
|
|
||||||
|
|
||||||
sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál.
|
sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál.
|
||||||
sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže.
|
sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže.
|
||||||
sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni.
|
sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni.
|
||||||
@@ -546,8 +558,8 @@ settings.graphics = Grafika
|
|||||||
settings.cleardata = Vymazat data hry...
|
settings.cleardata = Vymazat data hry...
|
||||||
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
|
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
|
||||||
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
|
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
|
||||||
settings.save.clear.confirm = Opravdu chceš smazat všechna Tvá uložení hry?
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
settings.save.clear = Smazat všechna Tvá uložení hry
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pozastaveno >[]
|
paused = [accent]< Pozastaveno >[]
|
||||||
clear = Vyčistit
|
clear = Vyčistit
|
||||||
banned = [scarlet]Zakázán[]
|
banned = [scarlet]Zakázán[]
|
||||||
@@ -573,8 +585,11 @@ blocks.itemsmoved = Rychlost pohybu
|
|||||||
blocks.launchtime = Čas mezi vysláním
|
blocks.launchtime = Čas mezi vysláním
|
||||||
blocks.shootrange = Dostřel
|
blocks.shootrange = Dostřel
|
||||||
blocks.size = Velikost
|
blocks.size = Velikost
|
||||||
|
blocks.displaysize = Velikost zobrazovače
|
||||||
blocks.liquidcapacity = Kapacita kapalin
|
blocks.liquidcapacity = Kapacita kapalin
|
||||||
blocks.powerrange = Rozsah energie
|
blocks.powerrange = Rozsah energie
|
||||||
|
blocks.linkrange = Dosah napojení
|
||||||
|
blocks.instructions = Instrukce
|
||||||
blocks.powerconnections = Nejvyšší počet spojení
|
blocks.powerconnections = Nejvyšší počet spojení
|
||||||
blocks.poweruse = Spotřeba energie
|
blocks.poweruse = Spotřeba energie
|
||||||
blocks.powerdamage = Energie na jednotku poškození
|
blocks.powerdamage = Energie na jednotku poškození
|
||||||
@@ -596,6 +611,8 @@ blocks.inaccuracy = Nepřesnost
|
|||||||
blocks.shots = Střely
|
blocks.shots = Střely
|
||||||
blocks.reload = Střel za 1s
|
blocks.reload = Střel za 1s
|
||||||
blocks.ammo = Střelivo
|
blocks.ammo = Střelivo
|
||||||
|
blocks.shieldhealth = Zdraví štítu
|
||||||
|
blocks.cooldowntime = Čas na zchladnutí
|
||||||
|
|
||||||
bar.drilltierreq = Je vyžadován lepší vrt
|
bar.drilltierreq = Je vyžadován lepší vrt
|
||||||
bar.noresources = Chybějí zdroje
|
bar.noresources = Chybějí zdroje
|
||||||
@@ -638,9 +655,12 @@ unit.liquidunits = jednotek kapalin
|
|||||||
unit.powerunits = jednotek energie
|
unit.powerunits = jednotek energie
|
||||||
unit.degrees = úhly
|
unit.degrees = úhly
|
||||||
unit.seconds = sekundy
|
unit.seconds = sekundy
|
||||||
|
unit.minutes = minuty
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x větší rychlost
|
unit.timesspeed = x větší rychlost
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = zdraví štítu
|
||||||
unit.items = předměty
|
unit.items = předměty
|
||||||
unit.thousands = tis
|
unit.thousands = tis
|
||||||
unit.millions = mio
|
unit.millions = mio
|
||||||
@@ -727,6 +747,7 @@ category.blocks.name = Výběr bloků
|
|||||||
command.attack = Útok
|
command.attack = Útok
|
||||||
command.rally = Shromáždění
|
command.rally = Shromáždění
|
||||||
command.retreat = Ústup
|
command.retreat = Ústup
|
||||||
|
command.idle = Nečinný
|
||||||
placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0},
|
placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0},
|
||||||
keybind.respawn.name = Znovuzrození
|
keybind.respawn.name = Znovuzrození
|
||||||
keybind.control.name = Ovládací jednotka
|
keybind.control.name = Ovládací jednotka
|
||||||
@@ -739,7 +760,8 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Pohyb vodorovně
|
keybind.move_x.name = Pohyb vodorovně
|
||||||
keybind.move_y.name = Pohyb svisle
|
keybind.move_y.name = Pohyb svisle
|
||||||
keybind.mouse_move.name = Následovat myš
|
keybind.mouse_move.name = Následovat myš
|
||||||
keybind.boost.name = Boost
|
keybind.pan.name = Následovat kameru
|
||||||
|
keybind.boost.name = Posílení
|
||||||
keybind.schematic_select.name = Vybrat oblast
|
keybind.schematic_select.name = Vybrat oblast
|
||||||
keybind.schematic_menu.name = Nabídka šablon
|
keybind.schematic_menu.name = Nabídka šablon
|
||||||
keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy
|
keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy
|
||||||
@@ -766,6 +788,9 @@ keybind.diagonal_placement.name = Umisťovat úhlopříčně
|
|||||||
keybind.pick.name = Vybrat blok
|
keybind.pick.name = Vybrat blok
|
||||||
keybind.break_block.name = Rozbít blok
|
keybind.break_block.name = Rozbít blok
|
||||||
keybind.deselect.name = Odznačit
|
keybind.deselect.name = Odznačit
|
||||||
|
keybind.pickupCargo.name = Vyzvednout náklad
|
||||||
|
keybind.dropCargo.name = Položit náklad
|
||||||
|
keybind.command.name = Velet
|
||||||
keybind.shoot.name = Střílet
|
keybind.shoot.name = Střílet
|
||||||
keybind.zoom.name = Přiblížení
|
keybind.zoom.name = Přiblížení
|
||||||
keybind.menu.name = Hlavní nabídka
|
keybind.menu.name = Hlavní nabídka
|
||||||
@@ -800,6 +825,7 @@ rules.reactorexplosions = Výbuch reaktoru
|
|||||||
rules.wavetimer = Časovač vln
|
rules.wavetimer = Časovač vln
|
||||||
rules.waves = Vlny
|
rules.waves = Vlny
|
||||||
rules.attack = Režim útoku
|
rules.attack = Režim útoku
|
||||||
|
rules.buildai = Umělá inteligence staví
|
||||||
rules.enemyCheat = Neomezeně surovin pro umělou inteligenci
|
rules.enemyCheat = Neomezeně surovin pro umělou inteligenci
|
||||||
rules.blockhealthmultiplier = Násobek zdraví bloků
|
rules.blockhealthmultiplier = Násobek zdraví bloků
|
||||||
rules.blockdamagemultiplier = Násobek poškození bloků
|
rules.blockdamagemultiplier = Násobek poškození bloků
|
||||||
@@ -821,8 +847,12 @@ rules.title.unit = Jednotky
|
|||||||
rules.title.experimental = Experimentální
|
rules.title.experimental = Experimentální
|
||||||
rules.title.environment = Environmentální
|
rules.title.environment = Environmentální
|
||||||
rules.lighting = Světlo
|
rules.lighting = Světlo
|
||||||
|
rules.fire = Výstřel
|
||||||
|
rules.explosions = Výbušné poškození bloku/jednotky
|
||||||
rules.ambientlight = Světlo prostředí
|
rules.ambientlight = Světlo prostředí
|
||||||
rules.solarpowermultiplier = Násobek sluneční energie
|
rules.weather = Počasí
|
||||||
|
rules.weather.frequency = Četnost:
|
||||||
|
rules.weather.duration = Trvání:
|
||||||
|
|
||||||
content.item.name = Předměty
|
content.item.name = Předměty
|
||||||
content.liquid.name = Kapaliny
|
content.liquid.name = Kapaliny
|
||||||
@@ -848,9 +878,11 @@ liquid.water.name = Voda
|
|||||||
liquid.slag.name = Roztavený kov
|
liquid.slag.name = Roztavený kov
|
||||||
liquid.oil.name = Nafta
|
liquid.oil.name = Nafta
|
||||||
liquid.cryofluid.name = Chladící kapalina
|
liquid.cryofluid.name = Chladící kapalina
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Výbušnost: {0}%[]
|
item.explosiveness = [lightgray]Výbušnost: {0}%[]
|
||||||
item.flammability = [lightgray]Zápalnost: {0}%[]
|
item.flammability = [lightgray]Zápalnost: {0}%[]
|
||||||
item.radioactivity = [lightgray]Radioaktivita: {0}%[]
|
item.radioactivity = [lightgray]Radioaktivita: {0}%[]
|
||||||
|
|
||||||
unit.health = [lightgray]Životy: {0}[]
|
unit.health = [lightgray]Životy: {0}[]
|
||||||
unit.speed = [lightgray]Rychlost: {0}[]
|
unit.speed = [lightgray]Rychlost: {0}[]
|
||||||
unit.weapon = [lightgray]Zbraň: {0}
|
unit.weapon = [lightgray]Zbraň: {0}
|
||||||
@@ -872,8 +904,9 @@ unit.pulsar.name = Pulzar
|
|||||||
unit.quasar.name = Kvasar
|
unit.quasar.name = Kvasar
|
||||||
unit.crawler.name = Slídil
|
unit.crawler.name = Slídil
|
||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spirokt
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Záře
|
unit.flare.name = Záře
|
||||||
unit.horizon.name = Horizont
|
unit.horizon.name = Horizont
|
||||||
unit.zenith.name = Zenit
|
unit.zenith.name = Zenit
|
||||||
@@ -882,34 +915,43 @@ unit.eclipse.name = Zatmění
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alfa
|
unit.alpha.name = Alfa
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gama
|
unit.gamma.name = Gama
|
||||||
|
unit.scepter.name = Žezlo
|
||||||
|
unit.reign.name = Panovník
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Zásobovací místo
|
||||||
block.parallax.name = Paralaxa
|
block.parallax.name = Paralaxa
|
||||||
block.cliff.name = Útes
|
block.cliff.name = Útes
|
||||||
block.sand-boulder.name = Pískovec
|
block.sand-boulder.name = Pískovec
|
||||||
block.grass.name = Tráva
|
block.grass.name = Tráva
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sůl
|
block.salt.name = Sůl
|
||||||
block.saltrocks.name = Solný kámen
|
block.salt-wall.name = Solné skály
|
||||||
block.pebbles.name = Oblázky
|
block.pebbles.name = Oblázky
|
||||||
block.tendrils.name = Úponky
|
block.tendrils.name = Úponky
|
||||||
block.sandrocks.name = Písečný kámen
|
block.sand-wall.name = Písečné skály
|
||||||
block.spore-pine.name = Spórová borovice
|
block.spore-pine.name = Spórová borovice
|
||||||
block.sporerocks.name = Spórové kamení
|
block.spore-wall.name = Spórové skály
|
||||||
block.rock.name = Kámen
|
block.boulder.name = Kámen
|
||||||
block.snowrock.name = Sněhový kámen
|
block.snow-boulder.name = Sněhový kámen
|
||||||
block.snow-pine.name = Sněžná borovice
|
block.snow-pine.name = Sněžná borovice
|
||||||
block.shale.name = Břidlice
|
block.shale.name = Břidlice
|
||||||
block.shale-boulder.name = Břidličný balvan
|
block.shale-boulder.name = Břidličný balvan
|
||||||
block.moss.name = Mech
|
block.moss.name = Mech
|
||||||
block.shrubs.name = Křoví
|
block.shrubs.name = Křoví
|
||||||
block.spore-moss.name = Spórový mech
|
block.spore-moss.name = Spórový mech
|
||||||
block.shalerocks.name = Břidlicové kamení
|
block.shale-wall.name = Břidlicové skály
|
||||||
block.scrap-wall.name = Rozpadlá zeď
|
block.scrap-wall.name = Rozpadlá zeď
|
||||||
block.scrap-wall-large.name = Velká rozpadlá zeď
|
block.scrap-wall-large.name = Velká rozpadlá zeď
|
||||||
block.scrap-wall-huge.name = Obří rozpadlá zeď
|
block.scrap-wall-huge.name = Obří rozpadlá zeď
|
||||||
@@ -936,14 +978,18 @@ block.snow.name = Sníh
|
|||||||
block.craters.name = Krátery
|
block.craters.name = Krátery
|
||||||
block.sand-water.name = Voda s pískem
|
block.sand-water.name = Voda s pískem
|
||||||
block.darksand-water.name = Voda s černým pískem
|
block.darksand-water.name = Voda s černým pískem
|
||||||
block.char.name = Char
|
block.char.name = Dřevěné uhlí
|
||||||
block.holostone.name = Blok kamene
|
block.dacite.name = Dacit
|
||||||
|
block.dacite-wall.name = Stěna dacitu
|
||||||
block.ice-snow.name = Zasněžený led
|
block.ice-snow.name = Zasněžený led
|
||||||
block.rocks.name = Skály
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ledové skály
|
block.ice-wall.name = Ledové skály
|
||||||
block.snowrocks.name = Sněhové skály
|
block.snow-wall.name = Sněhové skály
|
||||||
block.dunerocks.name = Písečné duny
|
block.dune-wall.name = Písečné duny
|
||||||
block.pine.name = Borovice
|
block.pine.name = Borovice
|
||||||
|
block.dirt.name = Hlína
|
||||||
|
block.dirt-wall.name = Kopec hlíny
|
||||||
|
block.mud.name = Bláto
|
||||||
block.white-tree-dead.name = Bílá souška
|
block.white-tree-dead.name = Bílá souška
|
||||||
block.white-tree.name = Bílý strom
|
block.white-tree.name = Bílý strom
|
||||||
block.spore-cluster.name = Shluk spór
|
block.spore-cluster.name = Shluk spór
|
||||||
@@ -959,10 +1005,9 @@ block.dark-panel-4.name = Tmavá deska 4
|
|||||||
block.dark-panel-5.name = Tmavá deska 5
|
block.dark-panel-5.name = Tmavá deska 5
|
||||||
block.dark-panel-6.name = Tmavá deska 6
|
block.dark-panel-6.name = Tmavá deska 6
|
||||||
block.dark-metal.name = Tmavý kov
|
block.dark-metal.name = Tmavý kov
|
||||||
block.ignarock.name = Třaskavec
|
block.basalt.name = Čedič
|
||||||
block.hotrock.name = Horký kámen
|
block.hotrock.name = Horký kámen
|
||||||
block.magmarock.name = Magmatický kámen
|
block.magmarock.name = Magmatický kámen
|
||||||
block.cliffs.name = Útesy
|
|
||||||
block.copper-wall.name = Měděná zeď
|
block.copper-wall.name = Měděná zeď
|
||||||
block.copper-wall-large.name = Velká měděná zeď
|
block.copper-wall-large.name = Velká měděná zeď
|
||||||
block.titanium-wall.name = Titanová zeď
|
block.titanium-wall.name = Titanová zeď
|
||||||
@@ -1073,6 +1118,7 @@ block.container.name = Kontejnér
|
|||||||
block.launch-pad.name = Vysílací plošina
|
block.launch-pad.name = Vysílací plošina
|
||||||
block.launch-pad-large.name = Velká vysílací plošina
|
block.launch-pad-large.name = Velká vysílací plošina
|
||||||
block.segment.name = Úsek
|
block.segment.name = Úsek
|
||||||
|
block.command-center.name = Velín
|
||||||
block.ground-factory.name = Pozemní továrna
|
block.ground-factory.name = Pozemní továrna
|
||||||
block.air-factory.name = Letecká továrna
|
block.air-factory.name = Letecká továrna
|
||||||
block.naval-factory.name = Námořní továrna
|
block.naval-factory.name = Námořní továrna
|
||||||
@@ -1089,7 +1135,9 @@ block.overdrive-dome.name = Velká urychlující kupole
|
|||||||
block.switch.name = Přepínač
|
block.switch.name = Přepínač
|
||||||
block.micro-processor.name = Mikroprocesor
|
block.micro-processor.name = Mikroprocesor
|
||||||
block.logic-processor.name = Logický procesor
|
block.logic-processor.name = Logický procesor
|
||||||
|
block.hyper-processor.name = Hyperprocesor
|
||||||
block.logic-display.name = Zobrazovač logiky
|
block.logic-display.name = Zobrazovač logiky
|
||||||
|
block.large-logic-display.name = Velký zobrazovač logiky
|
||||||
block.memory-cell.name = Paměťová buňka
|
block.memory-cell.name = Paměťová buňka
|
||||||
|
|
||||||
team.blue.name = modrý
|
team.blue.name = modrý
|
||||||
@@ -1255,4 +1303,3 @@ block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Stř
|
|||||||
block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení.
|
block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení.
|
||||||
block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti.
|
block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti.
|
||||||
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
|
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
|
||||||
|
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = [accent] {0}[] hold har vundet!
|
gameover.pvp = [accent] {0}[] hold har vundet!
|
||||||
highscore = [accent]Ny highscore!
|
highscore = [accent]Ny highscore!
|
||||||
copied = kopieret.
|
copied = kopieret.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Lyd
|
load.sound = Lyd
|
||||||
load.map = Bane
|
load.map = Bane
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressourcer afsendt:
|
|||||||
stat.playtime = Spilletid:[accent] {0}
|
stat.playtime = Spilletid:[accent] {0}
|
||||||
stat.rank = Endelig Rang: [accent]{0}
|
stat.rank = Endelig Rang: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Afsendte genstande
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] din kerne for at modtage genstandene vist i blå.
|
|
||||||
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
|
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
|
||||||
level.highscore = High Score: [accent]{0}
|
level.highscore = High Score: [accent]{0}
|
||||||
level.select = Vælg bane
|
level.select = Vælg bane
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Deaktiver
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
|
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
|
||||||
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
|
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
|
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
|
||||||
mod.erroredcontent = [scarlet]Indholds fejl
|
mod.erroredcontent = [scarlet]Indholds fejl
|
||||||
mod.errors = Fejl ved afhentning af indhold.
|
mod.errors = Fejl ved afhentning af indhold.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Om
|
about.button = Om
|
||||||
name = Navn:
|
name = Navn:
|
||||||
noname = Vælg et[accent] spiller navn[] først.
|
noname = Vælg et[accent] spiller navn[] først.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fil navn:
|
filename = Fil navn:
|
||||||
unlocked = Nyt indhold tilgængeligt!
|
unlocked = Nyt indhold tilgængeligt!
|
||||||
completed = [accent]Færdiggjort
|
completed = [accent]Færdiggjort
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknologi træ
|
|||||||
research.list = [lightgray]Forskning:
|
research.list = [lightgray]Forskning:
|
||||||
research = Udforsk
|
research = Udforsk
|
||||||
researched = [lightgray]{0} Udforsket.
|
researched = [lightgray]{0} Udforsket.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} spillere
|
players = {0} spillere
|
||||||
players.single = {0} spiller
|
players.single = {0} spiller
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Locked
|
|||||||
complete = [lightgray]Complete:
|
complete = [lightgray]Complete:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Power
|
category.power = Power
|
||||||
category.liquids = Liquids
|
category.liquids = Liquids
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Der Kern wurde zerstört.
|
|||||||
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
|
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
|
||||||
highscore = [accent]Neuer Highscore!
|
highscore = [accent]Neuer Highscore!
|
||||||
copied = Kopiert.
|
copied = Kopiert.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Audio
|
load.sound = Audio
|
||||||
load.map = Karten
|
load.map = Karten
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Übertragene Ressourcen:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Finaler Rang:[accent] {0}
|
stat.rank = Finaler Rang:[accent] {0}
|
||||||
|
|
||||||
launcheditems = [accent]Abgefeuerte Items
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten.
|
|
||||||
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
|
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
|
||||||
level.highscore = Highscore: [accent]{0}
|
level.highscore = Highscore: [accent]{0}
|
||||||
level.select = Level-Auswahl
|
level.select = Level-Auswahl
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Deaktivieren
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
|
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
|
||||||
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
|
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
|
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
|
||||||
mod.erroredcontent = [scarlet]Inhalt-Fehler
|
mod.erroredcontent = [scarlet]Inhalt-Fehler
|
||||||
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
|
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Ihr Gerät unterstüzt keine Mods mit Scripts. Du musst di
|
|||||||
about.button = Info
|
about.button = Info
|
||||||
name = Name:
|
name = Name:
|
||||||
noname = Wähle zunächst einen[accent] Spielernamen[].
|
noname = Wähle zunächst einen[accent] Spielernamen[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Dateiname:
|
filename = Dateiname:
|
||||||
unlocked = Neuer Inhalt freigeschaltet!
|
unlocked = Neuer Inhalt freigeschaltet!
|
||||||
completed = [accent]Abgeschlossen
|
completed = [accent]Abgeschlossen
|
||||||
@@ -144,6 +148,7 @@ techtree = Forschung
|
|||||||
research.list = [lightgray]Forschung:
|
research.list = [lightgray]Forschung:
|
||||||
research = Erforschen
|
research = Erforschen
|
||||||
researched = [lightgray]{0} erforscht.
|
researched = [lightgray]{0} erforscht.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} Spieler online
|
players = {0} Spieler online
|
||||||
players.single = {0} Spieler online
|
players.single = {0} Spieler online
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Aus der Zwischenablage laden
|
|||||||
waves.invalid = Ungültige Wellen in der Zwischenablage.
|
waves.invalid = Ungültige Wellen in der Zwischenablage.
|
||||||
waves.copied = Wellen kopiert.
|
waves.copied = Wellen kopiert.
|
||||||
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
|
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Standard>
|
editor.default = [lightgray]<Standard>
|
||||||
details = Details
|
details = Details
|
||||||
edit = Bearbeiten
|
edit = Bearbeiten
|
||||||
@@ -459,7 +469,8 @@ locked = Gesperrt
|
|||||||
complete = [lightgray]Abschließen:
|
complete = [lightgray]Abschließen:
|
||||||
requirement.wave = Erreiche Welle {0} in {1}
|
requirement.wave = Erreiche Welle {0} in {1}
|
||||||
requirement.core = Zerstöre den feindlichen Kern in {0}
|
requirement.core = Zerstöre den feindlichen Kern in {0}
|
||||||
requirement.unlock = Schalte {0} frei
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Zu Zone zurückkehren:\n[lightgray]{0}
|
resume = Zu Zone zurückkehren:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Beste Welle: {0}
|
bestwave = [lightgray]Beste Welle: {0}
|
||||||
launch = Starten
|
launch = Starten
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Gesperrte Blöcke
|
bannedblocks = Gesperrte Blöcke
|
||||||
addall = Alle hinzufügen
|
addall = Alle hinzufügen
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
||||||
zone.unlocked = [lightgray]{0} freigeschaltet.
|
zone.unlocked = [lightgray]{0} freigeschaltet.
|
||||||
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
|
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
|
||||||
@@ -496,6 +508,20 @@ error.io = Netzwerk-I/O-Fehler.
|
|||||||
error.any = Unbekannter Netzwerkfehler.
|
error.any = Unbekannter Netzwerkfehler.
|
||||||
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
|
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
|||||||
settings.cleardata = Spieldaten zurücksetzen...
|
settings.cleardata = Spieldaten zurücksetzen...
|
||||||
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
|
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
|
||||||
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
|
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pausiert >
|
paused = [accent]< Pausiert >
|
||||||
clear = Leeren
|
clear = Leeren
|
||||||
banned = [scarlet]Verbannt
|
banned = [scarlet]Verbannt
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Bewegungsgeschwindigkeit
|
|||||||
blocks.launchtime = Zeit zwischen Starts
|
blocks.launchtime = Zeit zwischen Starts
|
||||||
blocks.shootrange = Reichweite
|
blocks.shootrange = Reichweite
|
||||||
blocks.size = Größe
|
blocks.size = Größe
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Flüssigkeitskapazität
|
blocks.liquidcapacity = Flüssigkeitskapazität
|
||||||
blocks.powerrange = Stromreichweite
|
blocks.powerrange = Stromreichweite
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maximale Stromverbindungen
|
blocks.powerconnections = Maximale Stromverbindungen
|
||||||
blocks.poweruse = Stromverbrauch
|
blocks.poweruse = Stromverbrauch
|
||||||
blocks.powerdamage = Stromverbrauch/Schadenspunkt
|
blocks.powerdamage = Stromverbrauch/Schadenspunkt
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Verstärkungseffekt
|
|||||||
blocks.maxunits = Max. aktive Einheiten
|
blocks.maxunits = Max. aktive Einheiten
|
||||||
blocks.health = Lebenspunkte
|
blocks.health = Lebenspunkte
|
||||||
blocks.buildtime = Baudauer
|
blocks.buildtime = Baudauer
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Baukosten
|
blocks.buildcost = Baukosten
|
||||||
blocks.inaccuracy = Ungenauigkeit
|
blocks.inaccuracy = Ungenauigkeit
|
||||||
blocks.shots = Schüsse
|
blocks.shots = Schüsse
|
||||||
blocks.reload = Schüsse/Sekunde
|
blocks.reload = Schüsse/Sekunde
|
||||||
blocks.ammo = Munition
|
blocks.ammo = Munition
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Besserer Bohrer Benötigt
|
bar.drilltierreq = Besserer Bohrer Benötigt
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Flüssigkeitseinheiten
|
|||||||
unit.powerunits = Stromeinheiten
|
unit.powerunits = Stromeinheiten
|
||||||
unit.degrees = Grad
|
unit.degrees = Grad
|
||||||
unit.seconds = Sekunden
|
unit.seconds = Sekunden
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sek
|
unit.persecond = /sek
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x Geschwindigkeit
|
unit.timesspeed = x Geschwindigkeit
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = Materialeinheiten
|
unit.items = Materialeinheiten
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Allgemeines
|
category.general = Allgemeines
|
||||||
category.power = Strom
|
category.power = Strom
|
||||||
category.liquids = Flüssigkeiten
|
category.liquids = Flüssigkeiten
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Angreifen
|
command.attack = Angreifen
|
||||||
command.rally = Patrouillieren
|
command.rally = Patrouillieren
|
||||||
command.retreat = Rückzug
|
command.retreat = Rückzug
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Taste: [{0},
|
placement.blockselectkeys = \n[lightgray]Taste: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = X-Achse
|
keybind.move_x.name = X-Achse
|
||||||
keybind.move_y.name = Y-Achse
|
keybind.move_y.name = Y-Achse
|
||||||
keybind.mouse_move.name = Der Maus folgen
|
keybind.mouse_move.name = Der Maus folgen
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Bereich auswählen
|
keybind.schematic_select.name = Bereich auswählen
|
||||||
keybind.schematic_menu.name = Entwurfsmenü
|
keybind.schematic_menu.name = Entwurfsmenü
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal platzieren
|
|||||||
keybind.pick.name = Block auswählen
|
keybind.pick.name = Block auswählen
|
||||||
keybind.break_block.name = Block zerstören
|
keybind.break_block.name = Block zerstören
|
||||||
keybind.deselect.name = Auswahl aufheben
|
keybind.deselect.name = Auswahl aufheben
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Schießen
|
keybind.shoot.name = Schießen
|
||||||
keybind.zoom.name = Zoomen
|
keybind.zoom.name = Zoomen
|
||||||
keybind.menu.name = Menü
|
keybind.menu.name = Menü
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktor-Explosionen
|
|||||||
rules.wavetimer = Wellen-Timer
|
rules.wavetimer = Wellen-Timer
|
||||||
rules.waves = Wellen
|
rules.waves = Wellen
|
||||||
rules.attack = Angriff-Modus
|
rules.attack = Angriff-Modus
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
|
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Einheiten
|
|||||||
rules.title.experimental = Experimentell
|
rules.title.experimental = Experimentell
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Materialien
|
content.item.name = Materialien
|
||||||
content.liquid.name = Flüssigkeiten
|
content.liquid.name = Flüssigkeiten
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Wasser
|
|||||||
liquid.slag.name = Schlacke
|
liquid.slag.name = Schlacke
|
||||||
liquid.oil.name = Öl
|
liquid.oil.name = Öl
|
||||||
liquid.cryofluid.name = Kryoflüssigkeit
|
liquid.cryofluid.name = Kryoflüssigkeit
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivität: {0}
|
item.explosiveness = [lightgray]Explosivität: {0}
|
||||||
item.flammability = [lightgray]Entflammbarkeit: {0}
|
item.flammability = [lightgray]Entflammbarkeit: {0}
|
||||||
item.radioactivity = [lightgray]Radioaktivität: {0}
|
item.radioactivity = [lightgray]Radioaktivität: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Lebenskraft: {0}
|
unit.health = [lightgray]Lebenskraft: {0}
|
||||||
unit.speed = [lightgray]Geschwindigkeit: {0}
|
unit.speed = [lightgray]Geschwindigkeit: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sandbrocken
|
block.sand-boulder.name = Sandbrocken
|
||||||
block.grass.name = Gras
|
block.grass.name = Gras
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salz
|
block.salt.name = Salz
|
||||||
block.saltrocks.name = Salzgestein
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Geröll
|
block.pebbles.name = Geröll
|
||||||
block.tendrils.name = Ranken
|
block.tendrils.name = Ranken
|
||||||
block.sandrocks.name = Sandstein
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Sporenkiefer
|
block.spore-pine.name = Sporenkiefer
|
||||||
block.sporerocks.name = Sporengestein
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Gestein
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Schnee-Gestein
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Schnee-Kiefer
|
block.snow-pine.name = Schnee-Kiefer
|
||||||
block.shale.name = Schiefer
|
block.shale.name = Schiefer
|
||||||
block.shale-boulder.name = Schiefergeröll
|
block.shale-boulder.name = Schiefergeröll
|
||||||
block.moss.name = Moos
|
block.moss.name = Moos
|
||||||
block.shrubs.name = Gestrüpp
|
block.shrubs.name = Gestrüpp
|
||||||
block.spore-moss.name = Moossporen
|
block.spore-moss.name = Moossporen
|
||||||
block.shalerocks.name = Schiefer-Gestein
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Schrottmauer
|
block.scrap-wall.name = Schrottmauer
|
||||||
block.scrap-wall-large.name = Große Schrottmauer
|
block.scrap-wall-large.name = Große Schrottmauer
|
||||||
block.scrap-wall-huge.name = Riesige Schrottmauer
|
block.scrap-wall-huge.name = Riesige Schrottmauer
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Krater
|
|||||||
block.sand-water.name = Sandiges Wasser
|
block.sand-water.name = Sandiges Wasser
|
||||||
block.darksand-water.name = Dunkles sandiges Wasser
|
block.darksand-water.name = Dunkles sandiges Wasser
|
||||||
block.char.name = Holzkohle
|
block.char.name = Holzkohle
|
||||||
block.holostone.name = Holo-Stein
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Eisschnee
|
block.ice-snow.name = Eisschnee
|
||||||
block.rocks.name = Felsen
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Eis-Felsen
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Schnee-Felsen
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dünen-Felsen
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Kiefer
|
block.pine.name = Kiefer
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Weißer Baum (tot)
|
block.white-tree-dead.name = Weißer Baum (tot)
|
||||||
block.white-tree.name = Weißer Baum
|
block.white-tree.name = Weißer Baum
|
||||||
block.spore-cluster.name = Sporen-Cluster
|
block.spore-cluster.name = Sporen-Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dunkles Panel 4
|
|||||||
block.dark-panel-5.name = Dunkles Panel 5
|
block.dark-panel-5.name = Dunkles Panel 5
|
||||||
block.dark-panel-6.name = Dunkles Panel 6
|
block.dark-panel-6.name = Dunkles Panel 6
|
||||||
block.dark-metal.name = Dunkles Metall
|
block.dark-metal.name = Dunkles Metall
|
||||||
block.ignarock.name = Igna-Felsen
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Heißer Felsen
|
block.hotrock.name = Heißer Felsen
|
||||||
block.magmarock.name = Magma-Felsen
|
block.magmarock.name = Magma-Felsen
|
||||||
block.cliffs.name = Klippen
|
|
||||||
block.copper-wall.name = Kupfermauer
|
block.copper-wall.name = Kupfermauer
|
||||||
block.copper-wall-large.name = Große Kupfermauer
|
block.copper-wall-large.name = Große Kupfermauer
|
||||||
block.titanium-wall.name = Titanmauer
|
block.titanium-wall.name = Titanmauer
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launchpad
|
block.launch-pad.name = Launchpad
|
||||||
block.launch-pad-large.name = Großes Launchpad
|
block.launch-pad-large.name = Großes Launchpad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Blau
|
team.blue.name = Blau
|
||||||
team.crux.name = Rot
|
team.crux.name = Rot
|
||||||
team.sharded.name = Orange
|
team.sharded.name = Orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Tu núcleo ha sido destruido.
|
|||||||
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
||||||
highscore = [accent]¡Nueva mejor puntuación!
|
highscore = [accent]¡Nueva mejor puntuación!
|
||||||
copied = Copiado.
|
copied = Copiado.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sonidos
|
load.sound = Sonidos
|
||||||
load.map = Mapas
|
load.map = Mapas
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos Lanzados:
|
|||||||
stat.playtime = Tiempo jugado:[accent] {0}
|
stat.playtime = Tiempo jugado:[accent] {0}
|
||||||
stat.rank = Rango final: [accent]{0}
|
stat.rank = Rango final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Recursos Lanzados
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] tu núcleo core obtenga los objetos indicados en azul.
|
|
||||||
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
|
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
|
||||||
level.highscore = Puntuación más alta: [accent]{0}
|
level.highscore = Puntuación más alta: [accent]{0}
|
||||||
level.select = Selección de nivel
|
level.select = Selección de nivel
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desactivar
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
|
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
|
||||||
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
|
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
|
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
|
||||||
mod.erroredcontent = [scarlet]Errores de contenido
|
mod.erroredcontent = [scarlet]Errores de contenido
|
||||||
mod.errors = Ocurrieron fallos al cargar el contenido.
|
mod.errors = Ocurrieron fallos al cargar el contenido.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Tu dispositivo no soporta los mods con scripts. Debes desh
|
|||||||
about.button = Acerca de
|
about.button = Acerca de
|
||||||
name = Nombre:
|
name = Nombre:
|
||||||
noname = Elige un[accent] nombre de jugador[] primero.
|
noname = Elige un[accent] nombre de jugador[] primero.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nombre del archivo:
|
filename = Nombre del archivo:
|
||||||
unlocked = ¡Nuevo Bloque Desbloqueado!
|
unlocked = ¡Nuevo Bloque Desbloqueado!
|
||||||
completed = [accent]Completado
|
completed = [accent]Completado
|
||||||
@@ -144,6 +148,7 @@ techtree = Árbol de Tecnologías
|
|||||||
research.list = [lightgray]investigación:
|
research.list = [lightgray]investigación:
|
||||||
research = Investigación
|
research = Investigación
|
||||||
researched = [lightgray]{0} investigado.
|
researched = [lightgray]{0} investigado.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} jugadores online
|
players = {0} jugadores online
|
||||||
players.single = {0} jugador online
|
players.single = {0} jugador online
|
||||||
players.search = buscar
|
players.search = buscar
|
||||||
@@ -340,6 +345,11 @@ waves.load = Cargar del Portapapeles
|
|||||||
waves.invalid = Oleadas inválidaas en el portapapeles.
|
waves.invalid = Oleadas inválidaas en el portapapeles.
|
||||||
waves.copied = Oleadas copiadas.
|
waves.copied = Oleadas copiadas.
|
||||||
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
|
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Por defecto>
|
editor.default = [lightgray]<Por defecto>
|
||||||
details = Detalles...
|
details = Detalles...
|
||||||
edit = Editar...
|
edit = Editar...
|
||||||
@@ -459,7 +469,8 @@ locked = Bloqueado
|
|||||||
complete = [lightgray]Completado:
|
complete = [lightgray]Completado:
|
||||||
requirement.wave = Alcanzar la oleada {0} en {1}
|
requirement.wave = Alcanzar la oleada {0} en {1}
|
||||||
requirement.core = Destruir el núcleo enemigo en {0}
|
requirement.core = Destruir el núcleo enemigo en {0}
|
||||||
requirement.unlock = Desbloquear {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Continuar Zona:\n[lightgray]{0}
|
resume = Continuar Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Récord: {0}
|
bestwave = [lightgray]Récord: {0}
|
||||||
launch = Lanzar
|
launch = Lanzar
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Bloques prohibidos
|
bannedblocks = Bloques prohibidos
|
||||||
addall = Añadir todo
|
addall = Añadir todo
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = La cantidad debe estar entre 0 y {0}.
|
configure.invalid = La cantidad debe estar entre 0 y {0}.
|
||||||
zone.unlocked = [lightgray]{0} desbloqueado.
|
zone.unlocked = [lightgray]{0} desbloqueado.
|
||||||
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
|
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
|
||||||
@@ -496,6 +508,20 @@ error.io = Error I/O de conexión.
|
|||||||
error.any = Error de red desconocido.
|
error.any = Error de red desconocido.
|
||||||
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
|
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
|||||||
settings.cleardata = Limpiar Datos del Juego...
|
settings.cleardata = Limpiar Datos del Juego...
|
||||||
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
|
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
|
||||||
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
|
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent] < Pausado >
|
paused = [accent] < Pausado >
|
||||||
clear = Limpiar
|
clear = Limpiar
|
||||||
banned = [scarlet]Baneado
|
banned = [scarlet]Baneado
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidad de movimiento
|
|||||||
blocks.launchtime = Tiempo entre lanzamientos
|
blocks.launchtime = Tiempo entre lanzamientos
|
||||||
blocks.shootrange = Rango de Disparo
|
blocks.shootrange = Rango de Disparo
|
||||||
blocks.size = Tamaño
|
blocks.size = Tamaño
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacidad de Líquidos
|
blocks.liquidcapacity = Capacidad de Líquidos
|
||||||
blocks.powerrange = Rango de Energía
|
blocks.powerrange = Rango de Energía
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Conexiones maximas
|
blocks.powerconnections = Conexiones maximas
|
||||||
blocks.poweruse = Consumo de Energía
|
blocks.poweruse = Consumo de Energía
|
||||||
blocks.powerdamage = Energía/Daño
|
blocks.powerdamage = Energía/Daño
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efecto del Potenciador
|
|||||||
blocks.maxunits = Máximo de Unidades Activas
|
blocks.maxunits = Máximo de Unidades Activas
|
||||||
blocks.health = Vida
|
blocks.health = Vida
|
||||||
blocks.buildtime = Tiempo de construcción
|
blocks.buildtime = Tiempo de construcción
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coste de construcción
|
blocks.buildcost = Coste de construcción
|
||||||
blocks.inaccuracy = Imprecisión
|
blocks.inaccuracy = Imprecisión
|
||||||
blocks.shots = Disparos
|
blocks.shots = Disparos
|
||||||
blocks.reload = Recarga
|
blocks.reload = Recarga
|
||||||
blocks.ammo = Munición
|
blocks.ammo = Munición
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Se requiere un mejor taladro.
|
bar.drilltierreq = Se requiere un mejor taladro.
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de líquido
|
|||||||
unit.powerunits = unidades de energía
|
unit.powerunits = unidades de energía
|
||||||
unit.degrees = grados
|
unit.degrees = grados
|
||||||
unit.seconds = segundos
|
unit.seconds = segundos
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /seg
|
unit.persecond = /seg
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x velocidad
|
unit.timesspeed = x velocidad
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = objetos
|
unit.items = objetos
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = M
|
unit.millions = M
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Energía
|
category.power = Energía
|
||||||
category.liquids = Líquidos
|
category.liquids = Líquidos
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Atacar
|
command.attack = Atacar
|
||||||
command.rally = Patrullar
|
command.rally = Patrullar
|
||||||
command.retreat = Retirarse
|
command.retreat = Retirarse
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mover x
|
keybind.move_x.name = Mover x
|
||||||
keybind.move_y.name = Mover y
|
keybind.move_y.name = Mover y
|
||||||
keybind.mouse_move.name = Seguír al ratón
|
keybind.mouse_move.name = Seguír al ratón
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Seleccionar región
|
keybind.schematic_select.name = Seleccionar región
|
||||||
keybind.schematic_menu.name = Menu de esquématicos
|
keybind.schematic_menu.name = Menu de esquématicos
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Construcción Diagonal
|
|||||||
keybind.pick.name = Elegir bloque
|
keybind.pick.name = Elegir bloque
|
||||||
keybind.break_block.name = Destruir Bloque
|
keybind.break_block.name = Destruir Bloque
|
||||||
keybind.deselect.name = Deseleccionar
|
keybind.deselect.name = Deseleccionar
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Disparar
|
keybind.shoot.name = Disparar
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menú
|
keybind.menu.name = Menú
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Temportzador de Oleadas
|
rules.wavetimer = Temportzador de Oleadas
|
||||||
rules.waves = Oleadas
|
rules.waves = Oleadas
|
||||||
rules.attack = Modo de Ataque
|
rules.attack = Modo de Ataque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Recursos infinitos de la IA
|
rules.enemyCheat = Recursos infinitos de la IA
|
||||||
rules.blockhealthmultiplier = Multiplicador de salud de bloque
|
rules.blockhealthmultiplier = Multiplicador de salud de bloque
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Iluminación
|
rules.lighting = Iluminación
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Iluminación ambiental
|
rules.ambientlight = Iluminación ambiental
|
||||||
rules.solarpowermultiplier = Multiplicador de Potencia de Panel Solar
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objetos
|
content.item.name = Objetos
|
||||||
content.liquid.name = Líquidos
|
content.liquid.name = Líquidos
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Agua
|
|||||||
liquid.slag.name = Fundido
|
liquid.slag.name = Fundido
|
||||||
liquid.oil.name = Petróleo
|
liquid.oil.name = Petróleo
|
||||||
liquid.cryofluid.name = Criogénico
|
liquid.cryofluid.name = Criogénico
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosividad: {0}
|
item.explosiveness = [lightgray]Explosividad: {0}
|
||||||
item.flammability = [lightgray]Inflamabilidad: {0}
|
item.flammability = [lightgray]Inflamabilidad: {0}
|
||||||
item.radioactivity = [lightgray]Radioactividad: {0}
|
item.radioactivity = [lightgray]Radioactividad: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Vida: {0}
|
unit.health = [lightgray]Vida: {0}
|
||||||
unit.speed = [lightgray]Velocidad: {0}
|
unit.speed = [lightgray]Velocidad: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Oruga
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Piedra de Arena
|
block.sand-boulder.name = Piedra de Arena
|
||||||
block.grass.name = Hierba
|
block.grass.name = Hierba
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sal
|
block.salt.name = Sal
|
||||||
block.saltrocks.name = Rocas de Sal
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Guijarros
|
block.pebbles.name = Guijarros
|
||||||
block.tendrils.name = Zarcillos
|
block.tendrils.name = Zarcillos
|
||||||
block.sandrocks.name = Rocas de arena
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pino de esporas
|
block.spore-pine.name = Pino de esporas
|
||||||
block.sporerocks.name = Rocas de espora
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roca
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roca de nieve
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pino de nieve
|
block.snow-pine.name = Pino de nieve
|
||||||
block.shale.name = Pizarra
|
block.shale.name = Pizarra
|
||||||
block.shale-boulder.name = Piedra de Pizarra
|
block.shale-boulder.name = Piedra de Pizarra
|
||||||
block.moss.name = Musgo
|
block.moss.name = Musgo
|
||||||
block.shrubs.name = Arbustos
|
block.shrubs.name = Arbustos
|
||||||
block.spore-moss.name = Musgo de esporas
|
block.spore-moss.name = Musgo de esporas
|
||||||
block.shalerocks.name = Rocas de Pizarra
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Muro de Chatarra
|
block.scrap-wall.name = Muro de Chatarra
|
||||||
block.scrap-wall-large.name = Muro de Chatarra grande
|
block.scrap-wall-large.name = Muro de Chatarra grande
|
||||||
block.scrap-wall-huge.name = Muro de Chatarra muy grande
|
block.scrap-wall-huge.name = Muro de Chatarra muy grande
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cráteres
|
|||||||
block.sand-water.name = Agua con Arena
|
block.sand-water.name = Agua con Arena
|
||||||
block.darksand-water.name = Agua con Arena Oscura
|
block.darksand-water.name = Agua con Arena Oscura
|
||||||
block.char.name = Carbonizado
|
block.char.name = Carbonizado
|
||||||
block.holostone.name = Piedra hologramatica
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Hielo Nieve
|
block.ice-snow.name = Hielo Nieve
|
||||||
block.rocks.name = Rocas
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rocas de hielo
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rocas de nieve
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pino
|
block.pine.name = Pino
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Árbol Blanco Muerto
|
block.white-tree-dead.name = Árbol Blanco Muerto
|
||||||
block.white-tree.name = Árbol Blanco
|
block.white-tree.name = Árbol Blanco
|
||||||
block.spore-cluster.name = Concentración de Esporas
|
block.spore-cluster.name = Concentración de Esporas
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Oscuro 4
|
|||||||
block.dark-panel-5.name = Panel Oscuro 5
|
block.dark-panel-5.name = Panel Oscuro 5
|
||||||
block.dark-panel-6.name = Panel Oscuro 6
|
block.dark-panel-6.name = Panel Oscuro 6
|
||||||
block.dark-metal.name = Metal Oscuro
|
block.dark-metal.name = Metal Oscuro
|
||||||
block.ignarock.name = Roca Ignea
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roca Caliente
|
block.hotrock.name = Roca Caliente
|
||||||
block.magmarock.name = Roca de Magma
|
block.magmarock.name = Roca de Magma
|
||||||
block.cliffs.name = Acantilados
|
|
||||||
block.copper-wall.name = Muro de Cobre
|
block.copper-wall.name = Muro de Cobre
|
||||||
block.copper-wall-large.name = Muro de Cobre grande
|
block.copper-wall-large.name = Muro de Cobre grande
|
||||||
block.titanium-wall.name = Muro de Titanio
|
block.titanium-wall.name = Muro de Titanio
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Contenedor
|
|||||||
block.launch-pad.name = Pad de Lanzamiento
|
block.launch-pad.name = Pad de Lanzamiento
|
||||||
block.launch-pad-large.name = Pad de Lanzamiento Grande
|
block.launch-pad-large.name = Pad de Lanzamiento Grande
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Azul
|
team.blue.name = Azul
|
||||||
team.crux.name = rojo
|
team.crux.name = rojo
|
||||||
team.sharded.name = naranja
|
team.sharded.name = naranja
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Mäng läbi!
|
|||||||
gameover.pvp = Võistkond[accent] {0}[] võitis!
|
gameover.pvp = Võistkond[accent] {0}[] võitis!
|
||||||
highscore = [accent]Uus rekord!
|
highscore = [accent]Uus rekord!
|
||||||
copied = Copied.
|
copied = Copied.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Helid
|
load.sound = Helid
|
||||||
load.map = Maailmad
|
load.map = Maailmad
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Kaasavõetud ressursid:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Hinne:[accent] {0}
|
stat.rank = Hinne:[accent] {0}
|
||||||
|
|
||||||
launcheditems = [accent]Kaasavõetud ressursid
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
|
||||||
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
|
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
|
||||||
level.highscore = Rekord: [accent]{0}
|
level.highscore = Rekord: [accent]{0}
|
||||||
level.select = Taseme valimine
|
level.select = Taseme valimine
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Info
|
about.button = Info
|
||||||
name = Nimi:
|
name = Nimi:
|
||||||
noname = Valige kõigepealt [accent]nimi[].
|
noname = Valige kõigepealt [accent]nimi[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Failinimi:
|
filename = Failinimi:
|
||||||
unlocked = Uus sisu!
|
unlocked = Uus sisu!
|
||||||
completed = [accent]Olemas
|
completed = [accent]Olemas
|
||||||
@@ -144,6 +148,7 @@ techtree = Uurimispuu
|
|||||||
research.list = [lightgray]Vajalikud uuringud:
|
research.list = [lightgray]Vajalikud uuringud:
|
||||||
research = Uuri
|
research = Uuri
|
||||||
researched = [lightgray]{0} uuritud.
|
researched = [lightgray]{0} uuritud.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} mängijat
|
players = {0} mängijat
|
||||||
players.single = {0} mängija
|
players.single = {0} mängija
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Lae puhvrist
|
|||||||
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
|
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
|
||||||
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
|
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
|
||||||
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
|
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Vaikimisi>
|
editor.default = [lightgray]<Vaikimisi>
|
||||||
details = Üksikasjad...
|
details = Üksikasjad...
|
||||||
edit = Muuda...
|
edit = Muuda...
|
||||||
@@ -459,7 +469,8 @@ locked = Lukus
|
|||||||
complete = [lightgray]Eesmärgid:
|
complete = [lightgray]Eesmärgid:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Jätka piirkonnas:\n[lightgray]{0}
|
resume = Jätka piirkonnas:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Parim lahingulaine: {0}
|
bestwave = [lightgray]Parim lahingulaine: {0}
|
||||||
launch = < LENDUTÕUS >
|
launch = < LENDUTÕUS >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
||||||
zone.unlocked = [lightgray]{0} avatud.
|
zone.unlocked = [lightgray]{0} avatud.
|
||||||
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
|
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
|
||||||
@@ -496,6 +508,20 @@ error.io = Võrgu sisend-väljundi viga.
|
|||||||
error.any = Teadmata viga võrgus.
|
error.any = Teadmata viga võrgus.
|
||||||
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
|
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graafika
|
|||||||
settings.cleardata = Kustuta mänguandmed...
|
settings.cleardata = Kustuta mänguandmed...
|
||||||
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
|
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
|
||||||
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
|
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paus >
|
paused = [accent]< Paus >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Transportimise kiirus
|
|||||||
blocks.launchtime = Aeg lendutõusude vahel
|
blocks.launchtime = Aeg lendutõusude vahel
|
||||||
blocks.shootrange = Ulatus
|
blocks.shootrange = Ulatus
|
||||||
blocks.size = Suurus
|
blocks.size = Suurus
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Vedelike mahutavus
|
blocks.liquidcapacity = Vedelike mahutavus
|
||||||
blocks.powerrange = Energia ulatus
|
blocks.powerrange = Energia ulatus
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Energiatarve
|
blocks.poweruse = Energiatarve
|
||||||
blocks.powerdamage = Energiatarve hävituspunkti kohta
|
blocks.powerdamage = Energiatarve hävituspunkti kohta
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Kiirendaja mõju
|
|||||||
blocks.maxunits = Maks. aktiivseid väeüksuseid
|
blocks.maxunits = Maks. aktiivseid väeüksuseid
|
||||||
blocks.health = Elud
|
blocks.health = Elud
|
||||||
blocks.buildtime = Ehitamise aeg
|
blocks.buildtime = Ehitamise aeg
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Ehitamise maksumus
|
blocks.buildcost = Ehitamise maksumus
|
||||||
blocks.inaccuracy = Ebatäpsus
|
blocks.inaccuracy = Ebatäpsus
|
||||||
blocks.shots = Laske
|
blocks.shots = Laske
|
||||||
blocks.reload = Lasku/s
|
blocks.reload = Lasku/s
|
||||||
blocks.ammo = Laskemoon
|
blocks.ammo = Laskemoon
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Nõuab paremat puuri
|
bar.drilltierreq = Nõuab paremat puuri
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = vedelikuühikut
|
|||||||
unit.powerunits = energiaühikut
|
unit.powerunits = energiaühikut
|
||||||
unit.degrees = kraadi
|
unit.degrees = kraadi
|
||||||
unit.seconds = s
|
unit.seconds = s
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x kiirus
|
unit.timesspeed = x kiirus
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = ressursiühikut
|
unit.items = ressursiühikut
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Üldinfo
|
category.general = Üldinfo
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Vedelikud
|
category.liquids = Vedelikud
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Ründa
|
command.attack = Ründa
|
||||||
command.rally = Patrulli
|
command.rally = Patrulli
|
||||||
command.retreat = Põgene
|
command.retreat = Põgene
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Liigu X-teljel
|
keybind.move_x.name = Liigu X-teljel
|
||||||
keybind.move_y.name = Liigu Y-teljel
|
keybind.move_y.name = Liigu Y-teljel
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonaalne paigutamine
|
|||||||
keybind.pick.name = Vali blokk
|
keybind.pick.name = Vali blokk
|
||||||
keybind.break_block.name = Hävita blokk
|
keybind.break_block.name = Hävita blokk
|
||||||
keybind.deselect.name = Tühista valik
|
keybind.deselect.name = Tühista valik
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tulista
|
keybind.shoot.name = Tulista
|
||||||
keybind.zoom.name = Muuda suumi
|
keybind.zoom.name = Muuda suumi
|
||||||
keybind.menu.name = Menüü
|
keybind.menu.name = Menüü
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Kasuta taimerit
|
rules.wavetimer = Kasuta taimerit
|
||||||
rules.waves = Kasuta lahingulaineid
|
rules.waves = Kasuta lahingulaineid
|
||||||
rules.attack = Mänguviis "Rünnak"
|
rules.attack = Mänguviis "Rünnak"
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
|
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Väeüksused
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Ressursid
|
content.item.name = Ressursid
|
||||||
content.liquid.name = Vedelikud
|
content.liquid.name = Vedelikud
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
|||||||
liquid.slag.name = Räbu
|
liquid.slag.name = Räbu
|
||||||
liquid.oil.name = Nafta
|
liquid.oil.name = Nafta
|
||||||
liquid.cryofluid.name = Krüovedelik
|
liquid.cryofluid.name = Krüovedelik
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
|
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
|
||||||
item.flammability = [lightgray]Tuleohtlikkus: {0}%
|
item.flammability = [lightgray]Tuleohtlikkus: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
|
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Elud: {0}
|
unit.health = [lightgray]Elud: {0}
|
||||||
unit.speed = [lightgray]Kiirus: {0}
|
unit.speed = [lightgray]Kiirus: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Plahvataja
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Liivakamakas
|
block.sand-boulder.name = Liivakamakas
|
||||||
block.grass.name = Rohi
|
block.grass.name = Rohi
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sool
|
block.salt.name = Sool
|
||||||
block.saltrocks.name = Kristallsool
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Kruus
|
block.pebbles.name = Kruus
|
||||||
block.tendrils.name = Kombitsad
|
block.tendrils.name = Kombitsad
|
||||||
block.sandrocks.name = Liivakivid
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spoorine puu
|
block.spore-pine.name = Spoorine puu
|
||||||
block.sporerocks.name = Spoorkivid
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Kivikamakas
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Lumine kivikamakas
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Lumine puu
|
block.snow-pine.name = Lumine puu
|
||||||
block.shale.name = Savikilt
|
block.shale.name = Savikilt
|
||||||
block.shale-boulder.name = Kivikamakas
|
block.shale-boulder.name = Kivikamakas
|
||||||
block.moss.name = Sammal
|
block.moss.name = Sammal
|
||||||
block.shrubs.name = Põõsad
|
block.shrubs.name = Põõsad
|
||||||
block.spore-moss.name = Spoorsammal
|
block.spore-moss.name = Spoorsammal
|
||||||
block.shalerocks.name = Savikildad
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Vanametallist sein
|
block.scrap-wall.name = Vanametallist sein
|
||||||
block.scrap-wall-large.name = Suur vanametallist sein
|
block.scrap-wall-large.name = Suur vanametallist sein
|
||||||
block.scrap-wall-huge.name = Tohutu vanametallist sein
|
block.scrap-wall-huge.name = Tohutu vanametallist sein
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatrid
|
|||||||
block.sand-water.name = Vesi liival
|
block.sand-water.name = Vesi liival
|
||||||
block.darksand-water.name = Vesi tumedal liival
|
block.darksand-water.name = Vesi tumedal liival
|
||||||
block.char.name = Puusüsi
|
block.char.name = Puusüsi
|
||||||
block.holostone.name = Helendav kivi
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Jäine lumi
|
block.ice-snow.name = Jäine lumi
|
||||||
block.rocks.name = Kivid
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Jäised kivid
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Lumised kivid
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Luitekivid
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Puu
|
block.pine.name = Puu
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Surnud valgepuu
|
block.white-tree-dead.name = Surnud valgepuu
|
||||||
block.white-tree.name = Valgepuu
|
block.white-tree.name = Valgepuu
|
||||||
block.spore-cluster.name = Spoorikobarad
|
block.spore-cluster.name = Spoorikobarad
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tume paneel 4
|
|||||||
block.dark-panel-5.name = Tume paneel 5
|
block.dark-panel-5.name = Tume paneel 5
|
||||||
block.dark-panel-6.name = Tume paneel 6
|
block.dark-panel-6.name = Tume paneel 6
|
||||||
block.dark-metal.name = Tume metall
|
block.dark-metal.name = Tume metall
|
||||||
block.ignarock.name = Tardkivim
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Kuumad kivid
|
block.hotrock.name = Kuumad kivid
|
||||||
block.magmarock.name = Magmakivim
|
block.magmarock.name = Magmakivim
|
||||||
block.cliffs.name = Rahnud
|
|
||||||
block.copper-wall.name = Vasksein
|
block.copper-wall.name = Vasksein
|
||||||
block.copper-wall-large.name = Suur vasksein
|
block.copper-wall-large.name = Suur vasksein
|
||||||
block.titanium-wall.name = Titaansein
|
block.titanium-wall.name = Titaansein
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Hoidla
|
|||||||
block.launch-pad.name = Stardiplatvorm
|
block.launch-pad.name = Stardiplatvorm
|
||||||
block.launch-pad-large.name = Suur stardiplatvorm
|
block.launch-pad-large.name = Suur stardiplatvorm
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = sinine
|
team.blue.name = sinine
|
||||||
team.crux.name = punane
|
team.crux.name = punane
|
||||||
team.sharded.name = killustunud
|
team.sharded.name = killustunud
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Partida amaitu da
|
|||||||
gameover.pvp = [accent] {0}[] taldeak irabazi du!
|
gameover.pvp = [accent] {0}[] taldeak irabazi du!
|
||||||
highscore = [accent]Marka berria!
|
highscore = [accent]Marka berria!
|
||||||
copied = Kopiatuta.
|
copied = Kopiatuta.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Soinuak
|
load.sound = Soinuak
|
||||||
load.map = Mapak
|
load.map = Mapak
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Egotzitako baliabideak:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Azken graduazioa: [accent]{0}
|
stat.rank = Azken graduazioa: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Egotzitako baliabideak
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[EGOTZI] zure muina urdinez adierazitako baliabideak eskuratzeko.
|
|
||||||
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
|
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
|
||||||
level.highscore = Marka: [accent]{0}
|
level.highscore = Marka: [accent]{0}
|
||||||
level.select = Maila hautaketa
|
level.select = Maila hautaketa
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desgaitu
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
|
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
|
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Honi buruz
|
about.button = Honi buruz
|
||||||
name = Izena:
|
name = Izena:
|
||||||
noname = Hautatu[accent] jokalari-izena[] aurretik.
|
noname = Hautatu[accent] jokalari-izena[] aurretik.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fitxategi-izena:
|
filename = Fitxategi-izena:
|
||||||
unlocked = Eduki berria desblokeatuta!
|
unlocked = Eduki berria desblokeatuta!
|
||||||
completed = [accent]Ikertua
|
completed = [accent]Ikertua
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknologia zuhaitza
|
|||||||
research.list = [lightgray]Ikertu:
|
research.list = [lightgray]Ikertu:
|
||||||
research = Ikertu
|
research = Ikertu
|
||||||
researched = [lightgray]{0} ikertuta.
|
researched = [lightgray]{0} ikertuta.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} jokalari konektatuta
|
players = {0} jokalari konektatuta
|
||||||
players.single = Jokalari {0} konektatuta
|
players.single = Jokalari {0} konektatuta
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Kargatu arbeletik
|
|||||||
waves.invalid = Bolada baliogabeak arbelean.
|
waves.invalid = Bolada baliogabeak arbelean.
|
||||||
waves.copied = Boladak kopiatuta.
|
waves.copied = Boladak kopiatuta.
|
||||||
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
|
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Lehenetsia>
|
editor.default = [lightgray]<Lehenetsia>
|
||||||
details = Xehetasunak...
|
details = Xehetasunak...
|
||||||
edit = Editatu...
|
edit = Editatu...
|
||||||
@@ -459,7 +469,8 @@ locked = Blokeatuta
|
|||||||
complete = [lightgray]Helmena:
|
complete = [lightgray]Helmena:
|
||||||
requirement.wave = Iritsi {0} boladara {1}
|
requirement.wave = Iritsi {0} boladara {1}
|
||||||
requirement.core = Suntsitu etsaiaren muina {0}
|
requirement.core = Suntsitu etsaiaren muina {0}
|
||||||
requirement.unlock = Desblokeatu {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Berrekin:\n[lightgray]{0}
|
resume = Berrekin:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Bolada onena: {0}
|
bestwave = [lightgray]Bolada onena: {0}
|
||||||
launch = < EGOTZI >
|
launch = < EGOTZI >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Debekatutako blokeak
|
bannedblocks = Debekatutako blokeak
|
||||||
addall = Gehitu denak
|
addall = Gehitu denak
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
||||||
zone.unlocked = [lightgray]{0} desblokeatuta.
|
zone.unlocked = [lightgray]{0} desblokeatuta.
|
||||||
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
|
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
|
||||||
@@ -496,6 +508,20 @@ error.io = Sareko irteera/sarrera errorea.
|
|||||||
error.any = Sareko errore ezezaguna.
|
error.any = Sareko errore ezezaguna.
|
||||||
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
|
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikoak
|
|||||||
settings.cleardata = Garbitu jolasaren datuak...
|
settings.cleardata = Garbitu jolasaren datuak...
|
||||||
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
|
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
|
||||||
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
|
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pausatuta >
|
paused = [accent]< Pausatuta >
|
||||||
clear = Garbitu
|
clear = Garbitu
|
||||||
banned = [scarlet]Debekatuta
|
banned = [scarlet]Debekatuta
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Garraio-abiadura
|
|||||||
blocks.launchtime = Egozketen arteko denbora
|
blocks.launchtime = Egozketen arteko denbora
|
||||||
blocks.shootrange = Irismena
|
blocks.shootrange = Irismena
|
||||||
blocks.size = Neurria
|
blocks.size = Neurria
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Likido-edukiera
|
blocks.liquidcapacity = Likido-edukiera
|
||||||
blocks.powerrange = Energia irismena
|
blocks.powerrange = Energia irismena
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Gehieneko konexioak
|
blocks.powerconnections = Gehieneko konexioak
|
||||||
blocks.poweruse = Energia-erabilera
|
blocks.poweruse = Energia-erabilera
|
||||||
blocks.powerdamage = Energia/Kaltea
|
blocks.powerdamage = Energia/Kaltea
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Indartze-efektua
|
|||||||
blocks.maxunits = Gehieneko unitate aktiboak
|
blocks.maxunits = Gehieneko unitate aktiboak
|
||||||
blocks.health = Osasuna
|
blocks.health = Osasuna
|
||||||
blocks.buildtime = Eraikitze-denbora
|
blocks.buildtime = Eraikitze-denbora
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Eraikitze-kostua
|
blocks.buildcost = Eraikitze-kostua
|
||||||
blocks.inaccuracy = Zehazgabetasuna
|
blocks.inaccuracy = Zehazgabetasuna
|
||||||
blocks.shots = Tiroak
|
blocks.shots = Tiroak
|
||||||
blocks.reload = Tiroak/segundoko
|
blocks.reload = Tiroak/segundoko
|
||||||
blocks.ammo = Munizioa
|
blocks.ammo = Munizioa
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Zulagailu hobea behar da
|
bar.drilltierreq = Zulagailu hobea behar da
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = likido unitate
|
|||||||
unit.powerunits = energia unitate
|
unit.powerunits = energia unitate
|
||||||
unit.degrees = grado
|
unit.degrees = grado
|
||||||
unit.seconds = segundo
|
unit.seconds = segundo
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /seg
|
unit.persecond = /seg
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x abiadura
|
unit.timesspeed = x abiadura
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = elementu
|
unit.items = elementu
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Orokorra
|
category.general = Orokorra
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Likidoak
|
category.liquids = Likidoak
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Eraso
|
command.attack = Eraso
|
||||||
command.rally = Batu
|
command.rally = Batu
|
||||||
command.retreat = Erretreta
|
command.retreat = Erretreta
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mugitu x
|
keybind.move_x.name = Mugitu x
|
||||||
keybind.move_y.name = Mugitu y
|
keybind.move_y.name = Mugitu y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Hautatu eskualdea
|
keybind.schematic_select.name = Hautatu eskualdea
|
||||||
keybind.schematic_menu.name = Eskema menua
|
keybind.schematic_menu.name = Eskema menua
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Kokatze diagonala
|
|||||||
keybind.pick.name = Jaso blokea
|
keybind.pick.name = Jaso blokea
|
||||||
keybind.break_block.name = Apurtu blokea
|
keybind.break_block.name = Apurtu blokea
|
||||||
keybind.deselect.name = Deshautatu
|
keybind.deselect.name = Deshautatu
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirokatu
|
keybind.shoot.name = Tirokatu
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menua
|
keybind.menu.name = Menua
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Boladen denboragailua
|
rules.wavetimer = Boladen denboragailua
|
||||||
rules.waves = Boladak
|
rules.waves = Boladak
|
||||||
rules.attack = Eraso modua
|
rules.attack = Eraso modua
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
|
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unitateak
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Solidoak
|
content.item.name = Solidoak
|
||||||
content.liquid.name = Likidoak
|
content.liquid.name = Likidoak
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Ura
|
|||||||
liquid.slag.name = Zepa
|
liquid.slag.name = Zepa
|
||||||
liquid.oil.name = Olioa
|
liquid.oil.name = Olioa
|
||||||
liquid.cryofluid.name = Krio-isurkaria
|
liquid.cryofluid.name = Krio-isurkaria
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
|
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
|
||||||
item.flammability = [lightgray]Sukoitasuna: {0}%
|
item.flammability = [lightgray]Sukoitasuna: {0}%
|
||||||
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
|
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Osasuna: {0}
|
unit.health = [lightgray]Osasuna: {0}
|
||||||
unit.speed = [lightgray]Abiadura: {0}
|
unit.speed = [lightgray]Abiadura: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Ibilkaria
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Hondar harkaitza
|
block.sand-boulder.name = Hondar harkaitza
|
||||||
block.grass.name = Belarra
|
block.grass.name = Belarra
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Gatza
|
block.salt.name = Gatza
|
||||||
block.saltrocks.name = Gatz harkaitzak
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Harribilak
|
block.pebbles.name = Harribilak
|
||||||
block.tendrils.name = Kiribilak
|
block.tendrils.name = Kiribilak
|
||||||
block.sandrocks.name = Hondar arrokak
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Espora pinua
|
block.spore-pine.name = Espora pinua
|
||||||
block.sporerocks.name = Espora arrokak
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Arroka
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Elur arroka
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Elur pinua
|
block.snow-pine.name = Elur pinua
|
||||||
block.shale.name = Shalea
|
block.shale.name = Shalea
|
||||||
block.shale-boulder.name = Shale harkaitza
|
block.shale-boulder.name = Shale harkaitza
|
||||||
block.moss.name = Goroldioa
|
block.moss.name = Goroldioa
|
||||||
block.shrubs.name = Zuhaixkak
|
block.shrubs.name = Zuhaixkak
|
||||||
block.spore-moss.name = Espora goroldioa
|
block.spore-moss.name = Espora goroldioa
|
||||||
block.shalerocks.name = Espora arrokak
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Txatarrezko horma
|
block.scrap-wall.name = Txatarrezko horma
|
||||||
block.scrap-wall-large.name = Txatarrezko horma handia
|
block.scrap-wall-large.name = Txatarrezko horma handia
|
||||||
block.scrap-wall-huge.name = Txatarrezko horma itzela
|
block.scrap-wall-huge.name = Txatarrezko horma itzela
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraterrak
|
|||||||
block.sand-water.name = Hondar ura
|
block.sand-water.name = Hondar ura
|
||||||
block.darksand-water.name = Hondar ilun ura
|
block.darksand-water.name = Hondar ilun ura
|
||||||
block.char.name = Kokea
|
block.char.name = Kokea
|
||||||
block.holostone.name = Holo harria
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Izotz elurra
|
block.ice-snow.name = Izotz elurra
|
||||||
block.rocks.name = Harkaitzak
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Izotz harkaitzak
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Elur harkaitzak
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Duna arrokak
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pinua
|
block.pine.name = Pinua
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Zuhaitz zuri hila
|
block.white-tree-dead.name = Zuhaitz zuri hila
|
||||||
block.white-tree.name = Zuhaitz zuria
|
block.white-tree.name = Zuhaitz zuria
|
||||||
block.spore-cluster.name = Espora mordoa
|
block.spore-cluster.name = Espora mordoa
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel iluna 4
|
|||||||
block.dark-panel-5.name = Panel iluna 5
|
block.dark-panel-5.name = Panel iluna 5
|
||||||
block.dark-panel-6.name = Panel iluna 6
|
block.dark-panel-6.name = Panel iluna 6
|
||||||
block.dark-metal.name = Metal iluna
|
block.dark-metal.name = Metal iluna
|
||||||
block.ignarock.name = Igna arroka
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Arroka beroa
|
block.hotrock.name = Arroka beroa
|
||||||
block.magmarock.name = Magma arroka
|
block.magmarock.name = Magma arroka
|
||||||
block.cliffs.name = Amildegiak
|
|
||||||
block.copper-wall.name = Kobrezko horma
|
block.copper-wall.name = Kobrezko horma
|
||||||
block.copper-wall-large.name = Kobrezko horma handia
|
block.copper-wall-large.name = Kobrezko horma handia
|
||||||
block.titanium-wall.name = Titaniozko horma
|
block.titanium-wall.name = Titaniozko horma
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Edukiontzia
|
|||||||
block.launch-pad.name = Egozketa-plataforma
|
block.launch-pad.name = Egozketa-plataforma
|
||||||
block.launch-pad-large.name = Egozketa-plataforma handia
|
block.launch-pad-large.name = Egozketa-plataforma handia
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = urdina
|
team.blue.name = urdina
|
||||||
team.crux.name = gorria
|
team.crux.name = gorria
|
||||||
team.sharded.name = laranja
|
team.sharded.name = laranja
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Peli ohi
|
|||||||
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
||||||
highscore = [accent]Uusi ennätys!
|
highscore = [accent]Uusi ennätys!
|
||||||
copied = Kopioitu.
|
copied = Kopioitu.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Ääniä
|
load.sound = Ääniä
|
||||||
load.map = Karttoja
|
load.map = Karttoja
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Resursseja laukaistu:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Lopullinen arvosana: [accent]{0}
|
stat.rank = Lopullinen arvosana: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Laukaistut tavarat
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUKAISE] ytimesi saadaksesi sinisellä merkityt tavarat.
|
|
||||||
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
|
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
|
||||||
level.highscore = Ennätys: [accent]{0}
|
level.highscore = Ennätys: [accent]{0}
|
||||||
level.select = Tason valinta
|
level.select = Tason valinta
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Poista käytössä
|
|||||||
mod.content = Sisältö:
|
mod.content = Sisältö:
|
||||||
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
|
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
|
||||||
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
|
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
||||||
mod.erroredcontent = [scarlet]Sisältövirheet
|
mod.erroredcontent = [scarlet]Sisältövirheet
|
||||||
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Laitteesi ei tue modeja skripteillä. Sinun on sammutettav
|
|||||||
about.button = Tietoa
|
about.button = Tietoa
|
||||||
name = Nimi:
|
name = Nimi:
|
||||||
noname = Valitse ensin[accent] pelaajanimi[].
|
noname = Valitse ensin[accent] pelaajanimi[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Tiedostonimi:
|
filename = Tiedostonimi:
|
||||||
unlocked = Uutta sisältöä avattu!
|
unlocked = Uutta sisältöä avattu!
|
||||||
completed = [accent]Suoritettu
|
completed = [accent]Suoritettu
|
||||||
@@ -144,6 +148,7 @@ techtree = Tekniikkapuu
|
|||||||
research.list = [lightgray]Tutki:
|
research.list = [lightgray]Tutki:
|
||||||
research = Tutki
|
research = Tutki
|
||||||
researched = [lightgray]{0} tutkittu.
|
researched = [lightgray]{0} tutkittu.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} pelaajaa paikalla
|
players = {0} pelaajaa paikalla
|
||||||
players.single = {0} pelaaja paikalla
|
players.single = {0} pelaaja paikalla
|
||||||
players.search = etsiä
|
players.search = etsiä
|
||||||
@@ -340,6 +345,11 @@ waves.load = Lataa leikepöydältä
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Tasot kopioitu.
|
waves.copied = Tasot kopioitu.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Yksityiskohdat...
|
details = Yksityiskohdat...
|
||||||
edit = Muokkaa...
|
edit = Muokkaa...
|
||||||
@@ -459,7 +469,8 @@ locked = Lukittu
|
|||||||
complete = [lightgray]Reach:
|
complete = [lightgray]Reach:
|
||||||
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
||||||
requirement.core = Tuhoa vihollisen ydin kartassa {0}
|
requirement.core = Tuhoa vihollisen ydin kartassa {0}
|
||||||
requirement.unlock = Avaa {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Paras taso: {0}
|
bestwave = [lightgray]Paras taso: {0}
|
||||||
launch = < LAUKAISE >
|
launch = < LAUKAISE >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Kielletyt Palikat
|
bannedblocks = Kielletyt Palikat
|
||||||
addall = Lisää kaikki
|
addall = Lisää kaikki
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafiikat
|
|||||||
settings.cleardata = Tyhjennä Pelin Data...
|
settings.cleardata = Tyhjennä Pelin Data...
|
||||||
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pysäytetty >
|
paused = [accent]< Pysäytetty >
|
||||||
clear = Tyhjä
|
clear = Tyhjä
|
||||||
banned = [scarlet]Kielletty
|
banned = [scarlet]Kielletty
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Liikkumisnopeus
|
|||||||
blocks.launchtime = Aika laukaisujen välillä
|
blocks.launchtime = Aika laukaisujen välillä
|
||||||
blocks.shootrange = Kantama
|
blocks.shootrange = Kantama
|
||||||
blocks.size = Koko
|
blocks.size = Koko
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Nestekapasiteetti
|
blocks.liquidcapacity = Nestekapasiteetti
|
||||||
blocks.powerrange = Energiakantama
|
blocks.powerrange = Energiakantama
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maksimimäärä yhdistyksiä
|
blocks.powerconnections = Maksimimäärä yhdistyksiä
|
||||||
blocks.poweruse = Energian käyttö
|
blocks.poweruse = Energian käyttö
|
||||||
blocks.powerdamage = Energia/Vahinko
|
blocks.powerdamage = Energia/Vahinko
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Tehostamisem vaikutus
|
|||||||
blocks.maxunits = Maksimimäärä yksikköjä
|
blocks.maxunits = Maksimimäärä yksikköjä
|
||||||
blocks.health = Elämäpisteet
|
blocks.health = Elämäpisteet
|
||||||
blocks.buildtime = Rakentamisaika
|
blocks.buildtime = Rakentamisaika
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Rakentamishinta
|
blocks.buildcost = Rakentamishinta
|
||||||
blocks.inaccuracy = Epätarkkuus
|
blocks.inaccuracy = Epätarkkuus
|
||||||
blocks.shots = Ammusta
|
blocks.shots = Ammusta
|
||||||
blocks.reload = Ammusta/sekunnissa
|
blocks.reload = Ammusta/sekunnissa
|
||||||
blocks.ammo = Ammus
|
blocks.ammo = Ammus
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Parempi pora vaadittu
|
bar.drilltierreq = Parempi pora vaadittu
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = nesteyksikköä
|
|||||||
unit.powerunits = energiayksikköä
|
unit.powerunits = energiayksikköä
|
||||||
unit.degrees = astetta
|
unit.degrees = astetta
|
||||||
unit.seconds = sekunttia
|
unit.seconds = sekunttia
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x nopeus
|
unit.timesspeed = x nopeus
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = esinettä
|
unit.items = esinettä
|
||||||
unit.thousands = t
|
unit.thousands = t
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Yleinen
|
category.general = Yleinen
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Neste
|
category.liquids = Neste
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Hyökkäys
|
command.attack = Hyökkäys
|
||||||
command.rally = Kokoontuminen
|
command.rally = Kokoontuminen
|
||||||
command.retreat = Perääntyminen
|
command.retreat = Perääntyminen
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move x
|
keybind.move_x.name = Move x
|
||||||
keybind.move_y.name = Move y
|
keybind.move_y.name = Move y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Valitse alue
|
keybind.schematic_select.name = Valitse alue
|
||||||
keybind.schematic_menu.name = Kaavio Valikko
|
keybind.schematic_menu.name = Kaavio Valikko
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorien räjähtäminen
|
|||||||
rules.wavetimer = Tasojen aikaraja
|
rules.wavetimer = Tasojen aikaraja
|
||||||
rules.waves = Tasot
|
rules.waves = Tasot
|
||||||
rules.attack = Hyökkäystila
|
rules.attack = Hyökkäystila
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Tavarat
|
content.item.name = Tavarat
|
||||||
content.liquid.name = Nesteet
|
content.liquid.name = Nesteet
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
|||||||
liquid.slag.name = Kuona
|
liquid.slag.name = Kuona
|
||||||
liquid.oil.name = Öljy
|
liquid.oil.name = Öljy
|
||||||
liquid.cryofluid.name = Kryoneste
|
liquid.cryofluid.name = Kryoneste
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
||||||
item.flammability = [lightgray]Syttyvyys: {0}%
|
item.flammability = [lightgray]Syttyvyys: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
|
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Elämäpisteet: {0}
|
unit.health = [lightgray]Elämäpisteet: {0}
|
||||||
unit.speed = [lightgray]Nopeus: {0}
|
unit.speed = [lightgray]Nopeus: {0}
|
||||||
unit.weapon = [lightgray]Ammuksia: {0}
|
unit.weapon = [lightgray]Ammuksia: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Indeksointirobotti
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Vuoren
|
block.cliff.name = Vuoren
|
||||||
block.sand-boulder.name = Hiekkalohkare
|
block.sand-boulder.name = Hiekkalohkare
|
||||||
block.grass.name = Ruoho
|
block.grass.name = Ruoho
|
||||||
block.slag.name = Kuono
|
block.slag.name = Kuono
|
||||||
block.salt.name = Suolapitoisuus
|
block.salt.name = Suolapitoisuus
|
||||||
block.saltrocks.name = Suolakivi
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pikkukivi
|
block.pebbles.name = Pikkukivi
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Hiekkakivet
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Mukulakivi
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Lumi kivi
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Lumimänny
|
block.snow-pine.name = Lumimänny
|
||||||
block.shale.name = Liuske
|
block.shale.name = Liuske
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Sammal
|
block.moss.name = Sammal
|
||||||
block.shrubs.name = Pensaikko
|
block.shrubs.name = Pensaikko
|
||||||
block.spore-moss.name = Itiösammal
|
block.spore-moss.name = Itiösammal
|
||||||
block.shalerocks.name = Liuskekivet
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Romuseinä
|
block.scrap-wall.name = Romuseinä
|
||||||
block.scrap-wall-large.name = Suuri romuseinä
|
block.scrap-wall-large.name = Suuri romuseinä
|
||||||
block.scrap-wall-huge.name = Valtava romuseinä
|
block.scrap-wall-huge.name = Valtava romuseinä
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatterit
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Jääkivet
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Mänty
|
block.pine.name = Mänty
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Valkoinen kuollut puu
|
block.white-tree-dead.name = Valkoinen kuollut puu
|
||||||
block.white-tree.name = Valkoinen puu
|
block.white-tree.name = Valkoinen puu
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tumma paneeli 4
|
|||||||
block.dark-panel-5.name = Tumma paneeli 5
|
block.dark-panel-5.name = Tumma paneeli 5
|
||||||
block.dark-panel-6.name = Tumma paneeli 6
|
block.dark-panel-6.name = Tumma paneeli 6
|
||||||
block.dark-metal.name = Tumma metalli
|
block.dark-metal.name = Tumma metalli
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Kallio
|
|
||||||
block.copper-wall.name = Kupariseinä
|
block.copper-wall.name = Kupariseinä
|
||||||
block.copper-wall-large.name = Suuri kupariseinä
|
block.copper-wall-large.name = Suuri kupariseinä
|
||||||
block.titanium-wall.name = Titaaniseinä
|
block.titanium-wall.name = Titaaniseinä
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = sininen
|
team.blue.name = sininen
|
||||||
team.crux.name = punainen
|
team.crux.name = punainen
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Tapos Na Ang Laro
|
|||||||
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
|
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
|
||||||
highscore = [accent]Panibagong mataas na Iskor!
|
highscore = [accent]Panibagong mataas na Iskor!
|
||||||
copied = Kinopya.
|
copied = Kinopya.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Mga Tunog
|
load.sound = Mga Tunog
|
||||||
load.map = Mga Mapa
|
load.map = Mga Mapa
|
||||||
@@ -113,6 +115,7 @@ mod.disable = 'Wag Paganahin
|
|||||||
mod.content = Nilalaman:
|
mod.content = Nilalaman:
|
||||||
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
|
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
|
||||||
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
|
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
|
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
|
||||||
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
|
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
|
||||||
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
|
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
|
||||||
@@ -136,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = About
|
about.button = About
|
||||||
name = Name:
|
name = Name:
|
||||||
noname = Pick a[accent] player name[] first.
|
noname = Pick a[accent] player name[] first.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = File Name:
|
filename = File Name:
|
||||||
unlocked = New content unlocked!
|
unlocked = New content unlocked!
|
||||||
completed = [accent]Completed
|
completed = [accent]Completed
|
||||||
@@ -341,7 +346,6 @@ waves.invalid = Invalid waves in clipboard.
|
|||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
#these are intentionally in lower case
|
|
||||||
wavemode.counts = counts
|
wavemode.counts = counts
|
||||||
wavemode.totals = totals
|
wavemode.totals = totals
|
||||||
wavemode.health = health
|
wavemode.health = health
|
||||||
@@ -466,9 +470,9 @@ complete = [lightgray]Complete:
|
|||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.research = Research {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
#TODO fix/remove this
|
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
launch.text = Launch
|
launch.text = Launch
|
||||||
launch.title = Launch Successful
|
launch.title = Launch Successful
|
||||||
@@ -478,11 +482,11 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
|
|||||||
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
||||||
uncover = Uncover
|
uncover = Uncover
|
||||||
configure = Configure Loadout
|
configure = Configure Loadout
|
||||||
#TODO
|
|
||||||
loadout = Loadout
|
loadout = Loadout
|
||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -504,7 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -517,10 +534,6 @@ sector.tarFields.name = Tar Fields
|
|||||||
sector.saltFlats.name = Salt Flats
|
sector.saltFlats.name = Salt Flats
|
||||||
sector.fungalPass.name = Fungal Pass
|
sector.fungalPass.name = Fungal Pass
|
||||||
|
|
||||||
#unused
|
|
||||||
#sector.impact0078.name = Impact 0078
|
|
||||||
#sector.crags.name = Crags
|
|
||||||
|
|
||||||
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||||
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||||
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||||
@@ -545,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -570,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -587,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -634,9 +655,12 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
@@ -723,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -735,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -762,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -796,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -817,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -844,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -870,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -878,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -933,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -955,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1069,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1081,6 +1131,15 @@ block.payload-router.name = Payload Router
|
|||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.overdrive-dome.name = Overdrive Dome
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game over
|
|||||||
gameover.pvp = L'équipe [accent] {0}[] a gagné !
|
gameover.pvp = L'équipe [accent] {0}[] a gagné !
|
||||||
highscore = [accent]Nouveau meilleur score!
|
highscore = [accent]Nouveau meilleur score!
|
||||||
copied = Copié.
|
copied = Copié.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sons
|
load.sound = Sons
|
||||||
load.map = Cartes
|
load.map = Cartes
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
|||||||
stat.playtime = Temps de jeu:[accent] {0}
|
stat.playtime = Temps de jeu:[accent] {0}
|
||||||
stat.rank = Rang Final: [accent]{0}
|
stat.rank = Rang Final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Ressources transférées
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
|
|
||||||
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
|
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
|
||||||
level.highscore = Meilleur score: [accent]{0}
|
level.highscore = Meilleur score: [accent]{0}
|
||||||
level.select = Sélection du niveau
|
level.select = Sélection du niveau
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Désactiver
|
|||||||
mod.content = Contenu:
|
mod.content = Contenu:
|
||||||
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
|
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
|
||||||
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
|
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
|
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
|
||||||
mod.erroredcontent = [scarlet]Erreurs de contenu
|
mod.erroredcontent = [scarlet]Erreurs de contenu
|
||||||
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
|
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
|
|||||||
about.button = À propos
|
about.button = À propos
|
||||||
name = Nom:
|
name = Nom:
|
||||||
noname = Commencez par choisir un[accent] nom de joueur[].
|
noname = Commencez par choisir un[accent] nom de joueur[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nom du fichier:
|
filename = Nom du fichier:
|
||||||
unlocked = Nouveau bloc débloqué!
|
unlocked = Nouveau bloc débloqué!
|
||||||
completed = [accent]Complété
|
completed = [accent]Complété
|
||||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
|||||||
research.list = [lightgray]Recherche:
|
research.list = [lightgray]Recherche:
|
||||||
research = Rechercher
|
research = Rechercher
|
||||||
researched = [lightgray]{0} recherché(e).
|
researched = [lightgray]{0} recherché(e).
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} joueurs en ligne
|
players = {0} joueurs en ligne
|
||||||
players.single = {0} joueur en ligne
|
players.single = {0} joueur en ligne
|
||||||
players.search = Recherche
|
players.search = Recherche
|
||||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
|
|||||||
waves.invalid = Vagues invalides dans le presse-papiers.
|
waves.invalid = Vagues invalides dans le presse-papiers.
|
||||||
waves.copied = Vagues copiées
|
waves.copied = Vagues copiées
|
||||||
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
|
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<par défaut>
|
editor.default = [lightgray]<par défaut>
|
||||||
details = Détails...
|
details = Détails...
|
||||||
edit = Modifier...
|
edit = Modifier...
|
||||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
|||||||
complete = [lightgray]Compléter:
|
complete = [lightgray]Compléter:
|
||||||
requirement.wave = Vague {0} dans {1}
|
requirement.wave = Vague {0} dans {1}
|
||||||
requirement.core = Détruire le Noyau ennemi dans {0}
|
requirement.core = Détruire le Noyau ennemi dans {0}
|
||||||
requirement.unlock = Débloque {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Reprendre la partie:\n[lightgray]{0}
|
resume = Reprendre la partie:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Meilleur: {0}
|
bestwave = [lightgray]Meilleur: {0}
|
||||||
launch = < LANCEMENT >
|
launch = < LANCEMENT >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Blocs Bannis
|
bannedblocks = Blocs Bannis
|
||||||
addall = Ajouter TOUS
|
addall = Ajouter TOUS
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
|
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
|
||||||
zone.unlocked = [lightgray]{0} débloquée.
|
zone.unlocked = [lightgray]{0} débloquée.
|
||||||
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
|
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
|
|||||||
error.any = Erreur réseau inconnue
|
error.any = Erreur réseau inconnue
|
||||||
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphismes
|
|||||||
settings.cleardata = Effacer les données du jeu...
|
settings.cleardata = Effacer les données du jeu...
|
||||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
|
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
|
||||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
|
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pause >
|
paused = [accent]< Pause >
|
||||||
clear = Effacer
|
clear = Effacer
|
||||||
banned = [scarlet]Bannis
|
banned = [scarlet]Bannis
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
|
|||||||
blocks.launchtime = Temps entre chaque lancement
|
blocks.launchtime = Temps entre chaque lancement
|
||||||
blocks.shootrange = Portée de tir
|
blocks.shootrange = Portée de tir
|
||||||
blocks.size = Taille
|
blocks.size = Taille
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacité liquide
|
blocks.liquidcapacity = Capacité liquide
|
||||||
blocks.powerrange = Portée électrique
|
blocks.powerrange = Portée électrique
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Nombre maximal de connections
|
blocks.powerconnections = Nombre maximal de connections
|
||||||
blocks.poweruse = Énergie utilisée
|
blocks.poweruse = Énergie utilisée
|
||||||
blocks.powerdamage = Dégâts d'énergie
|
blocks.powerdamage = Dégâts d'énergie
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
|
|||||||
blocks.maxunits = Unités actives max
|
blocks.maxunits = Unités actives max
|
||||||
blocks.health = Santé
|
blocks.health = Santé
|
||||||
blocks.buildtime = Durée de construction
|
blocks.buildtime = Durée de construction
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coût de construction
|
blocks.buildcost = Coût de construction
|
||||||
blocks.inaccuracy = Imprécision
|
blocks.inaccuracy = Imprécision
|
||||||
blocks.shots = Tirs
|
blocks.shots = Tirs
|
||||||
blocks.reload = Tirs/Seconde
|
blocks.reload = Tirs/Seconde
|
||||||
blocks.ammo = Munitions
|
blocks.ammo = Munitions
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Meilleure Foreuse Requise
|
bar.drilltierreq = Meilleure Foreuse Requise
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
|
|||||||
unit.powerunits = unité d'énergie
|
unit.powerunits = unité d'énergie
|
||||||
unit.degrees = degrés
|
unit.degrees = degrés
|
||||||
unit.seconds = secondes
|
unit.seconds = secondes
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x vitesse
|
unit.timesspeed = x vitesse
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = objets
|
unit.items = objets
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = M
|
unit.millions = M
|
||||||
|
unit.billions = b
|
||||||
category.general = Général
|
category.general = Général
|
||||||
category.power = Énergie
|
category.power = Énergie
|
||||||
category.liquids = Liquides
|
category.liquids = Liquides
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attaque
|
command.attack = Attaque
|
||||||
command.rally = Rassembler
|
command.rally = Rassembler
|
||||||
command.retreat = Retraite
|
command.retreat = Retraite
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Touche: [{0},
|
placement.blockselectkeys = \n[lightgray]Touche: [{0},
|
||||||
keybind.respawn.name = Réapparaitre
|
keybind.respawn.name = Réapparaitre
|
||||||
keybind.control.name = Controler une Unité
|
keybind.control.name = Controler une Unité
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
|
|||||||
keybind.move_x.name = Mouvement X
|
keybind.move_x.name = Mouvement X
|
||||||
keybind.move_y.name = Mouvement Y
|
keybind.move_y.name = Mouvement Y
|
||||||
keybind.mouse_move.name = Suivre la Souris
|
keybind.mouse_move.name = Suivre la Souris
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Sélectionner une Région
|
keybind.schematic_select.name = Sélectionner une Région
|
||||||
keybind.schematic_menu.name = Menu des schémas
|
keybind.schematic_menu.name = Menu des schémas
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
|
|||||||
keybind.pick.name = Choisir un bloc
|
keybind.pick.name = Choisir un bloc
|
||||||
keybind.break_block.name = Supprimer un bloc
|
keybind.break_block.name = Supprimer un bloc
|
||||||
keybind.deselect.name = Désélectionner
|
keybind.deselect.name = Désélectionner
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirer
|
keybind.shoot.name = Tirer
|
||||||
keybind.zoom.name = Zoomer
|
keybind.zoom.name = Zoomer
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
|
|||||||
rules.wavetimer = Minuterie pour les vagues
|
rules.wavetimer = Minuterie pour les vagues
|
||||||
rules.waves = Vagues
|
rules.waves = Vagues
|
||||||
rules.attack = Mode « Attaque »
|
rules.attack = Mode « Attaque »
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
|
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
|
||||||
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
|
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
|
||||||
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
|
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
|||||||
rules.title.experimental = Expérimental
|
rules.title.experimental = Expérimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Éclairage
|
rules.lighting = Éclairage
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Éclairage Ambiant
|
rules.ambientlight = Éclairage Ambiant
|
||||||
rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objets
|
content.item.name = Objets
|
||||||
content.liquid.name = Liquides
|
content.liquid.name = Liquides
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
|||||||
liquid.slag.name = Scories
|
liquid.slag.name = Scories
|
||||||
liquid.oil.name = Pétrole
|
liquid.oil.name = Pétrole
|
||||||
liquid.cryofluid.name = Liquide Cryogénique
|
liquid.cryofluid.name = Liquide Cryogénique
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivité: {0}
|
item.explosiveness = [lightgray]Explosivité: {0}
|
||||||
item.flammability = [lightgray]Inflammabilité: {0}
|
item.flammability = [lightgray]Inflammabilité: {0}
|
||||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Santé: {0}
|
unit.health = [lightgray]Santé: {0}
|
||||||
unit.speed = [lightgray]Vitesse: {0}
|
unit.speed = [lightgray]Vitesse: {0}
|
||||||
unit.weapon = [lightgray]Arme: {0}
|
unit.weapon = [lightgray]Arme: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Falaise
|
block.cliff.name = Falaise
|
||||||
block.sand-boulder.name = Bloc de Sable
|
block.sand-boulder.name = Bloc de Sable
|
||||||
block.grass.name = Herbe
|
block.grass.name = Herbe
|
||||||
block.slag.name = Scories
|
block.slag.name = Scories
|
||||||
block.salt.name = Sel
|
block.salt.name = Sel
|
||||||
block.saltrocks.name = Roches de sel
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Cailloux
|
block.pebbles.name = Cailloux
|
||||||
block.tendrils.name = Vrilles
|
block.tendrils.name = Vrilles
|
||||||
block.sandrocks.name = Roches de sable
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pin Sporeux
|
block.spore-pine.name = Pin Sporeux
|
||||||
block.sporerocks.name = Roche Sporeuse
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roche
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roches enneigées
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pin enneigé
|
block.snow-pine.name = Pin enneigé
|
||||||
block.shale.name = Schiste
|
block.shale.name = Schiste
|
||||||
block.shale-boulder.name = Blocs de Schiste
|
block.shale-boulder.name = Blocs de Schiste
|
||||||
block.moss.name = Mousse
|
block.moss.name = Mousse
|
||||||
block.shrubs.name = Arbustes
|
block.shrubs.name = Arbustes
|
||||||
block.spore-moss.name = Mousse Sporeuse
|
block.spore-moss.name = Mousse Sporeuse
|
||||||
block.shalerocks.name = Rochers de Schiste Argileux
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Mur de Ferraille
|
block.scrap-wall.name = Mur de Ferraille
|
||||||
block.scrap-wall-large.name = Grand Mur de Ferraille
|
block.scrap-wall-large.name = Grand Mur de Ferraille
|
||||||
block.scrap-wall-huge.name = Énorme Mur de Ferraille
|
block.scrap-wall-huge.name = Énorme Mur de Ferraille
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
|||||||
block.sand-water.name = Eau avec fond de Sable
|
block.sand-water.name = Eau avec fond de Sable
|
||||||
block.darksand-water.name = Eau avec fond de Sable Sombre
|
block.darksand-water.name = Eau avec fond de Sable Sombre
|
||||||
block.char.name = Cendre
|
block.char.name = Cendre
|
||||||
block.holostone.name = Pierre Holographique
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Neige et Glace
|
block.ice-snow.name = Neige et Glace
|
||||||
block.rocks.name = Rochers
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rochers de Glace
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rochers de Neige
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Rochers de Sable
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pin
|
block.pine.name = Pin
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Arbre Blanc Mort
|
block.white-tree-dead.name = Arbre Blanc Mort
|
||||||
block.white-tree.name = Arbre Blanc
|
block.white-tree.name = Arbre Blanc
|
||||||
block.spore-cluster.name = Grappe de Spores
|
block.spore-cluster.name = Grappe de Spores
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
|
|||||||
block.dark-panel-5.name = Panneau Sombre 5
|
block.dark-panel-5.name = Panneau Sombre 5
|
||||||
block.dark-panel-6.name = Panneau Sombre 6
|
block.dark-panel-6.name = Panneau Sombre 6
|
||||||
block.dark-metal.name = Métal Sombre
|
block.dark-metal.name = Métal Sombre
|
||||||
block.ignarock.name = Roches Ignées
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roches Chaudes
|
block.hotrock.name = Roches Chaudes
|
||||||
block.magmarock.name = Roches Magmatiques
|
block.magmarock.name = Roches Magmatiques
|
||||||
block.cliffs.name = Falaises
|
|
||||||
block.copper-wall.name = Mur de Cuivre
|
block.copper-wall.name = Mur de Cuivre
|
||||||
block.copper-wall-large.name = Grand Mur de Cuivre
|
block.copper-wall-large.name = Grand Mur de Cuivre
|
||||||
block.titanium-wall.name = Mur de Titane
|
block.titanium-wall.name = Mur de Titane
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
|||||||
block.launch-pad.name = Plateforme de Lancement
|
block.launch-pad.name = Plateforme de Lancement
|
||||||
block.launch-pad-large.name = Grande Plateforme de Lancement
|
block.launch-pad-large.name = Grande Plateforme de Lancement
|
||||||
block.segment.name = Diviseur
|
block.segment.name = Diviseur
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Usine d'Unité Terrestre
|
block.ground-factory.name = Usine d'Unité Terrestre
|
||||||
block.air-factory.name = Usine d'Unité Aérienne
|
block.air-factory.name = Usine d'Unité Aérienne
|
||||||
block.naval-factory.name = Usine d'Unité Navale
|
block.naval-factory.name = Usine d'Unité Navale
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
|
|||||||
block.payload-router.name = Routeur de Charge Utile
|
block.payload-router.name = Routeur de Charge Utile
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Creuset de Silicium
|
block.silicon-crucible.name = Creuset de Silicium
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = bleu
|
team.blue.name = bleu
|
||||||
team.crux.name = rouge
|
team.crux.name = rouge
|
||||||
team.sharded.name = jaune
|
team.sharded.name = jaune
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Le base a été détruite.
|
|||||||
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
|
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
|
||||||
highscore = [accent]Nouveau meilleur score !
|
highscore = [accent]Nouveau meilleur score !
|
||||||
copied = Copié.
|
copied = Copié.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Son
|
load.sound = Son
|
||||||
load.map = Maps
|
load.map = Maps
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
|||||||
stat.playtime = Temps Joué:[accent] {0}
|
stat.playtime = Temps Joué:[accent] {0}
|
||||||
stat.rank = Rang Final: [accent]{0}
|
stat.rank = Rang Final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Ressources transférées
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
|
|
||||||
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
|
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
|
||||||
level.highscore = Meilleur score: [accent]{0}
|
level.highscore = Meilleur score: [accent]{0}
|
||||||
level.select = Sélection de niveau
|
level.select = Sélection de niveau
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Désactive
|
|||||||
mod.content = Contenu:
|
mod.content = Contenu:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = À propos
|
about.button = À propos
|
||||||
name = Nom:
|
name = Nom:
|
||||||
noname = Choisissez d'abord [accent]un pseudo[].
|
noname = Choisissez d'abord [accent]un pseudo[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nom du fichier:
|
filename = Nom du fichier:
|
||||||
unlocked = Nouveau bloc debloqué!
|
unlocked = Nouveau bloc debloqué!
|
||||||
completed = [accent]Terminé
|
completed = [accent]Terminé
|
||||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
|||||||
research.list = [lightgray]Recherche:
|
research.list = [lightgray]Recherche:
|
||||||
research = Recherche
|
research = Recherche
|
||||||
researched = [lightgray]{0} recherché.
|
researched = [lightgray]{0} recherché.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} joueurs
|
players = {0} joueurs
|
||||||
players.single = {0} joueur
|
players.single = {0} joueur
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le Presse-papiers
|
|||||||
waves.invalid = Vagues invalides dans le Presse-papiers.
|
waves.invalid = Vagues invalides dans le Presse-papiers.
|
||||||
waves.copied = Vagues copiées.
|
waves.copied = Vagues copiées.
|
||||||
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
|
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Par défaut>
|
editor.default = [lightgray]<Par défaut>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Modifier...
|
edit = Modifier...
|
||||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
|||||||
complete = [lightgray]Compléter:
|
complete = [lightgray]Compléter:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Reprendre la partie en cours:\n[lightgray]{0}
|
resume = Reprendre la partie en cours:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Meilleur: {0}
|
bestwave = [lightgray]Meilleur: {0}
|
||||||
launch = Lancement
|
launch = Lancement
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} Débloquée.
|
zone.unlocked = [lightgray]{0} Débloquée.
|
||||||
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
|
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Erreur réseau inconnue.
|
error.any = Erreur réseau inconnue.
|
||||||
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphiques
|
|||||||
settings.cleardata = Effacer les données du jeu...
|
settings.cleardata = Effacer les données du jeu...
|
||||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
|
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
|
||||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
|
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = En pause
|
paused = En pause
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de déplacement
|
|||||||
blocks.launchtime = Temps entre chaque lancement
|
blocks.launchtime = Temps entre chaque lancement
|
||||||
blocks.shootrange = Portée
|
blocks.shootrange = Portée
|
||||||
blocks.size = Taille
|
blocks.size = Taille
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacité en liquide
|
blocks.liquidcapacity = Capacité en liquide
|
||||||
blocks.powerrange = Distance de transmission
|
blocks.powerrange = Distance de transmission
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Énergie utilisée
|
blocks.poweruse = Énergie utilisée
|
||||||
blocks.powerdamage = Énergie/Dégâts
|
blocks.powerdamage = Énergie/Dégâts
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet boostant
|
|||||||
blocks.maxunits = Maximum d'unitée active
|
blocks.maxunits = Maximum d'unitée active
|
||||||
blocks.health = Santé
|
blocks.health = Santé
|
||||||
blocks.buildtime = Temps de construction
|
blocks.buildtime = Temps de construction
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coût de construction
|
blocks.buildcost = Coût de construction
|
||||||
blocks.inaccuracy = Précision
|
blocks.inaccuracy = Précision
|
||||||
blocks.shots = Tirs
|
blocks.shots = Tirs
|
||||||
blocks.reload = Tirs/Seconde
|
blocks.reload = Tirs/Seconde
|
||||||
blocks.ammo = Munition
|
blocks.ammo = Munition
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Unité de liquide
|
|||||||
unit.powerunits = Unité d'énergie
|
unit.powerunits = Unité d'énergie
|
||||||
unit.degrees = degrés
|
unit.degrees = degrés
|
||||||
unit.seconds = secondes
|
unit.seconds = secondes
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x vitesse
|
unit.timesspeed = x vitesse
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = Objets
|
unit.items = Objets
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Général
|
category.general = Général
|
||||||
category.power = Énergie
|
category.power = Énergie
|
||||||
category.liquids = Liquides
|
category.liquids = Liquides
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attaquer
|
command.attack = Attaquer
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retraite
|
command.retreat = Retraite
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mouvement X
|
keybind.move_x.name = Mouvement X
|
||||||
keybind.move_y.name = Mouvement Y
|
keybind.move_y.name = Mouvement Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonal
|
|||||||
keybind.pick.name = Choisir un bloc
|
keybind.pick.name = Choisir un bloc
|
||||||
keybind.break_block.name = Supprimer un bloc
|
keybind.break_block.name = Supprimer un bloc
|
||||||
keybind.deselect.name = Déselectionner
|
keybind.deselect.name = Déselectionner
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirer
|
keybind.shoot.name = Tirer
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Temps de vague
|
rules.wavetimer = Temps de vague
|
||||||
rules.waves = Vague
|
rules.waves = Vague
|
||||||
rules.attack = Mode attaque
|
rules.attack = Mode attaque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Ressources infinies pour l'IA
|
rules.enemyCheat = Ressources infinies pour l'IA
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objets
|
content.item.name = Objets
|
||||||
content.liquid.name = Liquides
|
content.liquid.name = Liquides
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
|||||||
liquid.slag.name = Scorie
|
liquid.slag.name = Scorie
|
||||||
liquid.oil.name = Pétrole
|
liquid.oil.name = Pétrole
|
||||||
liquid.cryofluid.name = Liquide Cryogénique
|
liquid.cryofluid.name = Liquide Cryogénique
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivité: {0}
|
item.explosiveness = [lightgray]Explosivité: {0}
|
||||||
item.flammability = [lightgray]Inflammabilité: {0}
|
item.flammability = [lightgray]Inflammabilité: {0}
|
||||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Santé: {0}
|
unit.health = [lightgray]Santé: {0}
|
||||||
unit.speed = [lightgray]Vitesse: {0}
|
unit.speed = [lightgray]Vitesse: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Chenille
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sable rocheux
|
block.sand-boulder.name = Sable rocheux
|
||||||
block.grass.name = Herbe
|
block.grass.name = Herbe
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sel
|
block.salt.name = Sel
|
||||||
block.saltrocks.name = Roches de sel
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Cailloux
|
block.pebbles.name = Cailloux
|
||||||
block.tendrils.name = Vrilles
|
block.tendrils.name = Vrilles
|
||||||
block.sandrocks.name = Roche de sableuse
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pin sporifère
|
block.spore-pine.name = Pin sporifère
|
||||||
block.sporerocks.name = Roche sporifère
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roche
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roche enneigée
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Schiste
|
block.shale.name = Schiste
|
||||||
block.shale-boulder.name = Rocher de schiste
|
block.shale-boulder.name = Rocher de schiste
|
||||||
block.moss.name = Mousse
|
block.moss.name = Mousse
|
||||||
block.shrubs.name = Arbustes
|
block.shrubs.name = Arbustes
|
||||||
block.spore-moss.name = Mousse sporifère
|
block.spore-moss.name = Mousse sporifère
|
||||||
block.shalerocks.name = Roche de schiste
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Mur de ferraille
|
block.scrap-wall.name = Mur de ferraille
|
||||||
block.scrap-wall-large.name = Grand mur de ferraille
|
block.scrap-wall-large.name = Grand mur de ferraille
|
||||||
block.scrap-wall-huge.name = Enorme mur de ferraille
|
block.scrap-wall-huge.name = Enorme mur de ferraille
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
|||||||
block.sand-water.name = Eau (sable)
|
block.sand-water.name = Eau (sable)
|
||||||
block.darksand-water.name = Eau (sable noir)
|
block.darksand-water.name = Eau (sable noir)
|
||||||
block.char.name = Carboniser
|
block.char.name = Carboniser
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Neige glacée
|
block.ice-snow.name = Neige glacée
|
||||||
block.rocks.name = Roche
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Roches de glace
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Roches de neige
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Roches de sable
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pin
|
block.pine.name = Pin
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Arbre blanc mort
|
block.white-tree-dead.name = Arbre blanc mort
|
||||||
block.white-tree.name = Arbre blanc
|
block.white-tree.name = Arbre blanc
|
||||||
block.spore-cluster.name = Grappe de spores
|
block.spore-cluster.name = Grappe de spores
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau noir 4
|
|||||||
block.dark-panel-5.name = Panneau noir 5
|
block.dark-panel-5.name = Panneau noir 5
|
||||||
block.dark-panel-6.name = Panneau noir 6
|
block.dark-panel-6.name = Panneau noir 6
|
||||||
block.dark-metal.name = Métal noir
|
block.dark-metal.name = Métal noir
|
||||||
block.ignarock.name = Roche d'igna
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roche chaude
|
block.hotrock.name = Roche chaude
|
||||||
block.magmarock.name = Roche de magma
|
block.magmarock.name = Roche de magma
|
||||||
block.cliffs.name = Falaises
|
|
||||||
block.copper-wall.name = Mur de cuivre
|
block.copper-wall.name = Mur de cuivre
|
||||||
block.copper-wall-large.name = Grand mur de cuivre
|
block.copper-wall-large.name = Grand mur de cuivre
|
||||||
block.titanium-wall.name = Mur de titane
|
block.titanium-wall.name = Mur de titane
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
|||||||
block.launch-pad.name = Rampe de lancement
|
block.launch-pad.name = Rampe de lancement
|
||||||
block.launch-pad-large.name = Grande rampe de lancement
|
block.launch-pad-large.name = Grande rampe de lancement
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Bleu
|
team.blue.name = Bleu
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Vége a játéknak
|
|||||||
gameover.pvp = A[accent] {0}[] csapat nyert!
|
gameover.pvp = A[accent] {0}[] csapat nyert!
|
||||||
highscore = [accent]Új rekord!
|
highscore = [accent]Új rekord!
|
||||||
copied = Másolva.
|
copied = Másolva.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Hangok
|
load.sound = Hangok
|
||||||
load.map = Térképek
|
load.map = Térképek
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Elindított erőforrások:
|
|||||||
stat.playtime = Játékidő:[accent] {0}
|
stat.playtime = Játékidő:[accent] {0}
|
||||||
stat.rank = Végső értékelés: [accent]{0}
|
stat.rank = Végső értékelés: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Elindított elemek
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[INDÍTSD EL] a magot hogy megszerezd a kékkel jelölt erőforrásokat.
|
|
||||||
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
|
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
|
||||||
level.highscore = Rekord: [accent]{0}
|
level.highscore = Rekord: [accent]{0}
|
||||||
level.select = Pálya választása
|
level.select = Pálya választása
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Letiltás
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
|
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
|
||||||
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
|
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
|
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
|
||||||
mod.erroredcontent = [scarlet]Tartalom hiba
|
mod.erroredcontent = [scarlet]Tartalom hiba
|
||||||
mod.errors = Hiba történt a tartalom betöltése közben.
|
mod.errors = Hiba történt a tartalom betöltése közben.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Közreműködők
|
about.button = Közreműködők
|
||||||
name = Név:
|
name = Név:
|
||||||
noname = Válassz egy[accent] nevet[] előbb.
|
noname = Válassz egy[accent] nevet[] előbb.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fájl név:
|
filename = Fájl név:
|
||||||
unlocked = Új tartalom kinyitva!
|
unlocked = Új tartalom kinyitva!
|
||||||
completed = [accent]Kész
|
completed = [accent]Kész
|
||||||
@@ -144,6 +148,7 @@ techtree = Tech Tree
|
|||||||
research.list = [lightgray]Fedezd fel:
|
research.list = [lightgray]Fedezd fel:
|
||||||
research = Felfedezés
|
research = Felfedezés
|
||||||
researched = [lightgray]{0} felfedezve.
|
researched = [lightgray]{0} felfedezve.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} játékos
|
players = {0} játékos
|
||||||
players.single = {0} játékos
|
players.single = {0} játékos
|
||||||
players.search = keresés
|
players.search = keresés
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Zárva
|
|||||||
complete = [lightgray]Complete:
|
complete = [lightgray]Complete:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < INDÍTÁS >
|
launch = < INDÍTÁS >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Power
|
category.power = Power
|
||||||
category.liquids = Liquids
|
category.liquids = Liquids
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Robbanékonyság: {0}%
|
item.explosiveness = [lightgray]Robbanékonyság: {0}%
|
||||||
item.flammability = [lightgray]Gyúlékonyság: {0}%
|
item.flammability = [lightgray]Gyúlékonyság: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktivitás: {0}%
|
item.radioactivity = [lightgray]Radioaktivitás: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Sebesség: {0}
|
unit.speed = [lightgray]Sebesség: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Permainan Habis
|
|||||||
gameover.pvp = Tim[accent] {0}[] menang!
|
gameover.pvp = Tim[accent] {0}[] menang!
|
||||||
highscore = [accent]Rekor Baru!
|
highscore = [accent]Rekor Baru!
|
||||||
copied = Tersalin.
|
copied = Tersalin.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Suara
|
load.sound = Suara
|
||||||
load.map = Peta
|
load.map = Peta
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
|
|||||||
stat.playtime = Waktu Bermain:[accent] {0}
|
stat.playtime = Waktu Bermain:[accent] {0}
|
||||||
stat.rank = Nilai Akhir: [accent]{0}
|
stat.rank = Nilai Akhir: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Sumber Daya
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] intimu untuk mendapatkan sumber daya yang ditandakan dengan warna biru
|
|
||||||
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
|
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
|
||||||
level.highscore = Nilai Tertinggi: [accent]{0}
|
level.highscore = Nilai Tertinggi: [accent]{0}
|
||||||
level.select = Pilih Level
|
level.select = Pilih Level
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Aktif
|
|||||||
mod.content = konten:
|
mod.content = konten:
|
||||||
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
|
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
|
||||||
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
|
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
|
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
|
||||||
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
|
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
|
||||||
mod.errors = Kesalahan terjadi disaat memuat konten.
|
mod.errors = Kesalahan terjadi disaat memuat konten.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. And
|
|||||||
about.button = Tentang
|
about.button = Tentang
|
||||||
name = Nama:
|
name = Nama:
|
||||||
noname = Pilih[accent] nama pemain[] dahulu.
|
noname = Pilih[accent] nama pemain[] dahulu.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nama File:
|
filename = Nama File:
|
||||||
unlocked = Konten baru terbuka!
|
unlocked = Konten baru terbuka!
|
||||||
completed = [accent]Terselesaikan
|
completed = [accent]Terselesaikan
|
||||||
@@ -144,6 +148,7 @@ techtree = Cabang Teknologi
|
|||||||
research.list = [lightgray]Penelitian:
|
research.list = [lightgray]Penelitian:
|
||||||
research = Penelitian
|
research = Penelitian
|
||||||
researched = [lightgray]{0} telah diteliti.
|
researched = [lightgray]{0} telah diteliti.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} pemain aktif
|
players = {0} pemain aktif
|
||||||
players.single = {0} pemain aktif
|
players.single = {0} pemain aktif
|
||||||
players.search = cari
|
players.search = cari
|
||||||
@@ -340,6 +345,11 @@ waves.load = Tempel dari Papan klip
|
|||||||
waves.invalid = Gelombang tidak valid di papan klip.
|
waves.invalid = Gelombang tidak valid di papan klip.
|
||||||
waves.copied = Gelombang tersalin.
|
waves.copied = Gelombang tersalin.
|
||||||
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
|
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Standar>
|
editor.default = [lightgray]<Standar>
|
||||||
details = Detail...
|
details = Detail...
|
||||||
edit = Sunting...
|
edit = Sunting...
|
||||||
@@ -459,7 +469,8 @@ locked = Terkunci
|
|||||||
complete = [lightgray]Mencapai:
|
complete = [lightgray]Mencapai:
|
||||||
requirement.wave = Capai gelombang {0} dalam {1}
|
requirement.wave = Capai gelombang {0} dalam {1}
|
||||||
requirement.core = Hancurkan inti musuh dalam {0}
|
requirement.core = Hancurkan inti musuh dalam {0}
|
||||||
requirement.unlock = Buka {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Lanjutkan Zona:\n[lightgray]{0}
|
resume = Lanjutkan Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Gelombang Terbaik: {0}
|
bestwave = [lightgray]Gelombang Terbaik: {0}
|
||||||
launch = < MELUNCUR >
|
launch = < MELUNCUR >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Balok yang dilarang
|
bannedblocks = Balok yang dilarang
|
||||||
addall = Tambah Semu
|
addall = Tambah Semu
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
|
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
|
||||||
zone.unlocked = [lightgray]{0} terbuka.
|
zone.unlocked = [lightgray]{0} terbuka.
|
||||||
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
|
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
|
||||||
@@ -496,6 +508,20 @@ error.io = Terjadi kesalahan jaringan I/O.
|
|||||||
error.any = Terjadi kesalahan Jaringan tidak diketahui.
|
error.any = Terjadi kesalahan Jaringan tidak diketahui.
|
||||||
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
|
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
|||||||
settings.cleardata = Menghapus Data Permainan...
|
settings.cleardata = Menghapus Data Permainan...
|
||||||
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
|
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
|
||||||
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
|
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Jeda >
|
paused = [accent]< Jeda >
|
||||||
clear = Bersih
|
clear = Bersih
|
||||||
banned = [scarlet]Dilarang
|
banned = [scarlet]Dilarang
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Kecepatan Gerak
|
|||||||
blocks.launchtime = Waktu Diantara Peluncuran
|
blocks.launchtime = Waktu Diantara Peluncuran
|
||||||
blocks.shootrange = Jarak
|
blocks.shootrange = Jarak
|
||||||
blocks.size = Ukuran
|
blocks.size = Ukuran
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Kapasitas Zat Cair
|
blocks.liquidcapacity = Kapasitas Zat Cair
|
||||||
blocks.powerrange = Jarak Tenaga
|
blocks.powerrange = Jarak Tenaga
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Koneksi Maksimal
|
blocks.powerconnections = Koneksi Maksimal
|
||||||
blocks.poweruse = Penggunaan Tenaga
|
blocks.poweruse = Penggunaan Tenaga
|
||||||
blocks.powerdamage = Tenaga/Pukulan
|
blocks.powerdamage = Tenaga/Pukulan
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efek Pendorong
|
|||||||
blocks.maxunits = Maks Unit Aktif
|
blocks.maxunits = Maks Unit Aktif
|
||||||
blocks.health = Darah
|
blocks.health = Darah
|
||||||
blocks.buildtime = Waktu Pembuatan
|
blocks.buildtime = Waktu Pembuatan
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Biaya Bangunan
|
blocks.buildcost = Biaya Bangunan
|
||||||
blocks.inaccuracy = Jarak Melenceng
|
blocks.inaccuracy = Jarak Melenceng
|
||||||
blocks.shots = Tembakan
|
blocks.shots = Tembakan
|
||||||
blocks.reload = Tembakan/Detik
|
blocks.reload = Tembakan/Detik
|
||||||
blocks.ammo = Amunisi
|
blocks.ammo = Amunisi
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unit zat cair
|
|||||||
unit.powerunits = unit tenaga
|
unit.powerunits = unit tenaga
|
||||||
unit.degrees = derajat
|
unit.degrees = derajat
|
||||||
unit.seconds = detik
|
unit.seconds = detik
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /detik
|
unit.persecond = /detik
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x kecepatan
|
unit.timesspeed = x kecepatan
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = item
|
unit.items = item
|
||||||
unit.thousands = ribu
|
unit.thousands = ribu
|
||||||
unit.millions = juta
|
unit.millions = juta
|
||||||
|
unit.billions = b
|
||||||
category.general = Umum
|
category.general = Umum
|
||||||
category.power = Tenaga
|
category.power = Tenaga
|
||||||
category.liquids = Zat Cair
|
category.liquids = Zat Cair
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Serang
|
command.attack = Serang
|
||||||
command.rally = Kumpul/Patroli
|
command.rally = Kumpul/Patroli
|
||||||
command.retreat = Mundur
|
command.retreat = Mundur
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
|
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Pindah x
|
keybind.move_x.name = Pindah x
|
||||||
keybind.move_y.name = Pindah y
|
keybind.move_y.name = Pindah y
|
||||||
keybind.mouse_move.name = Ikut Mouse
|
keybind.mouse_move.name = Ikut Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Pilih Daerah
|
keybind.schematic_select.name = Pilih Daerah
|
||||||
keybind.schematic_menu.name = Menu Skema
|
keybind.schematic_menu.name = Menu Skema
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
|
|||||||
keybind.pick.name = Memilih Blok
|
keybind.pick.name = Memilih Blok
|
||||||
keybind.break_block.name = Menghancurkan Blok
|
keybind.break_block.name = Menghancurkan Blok
|
||||||
keybind.deselect.name = Batal Memilih
|
keybind.deselect.name = Batal Memilih
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Menembak
|
keybind.shoot.name = Menembak
|
||||||
keybind.zoom.name = Perbesar
|
keybind.zoom.name = Perbesar
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ledakan Reaktor
|
|||||||
rules.wavetimer = Pengaturan Waktu Gelombang
|
rules.wavetimer = Pengaturan Waktu Gelombang
|
||||||
rules.waves = Gelombang
|
rules.waves = Gelombang
|
||||||
rules.attack = Mode Penyerangan
|
rules.attack = Mode Penyerangan
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
|
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
|
||||||
rules.blockhealthmultiplier = Multiplikasi Darah Blok
|
rules.blockhealthmultiplier = Multiplikasi Darah Blok
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unit
|
|||||||
rules.title.experimental = Eksperimental
|
rules.title.experimental = Eksperimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Penerangan
|
rules.lighting = Penerangan
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Sinar Disekeliling
|
rules.ambientlight = Sinar Disekeliling
|
||||||
rules.solarpowermultiplier = Kekuatan Panel Surya (kali)
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Item
|
content.item.name = Item
|
||||||
content.liquid.name = Zat Cair
|
content.liquid.name = Zat Cair
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Air
|
|||||||
liquid.slag.name = Terak
|
liquid.slag.name = Terak
|
||||||
liquid.oil.name = Minyak
|
liquid.oil.name = Minyak
|
||||||
liquid.cryofluid.name = Cairan Dingin
|
liquid.cryofluid.name = Cairan Dingin
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
|
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
|
||||||
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
|
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
|
||||||
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
|
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Darah: {0}
|
unit.health = [lightgray]Darah: {0}
|
||||||
unit.speed = [lightgray]Kecepatan: {0}
|
unit.speed = [lightgray]Kecepatan: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Batu Pasir
|
block.sand-boulder.name = Batu Pasir
|
||||||
block.grass.name = Rumput
|
block.grass.name = Rumput
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Garam
|
block.salt.name = Garam
|
||||||
block.saltrocks.name = Batu Garam
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Kerikil
|
block.pebbles.name = Kerikil
|
||||||
block.tendrils.name = Sulur
|
block.tendrils.name = Sulur
|
||||||
block.sandrocks.name = Batu Pasir
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Cemara Spora
|
block.spore-pine.name = Cemara Spora
|
||||||
block.sporerocks.name = Batu Spora
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Batu
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Batu Salju
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pinus Salju
|
block.snow-pine.name = Pinus Salju
|
||||||
block.shale.name = Serpihan
|
block.shale.name = Serpihan
|
||||||
block.shale-boulder.name = Serpihan Batu Besar
|
block.shale-boulder.name = Serpihan Batu Besar
|
||||||
block.moss.name = Lumut
|
block.moss.name = Lumut
|
||||||
block.shrubs.name = Semak-Semak
|
block.shrubs.name = Semak-Semak
|
||||||
block.spore-moss.name = Lumut Spora
|
block.spore-moss.name = Lumut Spora
|
||||||
block.shalerocks.name = Batu Serpihan
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Dinding Kepingan
|
block.scrap-wall.name = Dinding Kepingan
|
||||||
block.scrap-wall-large.name = Dinding Kepingan Besar 1
|
block.scrap-wall-large.name = Dinding Kepingan Besar 1
|
||||||
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
|
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kawah
|
|||||||
block.sand-water.name = Air Pasir
|
block.sand-water.name = Air Pasir
|
||||||
block.darksand-water.name = Air Pasir Hitam
|
block.darksand-water.name = Air Pasir Hitam
|
||||||
block.char.name = Bara
|
block.char.name = Bara
|
||||||
block.holostone.name = Batu Holo
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Salju Es
|
block.ice-snow.name = Salju Es
|
||||||
block.rocks.name = Batu
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Batu Es
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Batu Salju
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Bukit Pasir
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Cemara
|
block.pine.name = Cemara
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Pohon Putih Mati
|
block.white-tree-dead.name = Pohon Putih Mati
|
||||||
block.white-tree.name = Pohon Putih
|
block.white-tree.name = Pohon Putih
|
||||||
block.spore-cluster.name = Kumpulan Spora
|
block.spore-cluster.name = Kumpulan Spora
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Gelap 4
|
|||||||
block.dark-panel-5.name = Panel Gelap 5
|
block.dark-panel-5.name = Panel Gelap 5
|
||||||
block.dark-panel-6.name = Panel Gelap 6
|
block.dark-panel-6.name = Panel Gelap 6
|
||||||
block.dark-metal.name = Besi Gelap
|
block.dark-metal.name = Besi Gelap
|
||||||
block.ignarock.name = Batu Igna
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Batu Panas
|
block.hotrock.name = Batu Panas
|
||||||
block.magmarock.name = Batu Lahar
|
block.magmarock.name = Batu Lahar
|
||||||
block.cliffs.name = Tebing
|
|
||||||
block.copper-wall.name = Dinding Tembaga
|
block.copper-wall.name = Dinding Tembaga
|
||||||
block.copper-wall-large.name = Dinding Tembaga Besar
|
block.copper-wall-large.name = Dinding Tembaga Besar
|
||||||
block.titanium-wall.name = Dinding Titanium
|
block.titanium-wall.name = Dinding Titanium
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Kontainer
|
|||||||
block.launch-pad.name = Alas Peluncur
|
block.launch-pad.name = Alas Peluncur
|
||||||
block.launch-pad-large.name = Alas Peluncur Besar
|
block.launch-pad-large.name = Alas Peluncur Besar
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = biru
|
team.blue.name = biru
|
||||||
team.crux.name = merah
|
team.crux.name = merah
|
||||||
team.sharded.name = oranye
|
team.sharded.name = oranye
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Il Nucleo è stato distrutto.
|
|||||||
gameover.pvp = La squadra[accent] {0}[] ha vinto!
|
gameover.pvp = La squadra[accent] {0}[] ha vinto!
|
||||||
highscore = [accent]Nuovo record!
|
highscore = [accent]Nuovo record!
|
||||||
copied = Copiato.
|
copied = Copiato.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Suoni
|
load.sound = Suoni
|
||||||
load.map = Mappe
|
load.map = Mappe
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Risorse Lanciate:
|
|||||||
stat.playtime = Tempo Di Gioco:[accent] {0}
|
stat.playtime = Tempo Di Gioco:[accent] {0}
|
||||||
stat.rank = Livello Finale: [accent]{0}
|
stat.rank = Livello Finale: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Oggetti Lanciati
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LANCIA] il tuo Nucleo per ottenere gli oggetti indicati in blu.
|
|
||||||
map.delete = Sei sicuro di voler eliminare la mappa '[accent]{0}[]'?
|
map.delete = Sei sicuro di voler eliminare la mappa '[accent]{0}[]'?
|
||||||
level.highscore = Miglior Punteggio: [accent]{0}
|
level.highscore = Miglior Punteggio: [accent]{0}
|
||||||
level.select = Selezione del Livello
|
level.select = Selezione del Livello
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Disabilita
|
|||||||
mod.content = Contenuto:
|
mod.content = Contenuto:
|
||||||
mod.delete.error = Impossibile eliminare questa mod. Il file potrebbe essere in uso.
|
mod.delete.error = Impossibile eliminare questa mod. Il file potrebbe essere in uso.
|
||||||
mod.requiresversion = [scarlet]Versione minima richiesta: [accent]{0}
|
mod.requiresversion = [scarlet]Versione minima richiesta: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dipendenze mancanti: {0}
|
mod.missingdependencies = [scarlet]Dipendenze mancanti: {0}
|
||||||
mod.erroredcontent = [scarlet]Errori di Contenuto
|
mod.erroredcontent = [scarlet]Errori di Contenuto
|
||||||
mod.errors = Si sono verificati degli errori durante il caricamento del contenuto.
|
mod.errors = Si sono verificati degli errori durante il caricamento del contenuto.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Il tuo dispositivo non supporta le mod con gli script. Dev
|
|||||||
about.button = Info
|
about.button = Info
|
||||||
name = Nome:
|
name = Nome:
|
||||||
noname = Scegli un[accent] nome[] prima di unirti.
|
noname = Scegli un[accent] nome[] prima di unirti.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nome File:
|
filename = Nome File:
|
||||||
unlocked = Nuovo contenuto sbloccato!
|
unlocked = Nuovo contenuto sbloccato!
|
||||||
completed = [accent]Completato
|
completed = [accent]Completato
|
||||||
@@ -144,6 +148,7 @@ techtree = Albero Scoperta
|
|||||||
research.list = [lightgray]Ricerca:
|
research.list = [lightgray]Ricerca:
|
||||||
research = Ricerca
|
research = Ricerca
|
||||||
researched = [lightgray]{0} cercati.
|
researched = [lightgray]{0} cercati.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} giocatori online
|
players = {0} giocatori online
|
||||||
players.single = {0} giocatore online
|
players.single = {0} giocatore online
|
||||||
players.search = Cerca
|
players.search = Cerca
|
||||||
@@ -340,6 +345,11 @@ waves.load = Carica dagli Appunti
|
|||||||
waves.invalid = Ondate dagli appunti non valide.
|
waves.invalid = Ondate dagli appunti non valide.
|
||||||
waves.copied = Ondate copiate.
|
waves.copied = Ondate copiate.
|
||||||
waves.none = Nessun nemico impostato.\nNota che le disposizioni di ondate vuote verranno automaticamente rimpiazzate con la disposizione predefinita.
|
waves.none = Nessun nemico impostato.\nNota che le disposizioni di ondate vuote verranno automaticamente rimpiazzate con la disposizione predefinita.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Predefinito>
|
editor.default = [lightgray]<Predefinito>
|
||||||
details = Dettagli...
|
details = Dettagli...
|
||||||
edit = Modifica...
|
edit = Modifica...
|
||||||
@@ -459,7 +469,8 @@ locked = Bloccato
|
|||||||
complete = [lightgray]Completato:
|
complete = [lightgray]Completato:
|
||||||
requirement.wave = Raggiungi l'ondata {0} in {1}
|
requirement.wave = Raggiungi l'ondata {0} in {1}
|
||||||
requirement.core = Distruggi il Nucleo Nemico in {0}
|
requirement.core = Distruggi il Nucleo Nemico in {0}
|
||||||
requirement.unlock = Sblocca {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Riprendi Zona:\n[lightgray]{0}
|
resume = Riprendi Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Ondata Migliore: {0}
|
bestwave = [lightgray]Ondata Migliore: {0}
|
||||||
launch = < DECOLLARE >
|
launch = < DECOLLARE >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Blocchi Banditi
|
bannedblocks = Blocchi Banditi
|
||||||
addall = Aggiungi Tutti
|
addall = Aggiungi Tutti
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Il valore dev'essere un numero compresto tra 0 e {0}.
|
configure.invalid = Il valore dev'essere un numero compresto tra 0 e {0}.
|
||||||
zone.unlocked = [lightgray]{0} sbloccata.
|
zone.unlocked = [lightgray]{0} sbloccata.
|
||||||
zone.requirement.complete = Ondata {0} raggiunta:\n[lightgray]{1}[] requisiti di zona soddisfatti.
|
zone.requirement.complete = Ondata {0} raggiunta:\n[lightgray]{1}[] requisiti di zona soddisfatti.
|
||||||
@@ -496,6 +508,20 @@ error.io = Errore I/O di rete.
|
|||||||
error.any = Errore di rete sconosciuto.
|
error.any = Errore di rete sconosciuto.
|
||||||
error.bloom = Errore dell'avvio delle shaders.\nIl tuo dispositivo potrebbe non supportarle.
|
error.bloom = Errore dell'avvio delle shaders.\nIl tuo dispositivo potrebbe non supportarle.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafica
|
|||||||
settings.cleardata = Elimina Dati di Gioco
|
settings.cleardata = Elimina Dati di Gioco
|
||||||
settings.clear.confirm = Sei sicuro di voler cancellare i dati?\nQuesta operazione non può essere annullata!
|
settings.clear.confirm = Sei sicuro di voler cancellare i dati?\nQuesta operazione non può essere annullata!
|
||||||
settings.clearall.confirm = [scarlet]ATTENZIONE![]\nQuesto cancellerà tutti i dati, inclusi salvataggi, mappe, oggetti sbloccati ed impostazioni.\nDopo aver premuto su 'ok' il gioco eliminerà i dati e si chiuderà automaticamente.
|
settings.clearall.confirm = [scarlet]ATTENZIONE![]\nQuesto cancellerà tutti i dati, inclusi salvataggi, mappe, oggetti sbloccati ed impostazioni.\nDopo aver premuto su 'ok' il gioco eliminerà i dati e si chiuderà automaticamente.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< In Pausa >
|
paused = [accent]< In Pausa >
|
||||||
clear = Pulisci
|
clear = Pulisci
|
||||||
banned = [scarlet]Bandito
|
banned = [scarlet]Bandito
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocità di Movimento
|
|||||||
blocks.launchtime = Tempo fra Decolli
|
blocks.launchtime = Tempo fra Decolli
|
||||||
blocks.shootrange = Raggio
|
blocks.shootrange = Raggio
|
||||||
blocks.size = Dimensioni
|
blocks.size = Dimensioni
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacità del Liquido
|
blocks.liquidcapacity = Capacità del Liquido
|
||||||
blocks.powerrange = Raggio Energia
|
blocks.powerrange = Raggio Energia
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Connessioni Massime
|
blocks.powerconnections = Connessioni Massime
|
||||||
blocks.poweruse = Utilizzo Energia
|
blocks.poweruse = Utilizzo Energia
|
||||||
blocks.powerdamage = Energia/Danno
|
blocks.powerdamage = Energia/Danno
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effetto Boost
|
|||||||
blocks.maxunits = Unità Attive Max
|
blocks.maxunits = Unità Attive Max
|
||||||
blocks.health = Salute
|
blocks.health = Salute
|
||||||
blocks.buildtime = Tempo di Costruzione
|
blocks.buildtime = Tempo di Costruzione
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Costo di Costruzione
|
blocks.buildcost = Costo di Costruzione
|
||||||
blocks.inaccuracy = Inaccuratezza
|
blocks.inaccuracy = Inaccuratezza
|
||||||
blocks.shots = Colpi
|
blocks.shots = Colpi
|
||||||
blocks.reload = Ricarica
|
blocks.reload = Ricarica
|
||||||
blocks.ammo = Munizioni
|
blocks.ammo = Munizioni
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Miglior Trivella Richiesta
|
bar.drilltierreq = Miglior Trivella Richiesta
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unità liquidi
|
|||||||
unit.powerunits = unità energia
|
unit.powerunits = unità energia
|
||||||
unit.degrees = gradi
|
unit.degrees = gradi
|
||||||
unit.seconds = secondi
|
unit.seconds = secondi
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x velocità
|
unit.timesspeed = x velocità
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = oggetti
|
unit.items = oggetti
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mln
|
unit.millions = mln
|
||||||
|
unit.billions = b
|
||||||
category.general = Generali
|
category.general = Generali
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Liquidi
|
category.liquids = Liquidi
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attacca
|
command.attack = Attacca
|
||||||
command.rally = Guardia
|
command.rally = Guardia
|
||||||
command.retreat = Ritirata
|
command.retreat = Ritirata
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Tasto: [{0},
|
placement.blockselectkeys = \n[lightgray]Tasto: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Attiva/Disattiva Stato Blocchi
|
|||||||
keybind.move_x.name = Muovi Orizzontalmente
|
keybind.move_x.name = Muovi Orizzontalmente
|
||||||
keybind.move_y.name = Muovi Verticalmente
|
keybind.move_y.name = Muovi Verticalmente
|
||||||
keybind.mouse_move.name = Segui il Mouse
|
keybind.mouse_move.name = Segui il Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Scatto
|
keybind.boost.name = Scatto
|
||||||
keybind.schematic_select.name = Seleziona Regione
|
keybind.schematic_select.name = Seleziona Regione
|
||||||
keybind.schematic_menu.name = Menu Schematica
|
keybind.schematic_menu.name = Menu Schematica
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Posiziona Diagonalmente
|
|||||||
keybind.pick.name = Scegli Blocco
|
keybind.pick.name = Scegli Blocco
|
||||||
keybind.break_block.name = Rompi Blocco
|
keybind.break_block.name = Rompi Blocco
|
||||||
keybind.deselect.name = Deseleziona
|
keybind.deselect.name = Deseleziona
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Spara
|
keybind.shoot.name = Spara
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Esplosioni Reattore
|
|||||||
rules.wavetimer = Timer Ondate
|
rules.wavetimer = Timer Ondate
|
||||||
rules.waves = Ondate
|
rules.waves = Ondate
|
||||||
rules.attack = Modalità Attacco
|
rules.attack = Modalità Attacco
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Risorse AI Infinite
|
rules.enemyCheat = Risorse AI Infinite
|
||||||
rules.blockhealthmultiplier = Moltiplicatore Danno Blocco
|
rules.blockhealthmultiplier = Moltiplicatore Danno Blocco
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unità
|
|||||||
rules.title.experimental = Sperimentale
|
rules.title.experimental = Sperimentale
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Illuminazione
|
rules.lighting = Illuminazione
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Illuminazione\nAmbientale
|
rules.ambientlight = Illuminazione\nAmbientale
|
||||||
rules.solarpowermultiplier = Moltiplicatore Energia Solare
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Oggetti
|
content.item.name = Oggetti
|
||||||
content.liquid.name = Liquidi
|
content.liquid.name = Liquidi
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Acqua
|
|||||||
liquid.slag.name = Scoria
|
liquid.slag.name = Scoria
|
||||||
liquid.oil.name = Petrolio
|
liquid.oil.name = Petrolio
|
||||||
liquid.cryofluid.name = Criofluido
|
liquid.cryofluid.name = Criofluido
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Esplosività: {0}
|
item.explosiveness = [lightgray]Esplosività: {0}
|
||||||
item.flammability = [lightgray]Infiammabilità: {0}
|
item.flammability = [lightgray]Infiammabilità: {0}
|
||||||
item.radioactivity = [lightgray]Radioattività: {0}
|
item.radioactivity = [lightgray]Radioattività: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Salute: {0}
|
unit.health = [lightgray]Salute: {0}
|
||||||
unit.speed = [lightgray]Velocità: {0}
|
unit.speed = [lightgray]Velocità: {0}
|
||||||
unit.weapon = [lightgray]Armi: {0}
|
unit.weapon = [lightgray]Armi: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Strisciatore
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Scogliera
|
block.cliff.name = Scogliera
|
||||||
block.sand-boulder.name = Masso di Sabbia
|
block.sand-boulder.name = Masso di Sabbia
|
||||||
block.grass.name = Erba
|
block.grass.name = Erba
|
||||||
block.slag.name = Scoria
|
block.slag.name = Scoria
|
||||||
block.salt.name = Sale
|
block.salt.name = Sale
|
||||||
block.saltrocks.name = Rocce Salate
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Ciottoli
|
block.pebbles.name = Ciottoli
|
||||||
block.tendrils.name = Viticci
|
block.tendrils.name = Viticci
|
||||||
block.sandrocks.name = Rocce Sabbiose
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pino di Spore
|
block.spore-pine.name = Pino di Spore
|
||||||
block.sporerocks.name = Roccia di Spore
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Masso
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Masso Innevato
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pino Innevato
|
block.snow-pine.name = Pino Innevato
|
||||||
block.shale.name = Scisto
|
block.shale.name = Scisto
|
||||||
block.shale-boulder.name = Masso di Scisto
|
block.shale-boulder.name = Masso di Scisto
|
||||||
block.moss.name = Muschio
|
block.moss.name = Muschio
|
||||||
block.shrubs.name = Arbusti
|
block.shrubs.name = Arbusti
|
||||||
block.spore-moss.name = Muschio di Spore
|
block.spore-moss.name = Muschio di Spore
|
||||||
block.shalerocks.name = Rocce di Scisto
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Muro di Rottami
|
block.scrap-wall.name = Muro di Rottami
|
||||||
block.scrap-wall-large.name = Muro di Rottami Grande
|
block.scrap-wall-large.name = Muro di Rottami Grande
|
||||||
block.scrap-wall-huge.name = Muro di Rottami Enorme
|
block.scrap-wall-huge.name = Muro di Rottami Enorme
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Crateri
|
|||||||
block.sand-water.name = Acqua Sabbiosa
|
block.sand-water.name = Acqua Sabbiosa
|
||||||
block.darksand-water.name = Acqua Sabbiosa Scura
|
block.darksand-water.name = Acqua Sabbiosa Scura
|
||||||
block.char.name = Carbone
|
block.char.name = Carbone
|
||||||
block.holostone.name = Pietra Holo
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Neve Ghiacciata
|
block.ice-snow.name = Neve Ghiacciata
|
||||||
block.rocks.name = Rocce
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rocce Ghiacciate
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rocce Innevate
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Rocce delle Dune
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pino
|
block.pine.name = Pino
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Albero Bianco Morto
|
block.white-tree-dead.name = Albero Bianco Morto
|
||||||
block.white-tree.name = Albero Morto
|
block.white-tree.name = Albero Morto
|
||||||
block.spore-cluster.name = Agglomerato di Spore
|
block.spore-cluster.name = Agglomerato di Spore
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Pannello Scuro 4
|
|||||||
block.dark-panel-5.name = Pannello Scuro 5
|
block.dark-panel-5.name = Pannello Scuro 5
|
||||||
block.dark-panel-6.name = Pannello Scuro 6
|
block.dark-panel-6.name = Pannello Scuro 6
|
||||||
block.dark-metal.name = Metallo Scuro
|
block.dark-metal.name = Metallo Scuro
|
||||||
block.ignarock.name = Roccia Ignea
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roccia Bollente
|
block.hotrock.name = Roccia Bollente
|
||||||
block.magmarock.name = Roccia Magmatica
|
block.magmarock.name = Roccia Magmatica
|
||||||
block.cliffs.name = Scogliere
|
|
||||||
block.copper-wall.name = Muro di Rame
|
block.copper-wall.name = Muro di Rame
|
||||||
block.copper-wall-large.name = Muro di Rame Grande
|
block.copper-wall-large.name = Muro di Rame Grande
|
||||||
block.titanium-wall.name = Muro di Titanio
|
block.titanium-wall.name = Muro di Titanio
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Contenitore
|
|||||||
block.launch-pad.name = Ascensore Spaziale
|
block.launch-pad.name = Ascensore Spaziale
|
||||||
block.launch-pad-large.name = Ascensore Spaziale Avanzato
|
block.launch-pad-large.name = Ascensore Spaziale Avanzato
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blu
|
team.blue.name = blu
|
||||||
team.crux.name = rosso
|
team.crux.name = rosso
|
||||||
team.sharded.name = arancione
|
team.sharded.name = arancione
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = ゲームオーバー
|
|||||||
gameover.pvp = [accent] {0}[] チームの勝利!
|
gameover.pvp = [accent] {0}[] チームの勝利!
|
||||||
highscore = [accent]ハイスコアを更新!
|
highscore = [accent]ハイスコアを更新!
|
||||||
copied = コピーしました。
|
copied = コピーしました。
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = サウンド
|
load.sound = サウンド
|
||||||
load.map = マップ
|
load.map = マップ
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = 獲得した資源:
|
|||||||
stat.playtime = プレイ時間:[accent] {0}
|
stat.playtime = プレイ時間:[accent] {0}
|
||||||
stat.rank = 最終ランク: [accent]{0}
|
stat.rank = 最終ランク: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]回収したアイテム
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[発射] コアを発射すると青色で示されたアイテムを入手します。
|
|
||||||
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
|
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
|
||||||
level.highscore = ハイスコア: [accent]{0}
|
level.highscore = ハイスコア: [accent]{0}
|
||||||
level.select = レベル選択
|
level.select = レベル選択
|
||||||
@@ -114,6 +115,7 @@ mod.disable = 無効化
|
|||||||
mod.content = コンテンツ:
|
mod.content = コンテンツ:
|
||||||
mod.delete.error = MODを削除することができませんでした。
|
mod.delete.error = MODを削除することができませんでした。
|
||||||
mod.requiresversion = [scarlet]Modが要求する最低バージョン: [accent]{0}
|
mod.requiresversion = [scarlet]Modが要求する最低バージョン: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]依存関係がありません。: {0}
|
mod.missingdependencies = [scarlet]依存関係がありません。: {0}
|
||||||
mod.erroredcontent = [scarlet]コンテンツエラー
|
mod.erroredcontent = [scarlet]コンテンツエラー
|
||||||
mod.errors = コンテンツの読み込み中にエラーが発生しました。
|
mod.errors = コンテンツの読み込み中にエラーが発生しました。
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = お使いのデバイスはScriptを使用したModをサ
|
|||||||
about.button = 情報
|
about.button = 情報
|
||||||
name = 名前:
|
name = 名前:
|
||||||
noname = [accent]プレイヤー名[]を入力してください。
|
noname = [accent]プレイヤー名[]を入力してください。
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = ファイル名:
|
filename = ファイル名:
|
||||||
unlocked = 新しい要素をアンロック!
|
unlocked = 新しい要素をアンロック!
|
||||||
completed = [accent]完了
|
completed = [accent]完了
|
||||||
@@ -144,6 +148,7 @@ techtree = テックツリー
|
|||||||
research.list = [lightgray]研究:
|
research.list = [lightgray]研究:
|
||||||
research = 研究
|
research = 研究
|
||||||
researched = [lightgray]{0} の研究が完了しました
|
researched = [lightgray]{0} の研究が完了しました
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} 人がオンライン
|
players = {0} 人がオンライン
|
||||||
players.single = {0} 人がオンライン
|
players.single = {0} 人がオンライン
|
||||||
players.search = 検索
|
players.search = 検索
|
||||||
@@ -340,6 +345,11 @@ waves.load = クリップボードから読み込む
|
|||||||
waves.invalid = クリップボードのウェーブは無効なウェーブです。
|
waves.invalid = クリップボードのウェーブは無効なウェーブです。
|
||||||
waves.copied = ウェーブをコピーしました。
|
waves.copied = ウェーブをコピーしました。
|
||||||
waves.none = 敵が定義されていません。\n空のウェーブレイアウトはデフォルトのレイアウトに自動的に置き換えられます。
|
waves.none = 敵が定義されていません。\n空のウェーブレイアウトはデフォルトのレイアウトに自動的に置き換えられます。
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<デフォルト>
|
editor.default = [lightgray]<デフォルト>
|
||||||
details = 詳細...
|
details = 詳細...
|
||||||
edit = 編集...
|
edit = 編集...
|
||||||
@@ -459,7 +469,8 @@ locked = ロック
|
|||||||
complete = [lightgray]達成済み:
|
complete = [lightgray]達成済み:
|
||||||
requirement.wave = {1} でウェーブ {0} に到達
|
requirement.wave = {1} でウェーブ {0} に到達
|
||||||
requirement.core = {0} の敵のコアを破壊
|
requirement.core = {0} の敵のコアを破壊
|
||||||
requirement.unlock = ロック解除 {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = 再開:\n[lightgray]{0}
|
resume = 再開:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]最高ウェーブ: {0}
|
bestwave = [lightgray]最高ウェーブ: {0}
|
||||||
launch = < 発射 >
|
launch = < 発射 >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = 禁止ブロック
|
bannedblocks = 禁止ブロック
|
||||||
addall = すべて追加
|
addall = すべて追加
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = 値は 0 から {0} の間でなければなりません。
|
configure.invalid = 値は 0 から {0} の間でなければなりません。
|
||||||
zone.unlocked = [lightgray]{0} がアンロックされました.
|
zone.unlocked = [lightgray]{0} がアンロックされました.
|
||||||
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
|
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
|
||||||
@@ -496,6 +508,20 @@ error.io = ネットワークエラーです。
|
|||||||
error.any = 不明なネットワークエラーです。
|
error.any = 不明なネットワークエラーです。
|
||||||
error.bloom = ブルームの初期化に失敗しました。\n恐らくあなたのデバイスではブルームがサポートされていません。
|
error.bloom = ブルームの初期化に失敗しました。\n恐らくあなたのデバイスではブルームがサポートされていません。
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = グラフィック
|
|||||||
settings.cleardata = データを削除...
|
settings.cleardata = データを削除...
|
||||||
settings.clear.confirm = データを削除してもよろしいですか?\nこれを元に戻すことはできません!
|
settings.clear.confirm = データを削除してもよろしいですか?\nこれを元に戻すことはできません!
|
||||||
settings.clearall.confirm = [scarlet]警告![]\nこれはすべてのデータが削除されます。これにはセーブデータ、マップ、アンロック、キーバインドが含まれます。\n「ok」 を押すと、すべてのデータが削除され、自動的に終了します。
|
settings.clearall.confirm = [scarlet]警告![]\nこれはすべてのデータが削除されます。これにはセーブデータ、マップ、アンロック、キーバインドが含まれます。\n「ok」 を押すと、すべてのデータが削除され、自動的に終了します。
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< ポーズ >
|
paused = [accent]< ポーズ >
|
||||||
clear = 消去
|
clear = 消去
|
||||||
banned = [scarlet]使用禁止
|
banned = [scarlet]使用禁止
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 輸送速度
|
|||||||
blocks.launchtime = 発射の待機時間
|
blocks.launchtime = 発射の待機時間
|
||||||
blocks.shootrange = 範囲
|
blocks.shootrange = 範囲
|
||||||
blocks.size = 大きさ
|
blocks.size = 大きさ
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = 液体容量
|
blocks.liquidcapacity = 液体容量
|
||||||
blocks.powerrange = 電力範囲
|
blocks.powerrange = 電力範囲
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = 最大接続数
|
blocks.powerconnections = 最大接続数
|
||||||
blocks.poweruse = 電力使用量
|
blocks.poweruse = 電力使用量
|
||||||
blocks.powerdamage = 電力/ダメージ
|
blocks.powerdamage = 電力/ダメージ
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = ブースト効果
|
|||||||
blocks.maxunits = 最大ユニット数
|
blocks.maxunits = 最大ユニット数
|
||||||
blocks.health = 耐久値
|
blocks.health = 耐久値
|
||||||
blocks.buildtime = 建設時間
|
blocks.buildtime = 建設時間
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = 建設費用
|
blocks.buildcost = 建設費用
|
||||||
blocks.inaccuracy = 誤差
|
blocks.inaccuracy = 誤差
|
||||||
blocks.shots = ショット
|
blocks.shots = ショット
|
||||||
blocks.reload = リロード速度
|
blocks.reload = リロード速度
|
||||||
blocks.ammo = 弾薬
|
blocks.ammo = 弾薬
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = より高性能なドリルを使用してください
|
bar.drilltierreq = より高性能なドリルを使用してください
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液体
|
|||||||
unit.powerunits = 電力
|
unit.powerunits = 電力
|
||||||
unit.degrees = 度
|
unit.degrees = 度
|
||||||
unit.seconds = 秒
|
unit.seconds = 秒
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /秒
|
unit.persecond = /秒
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = 倍の速度
|
unit.timesspeed = 倍の速度
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = アイテム
|
unit.items = アイテム
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = 一般
|
category.general = 一般
|
||||||
category.power = 電力
|
category.power = 電力
|
||||||
category.liquids = 液体
|
category.liquids = 液体
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = 攻撃
|
command.attack = 攻撃
|
||||||
command.rally = 結集
|
command.rally = 結集
|
||||||
command.retreat = 後退
|
command.retreat = 後退
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]キー: [{0},
|
placement.blockselectkeys = \n[lightgray]キー: [{0},
|
||||||
keybind.respawn.name = リスポーン
|
keybind.respawn.name = リスポーン
|
||||||
keybind.control.name = ユニットをコントロール
|
keybind.control.name = ユニットをコントロール
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = ブロックの状態表示の切り替え
|
|||||||
keybind.move_x.name = 左右移動
|
keybind.move_x.name = 左右移動
|
||||||
keybind.move_y.name = 上下移動
|
keybind.move_y.name = 上下移動
|
||||||
keybind.mouse_move.name = マウスを追う
|
keybind.mouse_move.name = マウスを追う
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = ブースト
|
keybind.boost.name = ブースト
|
||||||
keybind.schematic_select.name = 地域の選択
|
keybind.schematic_select.name = 地域の選択
|
||||||
keybind.schematic_menu.name = 設計図メニュー
|
keybind.schematic_menu.name = 設計図メニュー
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 斜め設置
|
|||||||
keybind.pick.name = ブロックの選択
|
keybind.pick.name = ブロックの選択
|
||||||
keybind.break_block.name = ブロックの破壊
|
keybind.break_block.name = ブロックの破壊
|
||||||
keybind.deselect.name = 選択解除
|
keybind.deselect.name = 選択解除
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = ショット
|
keybind.shoot.name = ショット
|
||||||
keybind.zoom.name = ズーム
|
keybind.zoom.name = ズーム
|
||||||
keybind.menu.name = メニュー
|
keybind.menu.name = メニュー
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = リアクターの爆発
|
|||||||
rules.wavetimer = ウェーブの自動進行
|
rules.wavetimer = ウェーブの自動進行
|
||||||
rules.waves = ウェーブ
|
rules.waves = ウェーブ
|
||||||
rules.attack = アタックモード
|
rules.attack = アタックモード
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = 敵(赤チーム)の資源の無限化
|
rules.enemyCheat = 敵(赤チーム)の資源の無限化
|
||||||
rules.blockhealthmultiplier = ブロックの体力倍率
|
rules.blockhealthmultiplier = ブロックの体力倍率
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = ユニット
|
|||||||
rules.title.experimental = 実験的なゲームプレイ
|
rules.title.experimental = 実験的なゲームプレイ
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = 霧
|
rules.lighting = 霧
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = 霧の色
|
rules.ambientlight = 霧の色
|
||||||
rules.solarpowermultiplier = 太陽光効率
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = アイテム
|
content.item.name = アイテム
|
||||||
content.liquid.name = 液体
|
content.liquid.name = 液体
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
|||||||
liquid.slag.name = スラグ
|
liquid.slag.name = スラグ
|
||||||
liquid.oil.name = 石油
|
liquid.oil.name = 石油
|
||||||
liquid.cryofluid.name = 冷却水
|
liquid.cryofluid.name = 冷却水
|
||||||
|
|
||||||
item.explosiveness = [lightgray]爆発性: {0}%
|
item.explosiveness = [lightgray]爆発性: {0}%
|
||||||
item.flammability = [lightgray]可燃性: {0}%
|
item.flammability = [lightgray]可燃性: {0}%
|
||||||
item.radioactivity = [lightgray]放射能: {0}%
|
item.radioactivity = [lightgray]放射能: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]耐久値: {0}
|
unit.health = [lightgray]耐久値: {0}
|
||||||
unit.speed = [lightgray]速度: {0}
|
unit.speed = [lightgray]速度: {0}
|
||||||
unit.weapon = [lightgray]武器: {0}
|
unit.weapon = [lightgray]武器: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = クローラー
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = 崖
|
block.cliff.name = 崖
|
||||||
block.sand-boulder.name = 巨大な礫
|
block.sand-boulder.name = 巨大な礫
|
||||||
block.grass.name = 草
|
block.grass.name = 草
|
||||||
block.slag.name = スラグ
|
block.slag.name = スラグ
|
||||||
block.salt.name = 岩塩氷河
|
block.salt.name = 岩塩氷河
|
||||||
block.saltrocks.name = 岩塩
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = 小石
|
block.pebbles.name = 小石
|
||||||
block.tendrils.name = つる
|
block.tendrils.name = つる
|
||||||
block.sandrocks.name = 砂岩
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = 胞子の松の木
|
block.spore-pine.name = 胞子の松の木
|
||||||
block.sporerocks.name = 胞子の岩
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = 岩
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = 雪の積もった岩
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = 松の木
|
block.snow-pine.name = 松の木
|
||||||
block.shale.name = 泥板岩
|
block.shale.name = 泥板岩
|
||||||
block.shale-boulder.name = 泥板岩の丸石
|
block.shale-boulder.name = 泥板岩の丸石
|
||||||
block.moss.name = コケ
|
block.moss.name = コケ
|
||||||
block.shrubs.name = 低木
|
block.shrubs.name = 低木
|
||||||
block.spore-moss.name = 胞子のコケ
|
block.spore-moss.name = 胞子のコケ
|
||||||
block.shalerocks.name = 泥板岩の岩
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = スクラップの壁
|
block.scrap-wall.name = スクラップの壁
|
||||||
block.scrap-wall-large.name = 大きなスクラップの壁
|
block.scrap-wall-large.name = 大きなスクラップの壁
|
||||||
block.scrap-wall-huge.name = とても大きなスクラップの壁
|
block.scrap-wall-huge.name = とても大きなスクラップの壁
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = クレーター
|
|||||||
block.sand-water.name = 濁った水
|
block.sand-water.name = 濁った水
|
||||||
block.darksand-water.name = 黒い砂で濁った水
|
block.darksand-water.name = 黒い砂で濁った水
|
||||||
block.char.name = 焦げ跡
|
block.char.name = 焦げ跡
|
||||||
block.holostone.name = ホロストーン
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = 雪氷
|
block.ice-snow.name = 雪氷
|
||||||
block.rocks.name = 岩
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = 氷岩
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = 雪の積もった岩
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = 砂丘の岩
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = 松の木
|
block.pine.name = 松の木
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = 白い枯れた樹木
|
block.white-tree-dead.name = 白い枯れた樹木
|
||||||
block.white-tree.name = 白い樹木
|
block.white-tree.name = 白い樹木
|
||||||
block.spore-cluster.name = 胞子の房
|
block.spore-cluster.name = 胞子の房
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = ダークパネル 4
|
|||||||
block.dark-panel-5.name = ダークパネル 5
|
block.dark-panel-5.name = ダークパネル 5
|
||||||
block.dark-panel-6.name = ダークパネル 6
|
block.dark-panel-6.name = ダークパネル 6
|
||||||
block.dark-metal.name = ダークメタル
|
block.dark-metal.name = ダークメタル
|
||||||
block.ignarock.name = イグナロック
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = ホットロック
|
block.hotrock.name = ホットロック
|
||||||
block.magmarock.name = マグマの岩
|
block.magmarock.name = マグマの岩
|
||||||
block.cliffs.name = 崖
|
|
||||||
block.copper-wall.name = 銅の壁
|
block.copper-wall.name = 銅の壁
|
||||||
block.copper-wall-large.name = 巨大な銅の壁
|
block.copper-wall-large.name = 巨大な銅の壁
|
||||||
block.titanium-wall.name = チタンの壁
|
block.titanium-wall.name = チタンの壁
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = コンテナー
|
|||||||
block.launch-pad.name = 発射台
|
block.launch-pad.name = 発射台
|
||||||
block.launch-pad-large.name = 大型発射台
|
block.launch-pad-large.name = 大型発射台
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = ブルー
|
team.blue.name = ブルー
|
||||||
team.crux.name = レッド
|
team.crux.name = レッド
|
||||||
team.sharded.name = オレンジ
|
team.sharded.name = オレンジ
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = 게임 오버
|
|||||||
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
|
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
|
||||||
highscore = [accent]새로운 최고 점수!
|
highscore = [accent]새로운 최고 점수!
|
||||||
copied = 복사됨.
|
copied = 복사됨.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = 소리
|
load.sound = 소리
|
||||||
load.map = 맵
|
load.map = 맵
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = 얻은 자원:
|
|||||||
stat.playtime = 플레이 시간: [accent] {0}
|
stat.playtime = 플레이 시간: [accent] {0}
|
||||||
stat.rank = 최종 순위: [accent]{0}
|
stat.rank = 최종 순위: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]보유 자원
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [출격되지 않음][[출격]파랑색으로 표시된 자원들을 얻습니다.
|
|
||||||
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
|
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
|
||||||
level.highscore = 최고 점수: [accent]{0}
|
level.highscore = 최고 점수: [accent]{0}
|
||||||
level.select = 맵 선택
|
level.select = 맵 선택
|
||||||
@@ -114,6 +115,7 @@ mod.disable = 비활성화
|
|||||||
mod.content = 콘텐츠:
|
mod.content = 콘텐츠:
|
||||||
mod.delete.error = 모드를 삭제할 수 없습니다. 파일이 사용 중일 수 있습니다.
|
mod.delete.error = 모드를 삭제할 수 없습니다. 파일이 사용 중일 수 있습니다.
|
||||||
mod.requiresversion = [scarlet]필요한 최소 게임 버전: [accent]{0}
|
mod.requiresversion = [scarlet]필요한 최소 게임 버전: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]누락된 요구 모드: {0}
|
mod.missingdependencies = [scarlet]누락된 요구 모드: {0}
|
||||||
mod.erroredcontent = [scarlet]콘텐츠 오류
|
mod.erroredcontent = [scarlet]콘텐츠 오류
|
||||||
mod.errors = 콘텐츠를 로드하는 동안 오류가 발생함.
|
mod.errors = 콘텐츠를 로드하는 동안 오류가 발생함.
|
||||||
@@ -126,7 +128,7 @@ mod.import = 모드 가져오기
|
|||||||
mod.import.file = 파일 가져오기
|
mod.import.file = 파일 가져오기
|
||||||
mod.import.github = Github 에서 모드 가져오기
|
mod.import.github = Github 에서 모드 가져오기
|
||||||
mod.jarwarn = [scarlet]JAR 모드는 안전하지 않습니다.[]\n신뢰할 수 있는 소스에서 얻은 모드만을 사용해야 합니다!
|
mod.jarwarn = [scarlet]JAR 모드는 안전하지 않습니다.[]\n신뢰할 수 있는 소스에서 얻은 모드만을 사용해야 합니다!
|
||||||
mod.item.remove = 이 아이템은[accent] '{0}' 모드의 일부입니다. 이를 제거하려면 해당 모드를 제거하세요.
|
mod.item.remove = 이 자원은[accent] '{0}' 모드의 일부입니다. 이를 제거하려면 해당 모드를 제거하세요.
|
||||||
mod.remove.confirm = 이 모드가 삭제될 것입니다.
|
mod.remove.confirm = 이 모드가 삭제될 것입니다.
|
||||||
mod.author = [lightgray]제작자:[] {0}
|
mod.author = [lightgray]제작자:[] {0}
|
||||||
mod.missing = 이 저장 파일에는 최근에 업데이트되었거나 더 이상 설치되지 않은 모드가 포함되어 있습니다. 저장 파일이 손상될 수 있습니다. 정말로 불러 오시겠습니까?\n[lighthray]모드들:\n{0}
|
mod.missing = 이 저장 파일에는 최근에 업데이트되었거나 더 이상 설치되지 않은 모드가 포함되어 있습니다. 저장 파일이 손상될 수 있습니다. 정말로 불러 오시겠습니까?\n[lighthray]모드들:\n{0}
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 이 기기는 스크립트가 있는 모드를 지원하
|
|||||||
about.button = 정보
|
about.button = 정보
|
||||||
name = 이름:
|
name = 이름:
|
||||||
noname = 먼저 [accent]플레이어 이름[]을 설정하세요.
|
noname = 먼저 [accent]플레이어 이름[]을 설정하세요.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = 파일 이름:
|
filename = 파일 이름:
|
||||||
unlocked = 새로운 콘텐츠가 해금되었습니다!
|
unlocked = 새로운 콘텐츠가 해금되었습니다!
|
||||||
completed = [accent]완료됨
|
completed = [accent]완료됨
|
||||||
@@ -144,6 +148,7 @@ techtree = 연구 기록
|
|||||||
research.list = [lightgray]연구:
|
research.list = [lightgray]연구:
|
||||||
research = 연구
|
research = 연구
|
||||||
researched = [lightgray]{0} 연구 완료.
|
researched = [lightgray]{0} 연구 완료.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} 플레이어들
|
players = {0} 플레이어들
|
||||||
players.single = {0} 플레이어
|
players.single = {0} 플레이어
|
||||||
players.search = 검색
|
players.search = 검색
|
||||||
@@ -340,6 +345,11 @@ waves.load = 클립보드에서 불러오기
|
|||||||
waves.invalid = 클립보드에 잘못된 웨이브 데이터가 있습니다.
|
waves.invalid = 클립보드에 잘못된 웨이브 데이터가 있습니다.
|
||||||
waves.copied = 웨이브 복사됨
|
waves.copied = 웨이브 복사됨
|
||||||
waves.none = 적 웨이브가 설정되지 않았습니다.\n비어있을 시 자동으로 기본 적 웨이브로 설정됩니다.
|
waves.none = 적 웨이브가 설정되지 않았습니다.\n비어있을 시 자동으로 기본 적 웨이브로 설정됩니다.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<기본값>
|
editor.default = [lightgray]<기본값>
|
||||||
details = 설명
|
details = 설명
|
||||||
edit = 편집
|
edit = 편집
|
||||||
@@ -459,7 +469,8 @@ locked = 잠김
|
|||||||
complete = [lightgray]해금 조건 :
|
complete = [lightgray]해금 조건 :
|
||||||
requirement.wave = {1}지역에서 {0}웨이브 달성
|
requirement.wave = {1}지역에서 {0}웨이브 달성
|
||||||
requirement.core = {0}지역에서 적 코어를 파괴
|
requirement.core = {0}지역에서 적 코어를 파괴
|
||||||
requirement.unlock = {0}지역 해금
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = 지역 재개:\n[lightgray]{0}
|
resume = 지역 재개:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]최고 웨이브: {0}
|
bestwave = [lightgray]최고 웨이브: {0}
|
||||||
launch = < 출격 >
|
launch = < 출격 >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = 금지된 블록들
|
bannedblocks = 금지된 블록들
|
||||||
addall = 모두 추가
|
addall = 모두 추가
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = 해당 값은 0에서 {0} 사이의 숫자여야 합니다.
|
configure.invalid = 해당 값은 0에서 {0} 사이의 숫자여야 합니다.
|
||||||
zone.unlocked = [lightgray]{0} 해금됨.
|
zone.unlocked = [lightgray]{0} 해금됨.
|
||||||
zone.requirement.complete = {0}에 대한 요구 사항 충족:[lightgray]\n{1}
|
zone.requirement.complete = {0}에 대한 요구 사항 충족:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = 네트워크 I/O 오류.
|
|||||||
error.any = 알 수 없는 네트워크 오류.
|
error.any = 알 수 없는 네트워크 오류.
|
||||||
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
|
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = 전초기지
|
sector.groundZero.name = 전초기지
|
||||||
sector.craters.name = 크레이터
|
sector.craters.name = 크레이터
|
||||||
sector.frozenForest.name = 얼어붙은 숲
|
sector.frozenForest.name = 얼어붙은 숲
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = 그래픽
|
|||||||
settings.cleardata = 게임 데이터 초기화...
|
settings.cleardata = 게임 데이터 초기화...
|
||||||
settings.clear.confirm = 정말로 이 데이터를 지우시겠습니까?\n완료된 작업은 취소할 수 없습니다!
|
settings.clear.confirm = 정말로 이 데이터를 지우시겠습니까?\n완료된 작업은 취소할 수 없습니다!
|
||||||
settings.clearall.confirm = [scarlet]경고![]\n이 작업은 저장된 맵, 맵파일, 잠금 해제된 목록과 키 매핑, 그리고 모든 데이터를 삭제합니다.\n확인 버튼을 다시 눌러 모든 데이터를 삭제하고 게임에서 나갑니다.
|
settings.clearall.confirm = [scarlet]경고![]\n이 작업은 저장된 맵, 맵파일, 잠금 해제된 목록과 키 매핑, 그리고 모든 데이터를 삭제합니다.\n확인 버튼을 다시 눌러 모든 데이터를 삭제하고 게임에서 나갑니다.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< 일시정지 >
|
paused = [accent]< 일시정지 >
|
||||||
clear = 초기화
|
clear = 초기화
|
||||||
banned = [scarlet]차단됨
|
banned = [scarlet]차단됨
|
||||||
@@ -541,7 +569,7 @@ no = 아니오
|
|||||||
info.title = 정보
|
info.title = 정보
|
||||||
error.title = [scarlet]오류가 발생했습니다.
|
error.title = [scarlet]오류가 발생했습니다.
|
||||||
error.crashtitle = 오류가 발생했습니다
|
error.crashtitle = 오류가 발생했습니다
|
||||||
unit.nobuild = [scarlet]유닛을 만들 수 없습니다
|
unit.nobuild = [scarlet]이 유닛은 건설할 수 없습니다.
|
||||||
blocks.input = 입력
|
blocks.input = 입력
|
||||||
blocks.output = 출력
|
blocks.output = 출력
|
||||||
blocks.booster = 가속
|
blocks.booster = 가속
|
||||||
@@ -554,11 +582,14 @@ blocks.damage = 공격력
|
|||||||
blocks.targetsair = 공중 공격
|
blocks.targetsair = 공중 공격
|
||||||
blocks.targetsground = 지상 공격
|
blocks.targetsground = 지상 공격
|
||||||
blocks.itemsmoved = 이동 속도
|
blocks.itemsmoved = 이동 속도
|
||||||
blocks.launchtime = 출격 사이의 시간
|
blocks.launchtime = 출격 간격
|
||||||
blocks.shootrange = 사거리
|
blocks.shootrange = 사거리
|
||||||
blocks.size = 크기
|
blocks.size = 크기
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = 액체 용량
|
blocks.liquidcapacity = 액체 용량
|
||||||
blocks.powerrange = 전력 범위
|
blocks.powerrange = 전력 범위
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = 최대 연결 수
|
blocks.powerconnections = 최대 연결 수
|
||||||
blocks.poweruse = 전력 사용
|
blocks.poweruse = 전력 사용
|
||||||
blocks.powerdamage = 전력/데미지
|
blocks.powerdamage = 전력/데미지
|
||||||
@@ -574,13 +605,16 @@ blocks.boosteffect = 가속 효과
|
|||||||
blocks.maxunits = 최대 활성 유닛수
|
blocks.maxunits = 최대 활성 유닛수
|
||||||
blocks.health = 체력
|
blocks.health = 체력
|
||||||
blocks.buildtime = 건설 시간
|
blocks.buildtime = 건설 시간
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = 건설 재료
|
blocks.buildcost = 건설 재료
|
||||||
blocks.inaccuracy = 오차각
|
blocks.inaccuracy = 오차각
|
||||||
blocks.shots = 공격 속도
|
blocks.shots = 공격 속도
|
||||||
blocks.reload = 발/초
|
blocks.reload = 발/초
|
||||||
blocks.ammo = 탄약
|
blocks.ammo = 탄약
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = 더 좋은 드릴이 요구됨
|
bar.drilltierreq = 더 좋은 드릴이 필요
|
||||||
bar.noresources = 자원 부족
|
bar.noresources = 자원 부족
|
||||||
bar.corereq = 코어 기지 필요
|
bar.corereq = 코어 기지 필요
|
||||||
bar.drillspeed = 드릴 속도: {0}/s
|
bar.drillspeed = 드릴 속도: {0}/s
|
||||||
@@ -593,7 +627,7 @@ bar.poweroutput = 전력 출력: {0}
|
|||||||
bar.items = 자원량: {0}
|
bar.items = 자원량: {0}
|
||||||
bar.capacity = 용량: {0}
|
bar.capacity = 용량: {0}
|
||||||
bar.unitcap = {0} {1}/{2}
|
bar.unitcap = {0} {1}/{2}
|
||||||
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
|
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[장비를 정지합니다]
|
||||||
bar.liquid = 액체
|
bar.liquid = 액체
|
||||||
bar.heat = 발열
|
bar.heat = 발열
|
||||||
bar.power = 전력
|
bar.power = 전력
|
||||||
@@ -607,7 +641,7 @@ bullet.incendiary = [stat]방화
|
|||||||
bullet.homing = [stat]유도
|
bullet.homing = [stat]유도
|
||||||
bullet.shock = [stat]전격
|
bullet.shock = [stat]전격
|
||||||
bullet.frag = [stat]파편
|
bullet.frag = [stat]파편
|
||||||
bullet.knockback = [stat]{0}[lightgray] 밀어내기
|
bullet.knockback = [stat]{0}[lightgray] 밀침
|
||||||
bullet.freezing = [stat]빙결
|
bullet.freezing = [stat]빙결
|
||||||
bullet.tarred = [stat]타르
|
bullet.tarred = [stat]타르
|
||||||
bullet.multiplier = [stat]{0}[lightgray]x 탄약 배수
|
bullet.multiplier = [stat]{0}[lightgray]x 탄약 배수
|
||||||
@@ -621,19 +655,23 @@ unit.liquidunits = 액체
|
|||||||
unit.powerunits = 전력
|
unit.powerunits = 전력
|
||||||
unit.degrees = 도
|
unit.degrees = 도
|
||||||
unit.seconds = 초
|
unit.seconds = 초
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /초
|
unit.persecond = /초
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x 배
|
unit.timesspeed = x 배
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = 자원
|
unit.items = 자원
|
||||||
unit.thousands = 천
|
unit.thousands = 천
|
||||||
unit.millions = 백만
|
unit.millions = 백만
|
||||||
|
unit.billions = b
|
||||||
category.general = 일반
|
category.general = 일반
|
||||||
category.power = 전력
|
category.power = 전력
|
||||||
category.liquids = 액체
|
category.liquids = 액체
|
||||||
category.items = 아이템
|
category.items = 자원
|
||||||
category.crafting = 입력/출력
|
category.crafting = 입력/출력
|
||||||
category.shooting = 사격
|
category.shooting = 사격
|
||||||
category.optional = 보조 아이템
|
category.optional = 보조 자원
|
||||||
setting.landscape.name = 가로화면 잠금
|
setting.landscape.name = 가로화면 잠금
|
||||||
setting.shadows.name = 그림자
|
setting.shadows.name = 그림자
|
||||||
setting.blockreplace.name = 자동 블록 제안
|
setting.blockreplace.name = 자동 블록 제안
|
||||||
@@ -679,7 +717,7 @@ setting.blockselectkeys.name = 블록 선택 키 표시
|
|||||||
setting.vsync.name = 수직 동기화
|
setting.vsync.name = 수직 동기화
|
||||||
setting.pixelate.name = 픽셀화
|
setting.pixelate.name = 픽셀화
|
||||||
setting.minimap.name = 미니맵 표시
|
setting.minimap.name = 미니맵 표시
|
||||||
setting.coreitems.name = 코어에 있는 아이템 표시
|
setting.coreitems.name = 코어에 있는 자원 표시
|
||||||
setting.position.name = 플레이어 위치 표시
|
setting.position.name = 플레이어 위치 표시
|
||||||
setting.musicvol.name = 음악 크기
|
setting.musicvol.name = 음악 크기
|
||||||
setting.atmosphere.name = 행성 배경화면 표시
|
setting.atmosphere.name = 행성 배경화면 표시
|
||||||
@@ -699,7 +737,7 @@ public.confirm = 게임을 모두에게 공개하시겠습니까?\n[accent]모
|
|||||||
public.beta = 베타 버전의 게임은 공개 서버를 만들 수 없습니다.
|
public.beta = 베타 버전의 게임은 공개 서버를 만들 수 없습니다.
|
||||||
uiscale.reset = UI 스케일이 변경되었습니다.\n"확인"버튼을 눌러 저장하세요.\n[accent] {0}[][scarlet]초 후에 예전 설정으로 되돌리고 게임을 종료합니다...
|
uiscale.reset = UI 스케일이 변경되었습니다.\n"확인"버튼을 눌러 저장하세요.\n[accent] {0}[][scarlet]초 후에 예전 설정으로 되돌리고 게임을 종료합니다...
|
||||||
uiscale.cancel = 취소 후 나가기
|
uiscale.cancel = 취소 후 나가기
|
||||||
setting.bloom.name = 블룸
|
setting.bloom.name = 화려한 효과
|
||||||
keybind.title = 조작키 설정
|
keybind.title = 조작키 설정
|
||||||
keybinds.mobile = [scarlet]대부분의 키 맵핑은 모바일에서 작동하지 않습니다. 기본 이동만 지원됩니다.
|
keybinds.mobile = [scarlet]대부분의 키 맵핑은 모바일에서 작동하지 않습니다. 기본 이동만 지원됩니다.
|
||||||
category.general.name = 일반
|
category.general.name = 일반
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = 블록 선택
|
|||||||
command.attack = 공격
|
command.attack = 공격
|
||||||
command.rally = 순찰
|
command.rally = 순찰
|
||||||
command.retreat = 후퇴
|
command.retreat = 후퇴
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]키: [{0},
|
placement.blockselectkeys = \n[lightgray]키: [{0},
|
||||||
keybind.respawn.name = 리스폰
|
keybind.respawn.name = 리스폰
|
||||||
keybind.control.name = 유닛 제어
|
keybind.control.name = 유닛 제어
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 블록 상태 토글
|
|||||||
keybind.move_x.name = X축 이동
|
keybind.move_x.name = X축 이동
|
||||||
keybind.move_y.name = Y축 이동
|
keybind.move_y.name = Y축 이동
|
||||||
keybind.mouse_move.name = 커서를 따라서 이동
|
keybind.mouse_move.name = 커서를 따라서 이동
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = 부스트
|
keybind.boost.name = 부스트
|
||||||
keybind.schematic_select.name = 영역 설정
|
keybind.schematic_select.name = 영역 설정
|
||||||
keybind.schematic_menu.name = 설계도 메뉴
|
keybind.schematic_menu.name = 설계도 메뉴
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 대각선 설치
|
|||||||
keybind.pick.name = 블록 선택
|
keybind.pick.name = 블록 선택
|
||||||
keybind.break_block.name = 블록 파괴
|
keybind.break_block.name = 블록 파괴
|
||||||
keybind.deselect.name = 선택해제
|
keybind.deselect.name = 선택해제
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = 사격
|
keybind.shoot.name = 사격
|
||||||
keybind.zoom.name = 확대
|
keybind.zoom.name = 확대
|
||||||
keybind.menu.name = 메뉴
|
keybind.menu.name = 메뉴
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 원자로 폭발
|
|||||||
rules.wavetimer = 웨이브 시간
|
rules.wavetimer = 웨이브 시간
|
||||||
rules.waves = 웨이브
|
rules.waves = 웨이브
|
||||||
rules.attack = 공격 모드
|
rules.attack = 공격 모드
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = 무한 AI (빨간팀) 자원
|
rules.enemyCheat = 무한 AI (빨간팀) 자원
|
||||||
rules.blockhealthmultiplier = 블록 체력 배수
|
rules.blockhealthmultiplier = 블록 체력 배수
|
||||||
rules.blockdamagemultiplier = 블록 공격력 배수
|
rules.blockdamagemultiplier = 블록 공격력 배수
|
||||||
@@ -803,10 +847,14 @@ rules.title.unit = 유닛
|
|||||||
rules.title.experimental = 실험적인 기능
|
rules.title.experimental = 실험적인 기능
|
||||||
rules.title.environment = 환경
|
rules.title.environment = 환경
|
||||||
rules.lighting = 조명
|
rules.lighting = 조명
|
||||||
rules.ambientlight = 주변 조명
|
rules.fire = Fire
|
||||||
rules.solarpowermultiplier = 태양광 발전 배수
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
|
rules.ambientlight = 자연 조명
|
||||||
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = 아이템
|
content.item.name = 자원
|
||||||
content.liquid.name = 액체
|
content.liquid.name = 액체
|
||||||
content.unit.name = 유닛
|
content.unit.name = 유닛
|
||||||
content.block.name = 블록
|
content.block.name = 블록
|
||||||
@@ -820,78 +868,90 @@ item.silicon.name = 실리콘
|
|||||||
item.plastanium.name = 플라스터늄
|
item.plastanium.name = 플라스터늄
|
||||||
item.phase-fabric.name = 메타
|
item.phase-fabric.name = 메타
|
||||||
item.surge-alloy.name = 설금
|
item.surge-alloy.name = 설금
|
||||||
item.spore-pod.name = 포자 포드
|
item.spore-pod.name = 포자 버섯
|
||||||
item.sand.name = 모래
|
item.sand.name = 모래
|
||||||
item.blast-compound.name = 화합물
|
item.blast-compound.name = 폭발물
|
||||||
item.pyratite.name = 파이라타이트
|
item.pyratite.name = 파이라타이트
|
||||||
item.metaglass.name = 금속유리
|
item.metaglass.name = 강화 유리
|
||||||
item.scrap.name = 고철
|
item.scrap.name = 고철
|
||||||
liquid.water.name = 물
|
liquid.water.name = 물
|
||||||
liquid.slag.name = 광재
|
liquid.slag.name = 광재
|
||||||
liquid.oil.name = 기름
|
liquid.oil.name = 기름
|
||||||
liquid.cryofluid.name = 냉각
|
liquid.cryofluid.name = 냉각수
|
||||||
|
|
||||||
item.explosiveness = [lightgray]폭발성: {0}
|
item.explosiveness = [lightgray]폭발성: {0}
|
||||||
item.flammability = [lightgray]인화성: {0}
|
item.flammability = [lightgray]인화성: {0}
|
||||||
item.radioactivity = [lightgray]방사능: {0}
|
item.radioactivity = [lightgray]방사능: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]체력: {0}
|
unit.health = [lightgray]체력: {0}
|
||||||
unit.speed = [lightgray]속도: {0}
|
unit.speed = [lightgray]속도: {0}
|
||||||
unit.weapon = [lightgray]무기: {0}
|
unit.weapon = [lightgray]무기: {0}
|
||||||
unit.itemcapacity = [lightgray]아이템 수용량: {0}
|
unit.itemcapacity = [lightgray]자원 수용량: {0}
|
||||||
unit.minespeed = [lightgray]채광 속도: {0}%
|
unit.minespeed = [lightgray]채광 속도: {0}%
|
||||||
unit.minepower = [lightgray]채광 레벨: {0}
|
unit.minepower = [lightgray]채광 레벨: {0}
|
||||||
unit.ability = [lightgray]능력: {0}
|
unit.ability = [lightgray]능력: {0}
|
||||||
unit.buildspeed = [lightgray]건설 속도: {0}%
|
unit.buildspeed = [lightgray]건설 속도: {0}%
|
||||||
|
|
||||||
liquid.heatcapacity = [lightgray]발열 용량: {0}
|
liquid.heatcapacity = [lightgray]비열: {0}
|
||||||
liquid.viscosity = [lightgray]점도: {0}
|
liquid.viscosity = [lightgray]점도: {0}
|
||||||
liquid.temperature = [lightgray]온도: {0}
|
liquid.temperature = [lightgray]온도: {0}
|
||||||
|
|
||||||
unit.dagger.name = Dagger
|
unit.dagger.name = 대거
|
||||||
unit.mace.name = Mace
|
unit.mace.name = 메이스
|
||||||
unit.fortress.name = Fortress
|
unit.fortress.name = 포트리스
|
||||||
unit.nova.name = Nova
|
unit.nova.name = 노바
|
||||||
unit.pulsar.name = Pulsar
|
unit.pulsar.name = 펄서
|
||||||
unit.quasar.name = Quasar
|
unit.quasar.name = 퀘이사
|
||||||
unit.crawler.name = Crawler
|
unit.crawler.name = 크롤러
|
||||||
unit.atrax.name = Atrax
|
unit.atrax.name = 아트락스
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = 스피록트
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = 아키드
|
||||||
unit.flare.name = Flare
|
unit.toxopid.name = Toxopid
|
||||||
unit.horizon.name = Horizon
|
unit.flare.name = 플레어
|
||||||
unit.zenith.name = Zenith
|
unit.horizon.name = 호라이즌
|
||||||
unit.antumbra.name = Antumbra
|
unit.zenith.name = 제니스
|
||||||
unit.eclipse.name = Eclipse
|
unit.antumbra.name = 안텀브라
|
||||||
unit.mono.name = Mono
|
unit.eclipse.name = 이클립스
|
||||||
unit.poly.name = Poly
|
unit.mono.name = 모노
|
||||||
unit.mega.name = Mega
|
unit.poly.name = 폴리
|
||||||
unit.risso.name = Risso
|
unit.mega.name = 메가
|
||||||
unit.minke.name = Minke
|
unit.quad.name = Quad
|
||||||
unit.bryde.name = Bryde
|
unit.oct.name = Oct
|
||||||
unit.alpha.name = Alpha
|
unit.risso.name = 리소
|
||||||
unit.beta.name = Beta
|
unit.minke.name = 민케
|
||||||
unit.gamma.name = Gamma
|
unit.bryde.name = 브리드
|
||||||
|
unit.sei.name = 세이
|
||||||
|
unit.omura.name = 오무라
|
||||||
|
unit.alpha.name = 알파
|
||||||
|
unit.beta.name = 베타
|
||||||
|
unit.gamma.name = 감마
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
block.parallax.name = Parallax
|
block.resupply-point.name = Resupply Point
|
||||||
|
block.parallax.name = 시차
|
||||||
block.cliff.name = 낭떠러지
|
block.cliff.name = 낭떠러지
|
||||||
block.sand-boulder.name = 사암
|
block.sand-boulder.name = 사암
|
||||||
block.grass.name = 잔디
|
block.grass.name = 잔디
|
||||||
block.slag.name = 광재
|
block.slag.name = 광재
|
||||||
block.salt.name = 소금
|
block.salt.name = 소금
|
||||||
block.saltrocks.name = 소금 바위
|
block.salt-wall.name = 소금 벽
|
||||||
block.pebbles.name = 조약돌
|
block.pebbles.name = 조약돌
|
||||||
block.tendrils.name = 덩굴
|
block.tendrils.name = 덩굴
|
||||||
block.sandrocks.name = 모래 바위
|
block.sand-wall.name = 모래 벽
|
||||||
block.spore-pine.name = 포자 덮인 소나무
|
block.spore-pine.name = 포자 덮인 소나무
|
||||||
block.sporerocks.name = 포자 바위
|
block.spore-wall.name = 포자 벽
|
||||||
block.rock.name = 돌
|
block.boulder.name = 돌
|
||||||
block.snowrock.name = 눈덩이
|
block.snow-boulder.name = 눈덩이
|
||||||
block.snow-pine.name = 눈 덮인 소나무
|
block.snow-pine.name = 눈 덮인 소나무
|
||||||
block.shale.name = 이판암
|
block.shale.name = 이판암
|
||||||
block.shale-boulder.name = 둥근 이판암
|
block.shale-boulder.name = 둥근 이판암
|
||||||
block.moss.name = 이끼
|
block.moss.name = 이끼
|
||||||
block.shrubs.name = 관목
|
block.shrubs.name = 관목
|
||||||
block.spore-moss.name = 포자 이끼
|
block.spore-moss.name = 포자 이끼
|
||||||
block.shalerocks.name = 이판암 바위
|
block.shale-wall.name = 이판암 벽
|
||||||
block.scrap-wall.name = 조각벽
|
block.scrap-wall.name = 조각벽
|
||||||
block.scrap-wall-large.name = 대형 조각벽
|
block.scrap-wall-large.name = 대형 조각벽
|
||||||
block.scrap-wall-huge.name = 거대한 조각 벽
|
block.scrap-wall-huge.name = 거대한 조각 벽
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = 구덩이
|
|||||||
block.sand-water.name = 젖은 모래
|
block.sand-water.name = 젖은 모래
|
||||||
block.darksand-water.name = 젖은 검은 모래
|
block.darksand-water.name = 젖은 검은 모래
|
||||||
block.char.name = 숯
|
block.char.name = 숯
|
||||||
block.holostone.name = 홀로스톤
|
block.dacite.name = 데이사이트
|
||||||
|
block.dacite-wall.name = 데이사이트 벽
|
||||||
block.ice-snow.name = 얼음눈
|
block.ice-snow.name = 얼음눈
|
||||||
block.rocks.name = 돌
|
block.stone-wall.name = 돌 벽
|
||||||
block.icerocks.name = 얼음바위
|
block.ice-wall.name = 얼음 벽
|
||||||
block.snowrocks.name = 눈바위
|
block.snow-wall.name = 눈 벽
|
||||||
block.dunerocks.name = 모래돌
|
block.dune-wall.name = 모래 벽
|
||||||
block.pine.name = 소나무
|
block.pine.name = 소나무
|
||||||
|
block.dirt.name = 흙
|
||||||
|
block.dirt-wall.name = 흙 벽
|
||||||
|
block.mud.name = 진흙
|
||||||
block.white-tree-dead.name = 죽은 하얀나무
|
block.white-tree-dead.name = 죽은 하얀나무
|
||||||
block.white-tree.name = 하얀 나무
|
block.white-tree.name = 하얀 나무
|
||||||
block.spore-cluster.name = 포자낭
|
block.spore-cluster.name = 포자낭
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = 어두운 패널 4
|
|||||||
block.dark-panel-5.name = 어두운 패널 5
|
block.dark-panel-5.name = 어두운 패널 5
|
||||||
block.dark-panel-6.name = 어두운 패널 6
|
block.dark-panel-6.name = 어두운 패널 6
|
||||||
block.dark-metal.name = 어두운 금속제
|
block.dark-metal.name = 어두운 금속제
|
||||||
block.ignarock.name = 얼은 바위
|
block.basalt.name = 현무암
|
||||||
block.hotrock.name = 뜨거운 바위
|
block.hotrock.name = 뜨거운 바위
|
||||||
block.magmarock.name = 용암 바위
|
block.magmarock.name = 용암 바위
|
||||||
block.cliffs.name = 절벽
|
|
||||||
block.copper-wall.name = 구리 벽
|
block.copper-wall.name = 구리 벽
|
||||||
block.copper-wall-large.name = 대형 구리 벽
|
block.copper-wall-large.name = 대형 구리 벽
|
||||||
block.titanium-wall.name = 티타늄 벽
|
block.titanium-wall.name = 티타늄 벽
|
||||||
@@ -966,7 +1029,7 @@ block.conveyor.name = 컨베이어
|
|||||||
block.titanium-conveyor.name = 티타늄 컨베이어
|
block.titanium-conveyor.name = 티타늄 컨베이어
|
||||||
block.plastanium-conveyor.name = 플라스터늄 컨베이어
|
block.plastanium-conveyor.name = 플라스터늄 컨베이어
|
||||||
block.armored-conveyor.name = 장갑 컨베이어
|
block.armored-conveyor.name = 장갑 컨베이어
|
||||||
block.armored-conveyor.description = 티타늄 컨베이어와 같은 속도로 아이템을 운송하지만, 더 높은 방어력을 가지고 있습니다. 다른 컨베이어 벨트 이외 측면에서는 아이템을 받을 수 없습니다.
|
block.armored-conveyor.description = 티타늄 컨베이어와 같은 속도로 자원을 운송하지만, 더 높은 방어력을 가지고 있습니다. 다른 컨베이어 벨트 이외 측면에서는 자원을 받을 수 없습니다.
|
||||||
block.junction.name = 교차기
|
block.junction.name = 교차기
|
||||||
block.router.name = 분배기
|
block.router.name = 분배기
|
||||||
block.distributor.name = 대형 분배기
|
block.distributor.name = 대형 분배기
|
||||||
@@ -975,12 +1038,12 @@ block.inverted-sorter.name = 반전 필터
|
|||||||
block.message.name = 메모 블록
|
block.message.name = 메모 블록
|
||||||
block.illuminator.name = 조명
|
block.illuminator.name = 조명
|
||||||
block.illuminator.description = 작고, 간단하고, 설정 가능한 광원입니다. 작동하려면 전력이 필요합니다.
|
block.illuminator.description = 작고, 간단하고, 설정 가능한 광원입니다. 작동하려면 전력이 필요합니다.
|
||||||
block.overflow-gate.name = 오버플로 게이트
|
block.overflow-gate.name = 포화 필터
|
||||||
block.underflow-gate.name = 언더플로 게이트
|
block.underflow-gate.name = 불포화 필터
|
||||||
block.silicon-smelter.name = 실리콘 제련소
|
block.silicon-smelter.name = 실리콘 제련소
|
||||||
block.phase-weaver.name = 메타 합성기
|
block.phase-weaver.name = 메타 합성기
|
||||||
block.pulverizer.name = 분쇄기
|
block.pulverizer.name = 분쇄기
|
||||||
block.cryofluidmixer.name = 냉각 유체 제조기
|
block.cryofluidmixer.name = 냉각수 제조기
|
||||||
block.melter.name = 융해기
|
block.melter.name = 융해기
|
||||||
block.incinerator.name = 소각로
|
block.incinerator.name = 소각로
|
||||||
block.spore-press.name = 포자 압축기
|
block.spore-press.name = 포자 압축기
|
||||||
@@ -995,12 +1058,12 @@ block.battery-large.name = 대형 배터리
|
|||||||
block.combustion-generator.name = 연소 발전기
|
block.combustion-generator.name = 연소 발전기
|
||||||
block.steam-generator.name = 증기 발전기
|
block.steam-generator.name = 증기 발전기
|
||||||
block.differential-generator.name = 차동 발잔기
|
block.differential-generator.name = 차동 발잔기
|
||||||
block.impact-reactor.name = 임팩트 원자로
|
block.impact-reactor.name = 핵융합 원자로
|
||||||
block.mechanical-drill.name = 기계식 드릴
|
block.mechanical-drill.name = 기계식 드릴
|
||||||
block.pneumatic-drill.name = 공압 드릴
|
block.pneumatic-drill.name = 공압 드릴
|
||||||
block.laser-drill.name = 레이저 드릴
|
block.laser-drill.name = 레이저 드릴
|
||||||
block.water-extractor.name = 물 추출기
|
block.water-extractor.name = 물 추출기
|
||||||
block.cultivator.name = 제초기
|
block.cultivator.name = 온실
|
||||||
block.conduit.name = 파이프
|
block.conduit.name = 파이프
|
||||||
block.mechanical-pump.name = 기계식 펌프
|
block.mechanical-pump.name = 기계식 펌프
|
||||||
block.item-source.name = 자원 공급기
|
block.item-source.name = 자원 공급기
|
||||||
@@ -1011,15 +1074,15 @@ block.power-void.name = 방전장치
|
|||||||
block.power-source.name = 전력 공급기
|
block.power-source.name = 전력 공급기
|
||||||
block.unloader.name = 언로더
|
block.unloader.name = 언로더
|
||||||
block.vault.name = 창고
|
block.vault.name = 창고
|
||||||
block.wave.name = 웨이브
|
block.wave.name = 파도
|
||||||
block.swarmer.name = 스워머
|
block.swarmer.name = 스워머
|
||||||
block.salvo.name = 살보
|
block.salvo.name = 살보
|
||||||
block.ripple.name = 립플
|
block.ripple.name = 립플
|
||||||
block.phase-conveyor.name = 메타 컨베이어
|
block.phase-conveyor.name = 메타 컨베이어
|
||||||
block.bridge-conveyor.name = 다리 컨베이어
|
block.bridge-conveyor.name = 다리 컨베이어
|
||||||
block.plastanium-compressor.name = 플라스터늄 압축기
|
block.plastanium-compressor.name = 플라스터늄 압축기
|
||||||
block.pyratite-mixer.name = 라타이트 혼합기
|
block.pyratite-mixer.name = 파이라타이트 혼합기
|
||||||
block.blast-mixer.name = 화합물 혼합기
|
block.blast-mixer.name = 폭발물 혼합기
|
||||||
block.solar-panel.name = 태양 전지판
|
block.solar-panel.name = 태양 전지판
|
||||||
block.solar-panel-large.name = 대형 태양 전지판
|
block.solar-panel-large.name = 대형 태양 전지판
|
||||||
block.oil-extractor.name = 석유 추출기
|
block.oil-extractor.name = 석유 추출기
|
||||||
@@ -1039,7 +1102,7 @@ block.thermal-pump.name = 화력 펌프
|
|||||||
block.thermal-generator.name = 화력 생성기
|
block.thermal-generator.name = 화력 생성기
|
||||||
block.alloy-smelter.name = 설금 제련소
|
block.alloy-smelter.name = 설금 제련소
|
||||||
block.mender.name = 멘더
|
block.mender.name = 멘더
|
||||||
block.mend-projector.name = 대형 수리 프로젝터
|
block.mend-projector.name = 수리 프로젝터
|
||||||
block.surge-wall.name = 설금 벽
|
block.surge-wall.name = 설금 벽
|
||||||
block.surge-wall-large.name = 큰 설금 벽
|
block.surge-wall-large.name = 큰 설금 벽
|
||||||
block.cyclone.name = 사이클론
|
block.cyclone.name = 사이클론
|
||||||
@@ -1055,18 +1118,28 @@ block.container.name = 컨테이너
|
|||||||
block.launch-pad.name = 출격 패드
|
block.launch-pad.name = 출격 패드
|
||||||
block.launch-pad-large.name = 대형 출격 패드
|
block.launch-pad-large.name = 대형 출격 패드
|
||||||
block.segment.name = 세그먼트
|
block.segment.name = 세그먼트
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = 지상 공장
|
block.ground-factory.name = 지상 공장
|
||||||
block.air-factory.name = 항공 공장
|
block.air-factory.name = 항공 공장
|
||||||
block.naval-factory.name = 해군 공장
|
block.naval-factory.name = 해양 공장
|
||||||
block.additive-reconstructor.name = 첨가물 재구성기
|
block.additive-reconstructor.name = 첨가물 재구성기
|
||||||
block.multiplicative-reconstructor.name = 다중 재구성기
|
block.multiplicative-reconstructor.name = 다중 재구성기
|
||||||
block.exponential-reconstructor.name = 지수 재구성기
|
block.exponential-reconstructor.name = 지수 재구성기
|
||||||
block.tetrative-reconstructor.name = 정서 재구성기
|
block.tetrative-reconstructor.name = 정서 재구성기
|
||||||
block.payload-conveyor.name = 매스 컨베이어
|
block.payload-conveyor.name = 화물 컨베이어
|
||||||
block.payload-router.name = 화물 분배기
|
block.payload-router.name = 화물 분배기
|
||||||
block.disassembler.name = 분해기
|
block.disassembler.name = 가속 분해기
|
||||||
block.silicon-crucible.name = 실리콘 도가니
|
block.silicon-crucible.name = 실리콘 도가니
|
||||||
block.large-overdrive-projector.name = 대형 과부하 프로젝터
|
block.overdrive-dome.name = 대형 과부하 프로젝터
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = 파랑색 팀
|
team.blue.name = 파랑색 팀
|
||||||
team.crux.name = 빨강색 팀
|
team.crux.name = 빨강색 팀
|
||||||
team.sharded.name = 주황색 팀
|
team.sharded.name = 주황색 팀
|
||||||
@@ -1081,25 +1154,25 @@ tutorial.intro.mobile = [scarlet]Mindustry 튜토리얼[]을 시작하겠습니
|
|||||||
tutorial.drill = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 바로 아래에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥위에 설치하세요.\n마우스 오른쪽 버튼으로 취소가 가능합니다.
|
tutorial.drill = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 바로 아래에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥위에 설치하세요.\n마우스 오른쪽 버튼으로 취소가 가능합니다.
|
||||||
tutorial.drill.mobile = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 밑에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥위에 설치하세요.\n취소 버튼을 눌러 건축하기 전의 설계를 취소할 수 있습니다.
|
tutorial.drill.mobile = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 드릴 밑에 있는 광물들을 채광합니다.\n드릴 카테고리의 기계식 드릴을 선택하여 구리 광맥위에 설치하세요.\n취소 버튼을 눌러 건축하기 전의 설계를 취소할 수 있습니다.
|
||||||
tutorial.blockinfo = 각 블록마다 다른 특성을 가지고 있으며, 각 드릴은 특정 광석만 채굴할 수 있습니다.\n블록의 정보와 특성을 확인하려면, [accent]건설 메뉴에서 "?" 버튼을 선택하세요.[]\n\n[accent]지금 기계식 드릴의 정보를 보세요.
|
tutorial.blockinfo = 각 블록마다 다른 특성을 가지고 있으며, 각 드릴은 특정 광석만 채굴할 수 있습니다.\n블록의 정보와 특성을 확인하려면, [accent]건설 메뉴에서 "?" 버튼을 선택하세요.[]\n\n[accent]지금 기계식 드릴의 정보를 보세요.
|
||||||
tutorial.conveyor = [accent]컨베이어[]는 아이템을 코어로 운반하는데 사용됩니다.\n드릴에서 코어까지 컨베이어 경로를 만드세요.\n[accent]마우스를 길게 눌러 경로에 놓습니다.\n대각선으로 배치할 경로를 선택하는 동안 [accent]CTRL[] 키를 누른 상태로 유지하세요.\n스크롤 휠을 사용하여 블록을 배치하기 전에 블록을 회전시킬 수 있습니다.\n[accent]선 도구를 사용하여 컨베이어 2개를 놓은 다음, 아이템을 코어로 넣으세요.
|
tutorial.conveyor = [accent]컨베이어[]는 자원을 코어로 운반하는데 사용됩니다.\n드릴에서 코어까지 컨베이어 경로를 만드세요.\n[accent]마우스를 길게 눌러 경로에 놓습니다.\n대각선으로 배치할 경로를 선택하는 동안 [accent]CTRL[] 키를 누른 상태로 유지하세요.\n스크롤 휠을 사용하여 블록을 배치하기 전에 블록을 회전시킬 수 있습니다.\n[accent]선 도구를 사용하여 컨베이어 2개를 놓은 다음, 자원을 코어로 넣으세요.
|
||||||
tutorial.conveyor.mobile = [accent]컨베이어[]는 아이템을 코어로 운반하는데 사용됩니다.\n드릴에서 코어까지 컨베이어 경로를 만드세요.\n[accent]몇 초 동안 손가락을 누른 상태에서 드래그 하여 경로를 그립니다.\n\n[accent]선 도구로 컨베이어 2개를 놓은 다음 아이템을 코어에 넣으세요.
|
tutorial.conveyor.mobile = [accent]컨베이어[]는 자원을 코어로 운반하는데 사용됩니다.\n드릴에서 코어까지 컨베이어 경로를 만드세요.\n[accent]몇 초 동안 손가락을 누른 상태에서 드래그 하여 경로를 그립니다.\n\n[accent]선 도구로 컨베이어 2개를 놓은 다음 자원을 코어에 넣으세요.
|
||||||
tutorial.turret = 아이템이 코어에 들어간 후에는 건물을 건설하는데 사용할 수 있습니다.\n모든 아이템이 건물에 사용될 수 있는 것은 아닙니다.\n건물에 사용되지 않는 아이템(예: [accent]석탄[] 또는 [accent]광재[])은 코어에 넣을 수 없습니다.\n[lightgray]적[]을 격추하기 위해 방어 건물을 세워야 합니다.\n기지 근처에 [accent]듀오 포탑[]을 건설하세요.
|
tutorial.turret = 자원이 코어에 들어간 후에는 건물을 건설하는데 사용할 수 있습니다.\n모든 자원이 건물에 사용될 수 있는 것은 아닙니다.\n건물에 사용되지 않는 자원(예: [accent]석탄[] 또는 [accent]광재[])은 코어에 넣을 수 없습니다.\n[lightgray]적[]을 격추하기 위해 방어 건물을 세워야 합니다.\n기지 근처에 [accent]듀오 포탑[]을 건설하세요.
|
||||||
tutorial.drillturret = 듀오 포탑은 사격하는데 [accent]구리 탄약[]이 필요합니다.\n포탑 근처에 드릴을 설치하세요.\n구리를 공급하기 위해 컨베이어를 포탑으로 가도록 건설하세요.\n\n[accnet]탄약 운반: 0/1
|
tutorial.drillturret = 듀오 포탑은 사격하는데 [accent]구리 탄약[]이 필요합니다.\n포탑 근처에 드릴을 설치하세요.\n구리를 공급하기 위해 컨베이어를 포탑으로 가도록 건설하세요.\n\n[accnet]탄약 운반: 0/1
|
||||||
tutorial.pause = 전투 중에는 게임을 [accent]일시정지[] 할 수 있습니다.\n일시정지 되는 동안 건설을 대기시킬 수 있습니다.\n\n[accent]일시정지하려면 스페이스 키를 누르세요.
|
tutorial.pause = 전투 중에는 게임을 [accent]일시정지[] 할 수 있습니다.\n일시정지 되는 동안 건설을 대기시킬 수 있습니다.\n\n[accent]일시정지하려면 스페이스 키를 누르세요.
|
||||||
tutorial.pause.mobile = 싱글 플레이에서는 게임을 [accent]일시정지[]할 수 있습니다.\n일시정지하면 교전과 더불어 건설까지 일시정지됩니다.\n\n[accent]일시정지하려면 왼쪽 상단에 있는 이 버튼을 누르세요.
|
tutorial.pause.mobile = 싱글 플레이에서는 게임을 [accent]일시정지[]할 수 있습니다.\n일시정지하면 교전과 더불어 건설까지 일시정지됩니다.\n\n[accent]일시정지하려면 왼쪽 상단에 있는 이 버튼을 누르세요.
|
||||||
tutorial.unpause = 이제 스페이스를 누르면 일시정지가 해제됩니다.
|
tutorial.unpause = 이제 스페이스를 누르면 일시정지가 해제됩니다.
|
||||||
tutorial.unpause.mobile = 이제 다시 누르면 일시정지가 해제됩니다.
|
tutorial.unpause.mobile = 이제 다시 누르면 일시정지가 해제됩니다.
|
||||||
tutorial.breaking = 블록은 종종 파괴 되어야 합니다.\n선택한 모든 블록을 파괴하려면 [accent]마우스 오른쪽 클릭을 길게 누르세요[].\n\n[accent]영역 선택을 사용하여 코어 왼쪽의 모든 조각벽을 파괴하세요.
|
tutorial.breaking = 블록은 종종 파괴 되어야 합니다.\n선택한 모든 블록을 파괴하려면 [accent]마우스 오른쪽 클릭을 길게 누르세요[].\n\n[accent]영역 선택을 사용하여 코어 왼쪽의 모든 조각벽을 파괴하세요.
|
||||||
tutorial.breaking.mobile = 블록은 종종 파괴 되어야 합니다.\n[accent]삭제 모드[]를 선택한 다음 블록을 탭 하여 파괴할 수 있습니다.\n[accnet]몇 초 동안 손가락을 누르고 원하는 방향으로 드래그[]하여 범위 안에있는 블럭을 파괴하세요.\n그리고 체크 표시 버튼을 눌러 삭제 작업을 할 수 있습니다.\n[accent]영역 선택을 사용하여 코어 왼쪽의 모든 조각 벽을 파괴하세요.
|
tutorial.breaking.mobile = 블록은 종종 파괴 되어야 합니다.\n[accent]삭제 모드[]를 선택한 다음 블록을 탭 하여 파괴할 수 있습니다.\n[accnet]몇 초 동안 손가락을 누르고 원하는 방향으로 드래그[]하여 범위 안에있는 블록을 파괴하세요.\n그리고 체크 표시 버튼을 눌러 삭제 작업을 할 수 있습니다.\n[accent]영역 선택을 사용하여 코어 왼쪽의 모든 조각 벽을 파괴하세요.
|
||||||
tutorial.withdraw = 경우에 따라 블록에서 아이템을 직접 가져와야 합니다.\n이 작업을 하려면 [accent]아이템이 있는 블록[]을 탭한 다음, 인벤토리에서 [accent]아이템[]을 탭하세요.\n[accent]누른 상태를 유지[]하면 여러개를 꺼낼 수 있습니다.\n\n[accent]코어에서 구리를 빼내세요.
|
tutorial.withdraw = 경우에 따라 블록에서 자원을 직접 가져와야 합니다.\n이 작업을 하려면 [accent]자원이 있는 블록[]을 탭한 다음, 인벤토리에서 [accent]자원[]을 탭하세요.\n[accent]누른 상태를 유지[]하면 여러개를 꺼낼 수 있습니다.\n\n[accent]코어에서 구리를 빼내세요.
|
||||||
tutorial.deposit = 기체에서 목적지 블록으로 드래그하여 아이템을 블록에 넣으세요.\n\n[accent]구리를 다시 코어에 넣으세요[].
|
tutorial.deposit = 기체에서 목적지 블록으로 드래그하여 자원을 블록에 넣으세요.\n\n[accent]구리를 다시 코어에 넣으세요[].
|
||||||
tutorial.waves = [lightgray]적[]이 다가옵니다.\n2 웨이브로부터 코어를 방어하세요. [accent]클릭[]하여 사격할 수 있습니다.\n더 많은 포탑과 드릴을 건설하고 구리를 더 모으세요.
|
tutorial.waves = [lightgray]적[]이 다가옵니다.\n2 웨이브로부터 코어를 방어하세요. [accent]클릭[]하여 사격할 수 있습니다.\n더 많은 포탑과 드릴을 건설하고 구리를 더 모으세요.
|
||||||
tutorial.waves.mobile = [lightgray]적[]이 다가옵니다.\n2 웨이브로부터 코어를 방어하세요. 당신의 기체는 자동으로 적을 향해 사격합니다.\n더 많은 포탑과 드릴을 건설하고 구리를 더 모으세요.
|
tutorial.waves.mobile = [lightgray]적[]이 다가옵니다.\n2 웨이브로부터 코어를 방어하세요. 당신의 기체는 자동으로 적을 향해 사격합니다.\n더 많은 포탑과 드릴을 건설하고 구리를 더 모으세요.
|
||||||
tutorial.launch = 특정 웨이브에 도달하면 [accent]코어로 출격[] 을 할 수 있습니다.\n\n이렇게 얻은 자원을 사용하여 새로운 기술을 연구 할 수 있습니다.\n\n[accent]출격 버튼을 누르세요.
|
tutorial.launch = 특정 웨이브에 도달하면 [accent]코어로 출격[] 을 할 수 있습니다.\n\n이렇게 얻은 자원을 사용하여 새로운 기술을 연구 할 수 있습니다.\n\n[accent]출격 버튼을 누르세요.
|
||||||
|
|
||||||
item.copper.description = 가장 기본적인 건설 재료. 모든 유형의 블록에서 광범위하게 사용됩니다.
|
item.copper.description = 가장 기본적인 건설 재료. 모든 유형의 블록에서 광범위하게 사용됩니다.
|
||||||
item.lead.description = 기본 초반 재료. 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
|
item.lead.description = 기본 초반 재료. 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
|
||||||
item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.
|
item.metaglass.description = 초강력 방탄 유리. 액체 분배 및 저장에 광범위하게 사용됩니다.
|
||||||
item.graphite.description = 탄약 및 전기 부품에 사용되는 무기질 탄소.
|
item.graphite.description = 탄약 및 전기 부품에 사용되는 무기질 탄소.
|
||||||
item.sand.description = 제련에서 합금 또는 플럭스에서 광범위하게 사용되는 일반적인 재료.
|
item.sand.description = 제련에서 합금 또는 플럭스에서 광범위하게 사용되는 일반적인 재료.
|
||||||
item.coal.description = 화석화된 식물 물질. 씨앗이 나오기 훨씬 전에 형성되었습니다. 연료 및 자원 생산에 광범위하게 사용됩니다.
|
item.coal.description = 화석화된 식물 물질. 씨앗이 나오기 훨씬 전에 형성되었습니다. 연료 및 자원 생산에 광범위하게 사용됩니다.
|
||||||
@@ -1110,15 +1183,15 @@ item.silicon.description = 매우 유용한 반도체. 복잡한 전자 장치
|
|||||||
item.plastanium.description = 고급 기체 및 파편화 탄약에 사용되는 가볍고 연성이 있는 재료입니다.
|
item.plastanium.description = 고급 기체 및 파편화 탄약에 사용되는 가볍고 연성이 있는 재료입니다.
|
||||||
item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
|
item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
|
||||||
item.surge-alloy.description = 독특한 전기적 특성을 가진 고급 합금.
|
item.surge-alloy.description = 독특한 전기적 특성을 가진 고급 합금.
|
||||||
item.spore-pod.description = 산업 목적을 위해 대기 농도에서 합성된 합성 포자 포드. 석유, 폭발물 및 연료로 전환하는 데 사용됩니다.
|
item.spore-pod.description = 산업 목적을 위해 대기 농도에서 합성된 포자 버섯. 석유, 폭발물 및 연료로 전환하는 데 사용됩니다.
|
||||||
item.blast-compound.description = 폭탄과 폭발물에 사용되는 불안정한 화합물. 포자 포드 및 기타 휘발성 물질로 합성할 수 있습니다. 연료로 사용하지 않는 것이 좋습니다.
|
item.blast-compound.description = 폭탄과 폭발물에 사용되는 불안정한 화합물. 포자 버섯 및 기타 휘발성 물질로 합성할 수 있습니다. 연료로 사용하지 않는 것이 좋습니다.
|
||||||
item.pyratite.description = 소이 무기에서 사용되는 매우 높은 가연성 물질.
|
item.pyratite.description = 소이 무기에서 사용되는 매우 높은 가연성 물질.
|
||||||
liquid.water.description = 가장 유용한 액체. 냉각기 및 폐기물 처리에 일반적으로 사용됩니다.
|
liquid.water.description = 가장 유용한 액체. 냉각기 및 폐기물 처리에 일반적으로 사용됩니다.
|
||||||
liquid.slag.description = 다양한 종류의 금속들이 함께 섞여 녹아있습니다. 분리기를 이용해 다른 광물들로 분리하거나 탄약으로 사용해 적 부대를 향해 살포할 수 있습니다.
|
liquid.slag.description = 다양한 종류의 금속들이 함께 섞여 녹아있습니다. 분리기를 이용해 다른 광물들로 분리하거나 탄약으로 사용해 적 부대를 향해 살포할 수 있습니다.
|
||||||
liquid.oil.description = 고급 재료 생산에 사용되는 액체. 석탄으로 전환하거나 무기로 뿌려서 불을 지를 수 있습니다.
|
liquid.oil.description = 고급 재료 생산에 사용되는 액체. 석탄으로 전환하거나 무기로 뿌려서 불을 지를 수 있습니다.
|
||||||
liquid.cryofluid.description = 물과 티타늄으로 만든 비 부식성 액체. 열 용량이 매우 높으며 냉각수로 광범위하게 사용됩니다.
|
liquid.cryofluid.description = 물과 티타늄으로 만든 비 부식성 액체. 열 용량이 매우 높으며 냉각수로 광범위하게 사용됩니다.
|
||||||
|
|
||||||
block.message.description = 메세지를 남깁니다. 같은 팀 간의 소통에 사용됩니다.
|
block.message.description = 메시지를 남깁니다. 같은 팀 간의 소통에 사용됩니다.
|
||||||
block.graphite-press.description = 석탄 덩어리를 순수한 흑연으로 압축합니다.
|
block.graphite-press.description = 석탄 덩어리를 순수한 흑연으로 압축합니다.
|
||||||
block.multi-press.description = 흑연 압축기의 강화 버전. 석탄을 빠르고 효율적으로 처리하기 위해 물과 전력을 사용합니다.
|
block.multi-press.description = 흑연 압축기의 강화 버전. 석탄을 빠르고 효율적으로 처리하기 위해 물과 전력을 사용합니다.
|
||||||
block.silicon-smelter.description = 순수한 석탄과 모래로 실리콘을 생산합니다.
|
block.silicon-smelter.description = 순수한 석탄과 모래로 실리콘을 생산합니다.
|
||||||
@@ -1127,18 +1200,18 @@ block.plastanium-compressor.description = 석유와 티타늄으로 플라스터
|
|||||||
block.phase-weaver.description = 방사성 토륨과 모래에서 메타를 합성합니다. 작동하려면 엄청난 양의 전력이 필요합니다.
|
block.phase-weaver.description = 방사성 토륨과 모래에서 메타를 합성합니다. 작동하려면 엄청난 양의 전력이 필요합니다.
|
||||||
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리를 결합하여 설금을 생산합니다.
|
block.alloy-smelter.description = 티타늄, 납, 실리콘, 구리를 결합하여 설금을 생산합니다.
|
||||||
block.cryofluidmixer.description = 물과 미세 티타늄 분말을 냉각수로 혼합합니다. 토륨 원자로 사용에 필수적입니다.
|
block.cryofluidmixer.description = 물과 미세 티타늄 분말을 냉각수로 혼합합니다. 토륨 원자로 사용에 필수적입니다.
|
||||||
block.blast-mixer.description = 포자 클러스터를 파이라타이트와 분쇄하고 혼합하여 화합물을 만듭니다.
|
block.blast-mixer.description = 포자 클러스터를 파이라타이트와 분쇄하고 혼합하여 폭발물을 만듭니다.
|
||||||
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 파이라타이트로 만듭니다.
|
block.pyratite-mixer.description = 석탄, 납, 모래를 가연성이 높은 파이라타이트로 만듭니다.
|
||||||
block.melter.description = 웨이브 포탑에서 추가 처리 또는 사용을 위해 고철을 광재로 녹입니다.
|
block.melter.description = 웨이브 포탑에서 추가 처리 또는 사용을 위해 고철을 광재로 녹입니다.
|
||||||
block.separator.description = 광재를 미네랄 성분으로 분리합니다. 그리고 냉각된 결과를 출력합니다.
|
block.separator.description = 광재를 미네랄 성분으로 분리합니다. 그리고 냉각된 결과를 출력합니다.
|
||||||
block.spore-press.description = 포자 포드를 극압으로 압축하여 기름을 합성합니다.
|
block.spore-press.description = 포자 버섯을 극압으로 압축하여 기름을 합성합니다.
|
||||||
block.pulverizer.description = 고철을 뭉개서 고운 모래로 만듭니다.
|
block.pulverizer.description = 고철을 뭉개서 고운 모래로 만듭니다.
|
||||||
block.coal-centrifuge.description = 기름에서 석탄 덩어리를 추출합니다.
|
block.coal-centrifuge.description = 기름에서 석탄 덩어리를 추출합니다.
|
||||||
block.incinerator.description = 넘치는 아이템이나 액체를 증발시킵니다.
|
block.incinerator.description = 넘치는 자원이나 액체를 증발시킵니다.
|
||||||
block.power-void.description = 입력된 모든 전력을 무효화합니다. 샌드박스 전용.
|
block.power-void.description = 입력된 모든 전력을 무효화합니다. 샌드박스 전용.
|
||||||
block.power-source.description = 무한한 전력을 공급해주는 블록입니다. 샌드박스 전용.
|
block.power-source.description = 무한한 전력을 공급해주는 블록입니다. 샌드박스 전용.
|
||||||
block.item-source.description = 아이템을 무한대로 출력합니다. 샌드박스 전용.
|
block.item-source.description = 자원을 무한대로 출력합니다. 샌드박스 전용.
|
||||||
block.item-void.description = 모든 아이템을 파괴합니다. 샌드박스 전용.
|
block.item-void.description = 모든 자원을 파괴합니다. 샌드박스 전용.
|
||||||
block.liquid-source.description = 액체를 무한히 출력합니다. 샌드박스 전용.
|
block.liquid-source.description = 액체를 무한히 출력합니다. 샌드박스 전용.
|
||||||
block.liquid-void.description = 액체를 제거합니다. 샌드박스 전용.
|
block.liquid-void.description = 액체를 제거합니다. 샌드박스 전용.
|
||||||
block.copper-wall.description = 저렴한 수비 블록.\n처음 몇 웨이브에서 코어와 포탑을 보호하는데 유용합니다.
|
block.copper-wall.description = 저렴한 수비 블록.\n처음 몇 웨이브에서 코어와 포탑을 보호하는데 유용합니다.
|
||||||
@@ -1162,17 +1235,17 @@ block.force-projector.description = 건물과 내부의 유닛을 공격으로
|
|||||||
block.shock-mine.description = 지뢰를 밟고 있는 적에게 피해를 입힙니다. 적에게는 거의 보이지 않습니다.
|
block.shock-mine.description = 지뢰를 밟고 있는 적에게 피해를 입힙니다. 적에게는 거의 보이지 않습니다.
|
||||||
block.conveyor.description = 기본 자원 수송 레일. 자원을 배치된 방향을 따라 이동시켜 자동으로 건물에 넣어줍니다. 회전식.
|
block.conveyor.description = 기본 자원 수송 레일. 자원을 배치된 방향을 따라 이동시켜 자동으로 건물에 넣어줍니다. 회전식.
|
||||||
block.titanium-conveyor.description = 고급 자원 수송 레일. 기본 컨베이어보다 자원을 더 빨리 이동시킵니다.
|
block.titanium-conveyor.description = 고급 자원 수송 레일. 기본 컨베이어보다 자원을 더 빨리 이동시킵니다.
|
||||||
block.plastanium-conveyor.description = 아이템을 일괄적으로 운송시킵니다. 컨베이에 뒤에서 아이템을 받고 앞쪽에 세 방향으로 내보냅니다.
|
block.plastanium-conveyor.description = 자원을 일괄적으로 운송시킵니다. 컨베이에 뒤에서 자원을 받고 앞쪽에 세 방향으로 내보냅니다.
|
||||||
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
|
block.junction.description = 2개의 컨베이어 벨트를 교차시키는 다리 역할을 합니다. 서로 다른 재료를 다른 장소로 운반하는 두 개의 다른 컨베이어의 상황에서 유용합니다.
|
||||||
block.bridge-conveyor.description = 고급 자원 운송 블록. 지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
|
block.bridge-conveyor.description = 고급 자원 운송 블록. 지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
|
||||||
block.phase-conveyor.description = 고급 자원 운송 블록. 전력을 사용하여 여러 타일을 통해 연결된 컨베이어로 아이템을 순간이동 시킵니다.
|
block.phase-conveyor.description = 고급 자원 운송 블록. 전력을 사용하여 여러 타일을 통해 연결된 컨베이어로 자원을 순간이동 시킵니다.
|
||||||
block.sorter.description = 아이템을 정렬합니다. 아이템이 선택과 일치하면 앞방향으로 통과하며, 그렇지 않을 경우 왼쪽과 오른쪽으로 출력됩니다.
|
block.sorter.description = 자원을 정렬합니다. 자원이 선택과 일치하면 앞방향으로 통과하며, 그렇지 않을 경우 왼쪽과 오른쪽으로 출력됩니다.
|
||||||
block.inverted-sorter.description = 표준 분류기와 같은 아이템을 처리하지만, 대신 선택된 아이템을 측면으로 출력합니다.
|
block.inverted-sorter.description = 표준 분류기와 같은 자원을 처리하지만, 대신 선택된 자원을 측면으로 출력합니다.
|
||||||
block.router.description = 아이템을 받아서 최대 3개의 다른 방향으로 동일하게 출력합니다. 하나의 소스에서 여러 대상으로 재료를 분할하는 데 유용합니다.\n\n[scarlet]공장에서 생산된 재료는 출력에 의해 막히게 되므로, 절대로 공장 옆에서 사용하지 마십시오.
|
block.router.description = 자원을 받아서 최대 3개의 다른 방향으로 동일하게 출력합니다. 하나의 소스에서 여러 대상으로 재료를 분할하는 데 유용합니다.\n\n[scarlet]공장에서 생산된 재료는 출력에 의해 막히게 되므로, 절대로 공장 옆에서 사용하지 마십시오.
|
||||||
block.distributor.description = 고급 분배기. 아이템을 최대 7개의 다른 방향으로 동일하게 분할합니다.
|
block.distributor.description = 고급 분배기. 자원을 최대 7개의 다른 방향으로 동일하게 분할합니다.
|
||||||
block.overflow-gate.description = 전면 경로가 차단 된 경우에만 왼쪽과 오른쪽으로 출력됩니다.
|
block.overflow-gate.description = 전면 경로가 차단 된 경우에만 왼쪽과 오른쪽으로 출력됩니다.
|
||||||
block.underflow-gate.description = 오버플로 게이트의 반대. 왼쪽 및 오른쪽 경로가 차단되면 전면으로 출력됩니다.
|
block.underflow-gate.description = 오버플로 게이트의 반대. 왼쪽 및 오른쪽 경로가 차단되면 전면으로 출력됩니다.
|
||||||
block.mass-driver.description = 최고의 아이템 운송 블록. 여러 아이템을 모아서 장거리에 걸쳐 다른 매스 드라이버에게 발사합니다. 작동하려면 전원이 필요합니다.
|
block.mass-driver.description = 최고의 자원 운송 블록. 여러 자원을 모아서 장거리에 걸쳐 다른 매스 드라이버에게 발사합니다. 작동하려면 전원이 필요합니다.
|
||||||
block.mechanical-pump.description = 느린 속도로 액체를 퍼올리지만, 전력를 사용하지 않는 펌프입니다.
|
block.mechanical-pump.description = 느린 속도로 액체를 퍼올리지만, 전력를 사용하지 않는 펌프입니다.
|
||||||
block.rotary-pump.description = 고급 펌프. 더 많은 액체를 퍼올리지만, 전력이 필요합니다.
|
block.rotary-pump.description = 고급 펌프. 더 많은 액체를 퍼올리지만, 전력이 필요합니다.
|
||||||
block.thermal-pump.description = 가장 강력한 펌프.
|
block.thermal-pump.description = 가장 강력한 펌프.
|
||||||
@@ -1194,25 +1267,25 @@ block.combustion-generator.description = 석탄과 같은 가연성 물질을
|
|||||||
block.thermal-generator.description = 열이 있는 곳에 설치하면 전력이 생성됩니다.
|
block.thermal-generator.description = 열이 있는 곳에 설치하면 전력이 생성됩니다.
|
||||||
block.steam-generator.description = 고급 연소 발전기. 더 효율적이지만 증기를 생성하기 위해 물이 필요합니다.
|
block.steam-generator.description = 고급 연소 발전기. 더 효율적이지만 증기를 생성하기 위해 물이 필요합니다.
|
||||||
block.differential-generator.description = 많은 양의 전력을 생성합니다. 냉각수와 불타는 파이라타이트의 온도 차이를 이용합니다.
|
block.differential-generator.description = 많은 양의 전력을 생성합니다. 냉각수와 불타는 파이라타이트의 온도 차이를 이용합니다.
|
||||||
block.rtg-generator.description = 간단하고 안정적인 발전기. 붕괴하는 방사성 화합물의 열을 이용하여 느린 속도로 전력을 생성합니다.
|
block.rtg-generator.description = 간단하고 안정적인 발전기. 붕괴하는 방사성 물질의 열을 이용하여 느린 속도로 전력을 생성합니다.
|
||||||
block.solar-panel.description = 태양으로부터 소량의 전력을 생성합니다.
|
block.solar-panel.description = 태양으로부터 소량의 전력을 생성합니다.
|
||||||
block.solar-panel-large.description = 표준 태양 전지판보다 훨씬 더 효율적인 버전.
|
block.solar-panel-large.description = 표준 태양 전지판보다 훨씬 더 효율적인 버전.
|
||||||
block.thorium-reactor.description = 토륨으로부터 상당한 양의 전력을 생산합니다. 지속적인 냉각이 필요하며, 충분한 양의 냉각수가 공급되지 않으면 크게 폭발합니다. 전력 출력은 토륨의 양에 따라 달라집니다.
|
block.thorium-reactor.description = 토륨으로부터 상당한 양의 전력을 생산합니다. 지속적인 냉각이 필요하며, 충분한 양의 냉각수가 공급되지 않으면 크게 폭발합니다. 전력 출력은 토륨의 양에 따라 달라집니다.
|
||||||
block.impact-reactor.description = 최고 효율로 대량의 전력을 생산할 수 있는 고급 발전기. 프로세스를 시작하려면 상당한 전력 공급이 필요합니다.
|
block.impact-reactor.description = 최고 효율로 대량의 전력을 생산할 수 있는 고급 발전기. 프로세스를 시작하려면 상당한 전력 공급이 필요합니다.
|
||||||
block.mechanical-drill.description = 가격이 싼 드릴. 적절한 타일에 설치하면 아이템을 천천히 느린 속도로 출력합니다. 기본 자원만 채굴할 수 있습니다.
|
block.mechanical-drill.description = 가격이 싼 드릴. 적절한 타일에 설치하면 자원을 천천히 느린 속도로 출력합니다. 기본 자원만 채굴할 수 있습니다.
|
||||||
block.pneumatic-drill.description = 티타늄을 채광할 수 있는 향상된 드릴. 기계식 드릴보다 더 빠른 속도로 채굴합니다.
|
block.pneumatic-drill.description = 티타늄을 채광할 수 있는 향상된 드릴. 기계식 드릴보다 더 빠른 속도로 채굴합니다.
|
||||||
block.laser-drill.description = 레이저 기술을 통해 더욱 빠르게 드릴링 할 수 있지만 전력이 필요합니다. 토륨 채굴 가능.
|
block.laser-drill.description = 레이저 기술을 통해 더욱 빠르게 드릴링 할 수 있지만 전력이 필요합니다. 토륨 채굴 가능.
|
||||||
block.blast-drill.description = 최상위 드릴. 많은 양의 전력이 필요합니다.
|
block.blast-drill.description = 최상위 드릴. 많은 양의 전력이 필요합니다.
|
||||||
block.water-extractor.description = 지하수를 추출합니다. 지표수가 없는 곳에서 사용합니다.
|
block.water-extractor.description = 지하수를 추출합니다. 지표수가 없는 곳에서 사용합니다.
|
||||||
block.cultivator.description = 대기 중의 작은 농도의 포자를 배양 가능한 포드로 배양합니다.
|
block.cultivator.description = 대기 중의 작은 농도의 포자를 산업용 버섯으로 배양합니다.
|
||||||
block.oil-extractor.description = 석유를 추출하기 위해 많은 양의 전력과 모래 및 물을 사용합니다.
|
block.oil-extractor.description = 석유를 추출하기 위해 많은 양의 전력과 모래 및 물을 사용합니다.
|
||||||
block.core-shard.description = 코어 캡슐의 첫 번째 형태. 파괴되면 해당 지역과의 모든 연결이 끊어집니다. 이런 일이 일어나지 않도록 하십시오.
|
block.core-shard.description = 코어 캡슐의 첫 번째 형태. 파괴되면 해당 지역과의 모든 연결이 끊어집니다. 이런 일이 일어나지 않도록 하십시오.
|
||||||
block.core-foundation.description = 코어의 두 번째 버전. 더 나은 방어력과 자원을 저장합니다.
|
block.core-foundation.description = 코어의 두 번째 버전. 더 나은 방어력과 자원을 저장합니다.
|
||||||
block.core-nucleus.description = 코어 캡슐의 세 번째이자 마지막 형태입니다. 방어력이 매우 높고 대량의 자원을 저장할 수 있습니다.
|
block.core-nucleus.description = 코어 캡슐의 세 번째이자 마지막 형태입니다. 방어력이 매우 높고 대량의 자원을 저장할 수 있습니다.
|
||||||
block.vault.description = 각 유형의 많은 양의 자원을 저장합니다. 언로더 블록을 사용하여 창고에서 아이템을 빼낼 수 있습니다.
|
block.vault.description = 각 유형의 많은 양의 자원을 저장합니다. 언로더 블록을 사용하여 창고에서 자원을 빼낼 수 있습니다.
|
||||||
block.container.description = 각 유형의 소량의 자원을 저장합니다. 언로더 블록을 사용하여 컨테이너에서 아이템을 빼낼 수 있습니다.
|
block.container.description = 각 유형의 소량의 자원을 저장합니다. 언로더 블록을 사용하여 컨테이너에서 자원을 빼낼 수 있습니다.
|
||||||
block.unloader.description = 근처의 비 수송 블록에서 아이템을 빼냅니다. 눌러서 빼낼 자원을 변경할 수 있십니다.
|
block.unloader.description = 근처의 비 수송 블록에서 자원을 빼냅니다. 눌러서 빼낼 자원을 변경할 수 있십니다.
|
||||||
block.launch-pad.description = 코어 출격 없이도 아이템을 묶어 출격시킬 수 있습니다.
|
block.launch-pad.description = 코어 출격 없이도 자원을 묶어 출격시킬 수 있습니다.
|
||||||
block.launch-pad-large.description = 출격 패드의 개선된 버전. 더 많은 자원을 저장하며 더 자주 출격합니다.
|
block.launch-pad-large.description = 출격 패드의 개선된 버전. 더 많은 자원을 저장하며 더 자주 출격합니다.
|
||||||
block.duo.description = 작고 저렴한 포탑. 지상 유닛에 유용합니다.
|
block.duo.description = 작고 저렴한 포탑. 지상 유닛에 유용합니다.
|
||||||
block.scatter.description = 필수 대공 포탑. 적군에게 납 덩어리, 고철, 또는 강화 유리 조각 덩어리를 뿌립니다.
|
block.scatter.description = 필수 대공 포탑. 적군에게 납 덩어리, 고철, 또는 강화 유리 조각 덩어리를 뿌립니다.
|
||||||
@@ -1228,5 +1301,5 @@ block.ripple.description = 매우 강력한 포병 포탑. 원거리에 있는
|
|||||||
block.cyclone.description = 대공 및 대지 포탑. 근처 유닛에게 폭발성 덩어리를 발사합니다.
|
block.cyclone.description = 대공 및 대지 포탑. 근처 유닛에게 폭발성 덩어리를 발사합니다.
|
||||||
block.spectre.description = 거대한 이중 배럴 대포. 공중 및 지상 목표물에 큰 관통 철갑탄을 발사합니다.
|
block.spectre.description = 거대한 이중 배럴 대포. 공중 및 지상 목표물에 큰 관통 철갑탄을 발사합니다.
|
||||||
block.meltdown.description = 거대한 레이저 대포. 근처의 적에게 지속적인 레이버 빔을 충전하여 발사합니다. 냉각수가 있어야 작동합니다.
|
block.meltdown.description = 거대한 레이저 대포. 근처의 적에게 지속적인 레이버 빔을 충전하여 발사합니다. 냉각수가 있어야 작동합니다.
|
||||||
block.repair-point.description = 주변에서 가장 가까운 유닛들을 지속적으로 치료합니다.
|
block.repair-point.description = 주변에서 가장 가까운 유닛을 지속적으로 치료합니다.
|
||||||
block.segment.description = 날아오는 발사체를 요격합니다. 레이저는 목표 대상이 아닙니다.
|
block.segment.description = 날아오는 발사체를 요격합니다. 레이저는 목표 대상이 아닙니다.
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Žaidimas Baigtas
|
|||||||
gameover.pvp = [accent] {0}[] komanda laimėjo!
|
gameover.pvp = [accent] {0}[] komanda laimėjo!
|
||||||
highscore = [accent]Naujas rekordas!
|
highscore = [accent]Naujas rekordas!
|
||||||
copied = Nukopijuota.
|
copied = Nukopijuota.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Garsai
|
load.sound = Garsai
|
||||||
load.map = Žemėlapiai
|
load.map = Žemėlapiai
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Paleisti resursai:
|
|||||||
stat.playtime = Žaidimo trukmė:[accent] {0}
|
stat.playtime = Žaidimo trukmė:[accent] {0}
|
||||||
stat.rank = Finalinis laipsnis: [accent]{0}
|
stat.rank = Finalinis laipsnis: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Paleisti resursai
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[PALEISKITE] savo branduolį norint gauti resursus, kurie yra paryškinti mėlynai.
|
|
||||||
map.delete = Ar esate tikri, jog norite ištrinti žemėlapį "[accent]{0}[]"?
|
map.delete = Ar esate tikri, jog norite ištrinti žemėlapį "[accent]{0}[]"?
|
||||||
level.highscore = Rekordas: [accent]{0}
|
level.highscore = Rekordas: [accent]{0}
|
||||||
level.select = Lygio pasirinkimas
|
level.select = Lygio pasirinkimas
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Išjungti
|
|||||||
mod.content = Tūrinys:
|
mod.content = Tūrinys:
|
||||||
mod.delete.error = Negalima ištrinti modifikacijos. Failas gali būti naudojamas.
|
mod.delete.error = Negalima ištrinti modifikacijos. Failas gali būti naudojamas.
|
||||||
mod.requiresversion = [scarlet]Žemiausia privaloma žaidimo versija: [accent]{0}
|
mod.requiresversion = [scarlet]Žemiausia privaloma žaidimo versija: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Trūkstamos priklausomybės: {0}
|
mod.missingdependencies = [scarlet]Trūkstamos priklausomybės: {0}
|
||||||
mod.erroredcontent = [scarlet]Turinio klaidos.
|
mod.erroredcontent = [scarlet]Turinio klaidos.
|
||||||
mod.errors = Įvyko klaida kraunant turinį.
|
mod.errors = Įvyko klaida kraunant turinį.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Apie
|
about.button = Apie
|
||||||
name = Vardas:
|
name = Vardas:
|
||||||
noname = Pirma pasirinkite[accent] žaidėjo vardą[].
|
noname = Pirma pasirinkite[accent] žaidėjo vardą[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Failo pavadinimas:
|
filename = Failo pavadinimas:
|
||||||
unlocked = Atrakintas naujas turinys!
|
unlocked = Atrakintas naujas turinys!
|
||||||
completed = [accent]Išrasta
|
completed = [accent]Išrasta
|
||||||
@@ -144,6 +148,7 @@ techtree = Technologijų Medis
|
|||||||
research.list = [lightgray]Išradimai:
|
research.list = [lightgray]Išradimai:
|
||||||
research = Išrasti
|
research = Išrasti
|
||||||
researched = [lightgray]{0} išrasta.
|
researched = [lightgray]{0} išrasta.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} žaidėjai
|
players = {0} žaidėjai
|
||||||
players.single = {0} žaidėjas
|
players.single = {0} žaidėjas
|
||||||
players.search = ieškoti
|
players.search = ieškoti
|
||||||
@@ -340,6 +345,11 @@ waves.load = Užkrauti iš iškarpinės
|
|||||||
waves.invalid = Klaidingos bangos iš iškarpinės.
|
waves.invalid = Klaidingos bangos iš iškarpinės.
|
||||||
waves.copied = Bangos nukopijuotos.
|
waves.copied = Bangos nukopijuotos.
|
||||||
waves.none = Nėra nustatyta jokių priešų.\nĮsiminkite, jog tušti bangų maketai bus pakeisti numatytuoju maketu.
|
waves.none = Nėra nustatyta jokių priešų.\nĮsiminkite, jog tušti bangų maketai bus pakeisti numatytuoju maketu.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Numatytasis>
|
editor.default = [lightgray]<Numatytasis>
|
||||||
details = Detaliau...
|
details = Detaliau...
|
||||||
edit = Redaguoti...
|
edit = Redaguoti...
|
||||||
@@ -459,7 +469,8 @@ locked = Užrakinta
|
|||||||
complete = [lightgray]Įvykdyta:
|
complete = [lightgray]Įvykdyta:
|
||||||
requirement.wave = Pasiekite {0} zonoje {1}
|
requirement.wave = Pasiekite {0} zonoje {1}
|
||||||
requirement.core = Sunaikinkite priešų branduolį zonoje {0}
|
requirement.core = Sunaikinkite priešų branduolį zonoje {0}
|
||||||
requirement.unlock = Atrakinti {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Pratęsti zoną:\n[lightgray]{0}
|
resume = Pratęsti zoną:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Bangos rekordas: {0}
|
bestwave = [lightgray]Bangos rekordas: {0}
|
||||||
launch = < PALEISTI >
|
launch = < PALEISTI >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Uždrausti blokai
|
bannedblocks = Uždrausti blokai
|
||||||
addall = Pridėti visus
|
addall = Pridėti visus
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Kiekis turi būti numeris tarp 0 ir {0}.
|
configure.invalid = Kiekis turi būti numeris tarp 0 ir {0}.
|
||||||
zone.unlocked = [lightgray]{0} atrakinta.
|
zone.unlocked = [lightgray]{0} atrakinta.
|
||||||
zone.requirement.complete = Rekalavimai {0} įvykdyti:[lightgray]\n{1}
|
zone.requirement.complete = Rekalavimai {0} įvykdyti:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Tinklo I/O klaida.
|
|||||||
error.any = Nžinoma tinklo klaida.
|
error.any = Nžinoma tinklo klaida.
|
||||||
error.bloom = Nepavyko inicijuoti spindėjimo.\nJūsų įrenginys gali nepalaikyti šios funkcijos.
|
error.bloom = Nepavyko inicijuoti spindėjimo.\nJūsų įrenginys gali nepalaikyti šios funkcijos.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikos
|
|||||||
settings.cleardata = Išvalyti žaidimo duomenis...
|
settings.cleardata = Išvalyti žaidimo duomenis...
|
||||||
settings.clear.confirm = Ar tikrai norite ištrinti šiuos duomenis?\nTai negali būti atkurta!
|
settings.clear.confirm = Ar tikrai norite ištrinti šiuos duomenis?\nTai negali būti atkurta!
|
||||||
settings.clearall.confirm = [scarlet]ĮSPĖJIMAS![]\nTai ištrins visus duomenis, įskaitant išsaugojimus, žemėlapius, atrakinimus ir mygtukų pakeitimus.\nVos paspaudus 'gerai' žaidimas ištrins visus duomenis ir išsijungs.
|
settings.clearall.confirm = [scarlet]ĮSPĖJIMAS![]\nTai ištrins visus duomenis, įskaitant išsaugojimus, žemėlapius, atrakinimus ir mygtukų pakeitimus.\nVos paspaudus 'gerai' žaidimas ištrins visus duomenis ir išsijungs.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Sustabdyta >
|
paused = [accent]< Sustabdyta >
|
||||||
clear = Išvalyti
|
clear = Išvalyti
|
||||||
banned = [scarlet]Užblokuota
|
banned = [scarlet]Užblokuota
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Judėjimo Greitis
|
|||||||
blocks.launchtime = Laikas Tarp Paleidimų
|
blocks.launchtime = Laikas Tarp Paleidimų
|
||||||
blocks.shootrange = Atstumas
|
blocks.shootrange = Atstumas
|
||||||
blocks.size = Dydis
|
blocks.size = Dydis
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Skysčių Talpumas
|
blocks.liquidcapacity = Skysčių Talpumas
|
||||||
blocks.powerrange = Energijos Skleidimo Atstumas
|
blocks.powerrange = Energijos Skleidimo Atstumas
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maks. Jungčių Kiekis
|
blocks.powerconnections = Maks. Jungčių Kiekis
|
||||||
blocks.poweruse = Energijos Suvartojimas
|
blocks.poweruse = Energijos Suvartojimas
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Pastiprinimo Efektas
|
|||||||
blocks.maxunits = Maks. Aktyvių Vienetų Kiekis
|
blocks.maxunits = Maks. Aktyvių Vienetų Kiekis
|
||||||
blocks.health = Gyvybės
|
blocks.health = Gyvybės
|
||||||
blocks.buildtime = Statymo Laikas
|
blocks.buildtime = Statymo Laikas
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Statymo Kaina
|
blocks.buildcost = Statymo Kaina
|
||||||
blocks.inaccuracy = Netikslumas
|
blocks.inaccuracy = Netikslumas
|
||||||
blocks.shots = Šūviai
|
blocks.shots = Šūviai
|
||||||
blocks.reload = Šūviai per sekundę
|
blocks.reload = Šūviai per sekundę
|
||||||
blocks.ammo = Šoviniai
|
blocks.ammo = Šoviniai
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Privalomas Geresnis Grąžtas
|
bar.drilltierreq = Privalomas Geresnis Grąžtas
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = skysčio vienetai
|
|||||||
unit.powerunits = energijos vienetai
|
unit.powerunits = energijos vienetai
|
||||||
unit.degrees = laipsnių
|
unit.degrees = laipsnių
|
||||||
unit.seconds = sekundės
|
unit.seconds = sekundės
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sek.
|
unit.persecond = /sek.
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x greičio
|
unit.timesspeed = x greičio
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = daiktai
|
unit.items = daiktai
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Bendra
|
category.general = Bendra
|
||||||
category.power = Energija
|
category.power = Energija
|
||||||
category.liquids = Skysčiai
|
category.liquids = Skysčiai
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Pulti
|
command.attack = Pulti
|
||||||
command.rally = Susitelkti
|
command.rally = Susitelkti
|
||||||
command.retreat = Atsitraukti
|
command.retreat = Atsitraukti
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Įjungti/Išjungti Blokų Statusus
|
|||||||
keybind.move_x.name = Judėjimas X ašimi
|
keybind.move_x.name = Judėjimas X ašimi
|
||||||
keybind.move_y.name = Judėjimas Y ašimi
|
keybind.move_y.name = Judėjimas Y ašimi
|
||||||
keybind.mouse_move.name = Sekti Pelę
|
keybind.mouse_move.name = Sekti Pelę
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Pasirinkite Regioną
|
keybind.schematic_select.name = Pasirinkite Regioną
|
||||||
keybind.schematic_menu.name = Schemų Meniu
|
keybind.schematic_menu.name = Schemų Meniu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Įstrižas Padėjimas
|
|||||||
keybind.pick.name = Pasirinkti Bloką
|
keybind.pick.name = Pasirinkti Bloką
|
||||||
keybind.break_block.name = Išgriauti Bloką
|
keybind.break_block.name = Išgriauti Bloką
|
||||||
keybind.deselect.name = Panaikinti Pasirinkimą
|
keybind.deselect.name = Panaikinti Pasirinkimą
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Šauti
|
keybind.shoot.name = Šauti
|
||||||
keybind.zoom.name = Keisti Vaizdo Mastelį
|
keybind.zoom.name = Keisti Vaizdo Mastelį
|
||||||
keybind.menu.name = Meniu
|
keybind.menu.name = Meniu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorių Sprogimai
|
|||||||
rules.wavetimer = Bangų Laikmatis
|
rules.wavetimer = Bangų Laikmatis
|
||||||
rules.waves = Bangos
|
rules.waves = Bangos
|
||||||
rules.attack = Puolimo Režimas
|
rules.attack = Puolimo Režimas
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Neriboti Kompiuterio (Raudonosios Komandos) Resursai
|
rules.enemyCheat = Neriboti Kompiuterio (Raudonosios Komandos) Resursai
|
||||||
rules.blockhealthmultiplier = Blokų Gyvybių Daugiklis
|
rules.blockhealthmultiplier = Blokų Gyvybių Daugiklis
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Vienetai
|
|||||||
rules.title.experimental = Eksperimentinis
|
rules.title.experimental = Eksperimentinis
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Apšvietimas
|
rules.lighting = Apšvietimas
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Aplinkos Šviesa
|
rules.ambientlight = Aplinkos Šviesa
|
||||||
rules.solarpowermultiplier = Saulės Energijos Daugiklis
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Daiktai
|
content.item.name = Daiktai
|
||||||
content.liquid.name = Skysčiai
|
content.liquid.name = Skysčiai
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vanduo
|
|||||||
liquid.slag.name = Šlakas
|
liquid.slag.name = Šlakas
|
||||||
liquid.oil.name = Nafta
|
liquid.oil.name = Nafta
|
||||||
liquid.cryofluid.name = Krio Skystis
|
liquid.cryofluid.name = Krio Skystis
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Sprogstamumas: {0}%
|
item.explosiveness = [lightgray]Sprogstamumas: {0}%
|
||||||
item.flammability = [lightgray]Degumas: {0}%
|
item.flammability = [lightgray]Degumas: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktyvumas: {0}%
|
item.radioactivity = [lightgray]Radioaktyvumas: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Gyvybės: {0}
|
unit.health = [lightgray]Gyvybės: {0}
|
||||||
unit.speed = [lightgray]Greitis: {0}
|
unit.speed = [lightgray]Greitis: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Smėlio Riedulys
|
block.sand-boulder.name = Smėlio Riedulys
|
||||||
block.grass.name = Žolė
|
block.grass.name = Žolė
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Druska
|
block.salt.name = Druska
|
||||||
block.saltrocks.name = Druskos Akmenys
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Akmenukai
|
block.pebbles.name = Akmenukai
|
||||||
block.tendrils.name = Tendrilės
|
block.tendrils.name = Tendrilės
|
||||||
block.sandrocks.name = Smėlėtos Uolienos
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Sporinė Pušis
|
block.spore-pine.name = Sporinė Pušis
|
||||||
block.sporerocks.name = Sporinės Uolienos
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Uolienos
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Sniego Uolienos
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snieginė Pušis
|
block.snow-pine.name = Snieginė Pušis
|
||||||
block.shale.name = Skalūnas
|
block.shale.name = Skalūnas
|
||||||
block.shale-boulder.name = Skalūno Riedulys
|
block.shale-boulder.name = Skalūno Riedulys
|
||||||
block.moss.name = Samanos
|
block.moss.name = Samanos
|
||||||
block.shrubs.name = Krūmai
|
block.shrubs.name = Krūmai
|
||||||
block.spore-moss.name = Sporų Samanos
|
block.spore-moss.name = Sporų Samanos
|
||||||
block.shalerocks.name = Skalūno Uolienos
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Laužo Siena
|
block.scrap-wall.name = Laužo Siena
|
||||||
block.scrap-wall-large.name = Didelė Laužo Siena
|
block.scrap-wall-large.name = Didelė Laužo Siena
|
||||||
block.scrap-wall-huge.name = Didžiulė Laužo Siena
|
block.scrap-wall-huge.name = Didžiulė Laužo Siena
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Krateriai
|
|||||||
block.sand-water.name = Smėlio vanduo
|
block.sand-water.name = Smėlio vanduo
|
||||||
block.darksand-water.name = Tamsaus Smėlio Vanduo
|
block.darksand-water.name = Tamsaus Smėlio Vanduo
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ledinis Sniegas
|
block.ice-snow.name = Ledinis Sniegas
|
||||||
block.rocks.name = Uolienos
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ledo Uolienos
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Sniego Uolienos
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Kopų Uolienos
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pušis
|
block.pine.name = Pušis
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Baltas Medis, Miręs
|
block.white-tree-dead.name = Baltas Medis, Miręs
|
||||||
block.white-tree.name = Baltas Medis
|
block.white-tree.name = Baltas Medis
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tamsioji Plokštė 4
|
|||||||
block.dark-panel-5.name = Tamsioji Plokštė 5
|
block.dark-panel-5.name = Tamsioji Plokštė 5
|
||||||
block.dark-panel-6.name = Tamsioji Plokštė 6
|
block.dark-panel-6.name = Tamsioji Plokštė 6
|
||||||
block.dark-metal.name = Tamsusis Metalas
|
block.dark-metal.name = Tamsusis Metalas
|
||||||
block.ignarock.name = Igna Uoliena
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Karštoji Uoliena
|
block.hotrock.name = Karštoji Uoliena
|
||||||
block.magmarock.name = Magmos Uoliena
|
block.magmarock.name = Magmos Uoliena
|
||||||
block.cliffs.name = Uolos
|
|
||||||
block.copper-wall.name = Vario Siena
|
block.copper-wall.name = Vario Siena
|
||||||
block.copper-wall-large.name = Didelė Vario Siena
|
block.copper-wall-large.name = Didelė Vario Siena
|
||||||
block.titanium-wall.name = Titano Siena
|
block.titanium-wall.name = Titano Siena
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Talpykla
|
|||||||
block.launch-pad.name = Paleidimo Aikštelė
|
block.launch-pad.name = Paleidimo Aikštelė
|
||||||
block.launch-pad-large.name = Didelė Paleidimo Aikštelė
|
block.launch-pad-large.name = Didelė Paleidimo Aikštelė
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = mėlyna
|
team.blue.name = mėlyna
|
||||||
team.crux.name = raudona
|
team.crux.name = raudona
|
||||||
team.sharded.name = oranžinė
|
team.sharded.name = oranžinė
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Spel afgelopen
|
|||||||
gameover.pvp = het[accent] {0}[] team heeft gewonnen!
|
gameover.pvp = het[accent] {0}[] team heeft gewonnen!
|
||||||
highscore = [accent]Nieuw topscore!
|
highscore = [accent]Nieuw topscore!
|
||||||
copied = Gekopieerd.
|
copied = Gekopieerd.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Geluid
|
load.sound = Geluid
|
||||||
load.map = Kaarten
|
load.map = Kaarten
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Middelen Gelanceerd:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Eindrang: [accent]{0}
|
stat.rank = Eindrang: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Gelanceerde items
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LANCEER] je core om de in blauw gekleurde items te krijgen.
|
|
||||||
map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
|
map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
|
||||||
level.highscore = Topscore: [accent]{0}
|
level.highscore = Topscore: [accent]{0}
|
||||||
level.select = Selecteer Level
|
level.select = Selecteer Level
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Deactiveer
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
|
mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
|
||||||
mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
|
mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
|
mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
|
||||||
mod.erroredcontent = [scarlet]Inhoud Fouten
|
mod.erroredcontent = [scarlet]Inhoud Fouten
|
||||||
mod.errors = Er hebben zich fouten voordaan tijdens het laden van de inhoud.
|
mod.errors = Er hebben zich fouten voordaan tijdens het laden van de inhoud.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Over
|
about.button = Over
|
||||||
name = Naam:
|
name = Naam:
|
||||||
noname = Maak eerst een[accent] Speler naam[].
|
noname = Maak eerst een[accent] Speler naam[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Bestandsnaam:
|
filename = Bestandsnaam:
|
||||||
unlocked = Nieuwe inhoud ontgrendeld!
|
unlocked = Nieuwe inhoud ontgrendeld!
|
||||||
completed = [accent]Voltooid
|
completed = [accent]Voltooid
|
||||||
@@ -144,6 +148,7 @@ techtree = Tech boom
|
|||||||
research.list = [lightgray]Onderzoek:
|
research.list = [lightgray]Onderzoek:
|
||||||
research = Onderzoek
|
research = Onderzoek
|
||||||
researched = [lightgray]{0} Onderzocht.
|
researched = [lightgray]{0} Onderzocht.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} Spelers online
|
players = {0} Spelers online
|
||||||
players.single = {0} Speler online
|
players.single = {0} Speler online
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Laad van klembord
|
|||||||
waves.invalid = Ongeldige rondes in klenbord.
|
waves.invalid = Ongeldige rondes in klenbord.
|
||||||
waves.copied = Rondes Gekopiëerd.
|
waves.copied = Rondes Gekopiëerd.
|
||||||
waves.none = Geen vijanden ingesteld.\nLege rondes worden automatisch gevuld met de standaard waardes.
|
waves.none = Geen vijanden ingesteld.\nLege rondes worden automatisch gevuld met de standaard waardes.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Standaard>
|
editor.default = [lightgray]<Standaard>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Bewerk...
|
edit = Bewerk...
|
||||||
@@ -459,7 +469,8 @@ locked = Op slot
|
|||||||
complete = [lightgray]Voltooid:
|
complete = [lightgray]Voltooid:
|
||||||
requirement.wave = Berijk ronde {0} in {1}
|
requirement.wave = Berijk ronde {0} in {1}
|
||||||
requirement.core = Vernietig vijandige core in {0}
|
requirement.core = Vernietig vijandige core in {0}
|
||||||
requirement.unlock = Ontgrendel: {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Hervat zone:\n[lightgray]{0}
|
resume = Hervat zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Beste ronde: {0}
|
bestwave = [lightgray]Beste ronde: {0}
|
||||||
launch = < LANCEER >
|
launch = < LANCEER >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Verboden Blokken
|
bannedblocks = Verboden Blokken
|
||||||
addall = Voeg Alles Toe
|
addall = Voeg Alles Toe
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
|
configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
|
||||||
zone.unlocked = [lightgray]{0} vrijgespeeld.
|
zone.unlocked = [lightgray]{0} vrijgespeeld.
|
||||||
zone.requirement.complete = Ronde {0} berijkt:\n{1} zone vrijgespeeld.
|
zone.requirement.complete = Ronde {0} berijkt:\n{1} zone vrijgespeeld.
|
||||||
@@ -496,6 +508,20 @@ error.io = Netwerk I/O fout.
|
|||||||
error.any = Onbekende netwerk fout.
|
error.any = Onbekende netwerk fout.
|
||||||
error.bloom = Bloom aanzetten mislukt.\nJe apparaat ondersteunt het waarschijnlijk niet.
|
error.bloom = Bloom aanzetten mislukt.\nJe apparaat ondersteunt het waarschijnlijk niet.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafisch
|
|||||||
settings.cleardata = Wis Game Data...
|
settings.cleardata = Wis Game Data...
|
||||||
settings.clear.confirm = Weet je zeker dat je deze data wilt verwijderen?\nDit is niet terug te draaien!
|
settings.clear.confirm = Weet je zeker dat je deze data wilt verwijderen?\nDit is niet terug te draaien!
|
||||||
settings.clearall.confirm = [scarlet]WAARSCHUWING![]\nDit verwijderd alle data, inclusief saves, kaarten, technologie en bedienings-instellingen.\nAls je op doorgaat wist het spel al je data en stopt automatisch.
|
settings.clearall.confirm = [scarlet]WAARSCHUWING![]\nDit verwijderd alle data, inclusief saves, kaarten, technologie en bedienings-instellingen.\nAls je op doorgaat wist het spel al je data en stopt automatisch.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Gepauzeerd >
|
paused = [accent]< Gepauzeerd >
|
||||||
clear = Wis
|
clear = Wis
|
||||||
banned = [scarlet]Verbannen
|
banned = [scarlet]Verbannen
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Beweegingssnelheid
|
|||||||
blocks.launchtime = Tijd tussen lanceringen
|
blocks.launchtime = Tijd tussen lanceringen
|
||||||
blocks.shootrange = Bereik
|
blocks.shootrange = Bereik
|
||||||
blocks.size = Formaat
|
blocks.size = Formaat
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Vloeistofcapaciteit
|
blocks.liquidcapacity = Vloeistofcapaciteit
|
||||||
blocks.powerrange = Stroombereik
|
blocks.powerrange = Stroombereik
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maximale Hoeveelheid Connecties
|
blocks.powerconnections = Maximale Hoeveelheid Connecties
|
||||||
blocks.poweruse = Stroomverbruik
|
blocks.poweruse = Stroomverbruik
|
||||||
blocks.powerdamage = Stroom/Schade
|
blocks.powerdamage = Stroom/Schade
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Maximaal Actieve Units
|
blocks.maxunits = Maximaal Actieve Units
|
||||||
blocks.health = Levenspunten
|
blocks.health = Levenspunten
|
||||||
blocks.buildtime = Bouwtijd
|
blocks.buildtime = Bouwtijd
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Bouwkosten
|
blocks.buildcost = Bouwkosten
|
||||||
blocks.inaccuracy = Onnauwkeurigheid
|
blocks.inaccuracy = Onnauwkeurigheid
|
||||||
blocks.shots = Shoten
|
blocks.shots = Shoten
|
||||||
blocks.reload = Schoten/Seconde
|
blocks.reload = Schoten/Seconde
|
||||||
blocks.ammo = Ammunitie
|
blocks.ammo = Ammunitie
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Betere miner nodig
|
bar.drilltierreq = Betere miner nodig
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = vloeistofeenheid
|
|||||||
unit.powerunits = stroomeenheid
|
unit.powerunits = stroomeenheid
|
||||||
unit.degrees = graden
|
unit.degrees = graden
|
||||||
unit.seconds = secondes
|
unit.seconds = secondes
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x snelheid
|
unit.timesspeed = x snelheid
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Algemeen
|
category.general = Algemeen
|
||||||
category.power = Stroom
|
category.power = Stroom
|
||||||
category.liquids = Vloeisof
|
category.liquids = Vloeisof
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Val aan
|
command.attack = Val aan
|
||||||
command.rally = Groepeer
|
command.rally = Groepeer
|
||||||
command.retreat = Terugtrekken
|
command.retreat = Terugtrekken
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Toets: [{0},
|
placement.blockselectkeys = \n[lightgray]Toets: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Beweeg x
|
keybind.move_x.name = Beweeg x
|
||||||
keybind.move_y.name = Beweeg y
|
keybind.move_y.name = Beweeg y
|
||||||
keybind.mouse_move.name = Volg Muis
|
keybind.mouse_move.name = Volg Muis
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Selecteer gebied
|
keybind.schematic_select.name = Selecteer gebied
|
||||||
keybind.schematic_menu.name = Ontwerp Menu
|
keybind.schematic_menu.name = Ontwerp Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Plaats Diagonaal
|
|||||||
keybind.pick.name = Kies Blok
|
keybind.pick.name = Kies Blok
|
||||||
keybind.break_block.name = Breek Blok
|
keybind.break_block.name = Breek Blok
|
||||||
keybind.deselect.name = Deselecteer
|
keybind.deselect.name = Deselecteer
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Schiet
|
keybind.shoot.name = Schiet
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ontploffende Reactors
|
|||||||
rules.wavetimer = Ronde timer
|
rules.wavetimer = Ronde timer
|
||||||
rules.waves = Rondes
|
rules.waves = Rondes
|
||||||
rules.attack = Aanval modus
|
rules.attack = Aanval modus
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Oneindige AI grondstoffen
|
rules.enemyCheat = Oneindige AI grondstoffen
|
||||||
rules.blockhealthmultiplier = Blok Health Vermenigvulder
|
rules.blockhealthmultiplier = Blok Health Vermenigvulder
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimenteel
|
rules.title.experimental = Experimenteel
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Belichting
|
rules.lighting = Belichting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Mist
|
rules.ambientlight = Mist
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Vloeisof
|
content.liquid.name = Vloeisof
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Olie
|
liquid.oil.name = Olie
|
||||||
liquid.cryofluid.name = Koelvloeistof
|
liquid.cryofluid.name = Koelvloeistof
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivieit: {0}%
|
item.explosiveness = [lightgray]Explosivieit: {0}%
|
||||||
item.flammability = [lightgray]Vlambaarheid: {0}%
|
item.flammability = [lightgray]Vlambaarheid: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactiviteit: {0}%
|
item.radioactivity = [lightgray]Radioactiviteit: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Snelheid: {0}
|
unit.speed = [lightgray]Snelheid: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Kruiper
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Zandkei
|
block.sand-boulder.name = Zandkei
|
||||||
block.grass.name = Gras
|
block.grass.name = Gras
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Zout
|
block.salt.name = Zout
|
||||||
block.saltrocks.name = Zoutsteen
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Steentjes
|
block.pebbles.name = Steentjes
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Zandsteen
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Sporenden
|
block.spore-pine.name = Sporenden
|
||||||
block.sporerocks.name = Schimmelsteen
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Steen
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Sneeuwsteen
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Sneeuwden
|
block.snow-pine.name = Sneeuwden
|
||||||
block.shale.name = Schalie
|
block.shale.name = Schalie
|
||||||
block.shale-boulder.name = Schalie Kei
|
block.shale-boulder.name = Schalie Kei
|
||||||
block.moss.name = Mos
|
block.moss.name = Mos
|
||||||
block.shrubs.name = Bosje
|
block.shrubs.name = Bosje
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Steens
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Oud ijzeren m
|
block.scrap-wall.name = Oud ijzeren m
|
||||||
block.scrap-wall-large.name = Large Scrap Muur
|
block.scrap-wall-large.name = Large Scrap Muur
|
||||||
block.scrap-wall-huge.name = Huge Scrap Muur
|
block.scrap-wall-huge.name = Huge Scrap Muur
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Krarters
|
|||||||
block.sand-water.name = Zand water
|
block.sand-water.name = Zand water
|
||||||
block.darksand-water.name = Donker Zand Water
|
block.darksand-water.name = Donker Zand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Stenen
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ijs Stenen
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Steens
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Steens
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Den
|
block.pine.name = Den
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Witte Boom Dood
|
block.white-tree-dead.name = Witte Boom Dood
|
||||||
block.white-tree.name = Witte Boom
|
block.white-tree.name = Witte Boom
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Donker Paneel 4
|
|||||||
block.dark-panel-5.name = Donker Paneel 5
|
block.dark-panel-5.name = Donker Paneel 5
|
||||||
block.dark-panel-6.name = Donker Paneel 6
|
block.dark-panel-6.name = Donker Paneel 6
|
||||||
block.dark-metal.name = Donker Metaal
|
block.dark-metal.name = Donker Metaal
|
||||||
block.ignarock.name = Igna Steen
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Lava Steen
|
block.hotrock.name = Lava Steen
|
||||||
block.magmarock.name = Magma Steen
|
block.magmarock.name = Magma Steen
|
||||||
block.cliffs.name = Rotswand
|
|
||||||
block.copper-wall.name = Koperen Muur
|
block.copper-wall.name = Koperen Muur
|
||||||
block.copper-wall-large.name = Grote Koperen Muur
|
block.copper-wall-large.name = Grote Koperen Muur
|
||||||
block.titanium-wall.name = Titanium Muur
|
block.titanium-wall.name = Titanium Muur
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Doos
|
|||||||
block.launch-pad.name = Lanceerplatform
|
block.launch-pad.name = Lanceerplatform
|
||||||
block.launch-pad-large.name = Groot Lanceerplatform
|
block.launch-pad-large.name = Groot Lanceerplatform
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blauw
|
team.blue.name = blauw
|
||||||
team.crux.name = rood
|
team.crux.name = rood
|
||||||
team.sharded.name = oranje
|
team.sharded.name = oranje
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
|
gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
|
||||||
highscore = [accent]Nieuw record!
|
highscore = [accent]Nieuw record!
|
||||||
copied = Gekopieerd.
|
copied = Gekopieerd.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Geluiden
|
load.sound = Geluiden
|
||||||
load.map = Kaarten
|
load.map = Kaarten
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Gronstoffen meegenomen:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Eindresultaat: [accent]{0}
|
stat.rank = Eindresultaat: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Meegenomen grondstoffen
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] je kern om de met blauw aangeduide voorwerpen te verkrijgen.
|
|
||||||
map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
|
map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
|
||||||
level.highscore = Beste score: [accent]{0}
|
level.highscore = Beste score: [accent]{0}
|
||||||
level.select = Selecteer level
|
level.select = Selecteer level
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Schakel uit
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik.
|
mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Over
|
about.button = Over
|
||||||
name = Naam:
|
name = Naam:
|
||||||
noname = Kies eerst[accent] een naam[].
|
noname = Kies eerst[accent] een naam[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Bestandsnaam:
|
filename = Bestandsnaam:
|
||||||
unlocked = Ontgrendeld!
|
unlocked = Ontgrendeld!
|
||||||
completed = [accent]Voltooid
|
completed = [accent]Voltooid
|
||||||
@@ -144,6 +148,7 @@ techtree = Technische vooruitgang
|
|||||||
research.list = [lightgray]Onderzoek:
|
research.list = [lightgray]Onderzoek:
|
||||||
research = Onderzoek
|
research = Onderzoek
|
||||||
researched = [lightgray]{0} onderzocht.
|
researched = [lightgray]{0} onderzocht.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} spelers online
|
players = {0} spelers online
|
||||||
players.single = {0} speler online
|
players.single = {0} speler online
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Locked
|
|||||||
complete = [lightgray]Reach:
|
complete = [lightgray]Reach:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Power
|
category.power = Power
|
||||||
category.liquids = Liquids
|
category.liquids = Liquids
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move x
|
keybind.move_x.name = Move x
|
||||||
keybind.move_y.name = Move y
|
keybind.move_y.name = Move y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Koniec Gry
|
|||||||
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
|
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
|
||||||
highscore = [accent] Nowy rekord!
|
highscore = [accent] Nowy rekord!
|
||||||
copied = Skopiowano.
|
copied = Skopiowano.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Dźwięki
|
load.sound = Dźwięki
|
||||||
load.map = Mapy
|
load.map = Mapy
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Surowce wystrzelone:
|
|||||||
stat.playtime = Czas Gry:[accent] {0}
|
stat.playtime = Czas Gry:[accent] {0}
|
||||||
stat.rank = Ocena: [accent]{0}
|
stat.rank = Ocena: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Wystrzelone przedmioty
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[WYSTRZEL] rdzeń aby uzyskać przedmioty oznaczone na niebiesko.
|
|
||||||
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
|
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
|
||||||
level.highscore = Rekord: [accent]{0}
|
level.highscore = Rekord: [accent]{0}
|
||||||
level.select = Wybrany poziom
|
level.select = Wybrany poziom
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Wyłącz
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Nie udało się usunąć moda. Plik może być w użyciu.
|
mod.delete.error = Nie udało się usunąć moda. Plik może być w użyciu.
|
||||||
mod.requiresversion = [scarlet]Wymaga gry w wersji co najmniej: [accent]{0}
|
mod.requiresversion = [scarlet]Wymaga gry w wersji co najmniej: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Brakujące zależności: {0}
|
mod.missingdependencies = [scarlet]Brakujące zależności: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Wystąpił błąd podczas ładowania treści.
|
mod.errors = Wystąpił błąd podczas ładowania treści.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Twoje urządzenie nie wspiera modów ze skryptami. Musisz
|
|||||||
about.button = O Grze
|
about.button = O Grze
|
||||||
name = Nazwa:
|
name = Nazwa:
|
||||||
noname = Najpierw wybierz[accent] nazwę gracza[].
|
noname = Najpierw wybierz[accent] nazwę gracza[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nazwa Pliku:
|
filename = Nazwa Pliku:
|
||||||
unlocked = Odblokowano nową zawartość!
|
unlocked = Odblokowano nową zawartość!
|
||||||
completed = [accent]Ukończony
|
completed = [accent]Ukończony
|
||||||
@@ -144,6 +148,7 @@ techtree = Drzewo Technologiczne
|
|||||||
research.list = [lightgray]Badania:
|
research.list = [lightgray]Badania:
|
||||||
research = Badaj
|
research = Badaj
|
||||||
researched = [lightgray]{0} zbadane.
|
researched = [lightgray]{0} zbadane.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} graczy
|
players = {0} graczy
|
||||||
players.single = {0} gracz
|
players.single = {0} gracz
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Załaduj Ze Schowka
|
|||||||
waves.invalid = Nieprawidłowe fale w schowku.
|
waves.invalid = Nieprawidłowe fale w schowku.
|
||||||
waves.copied = Fale zostały skopiowane.
|
waves.copied = Fale zostały skopiowane.
|
||||||
waves.none = Brak zdefiniowanych wrogów.\nPamiętaj, że puste układy fal zostaną automatycznie zastąpione układem domyślnym.
|
waves.none = Brak zdefiniowanych wrogów.\nPamiętaj, że puste układy fal zostaną automatycznie zastąpione układem domyślnym.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Domyślne>
|
editor.default = [lightgray]<Domyślne>
|
||||||
details = Detale...
|
details = Detale...
|
||||||
edit = Edytuj...
|
edit = Edytuj...
|
||||||
@@ -459,7 +469,8 @@ locked = Zablokowane
|
|||||||
complete = [lightgray]Ukończone:
|
complete = [lightgray]Ukończone:
|
||||||
requirement.wave = Osiągnij falę {0} w {1}
|
requirement.wave = Osiągnij falę {0} w {1}
|
||||||
requirement.core = Zniszcz Rdzeń wroga w {0}
|
requirement.core = Zniszcz Rdzeń wroga w {0}
|
||||||
requirement.unlock = Odblokuj {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Kontynuuj Strefę:\n[lightgray]{0}
|
resume = Kontynuuj Strefę:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Najwyższa fala: {0}
|
bestwave = [lightgray]Najwyższa fala: {0}
|
||||||
launch = < WYSTRZEL >
|
launch = < WYSTRZEL >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Zabronione bloki
|
bannedblocks = Zabronione bloki
|
||||||
addall = Dodaj wszystkie
|
addall = Dodaj wszystkie
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Ilość musi być liczbą pomiędzy 0 a {0}.
|
configure.invalid = Ilość musi być liczbą pomiędzy 0 a {0}.
|
||||||
zone.unlocked = [lightgray]Strefa {0} odblokowana.
|
zone.unlocked = [lightgray]Strefa {0} odblokowana.
|
||||||
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
|
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
|
||||||
@@ -496,6 +508,20 @@ error.io = Błąd sieciowy I/O.
|
|||||||
error.any = Nieznany błąd sieci.
|
error.any = Nieznany błąd sieci.
|
||||||
error.bloom = Nie udało się załadować bloom.\nTwoje urządzenie może nie wspierać tej funkcji.
|
error.bloom = Nie udało się załadować bloom.\nTwoje urządzenie może nie wspierać tej funkcji.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Punkt Zerowy
|
sector.groundZero.name = Punkt Zerowy
|
||||||
sector.craters.name = Kratery
|
sector.craters.name = Kratery
|
||||||
sector.frozenForest.name = Zamrożony Las
|
sector.frozenForest.name = Zamrożony Las
|
||||||
@@ -510,7 +536,6 @@ sector.fungalPass.name = Grzybowa Przełęcz
|
|||||||
|
|
||||||
sector.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz jak najwięcej miedzi i ołowiu, tyle ile jest możliwe.\nPrzejdź do następnej strefy jak najszybciej.
|
sector.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz jak najwięcej miedzi i ołowiu, tyle ile jest możliwe.\nPrzejdź do następnej strefy jak najszybciej.
|
||||||
sector.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki rozprzestrzeniły się. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nRozpocznij przedsięwzięcie od władzy. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy.
|
sector.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki rozprzestrzeniły się. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nRozpocznij przedsięwzięcie od władzy. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy.
|
||||||
sector.desertWastes.description = Te pustkowia są rozległe, nieprzewidywalne, i znajdują się na nich opuszczone struktury.\nWęgiel jest obecny w tym regionie. Użyj go do produkcji energii, lub do stworzenia grafitu.\n\n[lightgray]Miejsce lądowania nie jest pewne.
|
|
||||||
sector.saltFlats.description = Na obrzeżach pustyni spoczywają Solne Równiny. Można tu znaleźć niewiele surowców.\n\nWrogowie zbudowali tu bazę składującą surowce. Zniszcz ich rdżeń. Zniszcz wszystko co stanie ci na drodze.
|
sector.saltFlats.description = Na obrzeżach pustyni spoczywają Solne Równiny. Można tu znaleźć niewiele surowców.\n\nWrogowie zbudowali tu bazę składującą surowce. Zniszcz ich rdżeń. Zniszcz wszystko co stanie ci na drodze.
|
||||||
sector.craters.description = W tym kraterze zebrała się woda. Pozostałość dawnych wojen. Odzyskaj ten teren. Wykop piasek. Wytop metaszkło. Pompuj wodę do działek obronnych i wierteł by je schłodzić
|
sector.craters.description = W tym kraterze zebrała się woda. Pozostałość dawnych wojen. Odzyskaj ten teren. Wykop piasek. Wytop metaszkło. Pompuj wodę do działek obronnych i wierteł by je schłodzić
|
||||||
sector.ruinousShores.description = Za pustkowiami ciągnie się linia brzegowa. Kiedyś znajdowała się tu przybrzeżna linia obronna. Niewiele z niej zostało. Ostały się tylko podstawowe struktury obronne, z reszty został tylko złom.\nKontynuuj eksploracje. Odkryj pozostawioną tu technologię.
|
sector.ruinousShores.description = Za pustkowiami ciągnie się linia brzegowa. Kiedyś znajdowała się tu przybrzeżna linia obronna. Niewiele z niej zostało. Ostały się tylko podstawowe struktury obronne, z reszty został tylko złom.\nKontynuuj eksploracje. Odkryj pozostawioną tu technologię.
|
||||||
@@ -533,6 +558,8 @@ settings.graphics = Grafika
|
|||||||
settings.cleardata = Wyczyść Dane Gry...
|
settings.cleardata = Wyczyść Dane Gry...
|
||||||
settings.clear.confirm = Czy jesteś pewien że chcesz usunąć te dane?\nPo tym nie ma powrotu!
|
settings.clear.confirm = Czy jesteś pewien że chcesz usunąć te dane?\nPo tym nie ma powrotu!
|
||||||
settings.clearall.confirm = [scarlet]UWAGA![]\nTo wykasuje wszystkie dane, włącznie z zapisanymi grami i mapami, ustawienami, i znanymi technologiami.\nKiedy naciśniesz 'ok', gra usunie wszystkie swoje dane i automatycznie wyłączy się.
|
settings.clearall.confirm = [scarlet]UWAGA![]\nTo wykasuje wszystkie dane, włącznie z zapisanymi grami i mapami, ustawienami, i znanymi technologiami.\nKiedy naciśniesz 'ok', gra usunie wszystkie swoje dane i automatycznie wyłączy się.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Wstrzymano >
|
paused = [accent]< Wstrzymano >
|
||||||
clear = Wyczyść
|
clear = Wyczyść
|
||||||
banned = [scarlet]Zbanowano
|
banned = [scarlet]Zbanowano
|
||||||
@@ -558,8 +585,11 @@ blocks.itemsmoved = Prędkość poruszania się
|
|||||||
blocks.launchtime = Czas pomiędzy wystrzeleniami
|
blocks.launchtime = Czas pomiędzy wystrzeleniami
|
||||||
blocks.shootrange = Zasięg
|
blocks.shootrange = Zasięg
|
||||||
blocks.size = Rozmiar
|
blocks.size = Rozmiar
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Pojemność cieczy
|
blocks.liquidcapacity = Pojemność cieczy
|
||||||
blocks.powerrange = Zakres mocy
|
blocks.powerrange = Zakres mocy
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maksymalna ilość połączeń
|
blocks.powerconnections = Maksymalna ilość połączeń
|
||||||
blocks.poweruse = Zużycie prądu
|
blocks.poweruse = Zużycie prądu
|
||||||
blocks.powerdamage = Moc/Zniszczenia
|
blocks.powerdamage = Moc/Zniszczenia
|
||||||
@@ -575,11 +605,14 @@ blocks.boosteffect = Efekt wzmocnienia
|
|||||||
blocks.maxunits = Maksymalna ilość jednostek
|
blocks.maxunits = Maksymalna ilość jednostek
|
||||||
blocks.health = Zdrowie
|
blocks.health = Zdrowie
|
||||||
blocks.buildtime = Czas budowy
|
blocks.buildtime = Czas budowy
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Koszt budowy
|
blocks.buildcost = Koszt budowy
|
||||||
blocks.inaccuracy = Niecelność
|
blocks.inaccuracy = Niecelność
|
||||||
blocks.shots = Strzały
|
blocks.shots = Strzały
|
||||||
blocks.reload = Strzałów/sekundę
|
blocks.reload = Strzałów/sekundę
|
||||||
blocks.ammo = Amunicja
|
blocks.ammo = Amunicja
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Wymagane Lepsze Wiertło
|
bar.drilltierreq = Wymagane Lepsze Wiertło
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -622,12 +655,16 @@ unit.liquidunits = jednostek płynu
|
|||||||
unit.powerunits = jednostek prądu
|
unit.powerunits = jednostek prądu
|
||||||
unit.degrees = stopnie
|
unit.degrees = stopnie
|
||||||
unit.seconds = sekundy
|
unit.seconds = sekundy
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sekundę
|
unit.persecond = /sekundę
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x prędkość
|
unit.timesspeed = x prędkość
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = przedmioty
|
unit.items = przedmioty
|
||||||
unit.thousands = tys.
|
unit.thousands = tys.
|
||||||
unit.millions = mln
|
unit.millions = mln
|
||||||
|
unit.billions = b
|
||||||
category.general = Główne
|
category.general = Główne
|
||||||
category.power = Prąd
|
category.power = Prąd
|
||||||
category.liquids = Płyny
|
category.liquids = Płyny
|
||||||
@@ -710,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Atakuj
|
command.attack = Atakuj
|
||||||
command.rally = Zbierz
|
command.rally = Zbierz
|
||||||
command.retreat = Wycofaj
|
command.retreat = Wycofaj
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Klawisz: [{0},
|
placement.blockselectkeys = \n[lightgray]Klawisz: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -722,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Poruszanie w poziomie
|
keybind.move_x.name = Poruszanie w poziomie
|
||||||
keybind.move_y.name = Poruszanie w pionie
|
keybind.move_y.name = Poruszanie w pionie
|
||||||
keybind.mouse_move.name = Podążaj Za Myszą
|
keybind.mouse_move.name = Podążaj Za Myszą
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Wybierz region
|
keybind.schematic_select.name = Wybierz region
|
||||||
keybind.schematic_menu.name = Menu schematów
|
keybind.schematic_menu.name = Menu schematów
|
||||||
@@ -749,6 +788,9 @@ keybind.diagonal_placement.name = Budowa po skosie
|
|||||||
keybind.pick.name = Wybierz Blok
|
keybind.pick.name = Wybierz Blok
|
||||||
keybind.break_block.name = Zniszcz Blok
|
keybind.break_block.name = Zniszcz Blok
|
||||||
keybind.deselect.name = Odznacz
|
keybind.deselect.name = Odznacz
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Strzelanie
|
keybind.shoot.name = Strzelanie
|
||||||
keybind.zoom.name = Przybliżanie
|
keybind.zoom.name = Przybliżanie
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -783,6 +825,7 @@ rules.reactorexplosions = Eksplozje reaktorów
|
|||||||
rules.wavetimer = Zegar fal
|
rules.wavetimer = Zegar fal
|
||||||
rules.waves = Fale
|
rules.waves = Fale
|
||||||
rules.attack = Tryb ataku
|
rules.attack = Tryb ataku
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
|
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
|
||||||
rules.blockhealthmultiplier = Mnożnik życia bloków
|
rules.blockhealthmultiplier = Mnożnik życia bloków
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -804,8 +847,12 @@ rules.title.unit = Jednostki
|
|||||||
rules.title.experimental = Eksperymentalne
|
rules.title.experimental = Eksperymentalne
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Oświetlenie
|
rules.lighting = Oświetlenie
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Otaczające Światło
|
rules.ambientlight = Otaczające Światło
|
||||||
rules.solarpowermultiplier = Mnożnik Energii Słonecznej
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Przedmioty
|
content.item.name = Przedmioty
|
||||||
content.liquid.name = Płyny
|
content.liquid.name = Płyny
|
||||||
@@ -831,9 +878,11 @@ liquid.water.name = Woda
|
|||||||
liquid.slag.name = Żużel
|
liquid.slag.name = Żużel
|
||||||
liquid.oil.name = Ropa
|
liquid.oil.name = Ropa
|
||||||
liquid.cryofluid.name = Lodociecz
|
liquid.cryofluid.name = Lodociecz
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Wybuchowość: {0}
|
item.explosiveness = [lightgray]Wybuchowość: {0}
|
||||||
item.flammability = [lightgray]Palność: {0}
|
item.flammability = [lightgray]Palność: {0}
|
||||||
item.radioactivity = [lightgray]Promieniotwórczość: {0}
|
item.radioactivity = [lightgray]Promieniotwórczość: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Zdrowie: {0}
|
unit.health = [lightgray]Zdrowie: {0}
|
||||||
unit.speed = [lightgray]Prędkość: {0}
|
unit.speed = [lightgray]Prędkość: {0}
|
||||||
unit.weapon = [lightgray]Broń: {0}
|
unit.weapon = [lightgray]Broń: {0}
|
||||||
@@ -857,6 +906,7 @@ unit.crawler.name = Pełzak
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Błysk
|
unit.flare.name = Błysk
|
||||||
unit.horizon.name = Horyzont
|
unit.horizon.name = Horyzont
|
||||||
unit.zenith.name = Zenit
|
unit.zenith.name = Zenit
|
||||||
@@ -865,34 +915,43 @@ unit.eclipse.name = Zaćmienie
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Klif
|
block.cliff.name = Klif
|
||||||
block.sand-boulder.name = Piaskowy Głaz
|
block.sand-boulder.name = Piaskowy Głaz
|
||||||
block.grass.name = Trawa
|
block.grass.name = Trawa
|
||||||
block.slag.name = Żużel
|
block.slag.name = Żużel
|
||||||
block.salt.name = Sól
|
block.salt.name = Sól
|
||||||
block.saltrocks.name = Skały Solne
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Kamyki
|
block.pebbles.name = Kamyki
|
||||||
block.tendrils.name = Wić
|
block.tendrils.name = Wić
|
||||||
block.sandrocks.name = Skały Piaskowe
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Sosna Zarodnikowa
|
block.spore-pine.name = Sosna Zarodnikowa
|
||||||
block.sporerocks.name = Skała Zarodnikowa
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Skały
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Skały śnieżne
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Sosna śniegowa
|
block.snow-pine.name = Sosna śniegowa
|
||||||
block.shale.name = Łupek
|
block.shale.name = Łupek
|
||||||
block.shale-boulder.name = Głaz Łupkowy
|
block.shale-boulder.name = Głaz Łupkowy
|
||||||
block.moss.name = Mech
|
block.moss.name = Mech
|
||||||
block.shrubs.name = Krzewy
|
block.shrubs.name = Krzewy
|
||||||
block.spore-moss.name = Mech Zarodnikowy
|
block.spore-moss.name = Mech Zarodnikowy
|
||||||
block.shalerocks.name = Skały Łupkowe
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Ściana ze Złomu
|
block.scrap-wall.name = Ściana ze Złomu
|
||||||
block.scrap-wall-large.name = Duża Ściana ze Złomu
|
block.scrap-wall-large.name = Duża Ściana ze Złomu
|
||||||
block.scrap-wall-huge.name = Ogromna Ściana ze Złomu
|
block.scrap-wall-huge.name = Ogromna Ściana ze Złomu
|
||||||
@@ -920,13 +979,17 @@ block.craters.name = Kratery
|
|||||||
block.sand-water.name = Woda z Piaskiem
|
block.sand-water.name = Woda z Piaskiem
|
||||||
block.darksand-water.name = Woda z Ciemnym Piaskiem
|
block.darksand-water.name = Woda z Ciemnym Piaskiem
|
||||||
block.char.name = Popiół
|
block.char.name = Popiół
|
||||||
block.holostone.name = Błyszczący kamień
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Lodowy Śnieg
|
block.ice-snow.name = Lodowy Śnieg
|
||||||
block.rocks.name = Skały
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Lodowe skały
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Śnieżne Skały
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Skały wydmowe
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Sosna
|
block.pine.name = Sosna
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Białe Drzewo Martwe
|
block.white-tree-dead.name = Białe Drzewo Martwe
|
||||||
block.white-tree.name = Białe Drzewo
|
block.white-tree.name = Białe Drzewo
|
||||||
block.spore-cluster.name = Skupisko Zarodników
|
block.spore-cluster.name = Skupisko Zarodników
|
||||||
@@ -942,10 +1005,9 @@ block.dark-panel-4.name = Ciemny Panel 4
|
|||||||
block.dark-panel-5.name = Ciemny Panel 5
|
block.dark-panel-5.name = Ciemny Panel 5
|
||||||
block.dark-panel-6.name = Ciemny Panel 6
|
block.dark-panel-6.name = Ciemny Panel 6
|
||||||
block.dark-metal.name = Ciemny Metal
|
block.dark-metal.name = Ciemny Metal
|
||||||
block.ignarock.name = Skała Wulkaniczna
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Gorący Kamień
|
block.hotrock.name = Gorący Kamień
|
||||||
block.magmarock.name = Skała magmowa
|
block.magmarock.name = Skała magmowa
|
||||||
block.cliffs.name = Klify
|
|
||||||
block.copper-wall.name = Miedziana Ściana
|
block.copper-wall.name = Miedziana Ściana
|
||||||
block.copper-wall-large.name = Duża Miedziana Ściana
|
block.copper-wall-large.name = Duża Miedziana Ściana
|
||||||
block.titanium-wall.name = Tytanowa Ściana
|
block.titanium-wall.name = Tytanowa Ściana
|
||||||
@@ -1056,6 +1118,7 @@ block.container.name = Kontener
|
|||||||
block.launch-pad.name = Wyrzutnia
|
block.launch-pad.name = Wyrzutnia
|
||||||
block.launch-pad-large.name = Duża Wyrzutnia
|
block.launch-pad-large.name = Duża Wyrzutnia
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Fabryka Naziemna
|
block.ground-factory.name = Fabryka Naziemna
|
||||||
block.air-factory.name = Fabryka Powietrzna
|
block.air-factory.name = Fabryka Powietrzna
|
||||||
block.naval-factory.name = Fabryka Morska
|
block.naval-factory.name = Fabryka Morska
|
||||||
@@ -1068,6 +1131,15 @@ block.payload-router.name = Rozdzielacz Ładunku
|
|||||||
block.disassembler.name = Dezasembler
|
block.disassembler.name = Dezasembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.overdrive-dome.name = Kopuła Pola Overdrive
|
block.overdrive-dome.name = Kopuła Pola Overdrive
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = niebieski
|
team.blue.name = niebieski
|
||||||
team.crux.name = czerwony
|
team.crux.name = czerwony
|
||||||
team.sharded.name = żółty
|
team.sharded.name = żółty
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = O núcleo foi destruído.
|
|||||||
gameover.pvp = O time[accent] {0}[] ganhou!
|
gameover.pvp = O time[accent] {0}[] ganhou!
|
||||||
highscore = [accent]Novo recorde!
|
highscore = [accent]Novo recorde!
|
||||||
copied = Copiado
|
copied = Copiado
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sons
|
load.sound = Sons
|
||||||
load.map = Mapas
|
load.map = Mapas
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos lançados:
|
|||||||
stat.playtime = Tempo jogado:[accent] {0}
|
stat.playtime = Tempo jogado:[accent] {0}
|
||||||
stat.rank = Classificação final: [accent]{0}
|
stat.rank = Classificação final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Itens lançados
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LANCE] seu núcleo para obter os itens indicados em azul.
|
|
||||||
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
||||||
level.highscore = Melhor\npontuação: [accent] {0}
|
level.highscore = Melhor\npontuação: [accent] {0}
|
||||||
level.select = Seleção de fase
|
level.select = Seleção de fase
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desati-\nvar
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Incapaz de deletar o mod. O arquivo talvez esteja em uso.
|
mod.delete.error = Incapaz de deletar o mod. O arquivo talvez esteja em uso.
|
||||||
mod.requiresversion = [scarlet]Requer no mínimo versão [accent]{0} [scarlet]do jogo.
|
mod.requiresversion = [scarlet]Requer no mínimo versão [accent]{0} [scarlet]do jogo.
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
||||||
mod.erroredcontent = [scarlet]Erros no conteúdo
|
mod.erroredcontent = [scarlet]Erros no conteúdo
|
||||||
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Sobre
|
about.button = Sobre
|
||||||
name = Nome:
|
name = Nome:
|
||||||
noname = Escolha[accent] um nome[] primeiro.
|
noname = Escolha[accent] um nome[] primeiro.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nome do arquivo:
|
filename = Nome do arquivo:
|
||||||
unlocked = Novo bloco desbloqueado!
|
unlocked = Novo bloco desbloqueado!
|
||||||
completed = [accent]Completado
|
completed = [accent]Completado
|
||||||
@@ -144,6 +148,7 @@ techtree = Árvore Tecnológica
|
|||||||
research.list = [lightgray]Pesquise:
|
research.list = [lightgray]Pesquise:
|
||||||
research = Pesquisar
|
research = Pesquisar
|
||||||
researched = [lightgray]{0} Pesquisado.
|
researched = [lightgray]{0} Pesquisado.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} Jogadores ativos
|
players = {0} Jogadores ativos
|
||||||
players.single = {0} Jogador ativo
|
players.single = {0} Jogador ativo
|
||||||
players.search = Procurar
|
players.search = Procurar
|
||||||
@@ -340,6 +345,11 @@ waves.load = Carregar da área de transferência
|
|||||||
waves.invalid = Hordas inválidas na área de transferência.
|
waves.invalid = Hordas inválidas na área de transferência.
|
||||||
waves.copied = Hordas copiadas.
|
waves.copied = Hordas copiadas.
|
||||||
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<padrão>
|
editor.default = [lightgray]<padrão>
|
||||||
details = Detalhes...
|
details = Detalhes...
|
||||||
edit = Editar...
|
edit = Editar...
|
||||||
@@ -459,7 +469,8 @@ locked = Trancado
|
|||||||
complete = [lightgray]Completo:
|
complete = [lightgray]Completo:
|
||||||
requirement.wave = Alcançar a Horda {0} em {1}
|
requirement.wave = Alcançar a Horda {0} em {1}
|
||||||
requirement.core = Destruir o núcleo inimigo em {0}
|
requirement.core = Destruir o núcleo inimigo em {0}
|
||||||
requirement.unlock = Desbloquear {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resumir Zona:\n[lightgray]{0}
|
resume = Resumir Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Melhor: {0}
|
bestwave = [lightgray]Melhor: {0}
|
||||||
launch = Lançar
|
launch = Lançar
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Blocos Banidos
|
bannedblocks = Blocos Banidos
|
||||||
addall = Adicionar Todos
|
addall = Adicionar Todos
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||||
zone.unlocked = [lightgray]{0} Desbloqueado.
|
zone.unlocked = [lightgray]{0} Desbloqueado.
|
||||||
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
||||||
@@ -496,6 +508,20 @@ error.io = Erro I/O de internet.
|
|||||||
error.any = Erro de rede desconhecido.
|
error.any = Erro de rede desconhecido.
|
||||||
error.bloom = Falha ao inicializar bloom.\nSeu dispositivo talvez não o suporte.
|
error.bloom = Falha ao inicializar bloom.\nSeu dispositivo talvez não o suporte.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
|||||||
settings.cleardata = Apagar dados
|
settings.cleardata = Apagar dados
|
||||||
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
||||||
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar todo os arquivos, incluindo jogos salvos, mapas, teclas personalizadas e desbloqueados.\nQuando apertar 'ok' todos os arquivos serão apagados e o jogo irá sair automaticamente.
|
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar todo os arquivos, incluindo jogos salvos, mapas, teclas personalizadas e desbloqueados.\nQuando apertar 'ok' todos os arquivos serão apagados e o jogo irá sair automaticamente.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = Pausado
|
paused = Pausado
|
||||||
clear = Limpo
|
clear = Limpo
|
||||||
banned = [scarlet]BANIDO
|
banned = [scarlet]BANIDO
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidade de movimento
|
|||||||
blocks.launchtime = Tempo entre Disparos.
|
blocks.launchtime = Tempo entre Disparos.
|
||||||
blocks.shootrange = Alcance
|
blocks.shootrange = Alcance
|
||||||
blocks.size = Tamanho
|
blocks.size = Tamanho
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacidade de Líquido
|
blocks.liquidcapacity = Capacidade de Líquido
|
||||||
blocks.powerrange = Alcance da Energia
|
blocks.powerrange = Alcance da Energia
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Conexões Máximas
|
blocks.powerconnections = Conexões Máximas
|
||||||
blocks.poweruse = Uso de energia
|
blocks.poweruse = Uso de energia
|
||||||
blocks.powerdamage = Dano/Poder
|
blocks.powerdamage = Dano/Poder
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efeito do Impulso
|
|||||||
blocks.maxunits = Máximo de unidades ativas
|
blocks.maxunits = Máximo de unidades ativas
|
||||||
blocks.health = Saúde
|
blocks.health = Saúde
|
||||||
blocks.buildtime = Tempo de construção
|
blocks.buildtime = Tempo de construção
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Custo de construção
|
blocks.buildcost = Custo de construção
|
||||||
blocks.inaccuracy = Imprecisão
|
blocks.inaccuracy = Imprecisão
|
||||||
blocks.shots = Tiros
|
blocks.shots = Tiros
|
||||||
blocks.reload = Tiros por segundo
|
blocks.reload = Tiros por segundo
|
||||||
blocks.ammo = Munição
|
blocks.ammo = Munição
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Broca melhor necessária.
|
bar.drilltierreq = Broca melhor necessária.
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de liquido
|
|||||||
unit.powerunits = unidades de energia
|
unit.powerunits = unidades de energia
|
||||||
unit.degrees = Graus
|
unit.degrees = Graus
|
||||||
unit.seconds = segundos
|
unit.seconds = segundos
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = por segundo
|
unit.persecond = por segundo
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x Velocidade
|
unit.timesspeed = x Velocidade
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = itens
|
unit.items = itens
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = m
|
unit.millions = m
|
||||||
|
unit.billions = b
|
||||||
category.general = Geral
|
category.general = Geral
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Líquidos
|
category.liquids = Líquidos
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Atacar
|
command.attack = Atacar
|
||||||
command.rally = Reunir
|
command.rally = Reunir
|
||||||
command.retreat = Recuar
|
command.retreat = Recuar
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Tecla: [{0},
|
placement.blockselectkeys = \n[lightgray]Tecla: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mover no eixo x
|
keybind.move_x.name = Mover no eixo x
|
||||||
keybind.move_y.name = Mover no eixo Y
|
keybind.move_y.name = Mover no eixo Y
|
||||||
keybind.mouse_move.name = Seguir Mouse
|
keybind.mouse_move.name = Seguir Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Selecionar região
|
keybind.schematic_select.name = Selecionar região
|
||||||
keybind.schematic_menu.name = Menu de Esquemas
|
keybind.schematic_menu.name = Menu de Esquemas
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Colocação diagonal
|
|||||||
keybind.pick.name = Pegar bloco
|
keybind.pick.name = Pegar bloco
|
||||||
keybind.break_block.name = Quebrar bloco
|
keybind.break_block.name = Quebrar bloco
|
||||||
keybind.deselect.name = Desselecionar
|
keybind.deselect.name = Desselecionar
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Atirar
|
keybind.shoot.name = Atirar
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reatores explodem
|
|||||||
rules.wavetimer = Tempo de horda
|
rules.wavetimer = Tempo de horda
|
||||||
rules.waves = Hordas
|
rules.waves = Hordas
|
||||||
rules.attack = Modo de ataque
|
rules.attack = Modo de ataque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Recursos de IA Infinitos
|
rules.enemyCheat = Recursos de IA Infinitos
|
||||||
rules.blockhealthmultiplier = Multiplicador de vida do bloco
|
rules.blockhealthmultiplier = Multiplicador de vida do bloco
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Iluminação
|
rules.lighting = Iluminação
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Luz ambiente
|
rules.ambientlight = Luz ambiente
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Itens
|
content.item.name = Itens
|
||||||
content.liquid.name = Líquidos
|
content.liquid.name = Líquidos
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Água
|
|||||||
liquid.slag.name = Escória
|
liquid.slag.name = Escória
|
||||||
liquid.oil.name = Petróleo
|
liquid.oil.name = Petróleo
|
||||||
liquid.cryofluid.name = Fluído Criogênico
|
liquid.cryofluid.name = Fluído Criogênico
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosibilidade: {0}
|
item.explosiveness = [lightgray]Explosibilidade: {0}
|
||||||
item.flammability = [lightgray]Inflamabilidade: {0}
|
item.flammability = [lightgray]Inflamabilidade: {0}
|
||||||
item.radioactivity = [lightgray]Radioatividade: {0}
|
item.radioactivity = [lightgray]Radioatividade: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Vida: {0}
|
unit.health = [lightgray]Vida: {0}
|
||||||
unit.speed = [lightgray]Velocidade: {0}
|
unit.speed = [lightgray]Velocidade: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Rastejante
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Pedregulho de areia
|
block.sand-boulder.name = Pedregulho de areia
|
||||||
block.grass.name = Grama
|
block.grass.name = Grama
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sal
|
block.salt.name = Sal
|
||||||
block.saltrocks.name = Pedras De Sal
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pedrinhas
|
block.pebbles.name = Pedrinhas
|
||||||
block.tendrils.name = Gavinhas
|
block.tendrils.name = Gavinhas
|
||||||
block.sandrocks.name = Pedras de areia
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pinheiro de esporo
|
block.spore-pine.name = Pinheiro de esporo
|
||||||
block.sporerocks.name = Pedras de esporo
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rocha
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Rocha com neve
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pinheiro com neve
|
block.snow-pine.name = Pinheiro com neve
|
||||||
block.shale.name = Xisto
|
block.shale.name = Xisto
|
||||||
block.shale-boulder.name = Pedra de Xisto
|
block.shale-boulder.name = Pedra de Xisto
|
||||||
block.moss.name = Musgo
|
block.moss.name = Musgo
|
||||||
block.shrubs.name = Arbusto
|
block.shrubs.name = Arbusto
|
||||||
block.spore-moss.name = Musgo de Esporos
|
block.spore-moss.name = Musgo de Esporos
|
||||||
block.shalerocks.name = Rochas de Xisto
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Muro de sucata
|
block.scrap-wall.name = Muro de sucata
|
||||||
block.scrap-wall-large.name = Muro grande de sucata
|
block.scrap-wall-large.name = Muro grande de sucata
|
||||||
block.scrap-wall-huge.name = Muro enorme de sucata
|
block.scrap-wall-huge.name = Muro enorme de sucata
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Crateras
|
|||||||
block.sand-water.name = Água sobre areia
|
block.sand-water.name = Água sobre areia
|
||||||
block.darksand-water.name = Água sobre areia escura
|
block.darksand-water.name = Água sobre areia escura
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Pedra holo
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Gelo de neve
|
block.ice-snow.name = Gelo de neve
|
||||||
block.rocks.name = Rochas
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rochas de gelo
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rochas de neve
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Rochas da duna
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pinheiro
|
block.pine.name = Pinheiro
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Árvore branca morta
|
block.white-tree-dead.name = Árvore branca morta
|
||||||
block.white-tree.name = Árvore branca
|
block.white-tree.name = Árvore branca
|
||||||
block.spore-cluster.name = Aglomerado de esporos
|
block.spore-cluster.name = Aglomerado de esporos
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Painel escuro 4
|
|||||||
block.dark-panel-5.name = Painel escuro 5
|
block.dark-panel-5.name = Painel escuro 5
|
||||||
block.dark-panel-6.name = Painel escuro 6
|
block.dark-panel-6.name = Painel escuro 6
|
||||||
block.dark-metal.name = Metal escuro
|
block.dark-metal.name = Metal escuro
|
||||||
block.ignarock.name = Rocha ígnea
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Rocha quente
|
block.hotrock.name = Rocha quente
|
||||||
block.magmarock.name = Rocha de magma
|
block.magmarock.name = Rocha de magma
|
||||||
block.cliffs.name = Colinas
|
|
||||||
block.copper-wall.name = Muro de Cobre
|
block.copper-wall.name = Muro de Cobre
|
||||||
block.copper-wall-large.name = Muralha de Cobre
|
block.copper-wall-large.name = Muralha de Cobre
|
||||||
block.titanium-wall.name = Muro de Titânio
|
block.titanium-wall.name = Muro de Titânio
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Contâiner
|
|||||||
block.launch-pad.name = Plataforma de lançamento
|
block.launch-pad.name = Plataforma de lançamento
|
||||||
block.launch-pad-large.name = Plataforma de lançamento grande
|
block.launch-pad-large.name = Plataforma de lançamento grande
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Azul
|
team.blue.name = Azul
|
||||||
team.crux.name = Vermelho
|
team.crux.name = Vermelho
|
||||||
team.sharded.name = Fragmentado
|
team.sharded.name = Fragmentado
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = O núcleo foi destruído.
|
|||||||
gameover.pvp = O time[accent] {0}[] ganhou!
|
gameover.pvp = O time[accent] {0}[] ganhou!
|
||||||
highscore = [accent]Novo recorde!
|
highscore = [accent]Novo recorde!
|
||||||
copied = Copiado.
|
copied = Copiado.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sons
|
load.sound = Sons
|
||||||
load.map = Mapas
|
load.map = Mapas
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos lançados:
|
|||||||
stat.playtime = Tempo jogado:[accent] {0}
|
stat.playtime = Tempo jogado:[accent] {0}
|
||||||
stat.rank = Rank Final: [accent]{0}
|
stat.rank = Rank Final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Itens lançados
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] seu núcleo para obter os itens indicados em azul.
|
|
||||||
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
||||||
level.highscore = Melhor\npontuação: [accent] {0}
|
level.highscore = Melhor\npontuação: [accent] {0}
|
||||||
level.select = Seleção de Fase
|
level.select = Seleção de Fase
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desativar
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Incapaz de apagar o mod. Ficheiro já em uso.
|
mod.delete.error = Incapaz de apagar o mod. Ficheiro já em uso.
|
||||||
mod.requiresversion = [scarlet]Requer versão minima de jogo: [accent]{0}
|
mod.requiresversion = [scarlet]Requer versão minima de jogo: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
||||||
mod.erroredcontent = [scarlet]Erros de conteudo
|
mod.erroredcontent = [scarlet]Erros de conteudo
|
||||||
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Sobre
|
about.button = Sobre
|
||||||
name = Nome:
|
name = Nome:
|
||||||
noname = Escolha[accent] um nome[] primeiro.
|
noname = Escolha[accent] um nome[] primeiro.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nome do ficheiro:
|
filename = Nome do ficheiro:
|
||||||
unlocked = Novo bloco Desbloqueado!
|
unlocked = Novo bloco Desbloqueado!
|
||||||
completed = [accent]Completado
|
completed = [accent]Completado
|
||||||
@@ -144,6 +148,7 @@ techtree = Árvore de tecnologia
|
|||||||
research.list = [lightgray]Pesquise:
|
research.list = [lightgray]Pesquise:
|
||||||
research = Pesquisa
|
research = Pesquisa
|
||||||
researched = [lightgray]{0} pesquisado.
|
researched = [lightgray]{0} pesquisado.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} Jogadores Ativos
|
players = {0} Jogadores Ativos
|
||||||
players.single = {0} Jogador Ativo
|
players.single = {0} Jogador Ativo
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Carregar da área de transferência
|
|||||||
waves.invalid = Hordas inválidas na área de transferência.
|
waves.invalid = Hordas inválidas na área de transferência.
|
||||||
waves.copied = Hordas copiadas.
|
waves.copied = Hordas copiadas.
|
||||||
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<padrão>
|
editor.default = [lightgray]<padrão>
|
||||||
details = Detalhes...
|
details = Detalhes...
|
||||||
edit = Editar...
|
edit = Editar...
|
||||||
@@ -459,7 +469,8 @@ locked = Trancado
|
|||||||
complete = [lightgray]Completo:
|
complete = [lightgray]Completo:
|
||||||
requirement.wave = Ronda alcançada {0} / {1}
|
requirement.wave = Ronda alcançada {0} / {1}
|
||||||
requirement.core = Destruir Núcleo Inimigo em {0}
|
requirement.core = Destruir Núcleo Inimigo em {0}
|
||||||
requirement.unlock = Destrava {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resumir Zona:\n[lightgray]{0}
|
resume = Resumir Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Melhor: {0}
|
bestwave = [lightgray]Melhor: {0}
|
||||||
launch = Lançar
|
launch = Lançar
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Blocos banidos
|
bannedblocks = Blocos banidos
|
||||||
addall = Adiciona tudo
|
addall = Adiciona tudo
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||||
zone.unlocked = [lightgray]{0} Desbloqueado.
|
zone.unlocked = [lightgray]{0} Desbloqueado.
|
||||||
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
||||||
@@ -496,6 +508,20 @@ error.io = Erro I/O de internet.
|
|||||||
error.any = Erro de rede desconhecido.
|
error.any = Erro de rede desconhecido.
|
||||||
error.bloom = Falha ao inicializar bloom.\nSeu aparelho talvez não o suporte.
|
error.bloom = Falha ao inicializar bloom.\nSeu aparelho talvez não o suporte.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
|||||||
settings.cleardata = Apagar dados...
|
settings.cleardata = Apagar dados...
|
||||||
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
||||||
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar toda a data, Incluindo saves, mapas, Keybinds e desbloqueados.\nQuando apertar 'ok' Vai apagar toda a data e sair automaticamente.
|
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar toda a data, Incluindo saves, mapas, Keybinds e desbloqueados.\nQuando apertar 'ok' Vai apagar toda a data e sair automaticamente.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = Pausado
|
paused = Pausado
|
||||||
clear = Limpar
|
clear = Limpar
|
||||||
banned = [scarlet]Banido
|
banned = [scarlet]Banido
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidade de movimento
|
|||||||
blocks.launchtime = Tempo entre tiros
|
blocks.launchtime = Tempo entre tiros
|
||||||
blocks.shootrange = Alcance
|
blocks.shootrange = Alcance
|
||||||
blocks.size = Tamanho
|
blocks.size = Tamanho
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacidade de Líquido
|
blocks.liquidcapacity = Capacidade de Líquido
|
||||||
blocks.powerrange = Alcance da Energia
|
blocks.powerrange = Alcance da Energia
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Uso de energia
|
blocks.poweruse = Uso de energia
|
||||||
blocks.powerdamage = Dano/Poder
|
blocks.powerdamage = Dano/Poder
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efeito do Boost
|
|||||||
blocks.maxunits = Máximo de unidades ativas
|
blocks.maxunits = Máximo de unidades ativas
|
||||||
blocks.health = Saúde
|
blocks.health = Saúde
|
||||||
blocks.buildtime = Tempo de construção
|
blocks.buildtime = Tempo de construção
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Custo de construção
|
blocks.buildcost = Custo de construção
|
||||||
blocks.inaccuracy = Imprecisão
|
blocks.inaccuracy = Imprecisão
|
||||||
blocks.shots = Tiros
|
blocks.shots = Tiros
|
||||||
blocks.reload = Tiros por segundo
|
blocks.reload = Tiros por segundo
|
||||||
blocks.ammo = Munição
|
blocks.ammo = Munição
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Broca melhor necessária.
|
bar.drilltierreq = Broca melhor necessária.
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Unidades de liquido
|
|||||||
unit.powerunits = Unidades de energia
|
unit.powerunits = Unidades de energia
|
||||||
unit.degrees = Graus
|
unit.degrees = Graus
|
||||||
unit.seconds = segundos
|
unit.seconds = segundos
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = por segundo
|
unit.persecond = por segundo
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x Velocidade
|
unit.timesspeed = x Velocidade
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = itens
|
unit.items = itens
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Geral
|
category.general = Geral
|
||||||
category.power = Poder
|
category.power = Poder
|
||||||
category.liquids = Líquidos
|
category.liquids = Líquidos
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Atacar
|
command.attack = Atacar
|
||||||
command.rally = Reunir
|
command.rally = Reunir
|
||||||
command.retreat = Recuar
|
command.retreat = Recuar
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = mover_x
|
keybind.move_x.name = mover_x
|
||||||
keybind.move_y.name = mover_y
|
keybind.move_y.name = mover_y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Selecionar região
|
keybind.schematic_select.name = Selecionar região
|
||||||
keybind.schematic_menu.name = Menu esquemático
|
keybind.schematic_menu.name = Menu esquemático
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Colocação diagonal
|
|||||||
keybind.pick.name = Pegar bloco
|
keybind.pick.name = Pegar bloco
|
||||||
keybind.break_block.name = Quebrar bloco
|
keybind.break_block.name = Quebrar bloco
|
||||||
keybind.deselect.name = Deselecionar
|
keybind.deselect.name = Deselecionar
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Atirar
|
keybind.shoot.name = Atirar
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Tempo de horda
|
rules.wavetimer = Tempo de horda
|
||||||
rules.waves = Hordas
|
rules.waves = Hordas
|
||||||
rules.attack = Modo de ataque
|
rules.attack = Modo de ataque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Recursos de IA Infinitos
|
rules.enemyCheat = Recursos de IA Infinitos
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Itens
|
content.item.name = Itens
|
||||||
content.liquid.name = Liquidos
|
content.liquid.name = Liquidos
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Água
|
|||||||
liquid.slag.name = Escória
|
liquid.slag.name = Escória
|
||||||
liquid.oil.name = Petróleo
|
liquid.oil.name = Petróleo
|
||||||
liquid.cryofluid.name = Crio Fluido
|
liquid.cryofluid.name = Crio Fluido
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosibilidade: {0}
|
item.explosiveness = [lightgray]Explosibilidade: {0}
|
||||||
item.flammability = [lightgray]Inflamabilidade: {0}
|
item.flammability = [lightgray]Inflamabilidade: {0}
|
||||||
item.radioactivity = [lightgray]Radioatividade: {0}
|
item.radioactivity = [lightgray]Radioatividade: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Vida: {0}
|
unit.health = [lightgray]Vida: {0}
|
||||||
unit.speed = [lightgray]Velocidade: {0}
|
unit.speed = [lightgray]Velocidade: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Pedregulho de areia
|
block.sand-boulder.name = Pedregulho de areia
|
||||||
block.grass.name = Grama
|
block.grass.name = Grama
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sal
|
block.salt.name = Sal
|
||||||
block.saltrocks.name = Pedras De Sal
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pedrinhas
|
block.pebbles.name = Pedrinhas
|
||||||
block.tendrils.name = Gavinhas
|
block.tendrils.name = Gavinhas
|
||||||
block.sandrocks.name = Pedras de areia
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pinheiro de esporo
|
block.spore-pine.name = Pinheiro de esporo
|
||||||
block.sporerocks.name = Pedras de esporo
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rocha
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Rocha com neve
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pinheiro com neve
|
block.snow-pine.name = Pinheiro com neve
|
||||||
block.shale.name = Xisto
|
block.shale.name = Xisto
|
||||||
block.shale-boulder.name = Pedra de xisto
|
block.shale-boulder.name = Pedra de xisto
|
||||||
block.moss.name = Musgo
|
block.moss.name = Musgo
|
||||||
block.shrubs.name = Arbusto
|
block.shrubs.name = Arbusto
|
||||||
block.spore-moss.name = Musgo de esporos
|
block.spore-moss.name = Musgo de esporos
|
||||||
block.shalerocks.name = Rohas de xisto
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Muro de sucata
|
block.scrap-wall.name = Muro de sucata
|
||||||
block.scrap-wall-large.name = Muro grande de sucata
|
block.scrap-wall-large.name = Muro grande de sucata
|
||||||
block.scrap-wall-huge.name = Muro enorme de sucata
|
block.scrap-wall-huge.name = Muro enorme de sucata
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Crateras
|
|||||||
block.sand-water.name = Água sobre areia
|
block.sand-water.name = Água sobre areia
|
||||||
block.darksand-water.name = Água sobre areia escura
|
block.darksand-water.name = Água sobre areia escura
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Pedra holo
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Gelo de neve
|
block.ice-snow.name = Gelo de neve
|
||||||
block.rocks.name = Rochas
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rochas de gelo
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rochas de neve
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Rochas da duna
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pinheiro
|
block.pine.name = Pinheiro
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Árvore branca morta
|
block.white-tree-dead.name = Árvore branca morta
|
||||||
block.white-tree.name = Árvore branca
|
block.white-tree.name = Árvore branca
|
||||||
block.spore-cluster.name = Aglomerado de esporos
|
block.spore-cluster.name = Aglomerado de esporos
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Painel escuro 4
|
|||||||
block.dark-panel-5.name = Painel escuro 5
|
block.dark-panel-5.name = Painel escuro 5
|
||||||
block.dark-panel-6.name = Painel escuro 6
|
block.dark-panel-6.name = Painel escuro 6
|
||||||
block.dark-metal.name = Metal escuro
|
block.dark-metal.name = Metal escuro
|
||||||
block.ignarock.name = Rocha ígnea
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Rocha quente
|
block.hotrock.name = Rocha quente
|
||||||
block.magmarock.name = Rocha de magma
|
block.magmarock.name = Rocha de magma
|
||||||
block.cliffs.name = Colinas
|
|
||||||
block.copper-wall.name = Parede de Cobre
|
block.copper-wall.name = Parede de Cobre
|
||||||
block.copper-wall-large.name = Parede de Cobre Grande
|
block.copper-wall-large.name = Parede de Cobre Grande
|
||||||
block.titanium-wall.name = Parede de titânio
|
block.titanium-wall.name = Parede de titânio
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Contâiner
|
|||||||
block.launch-pad.name = Plataforma de lançamento
|
block.launch-pad.name = Plataforma de lançamento
|
||||||
block.launch-pad-large.name = Plataforma de lançamento grande
|
block.launch-pad-large.name = Plataforma de lançamento grande
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Azul
|
team.blue.name = Azul
|
||||||
team.crux.name = Vermelho
|
team.crux.name = Vermelho
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
1305
core/assets/bundles/bundle_ro.properties
Normal file
@@ -1,4 +1,4 @@
|
|||||||
credits.text = Создатель [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nЕсть недоработки в переводе или хотите найти союзников для совместной игры?\nПишите в оф. [accent]discord-сервер Mindustry[] в канал [accent]#русский[].\n\nРедакторы и переводчики на русский язык:\n[blue]Prosta4ok_ua[green]#[yellow]6336\n[darkgray]XZ[gray]imur\n[#30FF30]Beryllium\n[tan]Felix [slate]Corvus\n[orange]Vanguard
|
credits.text = Создатель [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nЕсть недоработки в переводе или хотите найти союзников для совместной игры?\nПишите в оф. [accent]discord-сервер Mindustry[] в канал [accent]#русский[].\n\nРедакторы и переводчики на русский язык:\n[blue]Prosta4ok_ua[green]#[yellow]6336\n[darkgray]XZimur[]\n[#30FF30]Beryllium\n[tan]Félix [slate]Córvus\n[orange]Vanguard\n[#a00000]The [red]Slaylord[][]
|
||||||
credits = Авторы
|
credits = Авторы
|
||||||
contributors = Переводчики и помощники
|
contributors = Переводчики и помощники
|
||||||
discord = Присоединяйтесь к нашему Discord!
|
discord = Присоединяйтесь к нашему Discord!
|
||||||
@@ -20,7 +20,8 @@ gameover = Игра окончена
|
|||||||
gameover.pvp = [accent]{0}[] команда победила!
|
gameover.pvp = [accent]{0}[] команда победила!
|
||||||
highscore = [accent]Новый рекорд!
|
highscore = [accent]Новый рекорд!
|
||||||
copied = Скопировано.
|
copied = Скопировано.
|
||||||
indevpopup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n- Отсутствие контента.\n- Большинство [scarlet]ИИ единиц[] не работает.\n- Множество единиц не готово.\n- Кампания не завершена.\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]Github[].
|
indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Отсутствие контента\n- Большинство [scarlet]ИИ единиц[] не работает правильно\n- Множество единиц не готово\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[].
|
||||||
|
indev.notready = Эта часть игры ещё не готова
|
||||||
|
|
||||||
load.sound = Звуки
|
load.sound = Звуки
|
||||||
load.map = Карты
|
load.map = Карты
|
||||||
@@ -114,7 +115,7 @@ mod.disable = Выкл.
|
|||||||
mod.content = Содержимое:
|
mod.content = Содержимое:
|
||||||
mod.delete.error = Невозможно удалить модификацию. Возможно, файл используется.
|
mod.delete.error = Невозможно удалить модификацию. Возможно, файл используется.
|
||||||
mod.requiresversion = [scarlet]Требуемая минимальная версия игры: [accent]{0}
|
mod.requiresversion = [scarlet]Требуемая минимальная версия игры: [accent]{0}
|
||||||
mod.outdated = [scarlet]Не совместим с V6 (нет "min-game-version: 105")
|
mod.outdated = [scarlet]Не совместим с V6 (нет "minGameVersion: 105")
|
||||||
mod.missingdependencies = [scarlet]Не найдены родительские модификации: {0}
|
mod.missingdependencies = [scarlet]Не найдены родительские модификации: {0}
|
||||||
mod.erroredcontent = [scarlet]Ошибки содержимого
|
mod.erroredcontent = [scarlet]Ошибки содержимого
|
||||||
mod.errors = Ошибки были вызваны загружаемым содержимым.
|
mod.errors = Ошибки были вызваны загружаемым содержимым.
|
||||||
@@ -509,6 +510,11 @@ error.io = Сетевая ошибка ввода-вывода.
|
|||||||
error.any = Неизвестная сетевая ошибка.
|
error.any = Неизвестная сетевая ошибка.
|
||||||
error.bloom = Не удалось инициализировать свечение (Bloom).\nВозможно, ваше устройство не поддерживает его.
|
error.bloom = Не удалось инициализировать свечение (Bloom).\nВозможно, ваше устройство не поддерживает его.
|
||||||
|
|
||||||
|
weather.rain.name = Дождь
|
||||||
|
weather.snow.name = Снегопад
|
||||||
|
weather.sandstorm.name = Пыльная буря
|
||||||
|
weather.sporestorm.name = Споровая буря
|
||||||
|
|
||||||
sectors.unexplored = [lightgray]Не исследовано
|
sectors.unexplored = [lightgray]Не исследовано
|
||||||
sectors.resources = Ресурсы:
|
sectors.resources = Ресурсы:
|
||||||
sectors.production = Производит:
|
sectors.production = Производит:
|
||||||
@@ -610,6 +616,8 @@ blocks.inaccuracy = Разброс
|
|||||||
blocks.shots = Выстрелы
|
blocks.shots = Выстрелы
|
||||||
blocks.reload = Выстрелы/секунду
|
blocks.reload = Выстрелы/секунду
|
||||||
blocks.ammo = Боеприпасы
|
blocks.ammo = Боеприпасы
|
||||||
|
blocks.shieldhealth = Прочность щита
|
||||||
|
blocks.cooldowntime = Время восстановления
|
||||||
|
|
||||||
bar.drilltierreq = Требуется бур получше
|
bar.drilltierreq = Требуется бур получше
|
||||||
bar.noresources = Недостаточно ресурсов
|
bar.noresources = Недостаточно ресурсов
|
||||||
@@ -657,6 +665,7 @@ unit.persecond = /сек
|
|||||||
unit.perminute = /мин
|
unit.perminute = /мин
|
||||||
unit.timesspeed = x скорость
|
unit.timesspeed = x скорость
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = прочность щита
|
||||||
unit.items = предметов
|
unit.items = предметов
|
||||||
unit.thousands = к
|
unit.thousands = к
|
||||||
unit.millions = М
|
unit.millions = М
|
||||||
@@ -784,6 +793,9 @@ keybind.diagonal_placement.name = Диагональное размещение
|
|||||||
keybind.pick.name = Выбрать блок
|
keybind.pick.name = Выбрать блок
|
||||||
keybind.break_block.name = Разрушить блок
|
keybind.break_block.name = Разрушить блок
|
||||||
keybind.deselect.name = Снять выделение
|
keybind.deselect.name = Снять выделение
|
||||||
|
keybind.pickupCargo.name = Взять груз
|
||||||
|
keybind.dropCargo.name = Сбросить груз
|
||||||
|
keybind.command.name = Командовать группой
|
||||||
keybind.shoot.name = Выстрел
|
keybind.shoot.name = Выстрел
|
||||||
keybind.zoom.name = Масштабирование
|
keybind.zoom.name = Масштабирование
|
||||||
keybind.menu.name = Меню
|
keybind.menu.name = Меню
|
||||||
@@ -843,8 +855,9 @@ rules.lighting = Освещение
|
|||||||
rules.fire = Огонь
|
rules.fire = Огонь
|
||||||
rules.explosions = Урон от взрывов блоков/единиц
|
rules.explosions = Урон от взрывов блоков/единиц
|
||||||
rules.ambientlight = Окружающий свет
|
rules.ambientlight = Окружающий свет
|
||||||
rules.solarpowermultiplier = Множитель солнечной энергии
|
|
||||||
rules.weather = Погода
|
rules.weather = Погода
|
||||||
|
rules.weather.frequency = Периодичность:
|
||||||
|
rules.weather.duration = Длительность:
|
||||||
|
|
||||||
content.item.name = Предметы
|
content.item.name = Предметы
|
||||||
content.liquid.name = Жидкости
|
content.liquid.name = Жидкости
|
||||||
@@ -870,9 +883,11 @@ liquid.water.name = Вода
|
|||||||
liquid.slag.name = Шлак
|
liquid.slag.name = Шлак
|
||||||
liquid.oil.name = Нефть
|
liquid.oil.name = Нефть
|
||||||
liquid.cryofluid.name = Криогенная жидкость
|
liquid.cryofluid.name = Криогенная жидкость
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Взрывоопасность: {0}%
|
item.explosiveness = [lightgray]Взрывоопасность: {0}%
|
||||||
item.flammability = [lightgray]Воспламеняемость: {0}%
|
item.flammability = [lightgray]Воспламеняемость: {0}%
|
||||||
item.radioactivity = [lightgray]Радиоактивность: {0}%
|
item.radioactivity = [lightgray]Радиоактивность: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Целостность: {0}
|
unit.health = [lightgray]Целостность: {0}
|
||||||
unit.speed = [lightgray]Скорость: {0}
|
unit.speed = [lightgray]Скорость: {0}
|
||||||
unit.weapon = [lightgray]Оружие: {0}
|
unit.weapon = [lightgray]Оружие: {0}
|
||||||
@@ -889,8 +904,6 @@ liquid.temperature = [lightgray]Температура: {0}
|
|||||||
unit.dagger.name = Кинжал
|
unit.dagger.name = Кинжал
|
||||||
unit.mace.name = Булава
|
unit.mace.name = Булава
|
||||||
unit.fortress.name = Крепость
|
unit.fortress.name = Крепость
|
||||||
unit.scepter.name = Скипетр
|
|
||||||
unit.reign.name = Власть
|
|
||||||
unit.nova.name = Нова
|
unit.nova.name = Нова
|
||||||
unit.pulsar.name = Пульсар
|
unit.pulsar.name = Пульсар
|
||||||
unit.quasar.name = Квазар
|
unit.quasar.name = Квазар
|
||||||
@@ -907,12 +920,20 @@ unit.eclipse.name = Затмение
|
|||||||
unit.mono.name = Моно
|
unit.mono.name = Моно
|
||||||
unit.poly.name = Поли
|
unit.poly.name = Поли
|
||||||
unit.mega.name = Мега
|
unit.mega.name = Мега
|
||||||
|
unit.quad.name = Квад
|
||||||
|
unit.oct.name = Окт
|
||||||
unit.risso.name = Риссо
|
unit.risso.name = Риссо
|
||||||
unit.minke.name = Минке
|
unit.minke.name = Минке
|
||||||
unit.bryde.name = Брайд
|
unit.bryde.name = Брайд
|
||||||
|
unit.sei.name = Сейвал
|
||||||
|
unit.omura.name = Омура
|
||||||
unit.alpha.name = Альфа
|
unit.alpha.name = Альфа
|
||||||
unit.beta.name = Бета
|
unit.beta.name = Бета
|
||||||
unit.gamma.name = Гамма
|
unit.gamma.name = Гамма
|
||||||
|
unit.scepter.name = Скипетр
|
||||||
|
unit.reign.name = Власть
|
||||||
|
# unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Ворон
|
||||||
|
|
||||||
block.resupply-point.name = Пункт снабжения
|
block.resupply-point.name = Пункт снабжения
|
||||||
block.parallax.name = Параллакс
|
block.parallax.name = Параллакс
|
||||||
@@ -973,6 +994,7 @@ block.dune-wall.name = Тёмная песчаная стена
|
|||||||
block.pine.name = Сосна
|
block.pine.name = Сосна
|
||||||
block.dirt.name = Земля
|
block.dirt.name = Земля
|
||||||
block.dirt-wall.name = Земляная стена
|
block.dirt-wall.name = Земляная стена
|
||||||
|
block.mud.name = Грязь
|
||||||
block.white-tree-dead.name = Мёртвое белое дерево
|
block.white-tree-dead.name = Мёртвое белое дерево
|
||||||
block.white-tree.name = Белое дерево
|
block.white-tree.name = Белое дерево
|
||||||
block.spore-cluster.name = Скопление спор
|
block.spore-cluster.name = Скопление спор
|
||||||
@@ -991,7 +1013,6 @@ block.dark-metal.name = Тёмный металл
|
|||||||
block.basalt.name = Базальт
|
block.basalt.name = Базальт
|
||||||
block.hotrock.name = Горячий камень
|
block.hotrock.name = Горячий камень
|
||||||
block.magmarock.name = Магмовый камень
|
block.magmarock.name = Магмовый камень
|
||||||
block.cliffs.name = Скалы
|
|
||||||
block.copper-wall.name = Медная стена
|
block.copper-wall.name = Медная стена
|
||||||
block.copper-wall-large.name = Большая медная стена
|
block.copper-wall-large.name = Большая медная стена
|
||||||
block.titanium-wall.name = Титановая стена
|
block.titanium-wall.name = Титановая стена
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||||
highscore = [accent]Nytt rekord!
|
highscore = [accent]Nytt rekord!
|
||||||
copied = Kopierad.
|
copied = Kopierad.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Ljud
|
load.sound = Ljud
|
||||||
load.map = Kartor
|
load.map = Kartor
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Resources Launched:
|
|||||||
stat.playtime = Tid Spelat:[accent] {0}
|
stat.playtime = Tid Spelat:[accent] {0}
|
||||||
stat.rank = Slutgiltiga Rank: [accent]{0}
|
stat.rank = Slutgiltiga Rank: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Launched Items
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
|
||||||
map.delete = Är du säker på att du vill ta bort mappen "[accent]{0}[]"?
|
map.delete = Är du säker på att du vill ta bort mappen "[accent]{0}[]"?
|
||||||
level.highscore = High Score: [accent]{0}
|
level.highscore = High Score: [accent]{0}
|
||||||
level.select = Nivåval
|
level.select = Nivåval
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Om
|
about.button = Om
|
||||||
name = Namn:
|
name = Namn:
|
||||||
noname = Välj ett[accent] namn[] först.
|
noname = Välj ett[accent] namn[] först.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Filnamn:
|
filename = Filnamn:
|
||||||
unlocked = Nytt innehåll upplåst!
|
unlocked = Nytt innehåll upplåst!
|
||||||
completed = [accent]Avklarad
|
completed = [accent]Avklarad
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknologiträd
|
|||||||
research.list = [lightgray]Forskning:
|
research.list = [lightgray]Forskning:
|
||||||
research = Forskning
|
research = Forskning
|
||||||
researched = [lightgray]{0} framforskat.
|
researched = [lightgray]{0} framforskat.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} spelare online
|
players = {0} spelare online
|
||||||
players.single = {0} spelare online
|
players.single = {0} spelare online
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Läs från Urklipp
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Vågor kopierade.
|
waves.copied = Vågor kopierade.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Redigera...
|
edit = Redigera...
|
||||||
@@ -459,7 +469,8 @@ locked = Låst
|
|||||||
complete = [lightgray]Nå:
|
complete = [lightgray]Nå:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Okänt nätverksfel.
|
error.any = Okänt nätverksfel.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
|||||||
settings.cleardata = Rensa Data...
|
settings.cleardata = Rensa Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pausat >
|
paused = [accent]< Pausat >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Storlek
|
blocks.size = Storlek
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Skott
|
blocks.shots = Skott
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammunition
|
blocks.ammo = Ammunition
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Bättre Borr Krävs
|
bar.drilltierreq = Bättre Borr Krävs
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = grader
|
unit.degrees = grader
|
||||||
unit.seconds = sekunder
|
unit.seconds = sekunder
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sek
|
unit.persecond = /sek
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x hastighet
|
unit.timesspeed = x hastighet
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = föremål
|
unit.items = föremål
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Allmänt
|
category.general = Allmänt
|
||||||
category.power = Energi
|
category.power = Energi
|
||||||
category.liquids = Vätskor
|
category.liquids = Vätskor
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move x
|
keybind.move_x.name = Move x
|
||||||
keybind.move_y.name = Move y
|
keybind.move_y.name = Move y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Vågtimer
|
rules.wavetimer = Vågtimer
|
||||||
rules.waves = Vågor
|
rules.waves = Vågor
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Föremål
|
content.item.name = Föremål
|
||||||
content.liquid.name = Vätskor
|
content.liquid.name = Vätskor
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vatten
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Olja
|
liquid.oil.name = Olja
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Fart: {0}
|
unit.speed = [lightgray]Fart: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sandbumling
|
block.sand-boulder.name = Sandbumling
|
||||||
block.grass.name = Gräs
|
block.grass.name = Gräs
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Saltstenar
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sandstenar
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Sten
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Mossa
|
block.moss.name = Mossa
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kratrar
|
|||||||
block.sand-water.name = Sandvatten
|
block.sand-water.name = Sandvatten
|
||||||
block.darksand-water.name = Mörksandvatten
|
block.darksand-water.name = Mörksandvatten
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holosten
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Issnö
|
block.ice-snow.name = Issnö
|
||||||
block.rocks.name = Stenar
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Isstenar
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snöstenar
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dynstenar
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Tall
|
block.pine.name = Tall
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Vitt Dött Träd
|
block.white-tree-dead.name = Vitt Dött Träd
|
||||||
block.white-tree.name = Vitt Träd
|
block.white-tree.name = Vitt Träd
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Mörk Panel 4
|
|||||||
block.dark-panel-5.name = Mörk Panel 5
|
block.dark-panel-5.name = Mörk Panel 5
|
||||||
block.dark-panel-6.name = Mörk Panel 6
|
block.dark-panel-6.name = Mörk Panel 6
|
||||||
block.dark-metal.name = Mörk Metall
|
block.dark-metal.name = Mörk Metall
|
||||||
block.ignarock.name = Ignasten
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Het Sten
|
block.hotrock.name = Het Sten
|
||||||
block.magmarock.name = Magmasten
|
block.magmarock.name = Magmasten
|
||||||
block.cliffs.name = Klippor
|
|
||||||
block.copper-wall.name = Kopparvägg
|
block.copper-wall.name = Kopparvägg
|
||||||
block.copper-wall-large.name = Stor Kopparvägg
|
block.copper-wall-large.name = Stor Kopparvägg
|
||||||
block.titanium-wall.name = Titanvägg
|
block.titanium-wall.name = Titanvägg
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blåa
|
team.blue.name = blåa
|
||||||
team.crux.name = röda
|
team.crux.name = röda
|
||||||
team.sharded.name = orangea
|
team.sharded.name = orangea
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = ทีมที่ชนะคือทีม[accent] {0}[]!
|
gameover.pvp = ทีมที่ชนะคือทีม[accent] {0}[]!
|
||||||
highscore = [accent]คะแนนสูงสุดใหม่!
|
highscore = [accent]คะแนนสูงสุดใหม่!
|
||||||
copied = คัดลอกแล้ว.
|
copied = คัดลอกแล้ว.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = เสียง
|
load.sound = เสียง
|
||||||
load.map = แมพ
|
load.map = แมพ
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = ทรัพยากรที่ส่งไปได้:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = ระดับ: [accent]{0}
|
stat.rank = ระดับ: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]ไอเท็มที่ส่งไปได้
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[ส่ง] แกนกลางของคุณเพื่อที่จะรับไอเท็มที่ไฮไลท์สีน้ำเงิน
|
|
||||||
map.delete = คุณแน่ใจหรือว่าจะลบแมพชื่อ "[accent]{0}[]"?
|
map.delete = คุณแน่ใจหรือว่าจะลบแมพชื่อ "[accent]{0}[]"?
|
||||||
level.highscore = คะแนนสูงสุด: [accent]{0}
|
level.highscore = คะแนนสูงสุด: [accent]{0}
|
||||||
level.select = เลือกด่าน
|
level.select = เลือกด่าน
|
||||||
@@ -114,6 +115,7 @@ mod.disable = ปิดใช้งาน
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = ไม่สามารถลบมอดได้. ไฟล์อาจอยู่ในระหว่างการใช้งาน.
|
mod.delete.error = ไม่สามารถลบมอดได้. ไฟล์อาจอยู่ในระหว่างการใช้งาน.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]dependencies หาย: {0}
|
mod.missingdependencies = [scarlet]dependencies หาย: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = เกี่ยวกับ
|
about.button = เกี่ยวกับ
|
||||||
name = ชื่อ:
|
name = ชื่อ:
|
||||||
noname = ใส่ชื่อ[accent] ผู้เล่น[] ก่อน.
|
noname = ใส่ชื่อ[accent] ผู้เล่น[] ก่อน.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = ชื่อไฟล์:
|
filename = ชื่อไฟล์:
|
||||||
unlocked = content ใหม่ปลดล็อค!
|
unlocked = content ใหม่ปลดล็อค!
|
||||||
completed = [accent]สำเร็จ
|
completed = [accent]สำเร็จ
|
||||||
@@ -144,6 +148,7 @@ techtree = ความคืบหน้าในการวิจัย
|
|||||||
research.list = [lightgray]วิจัย:
|
research.list = [lightgray]วิจัย:
|
||||||
research = วิจัย
|
research = วิจัย
|
||||||
researched = [lightgray]{0} วิจัยแล้ว.
|
researched = [lightgray]{0} วิจัยแล้ว.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} ผู้เล่น
|
players = {0} ผู้เล่น
|
||||||
players.single = {0} ผู้เล่น
|
players.single = {0} ผู้เล่น
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = โหลดจากคลิปบอร์ด
|
|||||||
waves.invalid = waves ในคลิปบอร์ดไม่ถูกต้อง
|
waves.invalid = waves ในคลิปบอร์ดไม่ถูกต้อง
|
||||||
waves.copied = คัดลอก Waves แล้ว
|
waves.copied = คัดลอก Waves แล้ว
|
||||||
waves.none = ไม่ได้กำหนดศัตรู\nwave layouts เปล่าจะถูกแทนที่โดย layout ค่าเริ่มต้นของเกม
|
waves.none = ไม่ได้กำหนดศัตรู\nwave layouts เปล่าจะถูกแทนที่โดย layout ค่าเริ่มต้นของเกม
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<ค่าเริ่่มต้น>
|
editor.default = [lightgray]<ค่าเริ่่มต้น>
|
||||||
details = รสยละเอียด...
|
details = รสยละเอียด...
|
||||||
edit = แก้ไข...
|
edit = แก้ไข...
|
||||||
@@ -459,7 +469,8 @@ locked = ล็อค
|
|||||||
complete = [lightgray]สำเร็จ:
|
complete = [lightgray]สำเร็จ:
|
||||||
requirement.wave = ถึง Wave ที่ {0} ใน {1}
|
requirement.wave = ถึง Wave ที่ {0} ใน {1}
|
||||||
requirement.core = ทำลาย Core ของศัตรูใน {0}
|
requirement.core = ทำลาย Core ของศัตรูใน {0}
|
||||||
requirement.unlock = ปลดล็อค {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = เล่นต่อในโซน:\n[lightgray]{0}
|
resume = เล่นต่อในโซน:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Wave สูงสุด: {0}
|
bestwave = [lightgray]Wave สูงสุด: {0}
|
||||||
launch = < ส่ง >
|
launch = < ส่ง >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = เพิ่มทั้งหมด
|
addall = เพิ่มทั้งหมด
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = จำนวนต้อยู่ระหว่าง 0 ถึง {0}.
|
configure.invalid = จำนวนต้อยู่ระหว่าง 0 ถึง {0}.
|
||||||
zone.unlocked = [lightgray]{0} ปลดล็อคแล้ว
|
zone.unlocked = [lightgray]{0} ปลดล็อคแล้ว
|
||||||
zone.requirement.complete = ข้อเรียกร้องสำหรับ {0} สำเร็จแล้ว:[lightgray]\n{1}
|
zone.requirement.complete = ข้อเรียกร้องสำหรับ {0} สำเร็จแล้ว:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = ไม่สามารถเริ่มต้น bloom ได้\nอุปกรณ์ของคุณอาจไม่รองรับ
|
error.bloom = ไม่สามารถเริ่มต้น bloom ได้\nอุปกรณ์ของคุณอาจไม่รองรับ
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = กราฟิก
|
|||||||
settings.cleardata = เคลียร์ข้อมูลเกม...
|
settings.cleardata = เคลียร์ข้อมูลเกม...
|
||||||
settings.clear.confirm = คุณแน่ใจหรือว่าจะเคลียร์ข้อมูลเกม?\nสิ่งที่ทำไปแล้วจะไม่สามารถย้อนกลับได้!
|
settings.clear.confirm = คุณแน่ใจหรือว่าจะเคลียร์ข้อมูลเกม?\nสิ่งที่ทำไปแล้วจะไม่สามารถย้อนกลับได้!
|
||||||
settings.clearall.confirm = [scarlet]คำเตือน![]\nการกระทำนี้จะลบข้อมูลทั้งหมด นั้นรวมไปถึงเซฟ, แมพ, สิ่งที่ปลดล็อคแล้วและ keybinds.\nเมื่อคุณกด 'โอเค' เกมจะลบข้อมูลทุกอย่างและออกโดยอัตโนมัติ
|
settings.clearall.confirm = [scarlet]คำเตือน![]\nการกระทำนี้จะลบข้อมูลทั้งหมด นั้นรวมไปถึงเซฟ, แมพ, สิ่งที่ปลดล็อคแล้วและ keybinds.\nเมื่อคุณกด 'โอเค' เกมจะลบข้อมูลทุกอย่างและออกโดยอัตโนมัติ
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< หยุดชั่วคราว >
|
paused = [accent]< หยุดชั่วคราว >
|
||||||
clear = เคลียร์
|
clear = เคลียร์
|
||||||
banned = [scarlet]แบน
|
banned = [scarlet]แบน
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = ความเร็วเคลื่อนที่
|
|||||||
blocks.launchtime = เวลาระหว่างการส่ง
|
blocks.launchtime = เวลาระหว่างการส่ง
|
||||||
blocks.shootrange = ระยะยิง
|
blocks.shootrange = ระยะยิง
|
||||||
blocks.size = ขนาด
|
blocks.size = ขนาด
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = จุของเหลว
|
blocks.liquidcapacity = จุของเหลว
|
||||||
blocks.powerrange = ระยะพลังงาน
|
blocks.powerrange = ระยะพลังงาน
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = จำนวนการเชื่อมต่อสูงสุด
|
blocks.powerconnections = จำนวนการเชื่อมต่อสูงสุด
|
||||||
blocks.poweruse = ใช้พลังงาน
|
blocks.poweruse = ใช้พลังงาน
|
||||||
blocks.powerdamage = หน่วยพลังงาน/ดาเมจ
|
blocks.powerdamage = หน่วยพลังงาน/ดาเมจ
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = แอฟเฟ็คของบูสต์
|
|||||||
blocks.maxunits = จำนวนยูนิตสูงสุด
|
blocks.maxunits = จำนวนยูนิตสูงสุด
|
||||||
blocks.health = เลือด
|
blocks.health = เลือด
|
||||||
blocks.buildtime = เวลาในการสร้าง
|
blocks.buildtime = เวลาในการสร้าง
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = ใช้
|
blocks.buildcost = ใช้
|
||||||
blocks.inaccuracy = ความคลาดเคลื่อน
|
blocks.inaccuracy = ความคลาดเคลื่อน
|
||||||
blocks.shots = นัด
|
blocks.shots = นัด
|
||||||
blocks.reload = นัด/วินาที
|
blocks.reload = นัด/วินาที
|
||||||
blocks.ammo = กระสุน
|
blocks.ammo = กระสุน
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = จำเป็นต้องใช้เครื่องขุดที่ดีกว่า
|
bar.drilltierreq = จำเป็นต้องใช้เครื่องขุดที่ดีกว่า
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = หน่วยของเหลว
|
|||||||
unit.powerunits = หน่วยพลังงาน
|
unit.powerunits = หน่วยพลังงาน
|
||||||
unit.degrees = องศา
|
unit.degrees = องศา
|
||||||
unit.seconds = วินาที
|
unit.seconds = วินาที
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /วินาที
|
unit.persecond = /วินาที
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = เท่าเร็วขึ้น
|
unit.timesspeed = เท่าเร็วขึ้น
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = ไอเท็ม
|
unit.items = ไอเท็ม
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = ทั่วไป
|
category.general = ทั่วไป
|
||||||
category.power = พลังงาน
|
category.power = พลังงาน
|
||||||
category.liquids = ของเหลว
|
category.liquids = ของเหลว
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = โจมตี
|
command.attack = โจมตี
|
||||||
command.rally = ชุมนุม
|
command.rally = ชุมนุม
|
||||||
command.retreat = ถอยกลับ
|
command.retreat = ถอยกลับ
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = เคลื่อนที่ในแกน x
|
keybind.move_x.name = เคลื่อนที่ในแกน x
|
||||||
keybind.move_y.name = เคลี่อนที่ในแกน y
|
keybind.move_y.name = เคลี่อนที่ในแกน y
|
||||||
keybind.mouse_move.name = ตามเม้าส์
|
keybind.mouse_move.name = ตามเม้าส์
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = เลือกภูมิภาค
|
keybind.schematic_select.name = เลือกภูมิภาค
|
||||||
keybind.schematic_menu.name = เมนู Schematic
|
keybind.schematic_menu.name = เมนู Schematic
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = วางเป็นแนวทแยง
|
|||||||
keybind.pick.name = เลือกบล็อค
|
keybind.pick.name = เลือกบล็อค
|
||||||
keybind.break_block.name = ทุบบล็อค
|
keybind.break_block.name = ทุบบล็อค
|
||||||
keybind.deselect.name = ยกเลิกการเบือก
|
keybind.deselect.name = ยกเลิกการเบือก
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = ยิง
|
keybind.shoot.name = ยิง
|
||||||
keybind.zoom.name = ซูม
|
keybind.zoom.name = ซูม
|
||||||
keybind.menu.name = เมนู
|
keybind.menu.name = เมนู
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = การระเบิดของ
|
|||||||
rules.wavetimer = ตัวนับเวลาปล่อยคลื่น(รอบ)
|
rules.wavetimer = ตัวนับเวลาปล่อยคลื่น(รอบ)
|
||||||
rules.waves = คลื่น(รอบ)
|
rules.waves = คลื่น(รอบ)
|
||||||
rules.attack = โหมดการโจมตี
|
rules.attack = โหมดการโจมตี
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = AI (ทีมสีแดง) มีทรัพยากรไม่จำกัด
|
rules.enemyCheat = AI (ทีมสีแดง) มีทรัพยากรไม่จำกัด
|
||||||
rules.blockhealthmultiplier = พหุคูณเลือดของบล็อค
|
rules.blockhealthmultiplier = พหุคูณเลือดของบล็อค
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = ยูนิต
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = ไอเท็ม
|
content.item.name = ไอเท็ม
|
||||||
content.liquid.name = ของเหลว
|
content.liquid.name = ของเหลว
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = น้ำ
|
|||||||
liquid.slag.name = เศษแร่
|
liquid.slag.name = เศษแร่
|
||||||
liquid.oil.name = น้ำมัน
|
liquid.oil.name = น้ำมัน
|
||||||
liquid.cryofluid.name = โครโรฟิวล์
|
liquid.cryofluid.name = โครโรฟิวล์
|
||||||
|
|
||||||
item.explosiveness = [lightgray]ค่าการระเบิด: {0}%
|
item.explosiveness = [lightgray]ค่าการระเบิด: {0}%
|
||||||
item.flammability = [lightgray]ความไวต่อไฟ: {0}%
|
item.flammability = [lightgray]ความไวต่อไฟ: {0}%
|
||||||
item.radioactivity = [lightgray]ค่ากัมมันตภาพรังสี: {0}%
|
item.radioactivity = [lightgray]ค่ากัมมันตภาพรังสี: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]เลือด: {0}
|
unit.health = [lightgray]เลือด: {0}
|
||||||
unit.speed = [lightgray]ความเร็ว: {0}
|
unit.speed = [lightgray]ความเร็ว: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = ครอว์เลอร์
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = ก้อนหินทราย
|
block.sand-boulder.name = ก้อนหินทราย
|
||||||
block.grass.name = หญ้า
|
block.grass.name = หญ้า
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = เกลือ
|
block.salt.name = เกลือ
|
||||||
block.saltrocks.name = หินเกลือ
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = ก้อนกรวด
|
block.pebbles.name = ก้อนกรวด
|
||||||
block.tendrils.name = ไม้เลื้อย
|
block.tendrils.name = ไม้เลื้อย
|
||||||
block.sandrocks.name = หินทราย
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = ต้นสนสปอร์
|
block.spore-pine.name = ต้นสนสปอร์
|
||||||
block.sporerocks.name = หินสปอร์
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = หิน
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = ก้อนหิมะ
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = ต้นสนที่คลุมหิมะ
|
block.snow-pine.name = ต้นสนที่คลุมหิมะ
|
||||||
block.shale.name = หินดินดาน
|
block.shale.name = หินดินดาน
|
||||||
block.shale-boulder.name = ก้อนหินดินดาน
|
block.shale-boulder.name = ก้อนหินดินดาน
|
||||||
block.moss.name = ตะไคร่น้ำ
|
block.moss.name = ตะไคร่น้ำ
|
||||||
block.shrubs.name = พุ่มไม้
|
block.shrubs.name = พุ่มไม้
|
||||||
block.spore-moss.name = พุ่มไม้สปอร์
|
block.spore-moss.name = พุ่มไม้สปอร์
|
||||||
block.shalerocks.name = หิน
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = กำแพงเศษเหล็ก
|
block.scrap-wall.name = กำแพงเศษเหล็ก
|
||||||
block.scrap-wall-large.name = กำแพงเศษเหล็กขนาดใหญ่
|
block.scrap-wall-large.name = กำแพงเศษเหล็กขนาดใหญ่
|
||||||
block.scrap-wall-huge.name = กำแพงเศษเหล็กขนาดใหญ่มาก
|
block.scrap-wall-huge.name = กำแพงเศษเหล็กขนาดใหญ่มาก
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = หลุมอุกกาบาต
|
|||||||
block.sand-water.name = น้ำบนทราย
|
block.sand-water.name = น้ำบนทราย
|
||||||
block.darksand-water.name = น้ำบนทรายดำ
|
block.darksand-water.name = น้ำบนทรายดำ
|
||||||
block.char.name = ถ่าน
|
block.char.name = ถ่าน
|
||||||
block.holostone.name = หินโฮโล
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = น้ำแข็งหิมะ
|
block.ice-snow.name = น้ำแข็งหิมะ
|
||||||
block.rocks.name = หิน
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = หินน้ำแข็ง
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = หินหิมะ
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = หินเนินทราย
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = ต้นสน
|
block.pine.name = ต้นสน
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = ต้นไม้ขาวที่ตายแล้ว
|
block.white-tree-dead.name = ต้นไม้ขาวที่ตายแล้ว
|
||||||
block.white-tree.name = ต้มไม้ขาว
|
block.white-tree.name = ต้มไม้ขาว
|
||||||
block.spore-cluster.name = กลุ่มสปอร์
|
block.spore-cluster.name = กลุ่มสปอร์
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = แผ่นดำ 4
|
|||||||
block.dark-panel-5.name = แผ่นดำ 5
|
block.dark-panel-5.name = แผ่นดำ 5
|
||||||
block.dark-panel-6.name = แผ่นดำ 6
|
block.dark-panel-6.name = แผ่นดำ 6
|
||||||
block.dark-metal.name = เหล็กดำ
|
block.dark-metal.name = เหล็กดำ
|
||||||
block.ignarock.name = หินอิกน่า
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = หินร้อน
|
block.hotrock.name = หินร้อน
|
||||||
block.magmarock.name = หินแมกม่า
|
block.magmarock.name = หินแมกม่า
|
||||||
block.cliffs.name = หน้าผา
|
|
||||||
block.copper-wall.name = กำแพงทองแดง
|
block.copper-wall.name = กำแพงทองแดง
|
||||||
block.copper-wall-large.name = กำแพงทองแดงขนาดใหญ่
|
block.copper-wall-large.name = กำแพงทองแดงขนาดใหญ่
|
||||||
block.titanium-wall.name = กำแพงไทเทเนี่ยม
|
block.titanium-wall.name = กำแพงไทเทเนี่ยม
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = ตู้เก็บของ
|
|||||||
block.launch-pad.name = ฐานส่งของ
|
block.launch-pad.name = ฐานส่งของ
|
||||||
block.launch-pad-large.name = ฐานส่งของขนาดใหญ่
|
block.launch-pad-large.name = ฐานส่งของขนาดใหญ่
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = น้ำเงิน
|
team.blue.name = น้ำเงิน
|
||||||
team.crux.name = แดง
|
team.crux.name = แดง
|
||||||
team.sharded.name = ส้ม
|
team.sharded.name = ส้ม
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Cekirdegin yok edildi.
|
|||||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||||
highscore = [accent]Yeni Yuksek skor!
|
highscore = [accent]Yeni Yuksek skor!
|
||||||
copied = Copied.
|
copied = Copied.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sounds
|
load.sound = Sounds
|
||||||
load.map = Maps
|
load.map = Maps
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Resources Launched:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Final Rank: [accent]{0}
|
stat.rank = Final Rank: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Launched Items
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
|
||||||
map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"?
|
map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"?
|
||||||
level.highscore = Yuksek Skor: [accent]{0}
|
level.highscore = Yuksek Skor: [accent]{0}
|
||||||
level.select = Seviye secimi
|
level.select = Seviye secimi
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Hakkinda
|
about.button = Hakkinda
|
||||||
name = isim:
|
name = isim:
|
||||||
noname = Pick a[accent] player name[] first.
|
noname = Pick a[accent] player name[] first.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = File Name:
|
filename = File Name:
|
||||||
unlocked = Yeni yapi acildi!!
|
unlocked = Yeni yapi acildi!!
|
||||||
completed = [accent]Completed
|
completed = [accent]Completed
|
||||||
@@ -144,6 +148,7 @@ techtree = Tech Tree
|
|||||||
research.list = [lightgray]Research:
|
research.list = [lightgray]Research:
|
||||||
research = Research
|
research = Research
|
||||||
researched = [lightgray]{0} researched.
|
researched = [lightgray]{0} researched.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} oyuncu cevrimici
|
players = {0} oyuncu cevrimici
|
||||||
players.single = {0} oyuncu cevrimici
|
players.single = {0} oyuncu cevrimici
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Locked
|
|||||||
complete = [lightgray]Complete:
|
complete = [lightgray]Complete:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best: {0}
|
bestwave = [lightgray]Best: {0}
|
||||||
launch = Launch
|
launch = Launch
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unkown network error.
|
error.any = Unkown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikler
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = Duraklatildi
|
paused = Duraklatildi
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Menzil
|
blocks.shootrange = Menzil
|
||||||
blocks.size = Buyukluk
|
blocks.size = Buyukluk
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Sivi kapasitesi
|
blocks.liquidcapacity = Sivi kapasitesi
|
||||||
blocks.powerrange = Menzil
|
blocks.powerrange = Menzil
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Guc kullanimi
|
blocks.poweruse = Guc kullanimi
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Can
|
blocks.health = Can
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = sekme
|
blocks.inaccuracy = sekme
|
||||||
blocks.shots = vuruslar
|
blocks.shots = vuruslar
|
||||||
blocks.reload = Yeniden doldurma
|
blocks.reload = Yeniden doldurma
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Litre
|
|||||||
unit.powerunits = Volt
|
unit.powerunits = Volt
|
||||||
unit.degrees = derece
|
unit.degrees = derece
|
||||||
unit.seconds = saniye
|
unit.seconds = saniye
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = esya
|
unit.items = esya
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Guc
|
category.power = Guc
|
||||||
category.liquids = sivilar
|
category.liquids = sivilar
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Sol/Sag hareket
|
keybind.move_x.name = Sol/Sag hareket
|
||||||
keybind.move_y.name = Yukari/asagi hareket
|
keybind.move_y.name = Yukari/asagi hareket
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Eldeki yapiyi birak
|
keybind.deselect.name = Eldeki yapiyi birak
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Sik
|
keybind.shoot.name = Sik
|
||||||
keybind.zoom.name = Yaklas
|
keybind.zoom.name = Yaklas
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI Resources
|
rules.enemyCheat = Infinite AI Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Esyalar
|
content.item.name = Esyalar
|
||||||
content.liquid.name = Sivilar
|
content.liquid.name = Sivilar
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Su
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Benzin
|
liquid.oil.name = Benzin
|
||||||
liquid.cryofluid.name = kriyo sivisi
|
liquid.cryofluid.name = kriyo sivisi
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Patlayicilik: {0}
|
item.explosiveness = [lightgray]Patlayicilik: {0}
|
||||||
item.flammability = [lightgray]Yanbilirlik: {0}
|
item.flammability = [lightgray]Yanbilirlik: {0}
|
||||||
item.radioactivity = [lightgray]Radyoaktivite: {0}
|
item.radioactivity = [lightgray]Radyoaktivite: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Can: {0}
|
unit.health = [lightgray]Can: {0}
|
||||||
unit.speed = [lightgray]hiz: {0}
|
unit.speed = [lightgray]hiz: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = bakir duvar
|
block.copper-wall.name = bakir duvar
|
||||||
block.copper-wall-large.name = buyuk bakir duvar
|
block.copper-wall-large.name = buyuk bakir duvar
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Kaybettin
|
|||||||
gameover.pvp = [accent] {0}[] Takımı kazandı!
|
gameover.pvp = [accent] {0}[] Takımı kazandı!
|
||||||
highscore = [accent]Yeni rekor!
|
highscore = [accent]Yeni rekor!
|
||||||
copied = Panoya Kopyalandı.
|
copied = Panoya Kopyalandı.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sesler
|
load.sound = Sesler
|
||||||
load.map = Haritalar
|
load.map = Haritalar
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Gönderilen Kaynaklar:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Rütbe: [accent]{0}
|
stat.rank = Rütbe: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Gönderilen Kaynaklar
|
globalitems = [accent]Global Items
|
||||||
launchinfo = Mavi ile belirtilen materyallerden edinmek için [unlaunched][[KALKIŞ] yapın.
|
|
||||||
map.delete = "[accent]{0}[]" haritasını silmek istediğine emin misin?
|
map.delete = "[accent]{0}[]" haritasını silmek istediğine emin misin?
|
||||||
level.highscore = Rekor: [accent]{0}
|
level.highscore = Rekor: [accent]{0}
|
||||||
level.select = Seviye Seçimi
|
level.select = Seviye Seçimi
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Devre Dışı Bırak
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Mod silinemiyor. Dosya kullanımda olabilir.
|
mod.delete.error = Mod silinemiyor. Dosya kullanımda olabilir.
|
||||||
mod.requiresversion = [scarlet]Gereken en düşük oun versiyonu: [accent]{0}
|
mod.requiresversion = [scarlet]Gereken en düşük oun versiyonu: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Bu modun çalışması için gereken modlar: {0}
|
mod.missingdependencies = [scarlet]Bu modun çalışması için gereken modlar: {0}
|
||||||
mod.erroredcontent = [scarlet]İçerik hatası.
|
mod.erroredcontent = [scarlet]İçerik hatası.
|
||||||
mod.errors = İçerik yüklenirken bir hata oluştu.
|
mod.errors = İçerik yüklenirken bir hata oluştu.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Hakkında
|
about.button = Hakkında
|
||||||
name = İsim:
|
name = İsim:
|
||||||
noname = Bir[accent] kullanıcı adı[] seçmelisin.
|
noname = Bir[accent] kullanıcı adı[] seçmelisin.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Dosya Adı:
|
filename = Dosya Adı:
|
||||||
unlocked = Yeni içerik açıldı!
|
unlocked = Yeni içerik açıldı!
|
||||||
completed = [accent]Tamamlandı
|
completed = [accent]Tamamlandı
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknoloji Ağacı
|
|||||||
research.list = [lightgray]Araştırmalar:
|
research.list = [lightgray]Araştırmalar:
|
||||||
research = Araştır
|
research = Araştır
|
||||||
researched = [lightgray]{0} Araştırıldı.
|
researched = [lightgray]{0} Araştırıldı.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} çevrimiçi oyuncu
|
players = {0} çevrimiçi oyuncu
|
||||||
players.single = {0} çevrimiçi oyuncu
|
players.single = {0} çevrimiçi oyuncu
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Panodan yükle
|
|||||||
waves.invalid = Panoda geçersiz dalga sayısı var.
|
waves.invalid = Panoda geçersiz dalga sayısı var.
|
||||||
waves.copied = Dalgalar kopyalandı.
|
waves.copied = Dalgalar kopyalandı.
|
||||||
waves.none = Düşman bulunamadı.\nBoş dalga düzenlerin otomatik olarak varsayılan düzenle değiştirileceğini unutmayın
|
waves.none = Düşman bulunamadı.\nBoş dalga düzenlerin otomatik olarak varsayılan düzenle değiştirileceğini unutmayın
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Varsayılan>
|
editor.default = [lightgray]<Varsayılan>
|
||||||
details = Detaylar...
|
details = Detaylar...
|
||||||
edit = Düzenle...
|
edit = Düzenle...
|
||||||
@@ -459,7 +469,8 @@ locked = Kilitli
|
|||||||
complete = [lightgray]Ulaş:
|
complete = [lightgray]Ulaş:
|
||||||
requirement.wave = Bölge {1}'de Dalga {0}
|
requirement.wave = Bölge {1}'de Dalga {0}
|
||||||
requirement.core = {0}`da Düşman Çekirdeği Yok Et
|
requirement.core = {0}`da Düşman Çekirdeği Yok Et
|
||||||
requirement.unlock = {0}'I Aç
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Bölgeye Devam Et:\n[lightgray]{0}
|
resume = Bölgeye Devam Et:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]En İyi Dalga: {0}
|
bestwave = [lightgray]En İyi Dalga: {0}
|
||||||
launch = < KALKIŞ >
|
launch = < KALKIŞ >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Yasaklı Bloklar
|
bannedblocks = Yasaklı Bloklar
|
||||||
addall = Hepsini Ekle
|
addall = Hepsini Ekle
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Miktar 0 ve {0} arasında bir sayı olmalı.
|
configure.invalid = Miktar 0 ve {0} arasında bir sayı olmalı.
|
||||||
zone.unlocked = [lightgray]{0} kilidi açıldı.
|
zone.unlocked = [lightgray]{0} kilidi açıldı.
|
||||||
zone.requirement.complete = {0}. dalgaya ulaşıldı:\n{1} bölge şartları karşılandı.
|
zone.requirement.complete = {0}. dalgaya ulaşıldı:\n{1} bölge şartları karşılandı.
|
||||||
@@ -496,6 +508,20 @@ error.io = Ağ I/O hatası.
|
|||||||
error.any = Bilinmeyen ağ hatası.
|
error.any = Bilinmeyen ağ hatası.
|
||||||
error.bloom = Kamaşma başlatılamadı.\nCihazınız bu özelliği desteklemiyor olabilir.
|
error.bloom = Kamaşma başlatılamadı.\nCihazınız bu özelliği desteklemiyor olabilir.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikler
|
|||||||
settings.cleardata = Oyun Verisini Sil...
|
settings.cleardata = Oyun Verisini Sil...
|
||||||
settings.clear.confirm = Verileri silmek istediğinizden emin misiniz?\nBu işlemi geri alamazsınız!
|
settings.clear.confirm = Verileri silmek istediğinizden emin misiniz?\nBu işlemi geri alamazsınız!
|
||||||
settings.clearall.confirm = [scarlet]Uyarı![]\nBu işlem kayıtlar, haritalar açılan bloklar ve tuş atamaları dahil bütün verileri silecektir.\n"ok" tuşuna bastığınızda bütün verileriniz silinecek ve oyun kapanacaktır.
|
settings.clearall.confirm = [scarlet]Uyarı![]\nBu işlem kayıtlar, haritalar açılan bloklar ve tuş atamaları dahil bütün verileri silecektir.\n"ok" tuşuna bastığınızda bütün verileriniz silinecek ve oyun kapanacaktır.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]<Durduruldu>
|
paused = [accent]<Durduruldu>
|
||||||
clear = Temizle
|
clear = Temizle
|
||||||
banned = [scarlet]Yasaklı
|
banned = [scarlet]Yasaklı
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Hareket Hızı
|
|||||||
blocks.launchtime = Fırlatmalar Arasındaki Süre
|
blocks.launchtime = Fırlatmalar Arasındaki Süre
|
||||||
blocks.shootrange = Menzil
|
blocks.shootrange = Menzil
|
||||||
blocks.size = Boyut
|
blocks.size = Boyut
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Sıvı Kapasitesi
|
blocks.liquidcapacity = Sıvı Kapasitesi
|
||||||
blocks.powerrange = Enerji Menzili
|
blocks.powerrange = Enerji Menzili
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Bağlantı sayısı
|
blocks.powerconnections = Bağlantı sayısı
|
||||||
blocks.poweruse = Enerji Kullanımı
|
blocks.poweruse = Enerji Kullanımı
|
||||||
blocks.powerdamage = Enerji/Hasar
|
blocks.powerdamage = Enerji/Hasar
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Hızlandırma Efekti
|
|||||||
blocks.maxunits = Maksimum Aktif Birim
|
blocks.maxunits = Maksimum Aktif Birim
|
||||||
blocks.health = Can
|
blocks.health = Can
|
||||||
blocks.buildtime = İnşaat Süresi
|
blocks.buildtime = İnşaat Süresi
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = İnşaat Fiyatı
|
blocks.buildcost = İnşaat Fiyatı
|
||||||
blocks.inaccuracy = İskalama Oranı
|
blocks.inaccuracy = İskalama Oranı
|
||||||
blocks.shots = Atışlar
|
blocks.shots = Atışlar
|
||||||
blocks.reload = Atışlar/Sn
|
blocks.reload = Atışlar/Sn
|
||||||
blocks.ammo = Mermi
|
blocks.ammo = Mermi
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Daha İyi Matkap Gerekli
|
bar.drilltierreq = Daha İyi Matkap Gerekli
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = sıvı birimi
|
|||||||
unit.powerunits = enerji birimi
|
unit.powerunits = enerji birimi
|
||||||
unit.degrees = derece
|
unit.degrees = derece
|
||||||
unit.seconds = saniye
|
unit.seconds = saniye
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sn
|
unit.persecond = /sn
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x hız
|
unit.timesspeed = x hız
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = eşya
|
unit.items = eşya
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Genel
|
category.general = Genel
|
||||||
category.power = Enerji
|
category.power = Enerji
|
||||||
category.liquids = Sıvılar
|
category.liquids = Sıvılar
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Saldır
|
command.attack = Saldır
|
||||||
command.rally = Toplan
|
command.rally = Toplan
|
||||||
command.retreat = Geri Çekil
|
command.retreat = Geri Çekil
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Tuş: [{0},
|
placement.blockselectkeys = \n[lightgray]Tuş: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = x Ekseninde Hareket
|
keybind.move_x.name = x Ekseninde Hareket
|
||||||
keybind.move_y.name = y Ekseninde Hareket
|
keybind.move_y.name = y Ekseninde Hareket
|
||||||
keybind.mouse_move.name = Fareyi Takip Et
|
keybind.mouse_move.name = Fareyi Takip Et
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Bölge Seç
|
keybind.schematic_select.name = Bölge Seç
|
||||||
keybind.schematic_menu.name = Şema Menüsü
|
keybind.schematic_menu.name = Şema Menüsü
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Çapraz Yerleştirme
|
|||||||
keybind.pick.name = Blok Seç
|
keybind.pick.name = Blok Seç
|
||||||
keybind.break_block.name = Blok Kır
|
keybind.break_block.name = Blok Kır
|
||||||
keybind.deselect.name = Seçimleri Kaldır
|
keybind.deselect.name = Seçimleri Kaldır
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Ateş Et
|
keybind.shoot.name = Ateş Et
|
||||||
keybind.zoom.name = Yakınlaştırma/Uzaklaştırma
|
keybind.zoom.name = Yakınlaştırma/Uzaklaştırma
|
||||||
keybind.menu.name = Menü
|
keybind.menu.name = Menü
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktör Patlamaları
|
|||||||
rules.wavetimer = Dalga Zamanlayıcısı
|
rules.wavetimer = Dalga Zamanlayıcısı
|
||||||
rules.waves = Dalgalar
|
rules.waves = Dalgalar
|
||||||
rules.attack = Saldırı Modu
|
rules.attack = Saldırı Modu
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Sonsuz AI (Kırmızı Takım) Kaynakları
|
rules.enemyCheat = Sonsuz AI (Kırmızı Takım) Kaynakları
|
||||||
rules.blockhealthmultiplier = Blok Canı Çarpanı
|
rules.blockhealthmultiplier = Blok Canı Çarpanı
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Birlikler
|
|||||||
rules.title.experimental = Deneysel
|
rules.title.experimental = Deneysel
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Işıklandırma
|
rules.lighting = Işıklandırma
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ortam Işığı
|
rules.ambientlight = Ortam Işığı
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Eşyalar
|
content.item.name = Eşyalar
|
||||||
content.liquid.name = Sıvılar
|
content.liquid.name = Sıvılar
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Su
|
|||||||
liquid.slag.name = Cüruf
|
liquid.slag.name = Cüruf
|
||||||
liquid.oil.name = Petrol
|
liquid.oil.name = Petrol
|
||||||
liquid.cryofluid.name = Kriyosıvı
|
liquid.cryofluid.name = Kriyosıvı
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Patlama: {0}%
|
item.explosiveness = [lightgray]Patlama: {0}%
|
||||||
item.flammability = [lightgray]Yanıcılık: {0}%
|
item.flammability = [lightgray]Yanıcılık: {0}%
|
||||||
item.radioactivity = [lightgray]Radyoaktivite: {0}%
|
item.radioactivity = [lightgray]Radyoaktivite: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Can: {0}
|
unit.health = [lightgray]Can: {0}
|
||||||
unit.speed = [lightgray]Hız: {0}
|
unit.speed = [lightgray]Hız: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Kum Kaya Parçaları
|
block.sand-boulder.name = Kum Kaya Parçaları
|
||||||
block.grass.name = Çimen
|
block.grass.name = Çimen
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Tuz
|
block.salt.name = Tuz
|
||||||
block.saltrocks.name = Tuz Taşları
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Çakıl Taşları
|
block.pebbles.name = Çakıl Taşları
|
||||||
block.tendrils.name = Tendriller
|
block.tendrils.name = Tendriller
|
||||||
block.sandrocks.name = Kum Kayaları
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spor Çamı
|
block.spore-pine.name = Spor Çamı
|
||||||
block.sporerocks.name = Spor Kayaları
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Kaya
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Karlı Kaya
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Karlı Çam
|
block.snow-pine.name = Karlı Çam
|
||||||
block.shale.name = Şist
|
block.shale.name = Şist
|
||||||
block.shale-boulder.name = Şist Kayası
|
block.shale-boulder.name = Şist Kayası
|
||||||
block.moss.name = Yosun
|
block.moss.name = Yosun
|
||||||
block.shrubs.name = Çalılık
|
block.shrubs.name = Çalılık
|
||||||
block.spore-moss.name = Liken
|
block.spore-moss.name = Liken
|
||||||
block.shalerocks.name = Şist Kayaları
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Hurda Duvar
|
block.scrap-wall.name = Hurda Duvar
|
||||||
block.scrap-wall-large.name = Büyük Hurda Duvar
|
block.scrap-wall-large.name = Büyük Hurda Duvar
|
||||||
block.scrap-wall-huge.name = Dev Hurda Duvar
|
block.scrap-wall-huge.name = Dev Hurda Duvar
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Krater
|
|||||||
block.sand-water.name = Kumlu Su
|
block.sand-water.name = Kumlu Su
|
||||||
block.darksand-water.name = Kara Kumlu Su
|
block.darksand-water.name = Kara Kumlu Su
|
||||||
block.char.name = Kömür
|
block.char.name = Kömür
|
||||||
block.holostone.name = Holotaş
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Buzlu Kar
|
block.ice-snow.name = Buzlu Kar
|
||||||
block.rocks.name = Duvar
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Buz Duvarı
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Kar Duvarı
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Çöl Duvarı
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Çam
|
block.pine.name = Çam
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Ölü Beyaz Ağaç
|
block.white-tree-dead.name = Ölü Beyaz Ağaç
|
||||||
block.white-tree.name = Beyaz Ağaç
|
block.white-tree.name = Beyaz Ağaç
|
||||||
block.spore-cluster.name = Spor Kümesi
|
block.spore-cluster.name = Spor Kümesi
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Kara Panel 4
|
|||||||
block.dark-panel-5.name = Kara Panel 5
|
block.dark-panel-5.name = Kara Panel 5
|
||||||
block.dark-panel-6.name = Kara Panel 6
|
block.dark-panel-6.name = Kara Panel 6
|
||||||
block.dark-metal.name = Kara Metal
|
block.dark-metal.name = Kara Metal
|
||||||
block.ignarock.name = Eriyik Kaya
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Sıcak Kaya
|
block.hotrock.name = Sıcak Kaya
|
||||||
block.magmarock.name = Magma Kayası
|
block.magmarock.name = Magma Kayası
|
||||||
block.cliffs.name = Uçurumlar
|
|
||||||
block.copper-wall.name = Bakır Duvar
|
block.copper-wall.name = Bakır Duvar
|
||||||
block.copper-wall-large.name = Büyük Bakır Duvar
|
block.copper-wall-large.name = Büyük Bakır Duvar
|
||||||
block.titanium-wall.name = Titanyum Duvar
|
block.titanium-wall.name = Titanyum Duvar
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Konteyner
|
|||||||
block.launch-pad.name = Kalkış Pisti
|
block.launch-pad.name = Kalkış Pisti
|
||||||
block.launch-pad-large.name = Büyük Kalkış Pisti
|
block.launch-pad-large.name = Büyük Kalkış Pisti
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = mavi
|
team.blue.name = mavi
|
||||||
team.crux.name = kırmızı
|
team.crux.name = kırmızı
|
||||||
team.sharded.name = turuncu
|
team.sharded.name = turuncu
|
||||||
|
|||||||
@@ -20,7 +20,8 @@ gameover = Гра завершена
|
|||||||
gameover.pvp = [accent]{0}[] команда перемогла!
|
gameover.pvp = [accent]{0}[] команда перемогла!
|
||||||
highscore = [accent]Новий рекорд!
|
highscore = [accent]Новий рекорд!
|
||||||
copied = Скопійовано.
|
copied = Скопійовано.
|
||||||
indevpopup = Наразі [accent]6.0[] знаходиться у стадії [accent]альфа[].\n[lightgray]Це означає наступне:[]\n- Не вистачає наповнення гри;\n- Більшість [scarlet]ШІ бойових одиниць[] не працює належним чином;\n- Багато одиниць [scarlet]відсутні[] або незавершені;\n- Кампанія повністю не є завершеною;\n- Усе, що ви бачите, може змінитися або видалитися.\n\nПовідомляйте про вади або збої на [accent]Github[], а про помилки в перекладі в Discord.
|
indev.popup = Наразі [accent]6.0[] знаходиться у стадії [accent]альфа[].\n[lightgray]Це означає наступне:[]\n- Не вистачає наповнення гри;\n- Більшість [scarlet]ШІ бойових одиниць[] не працює належним чином;\n- Багато одиниць [scarlet]відсутні[] або незавершені;\n- Кампанія повністю не є завершеною;\n- Усе, що ви бачите, може змінитися або видалитися.\n\nПовідомляйте про вади або збої на [accent]Github[], а про помилки в перекладі в Discord.
|
||||||
|
indev.notready = Ця частина гри ще не готова
|
||||||
|
|
||||||
load.sound = Звуки
|
load.sound = Звуки
|
||||||
load.map = Мапи
|
load.map = Мапи
|
||||||
@@ -344,9 +345,11 @@ waves.load = Завантажити з буфера обміну
|
|||||||
waves.invalid = Недійсні хвилі в буфері обміну.
|
waves.invalid = Недійсні хвилі в буфері обміну.
|
||||||
waves.copied = Хвилі скопійовані.
|
waves.copied = Хвилі скопійовані.
|
||||||
waves.none = Противники не були встановлені.\nЗазначимо, що пусті хвилі будуть автоматично замінені звичайною хвилею.
|
waves.none = Противники не були встановлені.\nЗазначимо, що пусті хвилі будуть автоматично замінені звичайною хвилею.
|
||||||
|
|
||||||
wavemode.counts = кількість
|
wavemode.counts = кількість
|
||||||
wavemode.totals = усього
|
wavemode.totals = усього
|
||||||
wavemode.health = здоров’я
|
wavemode.health = здоров’я
|
||||||
|
|
||||||
editor.default = [lightgray]<За замовчуванням>
|
editor.default = [lightgray]<За замовчуванням>
|
||||||
details = Подробиці…
|
details = Подробиці…
|
||||||
edit = Редагувати…
|
edit = Редагувати…
|
||||||
@@ -466,7 +469,8 @@ locked = Заблоковано
|
|||||||
complete = [lightgray]Необхідно:
|
complete = [lightgray]Необхідно:
|
||||||
requirement.wave = Досягніть хвилі {0} у зоні «{1}»
|
requirement.wave = Досягніть хвилі {0} у зоні «{1}»
|
||||||
requirement.core = Знищте вороже ядро в зоні «{0}»
|
requirement.core = Знищте вороже ядро в зоні «{0}»
|
||||||
requirement.unlock = Розблокуйте {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Відновити зону:\n[lightgray]{0}
|
resume = Відновити зону:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Найкраща хвиля: {0}
|
bestwave = [lightgray]Найкраща хвиля: {0}
|
||||||
launch = < ЗАПУСК >
|
launch = < ЗАПУСК >
|
||||||
@@ -482,6 +486,7 @@ loadout = Вивантаження
|
|||||||
resources = Ресурси
|
resources = Ресурси
|
||||||
bannedblocks = Заборонені блоки
|
bannedblocks = Заборонені блоки
|
||||||
addall = Додати все
|
addall = Додати все
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Кількість має бути числом між 0 та {0}.
|
configure.invalid = Кількість має бути числом між 0 та {0}.
|
||||||
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
|
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
|
||||||
zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1}
|
zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1}
|
||||||
@@ -514,6 +519,8 @@ sectors.production = Виробництво:
|
|||||||
sectors.stored = Зберігає:
|
sectors.stored = Зберігає:
|
||||||
sectors.resume = Продовжити
|
sectors.resume = Продовжити
|
||||||
sectors.launch = Запуск
|
sectors.launch = Запуск
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Відправний пункт
|
sector.groundZero.name = Відправний пункт
|
||||||
sector.craters.name = Кратери
|
sector.craters.name = Кратери
|
||||||
@@ -537,7 +544,7 @@ sector.overgrowth.description = Ближче до джерела спор є т
|
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sector.tarFields.description = Між горами та пустелею простягається окраїна зони видобутку нафти. Це один із небагатьох районів із корисними для використання запасами смоли.\nНе зважаючи на те, що територія покинута, вона має поблизу небезпечні сили противника. Не варто їх недооцінювати.\n\n[lightgray]Якщо можливо, дослідіть технологію перероблювання нафти.
|
sector.tarFields.description = Між горами та пустелею простягається окраїна зони видобутку нафти. Це один із небагатьох районів із корисними для використання запасами смоли.\nНе зважаючи на те, що територія покинута, вона має поблизу небезпечні сили противника. Не варто їх недооцінювати.\n\n[lightgray]Якщо можливо, дослідіть технологію перероблювання нафти.
|
||||||
sector.desolateRift.description = Надзвичайно небезпечна зона. Багато ресурсів, але мало місця. Високий ризик знищення. Евакуюватися потрібно якомога швидше. Не розслабляйтеся між ворожими атаками та знайдіть ахіллесову п’яту супротивника.
|
sector.desolateRift.description = Надзвичайно небезпечна зона. Багато ресурсів, але мало місця. Високий ризик знищення. Евакуюватися потрібно якомога швидше. Не розслабляйтеся між ворожими атаками та знайдіть ахіллесову п’яту супротивника.
|
||||||
sector.nuclearComplex.description = Колишній об’єкт для виробництва та перероблювання торію було зведено до руїн.\n[lightgray]Дослідіть торій та його нескінченну кількість застосувань.\n\n Противник, який постійно шукає нападників, присутній тут у великій кількості, тому не баріться з евакуацією.
|
sector.nuclearComplex.description = Колишній об’єкт для виробництва та перероблювання торію було зведено до руїн.\n[lightgray]Дослідіть торій та його нескінченну кількість застосувань.\n\n Противник, який постійно шукає нападників, присутній тут у великій кількості, тому не баріться з евакуацією.
|
||||||
|
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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||||||
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|
||||||
settings.language = Мова
|
settings.language = Мова
|
||||||
settings.data = Ігрові дані
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settings.data = Ігрові дані
|
||||||
@@ -604,6 +611,8 @@ blocks.inaccuracy = Розкид
|
|||||||
blocks.shots = Постріли
|
blocks.shots = Постріли
|
||||||
blocks.reload = Постріли/секунду
|
blocks.reload = Постріли/секунду
|
||||||
blocks.ammo = Боєприпаси
|
blocks.ammo = Боєприпаси
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
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blocks.cooldowntime = Cooldown Time
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||||||
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|
||||||
bar.drilltierreq = Потребується кращий бур
|
bar.drilltierreq = Потребується кращий бур
|
||||||
bar.noresources = Бракує ресурсів
|
bar.noresources = Бракує ресурсів
|
||||||
@@ -651,6 +660,7 @@ unit.persecond = за секунду
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|||||||
unit.perminute = за хвилину
|
unit.perminute = за хвилину
|
||||||
unit.timesspeed = x швидкість
|
unit.timesspeed = x швидкість
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = предм.
|
unit.items = предм.
|
||||||
unit.thousands = тис
|
unit.thousands = тис
|
||||||
unit.millions = млн
|
unit.millions = млн
|
||||||
@@ -778,6 +788,9 @@ keybind.diagonal_placement.name = Діагональне розміщення
|
|||||||
keybind.pick.name = Вибрати блок
|
keybind.pick.name = Вибрати блок
|
||||||
keybind.break_block.name = Зламати блок
|
keybind.break_block.name = Зламати блок
|
||||||
keybind.deselect.name = Скасувати
|
keybind.deselect.name = Скасувати
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Постріл
|
keybind.shoot.name = Постріл
|
||||||
keybind.zoom.name = Наблизити
|
keybind.zoom.name = Наблизити
|
||||||
keybind.menu.name = Меню
|
keybind.menu.name = Меню
|
||||||
@@ -840,7 +853,6 @@ rules.ambientlight = Навколишнє світло
|
|||||||
rules.weather = Погода
|
rules.weather = Погода
|
||||||
rules.weather.frequency = Повторюваність:
|
rules.weather.frequency = Повторюваність:
|
||||||
rules.weather.duration = Тривалість:
|
rules.weather.duration = Тривалість:
|
||||||
rules.solarpowermultiplier = Множник сонячної енергії
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|
||||||
|
|
||||||
content.item.name = Предмети
|
content.item.name = Предмети
|
||||||
content.liquid.name = Рідини
|
content.liquid.name = Рідини
|
||||||
@@ -866,9 +878,11 @@ liquid.water.name = Вода
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|||||||
liquid.slag.name = Шлак
|
liquid.slag.name = Шлак
|
||||||
liquid.oil.name = Нафта
|
liquid.oil.name = Нафта
|
||||||
liquid.cryofluid.name = Кріогенна рідина
|
liquid.cryofluid.name = Кріогенна рідина
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Вибухонебезпечність: {0} %
|
item.explosiveness = [lightgray]Вибухонебезпечність: {0} %
|
||||||
item.flammability = [lightgray]Вогненебезпечність: {0} %
|
item.flammability = [lightgray]Вогненебезпечність: {0} %
|
||||||
item.radioactivity = [lightgray]Радіоактивність: {0} %
|
item.radioactivity = [lightgray]Радіоактивність: {0} %
|
||||||
|
|
||||||
unit.health = [lightgray]Здоров’я: {0}
|
unit.health = [lightgray]Здоров’я: {0}
|
||||||
unit.speed = [lightgray]Швидкість: {0}
|
unit.speed = [lightgray]Швидкість: {0}
|
||||||
unit.weapon = [lightgray]Зброя: {0}
|
unit.weapon = [lightgray]Зброя: {0}
|
||||||
@@ -877,6 +891,7 @@ unit.minespeed = [lightgray]Швидкість видобутку: {0} %
|
|||||||
unit.minepower = [lightgray]Потужність видобутку: {0}
|
unit.minepower = [lightgray]Потужність видобутку: {0}
|
||||||
unit.ability = [lightgray]Здібність: {0}
|
unit.ability = [lightgray]Здібність: {0}
|
||||||
unit.buildspeed = [lightgray]Швидкість будування: {0} %
|
unit.buildspeed = [lightgray]Швидкість будування: {0} %
|
||||||
|
|
||||||
liquid.heatcapacity = [lightgray]Теплоємність: {0}
|
liquid.heatcapacity = [lightgray]Теплоємність: {0}
|
||||||
liquid.viscosity = [lightgray]В’язкість: {0}
|
liquid.viscosity = [lightgray]В’язкість: {0}
|
||||||
liquid.temperature = [lightgray]Температура: {0}
|
liquid.temperature = [lightgray]Температура: {0}
|
||||||
@@ -900,14 +915,20 @@ unit.eclipse.name = Затьмарник
|
|||||||
unit.mono.name = Єдинак
|
unit.mono.name = Єдинак
|
||||||
unit.poly.name = Багацько
|
unit.poly.name = Багацько
|
||||||
unit.mega.name = Мега
|
unit.mega.name = Мега
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Грампус
|
unit.risso.name = Грампус
|
||||||
unit.minke.name = Смугач малий
|
unit.minke.name = Смугач малий
|
||||||
unit.bryde.name = Смугач Брайда
|
unit.bryde.name = Смугач Брайда
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Альфа
|
unit.alpha.name = Альфа
|
||||||
unit.beta.name = Бета
|
unit.beta.name = Бета
|
||||||
unit.gamma.name = Гамма
|
unit.gamma.name = Гамма
|
||||||
unit.scepter.name = Верховна влада
|
unit.scepter.name = Верховна влада
|
||||||
unit.reign.name = Верховний Порядок
|
unit.reign.name = Верховний Порядок
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
block.resupply-point.name = Пункт постачання
|
block.resupply-point.name = Пункт постачання
|
||||||
block.parallax.name = Паралакс
|
block.parallax.name = Паралакс
|
||||||
@@ -968,6 +989,7 @@ block.dune-wall.name = Дюнова стіна
|
|||||||
block.pine.name = Сосна
|
block.pine.name = Сосна
|
||||||
block.dirt.name = Ґрунт
|
block.dirt.name = Ґрунт
|
||||||
block.dirt-wall.name = Ґрунтова стіна
|
block.dirt-wall.name = Ґрунтова стіна
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Мертве біле дерево
|
block.white-tree-dead.name = Мертве біле дерево
|
||||||
block.white-tree.name = Біле дерево
|
block.white-tree.name = Біле дерево
|
||||||
block.spore-cluster.name = Скупчення спор
|
block.spore-cluster.name = Скупчення спор
|
||||||
@@ -986,7 +1008,6 @@ block.dark-metal.name = Темний метал
|
|||||||
block.basalt.name = Базальт
|
block.basalt.name = Базальт
|
||||||
block.hotrock.name = Гарячий камінь
|
block.hotrock.name = Гарячий камінь
|
||||||
block.magmarock.name = Магмовий камінь
|
block.magmarock.name = Магмовий камінь
|
||||||
block.cliffs.name = Скелі
|
|
||||||
block.copper-wall.name = Мідна стіна
|
block.copper-wall.name = Мідна стіна
|
||||||
block.copper-wall-large.name = Велика мідна стіна
|
block.copper-wall-large.name = Велика мідна стіна
|
||||||
block.titanium-wall.name = Титанова стіна
|
block.titanium-wall.name = Титанова стіна
|
||||||
@@ -1109,7 +1130,8 @@ block.payload-conveyor.name = Вантажний конвеєр
|
|||||||
block.payload-router.name = Розвантажувальний маршрутизатор
|
block.payload-router.name = Розвантажувальний маршрутизатор
|
||||||
block.disassembler.name = Розбирач
|
block.disassembler.name = Розбирач
|
||||||
block.silicon-crucible.name = Кремнієвий тигель
|
block.silicon-crucible.name = Кремнієвий тигель
|
||||||
block.large-overdrive-projector.name = Великий прискорювач
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
block.switch.name = Перемикач
|
block.switch.name = Перемикач
|
||||||
block.micro-processor.name = Мікропроцесор
|
block.micro-processor.name = Мікропроцесор
|
||||||
block.logic-processor.name = Логічний процесор
|
block.logic-processor.name = Логічний процесор
|
||||||
@@ -1117,6 +1139,7 @@ block.hyper-processor.name = Гіперпроцесор
|
|||||||
block.logic-display.name = Логічний дисплей
|
block.logic-display.name = Логічний дисплей
|
||||||
block.large-logic-display.name = Великий логічний дисплей
|
block.large-logic-display.name = Великий логічний дисплей
|
||||||
block.memory-cell.name = Комірка пам’яті
|
block.memory-cell.name = Комірка пам’яті
|
||||||
|
|
||||||
team.blue.name = Синя
|
team.blue.name = Синя
|
||||||
team.crux.name = Червона
|
team.crux.name = Червона
|
||||||
team.sharded.name = Помаранчева
|
team.sharded.name = Помаранчева
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = 游戏结束
|
|||||||
gameover.pvp = [accent] {0}[]队获胜!
|
gameover.pvp = [accent] {0}[]队获胜!
|
||||||
highscore = [accent]新纪录!
|
highscore = [accent]新纪录!
|
||||||
copied = 已复制。
|
copied = 已复制。
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = 音乐加载中
|
load.sound = 音乐加载中
|
||||||
load.map = 地图加载中
|
load.map = 地图加载中
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = 装运资源:
|
|||||||
stat.playtime = 游玩时间:[accent] {0}
|
stat.playtime = 游玩时间:[accent] {0}
|
||||||
stat.rank = 最终评级:[accent]{0}
|
stat.rank = 最终评级:[accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]装运的资源
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched]发射你的核心后,你将获得用蓝字标识的资源。
|
|
||||||
map.delete = 确定要删除“[accent]{0}[]”地图吗?
|
map.delete = 确定要删除“[accent]{0}[]”地图吗?
|
||||||
level.highscore = 最高分:[accent]{0}
|
level.highscore = 最高分:[accent]{0}
|
||||||
level.select = 选择关卡
|
level.select = 选择关卡
|
||||||
@@ -114,6 +115,7 @@ mod.disable = 禁用
|
|||||||
mod.content = 内容:
|
mod.content = 内容:
|
||||||
mod.delete.error = 无法删除模组。可能文件被占用。
|
mod.delete.error = 无法删除模组。可能文件被占用。
|
||||||
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
|
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]缺少前置模组:{0}
|
mod.missingdependencies = [scarlet]缺少前置模组:{0}
|
||||||
mod.erroredcontent = [scarlet]内容错误
|
mod.erroredcontent = [scarlet]内容错误
|
||||||
mod.errors = 读取内容时发生错误.
|
mod.errors = 读取内容时发生错误.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
|
|||||||
about.button = 关于
|
about.button = 关于
|
||||||
name = 名字:
|
name = 名字:
|
||||||
noname = 先取一个[accent]玩家名[]。
|
noname = 先取一个[accent]玩家名[]。
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = 文件名:
|
filename = 文件名:
|
||||||
unlocked = 解锁了新内容!
|
unlocked = 解锁了新内容!
|
||||||
completed = [accent]己研究
|
completed = [accent]己研究
|
||||||
@@ -144,6 +148,7 @@ techtree = 科技树
|
|||||||
research.list = [lightgray]研究:
|
research.list = [lightgray]研究:
|
||||||
research = 研究
|
research = 研究
|
||||||
researched = [lightgray]{0}己研究。
|
researched = [lightgray]{0}己研究。
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} 位玩家在线
|
players = {0} 位玩家在线
|
||||||
players.single = {0} 位玩家在线
|
players.single = {0} 位玩家在线
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = 从剪贴板读取
|
|||||||
waves.invalid = 剪贴板中的波次信息无效。
|
waves.invalid = 剪贴板中的波次信息无效。
|
||||||
waves.copied = 波次信息已复制。
|
waves.copied = 波次信息已复制。
|
||||||
waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。
|
waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<默认>
|
editor.default = [lightgray]<默认>
|
||||||
details = 详情…
|
details = 详情…
|
||||||
edit = 编辑…
|
edit = 编辑…
|
||||||
@@ -459,7 +469,8 @@ locked = 已锁定
|
|||||||
complete = [lightgray]完成:
|
complete = [lightgray]完成:
|
||||||
requirement.wave = {1}中的第{0}波次
|
requirement.wave = {1}中的第{0}波次
|
||||||
requirement.core = 在{0}中摧毁敌方核心
|
requirement.core = 在{0}中摧毁敌方核心
|
||||||
requirement.unlock = 解锁{0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = 暂停:\n[lightgray]{0}
|
resume = 暂停:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]最高波次:{0}
|
bestwave = [lightgray]最高波次:{0}
|
||||||
launch = < 发射 >
|
launch = < 发射 >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = 禁用建筑
|
bannedblocks = 禁用建筑
|
||||||
addall = 添加所有
|
addall = 添加所有
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = 数量必须是0到{0}之间的数字。
|
configure.invalid = 数量必须是0到{0}之间的数字。
|
||||||
zone.unlocked = [lightgray]{0} 已解锁。
|
zone.unlocked = [lightgray]{0} 已解锁。
|
||||||
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
|
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
|
||||||
@@ -496,6 +508,20 @@ error.io = 网络 I/O 错误。
|
|||||||
error.any = 未知网络错误。
|
error.any = 未知网络错误。
|
||||||
error.bloom = 未能初始化特效。\n您的设备可能不支持。
|
error.bloom = 未能初始化特效。\n您的设备可能不支持。
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = 图像
|
|||||||
settings.cleardata = 清除游戏数据…
|
settings.cleardata = 清除游戏数据…
|
||||||
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销!
|
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销!
|
||||||
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。
|
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< 暂停 >
|
paused = [accent]< 暂停 >
|
||||||
clear = 清除
|
clear = 清除
|
||||||
banned = [scarlet]已禁止
|
banned = [scarlet]已禁止
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 移动速度
|
|||||||
blocks.launchtime = 发射间隔时间
|
blocks.launchtime = 发射间隔时间
|
||||||
blocks.shootrange = 范围
|
blocks.shootrange = 范围
|
||||||
blocks.size = 尺寸
|
blocks.size = 尺寸
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = 液体容量
|
blocks.liquidcapacity = 液体容量
|
||||||
blocks.powerrange = 能量范围
|
blocks.powerrange = 能量范围
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = 最多连接
|
blocks.powerconnections = 最多连接
|
||||||
blocks.poweruse = 使用能量
|
blocks.poweruse = 使用能量
|
||||||
blocks.powerdamage = 功率/损伤
|
blocks.powerdamage = 功率/损伤
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = 增强效果
|
|||||||
blocks.maxunits = 最大单位数量
|
blocks.maxunits = 最大单位数量
|
||||||
blocks.health = 生命值
|
blocks.health = 生命值
|
||||||
blocks.buildtime = 建造时间
|
blocks.buildtime = 建造时间
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = 建造花费
|
blocks.buildcost = 建造花费
|
||||||
blocks.inaccuracy = 误差
|
blocks.inaccuracy = 误差
|
||||||
blocks.shots = 发射数
|
blocks.shots = 发射数
|
||||||
blocks.reload = 每秒发射数
|
blocks.reload = 每秒发射数
|
||||||
blocks.ammo = 弹药
|
blocks.ammo = 弹药
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = 需要更好的钻头
|
bar.drilltierreq = 需要更好的钻头
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液体
|
|||||||
unit.powerunits = 能量
|
unit.powerunits = 能量
|
||||||
unit.degrees = 度
|
unit.degrees = 度
|
||||||
unit.seconds = 秒
|
unit.seconds = 秒
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /秒
|
unit.persecond = /秒
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = 倍 速度
|
unit.timesspeed = 倍 速度
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = 物品
|
unit.items = 物品
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = 普通
|
category.general = 普通
|
||||||
category.power = 能量
|
category.power = 能量
|
||||||
category.liquids = 液体
|
category.liquids = 液体
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = 攻击
|
command.attack = 攻击
|
||||||
command.rally = 集合
|
command.rally = 集合
|
||||||
command.retreat = 撤退
|
command.retreat = 撤退
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]按键:[{0},
|
placement.blockselectkeys = \n[lightgray]按键:[{0},
|
||||||
keybind.respawn.name = 重生
|
keybind.respawn.name = 重生
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 显隐方块状态
|
|||||||
keybind.move_x.name = 水平移动
|
keybind.move_x.name = 水平移动
|
||||||
keybind.move_y.name = 竖直移动
|
keybind.move_y.name = 竖直移动
|
||||||
keybind.mouse_move.name = 跟随鼠标
|
keybind.mouse_move.name = 跟随鼠标
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = 推送
|
keybind.boost.name = 推送
|
||||||
keybind.schematic_select.name = 选择区域
|
keybind.schematic_select.name = 选择区域
|
||||||
keybind.schematic_menu.name = 蓝图目录
|
keybind.schematic_menu.name = 蓝图目录
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
|
|||||||
keybind.pick.name = 选择建筑
|
keybind.pick.name = 选择建筑
|
||||||
keybind.break_block.name = 破坏建筑
|
keybind.break_block.name = 破坏建筑
|
||||||
keybind.deselect.name = 取消选择
|
keybind.deselect.name = 取消选择
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = 射击
|
keybind.shoot.name = 射击
|
||||||
keybind.zoom.name = 缩放
|
keybind.zoom.name = 缩放
|
||||||
keybind.menu.name = 菜单
|
keybind.menu.name = 菜单
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 反应堆爆炸
|
|||||||
rules.wavetimer = 波次计时器
|
rules.wavetimer = 波次计时器
|
||||||
rules.waves = 波次
|
rules.waves = 波次
|
||||||
rules.attack = 攻击模式
|
rules.attack = 攻击模式
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = 敌人(红队)无限资源
|
rules.enemyCheat = 敌人(红队)无限资源
|
||||||
rules.blockhealthmultiplier = 建筑生命倍数
|
rules.blockhealthmultiplier = 建筑生命倍数
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = 单位
|
|||||||
rules.title.experimental = 实验性
|
rules.title.experimental = 实验性
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = 光照
|
rules.lighting = 光照
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = 环境光
|
rules.ambientlight = 环境光
|
||||||
rules.solarpowermultiplier = 太阳能发电倍数
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = 物品
|
content.item.name = 物品
|
||||||
content.liquid.name = 液体
|
content.liquid.name = 液体
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
|||||||
liquid.slag.name = 矿渣
|
liquid.slag.name = 矿渣
|
||||||
liquid.oil.name = 石油
|
liquid.oil.name = 石油
|
||||||
liquid.cryofluid.name = 冷冻液
|
liquid.cryofluid.name = 冷冻液
|
||||||
|
|
||||||
item.explosiveness = [lightgray]爆炸性:{0}%
|
item.explosiveness = [lightgray]爆炸性:{0}%
|
||||||
item.flammability = [lightgray]易燃性:{0}%
|
item.flammability = [lightgray]易燃性:{0}%
|
||||||
item.radioactivity = [lightgray]放射性:{0}%
|
item.radioactivity = [lightgray]放射性:{0}%
|
||||||
|
|
||||||
unit.health = [lightgray]生命值:{0}
|
unit.health = [lightgray]生命值:{0}
|
||||||
unit.speed = [lightgray]速度:{0}
|
unit.speed = [lightgray]速度:{0}
|
||||||
unit.weapon = [lightgray]武器{0}
|
unit.weapon = [lightgray]武器{0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = 爬行者
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = 悬崖
|
block.cliff.name = 悬崖
|
||||||
block.sand-boulder.name = 沙砂巨石
|
block.sand-boulder.name = 沙砂巨石
|
||||||
block.grass.name = 草地
|
block.grass.name = 草地
|
||||||
block.slag.name = 矿渣
|
block.slag.name = 矿渣
|
||||||
block.salt.name = 盐碱地
|
block.salt.name = 盐碱地
|
||||||
block.saltrocks.name = 盐碱岩石
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = 鹅卵石
|
block.pebbles.name = 鹅卵石
|
||||||
block.tendrils.name = 卷须
|
block.tendrils.name = 卷须
|
||||||
block.sandrocks.name = 沙岩块
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = 孢子树
|
block.spore-pine.name = 孢子树
|
||||||
block.sporerocks.name = 孢子岩石
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = 岩石
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = 雪岩石
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = 雪树
|
block.snow-pine.name = 雪树
|
||||||
block.shale.name = 页岩地
|
block.shale.name = 页岩地
|
||||||
block.shale-boulder.name = 页岩巨石
|
block.shale-boulder.name = 页岩巨石
|
||||||
block.moss.name = 苔藓地
|
block.moss.name = 苔藓地
|
||||||
block.shrubs.name = 灌木丛
|
block.shrubs.name = 灌木丛
|
||||||
block.spore-moss.name = 孢子苔藓地
|
block.spore-moss.name = 孢子苔藓地
|
||||||
block.shalerocks.name = 页岩岩石
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = 废墙
|
block.scrap-wall.name = 废墙
|
||||||
block.scrap-wall-large.name = 大型废墙
|
block.scrap-wall-large.name = 大型废墙
|
||||||
block.scrap-wall-huge.name = 巨型废墙
|
block.scrap-wall-huge.name = 巨型废墙
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = 陨石坑
|
|||||||
block.sand-water.name = 沙 水
|
block.sand-water.name = 沙 水
|
||||||
block.darksand-water.name = 暗沙 水
|
block.darksand-water.name = 暗沙 水
|
||||||
block.char.name = 焦土
|
block.char.name = 焦土
|
||||||
block.holostone.name = 霍洛石头
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = 冰雪地
|
block.ice-snow.name = 冰雪地
|
||||||
block.rocks.name = 岩石
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = 冰岩石
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = 雪岩石
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = 沙丘岩石
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = 松树
|
block.pine.name = 松树
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = 枯萎的白树
|
block.white-tree-dead.name = 枯萎的白树
|
||||||
block.white-tree.name = 白树
|
block.white-tree.name = 白树
|
||||||
block.spore-cluster.name = 孢子簇
|
block.spore-cluster.name = 孢子簇
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = 暗面板4
|
|||||||
block.dark-panel-5.name = 暗面板5
|
block.dark-panel-5.name = 暗面板5
|
||||||
block.dark-panel-6.name = 暗面板6
|
block.dark-panel-6.name = 暗面板6
|
||||||
block.dark-metal.name = 暗金属
|
block.dark-metal.name = 暗金属
|
||||||
block.ignarock.name = 伊格纳石头
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = 热石头
|
block.hotrock.name = 热石头
|
||||||
block.magmarock.name = 岩浆石头
|
block.magmarock.name = 岩浆石头
|
||||||
block.cliffs.name = 悬崖
|
|
||||||
block.copper-wall.name = 铜墙
|
block.copper-wall.name = 铜墙
|
||||||
block.copper-wall-large.name = 大型铜墙
|
block.copper-wall-large.name = 大型铜墙
|
||||||
block.titanium-wall.name = 钛墙
|
block.titanium-wall.name = 钛墙
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = 容器
|
|||||||
block.launch-pad.name = 发射台
|
block.launch-pad.name = 发射台
|
||||||
block.launch-pad-large.name = 大型发射台
|
block.launch-pad-large.name = 大型发射台
|
||||||
block.segment.name = 分割机
|
block.segment.name = 分割机
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = 地面工厂
|
block.ground-factory.name = 地面工厂
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = 蓝
|
team.blue.name = 蓝
|
||||||
team.crux.name = 红
|
team.crux.name = 红
|
||||||
team.sharded.name = 黄
|
team.sharded.name = 黄
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = 遊戲結束
|
|||||||
gameover.pvp = [accent]{0}[]隊獲勝!
|
gameover.pvp = [accent]{0}[]隊獲勝!
|
||||||
highscore = [accent]新的高分紀錄!
|
highscore = [accent]新的高分紀錄!
|
||||||
copied = 已複製。
|
copied = 已複製。
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = 音效載入中
|
load.sound = 音效載入中
|
||||||
load.map = 地圖載入中
|
load.map = 地圖載入中
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = 發射的核心資源:
|
|||||||
stat.playtime = 遊玩時間:[accent] {0}
|
stat.playtime = 遊玩時間:[accent] {0}
|
||||||
stat.rank = 最終排名:[accent]{0}
|
stat.rank = 最終排名:[accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]已發射的物品
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[發射]核心以獲得藍字部分的物品。
|
|
||||||
map.delete = 確認要刪除「[accent]{0}[]」地圖嗎?
|
map.delete = 確認要刪除「[accent]{0}[]」地圖嗎?
|
||||||
level.highscore = 最高分:[accent]{0}
|
level.highscore = 最高分:[accent]{0}
|
||||||
level.select = 選擇關卡
|
level.select = 選擇關卡
|
||||||
@@ -114,6 +115,7 @@ mod.disable = 禁用
|
|||||||
mod.content = 內容:
|
mod.content = 內容:
|
||||||
mod.delete.error = 無法刪除模組,檔案可能在使用中。
|
mod.delete.error = 無法刪除模組,檔案可能在使用中。
|
||||||
mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0}
|
mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]缺少必須項目: {0}
|
mod.missingdependencies = [scarlet]缺少必須項目: {0}
|
||||||
mod.erroredcontent = [scarlet]內容錯誤
|
mod.erroredcontent = [scarlet]內容錯誤
|
||||||
mod.errors = 載入內容時發生錯誤
|
mod.errors = 載入內容時發生錯誤
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 您的設備不支持包含指令檔的模組。您必須
|
|||||||
about.button = 關於
|
about.button = 關於
|
||||||
name = 名稱:
|
name = 名稱:
|
||||||
noname = 請先選擇一個[accent]玩家名稱[]。
|
noname = 請先選擇一個[accent]玩家名稱[]。
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = 檔案名稱︰
|
filename = 檔案名稱︰
|
||||||
unlocked = 已解鎖新內容!
|
unlocked = 已解鎖新內容!
|
||||||
completed = [accent]完成
|
completed = [accent]完成
|
||||||
@@ -144,6 +148,7 @@ techtree = 科技樹
|
|||||||
research.list = [lightgray]研究︰
|
research.list = [lightgray]研究︰
|
||||||
research = 研究
|
research = 研究
|
||||||
researched = [lightgray]{0}研究完成。
|
researched = [lightgray]{0}研究完成。
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0}個線上玩家
|
players = {0}個線上玩家
|
||||||
players.single = {0}個線上玩家
|
players.single = {0}個線上玩家
|
||||||
players.search = 搜尋
|
players.search = 搜尋
|
||||||
@@ -340,6 +345,11 @@ waves.load = 從剪貼板加載
|
|||||||
waves.invalid = 剪貼板中的波次無效。
|
waves.invalid = 剪貼板中的波次無效。
|
||||||
waves.copied = 波次已被複製。
|
waves.copied = 波次已被複製。
|
||||||
waves.none = 無自定義敵人.\n請注意,空佈局將自動替換為預設佈局。
|
waves.none = 無自定義敵人.\n請注意,空佈局將自動替換為預設佈局。
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]〈默認〉
|
editor.default = [lightgray]〈默認〉
|
||||||
details = 詳情...
|
details = 詳情...
|
||||||
edit = 編輯...
|
edit = 編輯...
|
||||||
@@ -459,7 +469,8 @@ locked = 鎖定
|
|||||||
complete = [lightgray]完成:
|
complete = [lightgray]完成:
|
||||||
requirement.wave = 在{1}到達第{0}波
|
requirement.wave = 在{1}到達第{0}波
|
||||||
requirement.core = 在{0}摧毀敵人核心
|
requirement.core = 在{0}摧毀敵人核心
|
||||||
requirement.unlock = 解鎖{0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = 繼續區域:\n[lightgray]{0}
|
resume = 繼續區域:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]最高波次:{0}
|
bestwave = [lightgray]最高波次:{0}
|
||||||
launch = < 發射 >
|
launch = < 發射 >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = 禁用方塊
|
bannedblocks = 禁用方塊
|
||||||
addall = 全部加入
|
addall = 全部加入
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = 數值必須介於 0 到 {0}。
|
configure.invalid = 數值必須介於 0 到 {0}。
|
||||||
zone.unlocked = [lightgray]{0}已解鎖。
|
zone.unlocked = [lightgray]{0}已解鎖。
|
||||||
zone.requirement.complete = 到達波次{0}:\n滿足{1}區域要求。
|
zone.requirement.complete = 到達波次{0}:\n滿足{1}區域要求。
|
||||||
@@ -496,6 +508,20 @@ error.io = 網絡輸出入錯誤。
|
|||||||
error.any = 未知網絡錯誤。
|
error.any = 未知網絡錯誤。
|
||||||
error.bloom = 初始化特效失敗.\n您的設備可能不支援它
|
error.bloom = 初始化特效失敗.\n您的設備可能不支援它
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = 圖形
|
|||||||
settings.cleardata = 清除遊戲數據...
|
settings.cleardata = 清除遊戲數據...
|
||||||
settings.clear.confirm = 您確定要清除數據嗎?\n此操作無法撤回!
|
settings.clear.confirm = 您確定要清除數據嗎?\n此操作無法撤回!
|
||||||
settings.clearall.confirm = [scarlet]警告![]\n這將清除所有數據,包括存檔、地圖、解鎖和熱鍵綁定。\n按「是」後,遊戲將刪除所有數據並自動退出。
|
settings.clearall.confirm = [scarlet]警告![]\n這將清除所有數據,包括存檔、地圖、解鎖和熱鍵綁定。\n按「是」後,遊戲將刪除所有數據並自動退出。
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]〈已暫停〉
|
paused = [accent]〈已暫停〉
|
||||||
clear = 清除
|
clear = 清除
|
||||||
banned = [scarlet]已被封禁
|
banned = [scarlet]已被封禁
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 移動速度
|
|||||||
blocks.launchtime = 發射間隔
|
blocks.launchtime = 發射間隔
|
||||||
blocks.shootrange = 範圍
|
blocks.shootrange = 範圍
|
||||||
blocks.size = 尺寸
|
blocks.size = 尺寸
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = 液體容量
|
blocks.liquidcapacity = 液體容量
|
||||||
blocks.powerrange = 輸出範圍
|
blocks.powerrange = 輸出範圍
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = 最大連接數
|
blocks.powerconnections = 最大連接數
|
||||||
blocks.poweruse = 能量使用
|
blocks.poweruse = 能量使用
|
||||||
blocks.powerdamage = 能量/傷害
|
blocks.powerdamage = 能量/傷害
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = 提升效應
|
|||||||
blocks.maxunits = 最大活躍單位
|
blocks.maxunits = 最大活躍單位
|
||||||
blocks.health = 耐久度
|
blocks.health = 耐久度
|
||||||
blocks.buildtime = 建設時間
|
blocks.buildtime = 建設時間
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = 建造成本
|
blocks.buildcost = 建造成本
|
||||||
blocks.inaccuracy = 誤差
|
blocks.inaccuracy = 誤差
|
||||||
blocks.shots = 射擊數
|
blocks.shots = 射擊數
|
||||||
blocks.reload = 射擊次數/秒
|
blocks.reload = 射擊次數/秒
|
||||||
blocks.ammo = 彈藥
|
blocks.ammo = 彈藥
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = 需要更好的鑽頭
|
bar.drilltierreq = 需要更好的鑽頭
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液體單位
|
|||||||
unit.powerunits = 能量單位
|
unit.powerunits = 能量單位
|
||||||
unit.degrees = 度
|
unit.degrees = 度
|
||||||
unit.seconds = 秒
|
unit.seconds = 秒
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /秒
|
unit.persecond = /秒
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = ×速度
|
unit.timesspeed = ×速度
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = 物品
|
unit.items = 物品
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = 一般
|
category.general = 一般
|
||||||
category.power = 能量
|
category.power = 能量
|
||||||
category.liquids = 液體
|
category.liquids = 液體
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = 攻擊
|
command.attack = 攻擊
|
||||||
command.rally = 集結
|
command.rally = 集結
|
||||||
command.retreat = 撤退
|
command.retreat = 撤退
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]按鍵:[{0},
|
placement.blockselectkeys = \n[lightgray]按鍵:[{0},
|
||||||
keybind.respawn.name = 重生
|
keybind.respawn.name = 重生
|
||||||
keybind.control.name = 控制單位
|
keybind.control.name = 控制單位
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 開啟方塊狀態顯示
|
|||||||
keybind.move_x.name = 水平移動
|
keybind.move_x.name = 水平移動
|
||||||
keybind.move_y.name = 垂直移動
|
keybind.move_y.name = 垂直移動
|
||||||
keybind.mouse_move.name = 跟隨滑鼠
|
keybind.mouse_move.name = 跟隨滑鼠
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = 噴射
|
keybind.boost.name = 噴射
|
||||||
keybind.schematic_select.name = 選擇區域
|
keybind.schematic_select.name = 選擇區域
|
||||||
keybind.schematic_menu.name = 藍圖目錄
|
keybind.schematic_menu.name = 藍圖目錄
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 對角線放置
|
|||||||
keybind.pick.name = 選擇方塊
|
keybind.pick.name = 選擇方塊
|
||||||
keybind.break_block.name = 移除方塊
|
keybind.break_block.name = 移除方塊
|
||||||
keybind.deselect.name = 取消選取
|
keybind.deselect.name = 取消選取
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = 射擊
|
keybind.shoot.name = 射擊
|
||||||
keybind.zoom.name = 縮放
|
keybind.zoom.name = 縮放
|
||||||
keybind.menu.name = 主選單
|
keybind.menu.name = 主選單
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 反應爐爆炸
|
|||||||
rules.wavetimer = 波次時間
|
rules.wavetimer = 波次時間
|
||||||
rules.waves = 波次
|
rules.waves = 波次
|
||||||
rules.attack = 攻擊模式
|
rules.attack = 攻擊模式
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = 電腦無限資源
|
rules.enemyCheat = 電腦無限資源
|
||||||
rules.blockhealthmultiplier = 建築物耐久度倍數
|
rules.blockhealthmultiplier = 建築物耐久度倍數
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = 單位
|
|||||||
rules.title.experimental = 實驗中
|
rules.title.experimental = 實驗中
|
||||||
rules.title.environment = 環境
|
rules.title.environment = 環境
|
||||||
rules.lighting = 光照
|
rules.lighting = 光照
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = 環境光照
|
rules.ambientlight = 環境光照
|
||||||
rules.solarpowermultiplier = 太陽能倍數
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = 物品
|
content.item.name = 物品
|
||||||
content.liquid.name = 液體
|
content.liquid.name = 液體
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
|||||||
liquid.slag.name = 熔渣
|
liquid.slag.name = 熔渣
|
||||||
liquid.oil.name = 原油
|
liquid.oil.name = 原油
|
||||||
liquid.cryofluid.name = 冷凍液
|
liquid.cryofluid.name = 冷凍液
|
||||||
|
|
||||||
item.explosiveness = [lightgray]爆炸性:{0}%
|
item.explosiveness = [lightgray]爆炸性:{0}%
|
||||||
item.flammability = [lightgray]易燃性:{0}%
|
item.flammability = [lightgray]易燃性:{0}%
|
||||||
item.radioactivity = [lightgray]放射性:{0}%
|
item.radioactivity = [lightgray]放射性:{0}%
|
||||||
|
|
||||||
unit.health = [lightgray]生命值:{0}
|
unit.health = [lightgray]生命值:{0}
|
||||||
unit.speed = [lightgray]速度:{0}
|
unit.speed = [lightgray]速度:{0}
|
||||||
unit.weapon = [lightgray]武器: {0}
|
unit.weapon = [lightgray]武器: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = 爬行機甲
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = 峭壁
|
block.cliff.name = 峭壁
|
||||||
block.sand-boulder.name = 沙礫
|
block.sand-boulder.name = 沙礫
|
||||||
block.grass.name = 草
|
block.grass.name = 草
|
||||||
block.slag.name = 熔渣
|
block.slag.name = 熔渣
|
||||||
block.salt.name = 鹽
|
block.salt.name = 鹽
|
||||||
block.saltrocks.name = 鹽岩
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = 卵石
|
block.pebbles.name = 卵石
|
||||||
block.tendrils.name = 卷鬚
|
block.tendrils.name = 卷鬚
|
||||||
block.sandrocks.name = 沙岩
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = 孢子松
|
block.spore-pine.name = 孢子松
|
||||||
block.sporerocks.name = 孢子岩
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = 岩石
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = 雪巖
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = 雪松
|
block.snow-pine.name = 雪松
|
||||||
block.shale.name = 頁岩
|
block.shale.name = 頁岩
|
||||||
block.shale-boulder.name = 頁岩巨石
|
block.shale-boulder.name = 頁岩巨石
|
||||||
block.moss.name = 苔蘚
|
block.moss.name = 苔蘚
|
||||||
block.shrubs.name = 灌木
|
block.shrubs.name = 灌木
|
||||||
block.spore-moss.name = 孢子苔蘚
|
block.spore-moss.name = 孢子苔蘚
|
||||||
block.shalerocks.name = 頁岩岩石
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = 廢牆
|
block.scrap-wall.name = 廢牆
|
||||||
block.scrap-wall-large.name = 大型廢牆
|
block.scrap-wall-large.name = 大型廢牆
|
||||||
block.scrap-wall-huge.name = 巨型廢牆
|
block.scrap-wall-huge.name = 巨型廢牆
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = 隕石坑
|
|||||||
block.sand-water.name = 沙水
|
block.sand-water.name = 沙水
|
||||||
block.darksand-water.name = 黑沙水
|
block.darksand-water.name = 黑沙水
|
||||||
block.char.name = 燒焦
|
block.char.name = 燒焦
|
||||||
block.holostone.name = 霍洛石頭
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = 冰雪
|
block.ice-snow.name = 冰雪
|
||||||
block.rocks.name = 岩石
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = 冰岩
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = 雪巖
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = 沙丘岩
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = 松樹
|
block.pine.name = 松樹
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = 枯萎白樹
|
block.white-tree-dead.name = 枯萎白樹
|
||||||
block.white-tree.name = 白樹
|
block.white-tree.name = 白樹
|
||||||
block.spore-cluster.name = 孢子簇
|
block.spore-cluster.name = 孢子簇
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = 黑面板 4
|
|||||||
block.dark-panel-5.name = 黑面板 5
|
block.dark-panel-5.name = 黑面板 5
|
||||||
block.dark-panel-6.name = 黑面板 6
|
block.dark-panel-6.name = 黑面板 6
|
||||||
block.dark-metal.name = 黑金屬
|
block.dark-metal.name = 黑金屬
|
||||||
block.ignarock.name = 火成岩
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = 熱岩
|
block.hotrock.name = 熱岩
|
||||||
block.magmarock.name = 岩漿岩
|
block.magmarock.name = 岩漿岩
|
||||||
block.cliffs.name = 懸崖
|
|
||||||
block.copper-wall.name = 銅牆
|
block.copper-wall.name = 銅牆
|
||||||
block.copper-wall-large.name = 大型銅牆
|
block.copper-wall-large.name = 大型銅牆
|
||||||
block.titanium-wall.name = 鈦牆
|
block.titanium-wall.name = 鈦牆
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = 容器
|
|||||||
block.launch-pad.name = 小型發射台
|
block.launch-pad.name = 小型發射台
|
||||||
block.launch-pad-large.name = 大型發射台
|
block.launch-pad-large.name = 大型發射台
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = 藍
|
team.blue.name = 藍
|
||||||
team.crux.name = 紅
|
team.crux.name = 紅
|
||||||
team.sharded.name = 黃
|
team.sharded.name = 黃
|
||||||
|
|||||||
@@ -90,3 +90,7 @@ DeltaNedas
|
|||||||
GioIacca9
|
GioIacca9
|
||||||
SnakkiZXZ
|
SnakkiZXZ
|
||||||
sk7725
|
sk7725
|
||||||
|
The Slaylord
|
||||||
|
ThePlayerA
|
||||||
|
YellOw139
|
||||||
|
PetrGasparik
|
||||||
|
|||||||
@@ -311,3 +311,10 @@
|
|||||||
63433=dacite-wall|block-dacite-wall-medium
|
63433=dacite-wall|block-dacite-wall-medium
|
||||||
63432=dacite-boulder|block-dacite-boulder-medium
|
63432=dacite-boulder|block-dacite-boulder-medium
|
||||||
63431=large-logic-display|block-large-logic-display-medium
|
63431=large-logic-display|block-large-logic-display-medium
|
||||||
|
63430=omura|unit-omura-medium
|
||||||
|
63429=mud|block-mud-medium
|
||||||
|
63428=sei|unit-sei-medium
|
||||||
|
63427=quad|unit-quad-medium
|
||||||
|
63426=oct|unit-oct-medium
|
||||||
|
63425=vela|unit-vela-medium
|
||||||
|
63424=corvus|unit-corvus-medium
|
||||||
|
|||||||
@@ -74,6 +74,7 @@ importPackage(Packages.mindustry.gen)
|
|||||||
importPackage(Packages.mindustry.graphics)
|
importPackage(Packages.mindustry.graphics)
|
||||||
importPackage(Packages.mindustry.graphics.g3d)
|
importPackage(Packages.mindustry.graphics.g3d)
|
||||||
importPackage(Packages.mindustry.input)
|
importPackage(Packages.mindustry.input)
|
||||||
|
importPackage(Packages.mindustry.io)
|
||||||
importPackage(Packages.mindustry.logic)
|
importPackage(Packages.mindustry.logic)
|
||||||
importPackage(Packages.mindustry.maps)
|
importPackage(Packages.mindustry.maps)
|
||||||
importPackage(Packages.mindustry.maps.filters)
|
importPackage(Packages.mindustry.maps.filters)
|
||||||
|
|||||||