Compare commits

...

848 Commits
v107 ... v112.1

Author SHA1 Message Date
Anuken
5d2e705923 asfehioafuhioaghuoytgfctyr 2020-11-02 20:54:39 -05:00
Anuken
65ab869468 Added button to export crash logs 2020-11-02 19:45:45 -05:00
Anuken
8ecbb46303 changelog 2020-11-02 18:35:28 -05:00
Anuken
8f417ef2d7 Merge pull request #3241 from Alstin112/patch-3
Update bundle_pt_BR.properties
2020-11-02 18:10:21 -05:00
Anuken
8b4014876e Merge pull request #3229 from skykatik/patch-4
Cleanup and code formatting
2020-11-02 17:59:49 -05:00
Anuken
75d8d4f407 Merge pull request #3226 from Virtox/patch-1
Some fixes and additions for NL language file
2020-11-02 17:58:31 -05:00
Anuken
5aef551bd2 Merge pull request #3195 from QmelZ/master
Turkish translation and some fixes
2020-11-02 17:58:14 -05:00
Anuken
efcd84735d Merge pull request #3190 from TheJaaju/patch-5
Update bundle_fi.properties
2020-11-02 17:58:00 -05:00
Anuken
edef90da58 Merge pull request #3177 from PetrGasparik/v112
Czech translation for latest version
2020-11-02 17:57:46 -05:00
Anuken
534cfcfdaf Merge pull request #3134 from L0615T1C5-216AC-9437/patch-1
Add Chaotic Neutral to the V6 Server list
2020-11-02 17:55:55 -05:00
Anuken
fa42dc9e17 Merge pull request #3113 from YellOw139/patch-2
[Bundle][RO] Translation Update
2020-11-02 17:54:54 -05:00
Anuken
9779478fe7 Merge pull request #3111 from laohuaji233/patch-40
Update bundle_zh_CN.properties
2020-11-02 17:54:41 -05:00
Anuken
3a4e939dee Merge pull request #3110 from Catchears/german-v6
Improve german translation for v6
2020-11-02 17:54:30 -05:00
Anuken
006e27b61f Merge pull request #3109 from Prosta4okua/patch-7
[Bundle][Uk_ua] Update Ukrainian bundle.
2020-11-02 17:53:55 -05:00
Anuken
544678009a Merge pull request #3092 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-11-02 17:53:42 -05:00
Anuken
aa81805f19 Merge pull request #3103 from MEEPofFaith/patch-1
[Modding] Custom Base Support
2020-11-02 17:53:14 -05:00
Anuken
51fa2bf30c blast should be after pyratite 2020-11-02 16:50:50 -05:00
Anuken
d035a3925b arc 2020-11-02 16:49:46 -05:00
Anuken
304f5b62b3 Sprites repacked 2020-11-02 16:49:24 -05:00
Anuken
e853ed6419 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/mindustry/logic/LCanvas.java
2020-11-02 16:47:33 -05:00
Anuken
8f53d44278 Various fixes 2020-11-02 16:46:11 -05:00
Anuken
075b7d7dc6 Merge pull request #3225 from Voz-Duh/new-texture-for-blast-mixer
New Texture For Blast Mixer
2020-11-02 15:31:43 -05:00
Voz-Duh
cda8a9b3e9 Texture Fix 2020-11-02 23:02:56 +03:00
Voz-Duh
6e2f097803 Texture Fix 2020-11-02 22:16:46 +03:00
Alstin112
4f46486a14 Update bundle_pt_BR.properties 2020-11-01 22:17:18 -03:00
Anuken
f44cad4c08 Merge pull request #3230 from Quentinchampenois/translation/fr_keys
Translates few keys in french
2020-11-01 20:11:41 -05:00
Anuken
9adb3af430 Merge pull request #3239 from DeltaNedas/logicerr
properly log logic build errors
2020-11-01 19:16:41 -05:00
DeltaNedas
fc94d68e10 remove redundant stack trace 2020-11-01 23:16:41 +00:00
DeltaNedas
47844e0204 properly log logic build errors 2020-11-01 23:01:18 +00:00
Anuken
082d157c86 Merge pull request #3236 from DeltaNedas/publiclogic
make logic stuff public and clean up
2020-11-01 15:18:36 -05:00
DeltaNedas
1f9ed90cc0 remove unused DataType.java 2020-11-01 19:35:46 +00:00
DeltaNedas
cda6a6973d make logic stuff public, cleanup 2020-11-01 19:35:22 +00:00
Anuken
a13f7f633e Fixed serverside error 2020-11-01 10:42:16 -05:00
Anuken
d786c8668e Fixed logic config() called in clients / JSON-compatible effects 2020-11-01 10:30:30 -05:00
Anuken
187cb79265 Fixed #3222 / Fixed #3218 / Fixed #3228 / Fixed #3217 2020-11-01 09:28:03 -05:00
quentinchampenois
692c4733e8 light translations from english to french keys 2020-11-01 14:11:09 +01:00
Skat
ab604ec1c0 Update BaseProcessor.java 2020-11-01 16:04:30 +03:00
Skat
801251e1a6 Cleanup and code formatting 2020-11-01 15:59:43 +03:00
Voz-Duh
e8cfd63bc4 Texture Fix 2020-11-01 14:12:52 +03:00
Stijn van der Linden
e778f1ab5d Update bundle_nl.properties 2020-11-01 11:45:13 +01:00
Stijn van der Linden
5f1d048eea Update bundle_nl.properties
Fixed some typo's, added couple more translated lines.
2020-11-01 11:37:11 +01:00
Voz-Duh
3e03c3e49b New Texture For Blast Mixer 2020-11-01 13:27:09 +03:00
Anuken
54ba4b31a1 Fixed casing eject effects 2020-10-31 20:19:24 -04:00
Anuken
b5e2812d0b Bugfixes 2020-10-31 16:25:50 -04:00
Anuken
95c444a004 Merge remote-tracking branch 'origin/master' 2020-10-31 16:11:54 -04:00
Anuken
b1b03a7503 Extra legacy block substitution / iOS fixes 2020-10-31 16:11:51 -04:00
Anuken
440c035367 Merge pull request #3215 from summetdev/groups/unit-factory
[QoL] Add Unit Factories to the Common Block Group.
2020-10-31 16:11:28 -04:00
summetdev
e6f60505e6 Add group to UnitBlock 2020-10-31 23:03:25 +03:00
summetdev
afe3b0d111 Group for unit factory 2020-10-31 22:30:37 +03:00
Anuken
05dcd7622b Campaign tweaks 2020-10-31 14:52:03 -04:00
YellOw139
ae595b4564 [stat] where [stat] is needed 2020-10-31 20:47:36 +02:00
Anuken
9c54fcee2e Sector damage calculation fix 2020-10-31 13:42:43 -04:00
Anuken
4d34f16fcd Merge remote-tracking branch 'origin/master' 2020-10-31 13:03:22 -04:00
Anuken
2079cfaece Fixed #3208 2020-10-31 13:03:19 -04:00
Anuken
df54fb0534 Merge pull request #3209 from summetdev/database-button
Show Core Database Button in Custom Game.
2020-10-31 12:57:45 -04:00
summetdev
51e490e667 Core database button 2020-10-31 19:26:50 +03:00
Anuken
04fcf06ad5 Merge remote-tracking branch 'origin/master' 2020-10-31 12:03:38 -04:00
Anuken
9af8b64046 #3191 2020-10-31 12:03:35 -04:00
Anuken
dc1c132e03 Merge pull request #3207 from DeltaNedas/bullet
fix modded bullets
2020-10-31 11:56:35 -04:00
DeltaNedas
865beac7fb fix modded bullets 2020-10-31 15:35:45 +00:00
Anuken
13334451bf arc 2020-10-31 11:01:49 -04:00
Anuken
d68ef73407 Fixed bloom resizing improperly 2020-10-31 11:01:39 -04:00
Anuken
8d6ea6b197 Correct team display on maps 2020-10-31 10:35:21 -04:00
Anuken
2c29a06eb5 Fixed #3206 2020-10-31 10:07:01 -04:00
Anuken
b75a03aed8 Fixed #3204 2020-10-31 09:56:35 -04:00
Anuken
583e286ada Merge remote-tracking branch 'origin/master' 2020-10-31 09:01:10 -04:00
Anuken
42b8ece85a Fixed #3200 / Fixed #3196 / Fixed #3198 2020-10-31 09:01:06 -04:00
Anuken
82ee71013e Merge pull request #3202 from TheEvilSkeleton/master
Make the Downloads section a bit more pretty
2020-10-31 08:55:03 -04:00
Proprietary Chrome-chan
38fad6e15f Update README.md 2020-10-31 08:43:55 -04:00
Prosta4okua
ab947c4fe7 Update bundle_uk_UA.properties 2020-10-31 02:25:38 +02:00
Anuken
4ec8e24bd8 Cleanup of merged PR 2020-10-30 19:03:05 -04:00
Anuken
e02458122b Merge pull request #2970 from genNAowl/ground-support-heal
Allow Ground Support Units to Heal Blocks
2020-10-30 18:52:04 -04:00
QmelZ
d837879bd8 translation 2020-10-31 00:51:34 +03:00
Anuken
181ad1016c Reduced tech costs / Added missing blocks to fungal pass 2020-10-30 16:05:40 -04:00
Anuken
466183ffd0 Possibly more accurate wave linear regressions 2020-10-30 15:39:49 -04:00
genNAowl
60f2c67bde Merge branch 'master' into ground-support-heal 2020-10-30 12:37:33 -07:00
Anuken
28240f730f Don't show guardian warning when above win wave 2020-10-30 14:57:34 -04:00
Anuken
ed93fa45d3 Preset tweaks 2020-10-30 13:16:59 -04:00
Anuken
a12583eb4d Campaign survival wave display tweaks 2020-10-30 12:54:24 -04:00
Leonwang4234
de483990ef formatting
Why do I always make these mistakes?

And I saw that I did the same thing in my incendiary-fire PR too...
2020-10-30 09:04:44 -07:00
Anuken
76ff55d7f1 Campaign tweaks 2020-10-30 11:50:38 -04:00
Anuken
784a280bef Merge remote-tracking branch 'origin/master' 2020-10-30 10:36:11 -04:00
Anuken
14869041b8 Cleanup 2020-10-30 10:36:07 -04:00
Anuken
17fd3d0bc1 Merge pull request #3099 from skykatik/patch-2
Removing spaces at start and end of a message (trim)
2020-10-30 10:29:42 -04:00
Anuken
968d94904a Merge pull request #3058 from MEEPofFaith/speed-lightning
v5 Javelin Movement Lightning Ability
2020-10-30 09:40:21 -04:00
Anuken
c8e5994b2f Merge pull request #3174 from genNAowl/alternate-recalculation
Change "Alternate" calculation in Turret.java
2020-10-30 09:30:59 -04:00
Anuken
d48f02ff4a Merge pull request #3156 from summetdev/formatting
Lots Of Cleanup
2020-10-30 09:26:56 -04:00
Anuken
73035b9211 Merge branch 'master' into formatting 2020-10-30 09:26:51 -04:00
Anuken
513ccfe581 Merge remote-tracking branch 'origin/master' 2020-10-30 09:24:09 -04:00
Anuken
782307374f Fixed #3189 / Fixed #3187 2020-10-30 09:24:05 -04:00
Anuken
c0d1ff0f08 Merge pull request #3192 from Voz-Duh/full-unit-in-menu
Full Unit In Menu
2020-10-30 09:21:58 -04:00
Anuken
7cac70010e Merge pull request #3188 from sk7725/patch-26
Field for LiquidTurrets that do not care about the fires around it
2020-10-30 09:17:40 -04:00
Voz-Duh
36fdf4afbc Full Unit In Menu 2020-10-30 14:21:13 +03:00
YellOw139
790a802236 Indev pop-up slip-by fix 2020-10-30 12:33:40 +02:00
TheJaaju
b45e7cd8f3 Update bundle_fi.properties
More translations
2020-10-30 11:17:58 +02:00
Sunny Kim
ecaa0a4eaa Some liquid turrets are not caring enough 2020-10-30 16:44:54 +09:00
Anuken
a9f5aa9220 suffering 2020-10-29 19:58:10 -04:00
Anuken
150343b5f9 suffering 2020-10-29 19:33:07 -04:00
Anuken
ae35b2ff7e arc 2020-10-29 19:04:37 -04:00
Anuken
1663497e6c Better save validation 2020-10-29 19:03:58 -04:00
YellOw139
fca8d6741c Yet another typo 2020-10-29 23:27:15 +02:00
YellOw139
97e9cdc1fd Fixed real confusing entry 2020-10-29 23:25:44 +02:00
Anuken
cd6516786b suffering 2020-10-29 16:07:01 -04:00
YellOw139
e9089aae68 Update bundle_ro.properties 2020-10-29 21:53:18 +02:00
Anuken
c899cb6a93 suffering 2020-10-29 15:44:06 -04:00
Anuken
acc9a5aa9e Merge remote-tracking branch 'origin/master' 2020-10-29 15:10:17 -04:00
Anuken
d7cdfbb02d suffering 2020-10-29 15:10:09 -04:00
Anuken
afed4c4239 Merge pull request #3184 from MEEPofFaith/any-layer-effects
Any Layer Effects
2020-10-29 13:58:55 -04:00
Anuken
3eb655402f Merge pull request #2978 from Volas171/patch-1
Update bundle_es.properties
2020-10-29 13:39:11 -04:00
Anuken
fc7887399f suffering 2020-10-29 13:29:54 -04:00
Anuken
0c1c41efc0 Libs 2020-10-29 13:03:48 -04:00
Anuken
43937037db Libs 2020-10-29 12:30:39 -04:00
Anuken
0c418d1a09 Libs 2020-10-29 11:51:17 -04:00
Anuken
2ad14cc884 Merge remote-tracking branch 'origin/master' 2020-10-29 10:26:35 -04:00
Anuken
77e6030c59 Fixed #3173 2020-10-29 10:26:32 -04:00
Anuken
79624ff7cd Merge pull request #3181 from sk7725/patch-23
Make LiquidTurret not need to have water as an ammo(bugfix)
2020-10-29 10:22:26 -04:00
Sunny Kim
f2b5553f54 bug squish 2020-10-29 19:04:38 +09:00
Petr Gašparík
bced413810 Czech translation for latest version
up to commit 44286ce
2020-10-29 09:08:14 +01:00
MEEP of Faith
a14ae1bdf8 Lightning chance fix. 2020-10-28 21:00:24 -07:00
MEEP of Faith
1e3b498671 Any Layer Effects 2020-10-28 20:46:50 -07:00
Leonwang4234
19bc6f6e48 Update Turret.java 2020-10-28 20:09:45 -07:00
Anuken
3dae157a5e Extra validation 2020-10-28 19:35:15 -04:00
Anuken
55a7089a3d Merge remote-tracking branch 'origin/master' 2020-10-28 18:51:49 -04:00
Anuken
44286cee59 Wave versions 2020-10-28 18:51:42 -04:00
Anuken
89c35db811 Merge pull request #3168 from Yakuzet/patch-3
Update bundle_tr.properties
2020-10-28 16:40:10 -04:00
Anuken
68ab48a1d3 Fixed #3170 2020-10-28 14:05:09 -04:00
老滑稽
e4a8d2cb33 Update bundle_zh_CN.properties 2020-10-28 23:43:57 +08:00
Anuken
e92d26b9e8 arc 2020-10-28 10:29:45 -04:00
Anuken
d77f1b4fc0 Merge remote-tracking branch 'origin/master' 2020-10-28 10:29:40 -04:00
Anuken
e1fefd1664 Updated RoboVM version 2020-10-28 10:29:32 -04:00
Anuken
9e15434904 Merge pull request #3165 from summetdev/payload-group
Add transportation group to payload conveyors.
2020-10-28 09:53:02 -04:00
Anuken
d539bc0b43 Merge pull request #3118 from summetdev/patch-7
Make run_server.sh executable.
2020-10-28 09:51:10 -04:00
Anuken
4940c277f6 Fixed #3166 2020-10-28 09:42:41 -04:00
Yakuzet
fc317939e2 Update bundle_tr.properties
I fixed all googled things
2020-10-28 16:36:22 +03:00
Volas171
53e655698b Update bundle_es.properties 2020-10-28 08:32:23 -05:00
Anuken
63e4bca098 Partial fix of editor multiblock undo/redo 2020-10-28 09:22:27 -04:00
summetdev
a7d1f98f7e PayloadConveyor with transportation group 2020-10-28 13:50:32 +03:00
Volas171
d91dd2548d Merge branch 'master' into patch-1 2020-10-27 15:05:36 -05:00
Prosta4okua
a644b64c1c Update bundle_uk_UA.properties 2020-10-27 21:55:22 +02:00
summetdev
2918a0ea86 Newlines 2020-10-27 22:08:53 +03:00
summetdev
a3abadd8c2 Revert "Newlines"
This reverts commit a78faa57
2020-10-27 21:55:40 +03:00
summetdev
9a7e0fb45e Removed spaces in brackets 2020-10-27 21:54:48 +03:00
summetdev
a78faa57f3 Newlines 2020-10-27 21:36:02 +03:00
Anuken
024f64678c Merge remote-tracking branch 'origin/master' 2020-10-27 14:29:19 -04:00
Anuken
a31e182905 Fixed nodes not connecting to batteries when placed 2020-10-27 14:29:15 -04:00
summetdev
a4f54a890a Add spaces to operations 2020-10-27 21:13:36 +03:00
Wiki Updater
7fa9902ee7 änderungen von Ansraer 2020-10-27 19:05:37 +01:00
Prosta4okua
d84f2e1993 27.10.2020 2020-10-27 19:54:50 +02:00
summetdev
41f79b995d Removed repeating patterns 2020-10-27 20:50:48 +03:00
Anuken
c122aa85bf Merge pull request #3155 from summetdev/processor-units
Hovering over a processor will show the unit it's controlling.
2020-10-27 13:42:37 -04:00
summetdev
76124c1b19 Show controlled units on processor hover 2020-10-27 20:30:41 +03:00
Anuken
5582a8bf1b Fixed #3153 / Fixed #3152 2020-10-27 13:13:54 -04:00
summetdev
8cffab46e0 Drawf.square with rotation 2020-10-27 18:52:23 +03:00
老滑稽
624f004800 Update bundle_zh_CN.properties 2020-10-27 23:35:38 +08:00
Anuken
6eab4ebd1c Fixed #3145 / Fixed #3144 2020-10-27 10:27:57 -04:00
老滑稽
c32c500ad2 Update bundle_zh_CN.properties 2020-10-27 12:48:11 +08:00
Anuken
c0d0edfc89 Bugfixes & cleanup 2020-10-26 23:09:51 -04:00
Anuken
8d7f96bf00 Fixed #3140 2020-10-26 16:54:47 -04:00
Anuken
909da9de3c Bugfixes 2020-10-26 16:06:50 -04:00
Summet
899f4fe994 use user's env 2020-10-26 21:54:51 +03:00
Anuken
73ca6eeb74 Fixed #3136 2020-10-26 13:38:27 -04:00
Anuken
8770bb2422 Fixed #3133 (probably) / Logic icon draw command 2020-10-26 13:31:32 -04:00
LOGISTICAL NIGHTMARE
308320b4e7 Add Chaotic Neutral to the V6 Server list 2020-10-26 12:11:42 -04:00
Vanguard
928a831bc4 1 line changed
editor.exportimage
2020-10-26 19:09:13 +03:00
Anuken
a2181fec48 Merge remote-tracking branch 'origin/master' 2020-10-26 11:52:37 -04:00
Anuken
db5298e40c Headless cleanup 2020-10-26 11:52:33 -04:00
Anuken
0b7c8bdcd8 Merge pull request #3129 from DeltaNedas/patch-12
minor serverside optimisation in roomba
2020-10-26 11:19:22 -04:00
Anuken
f814fa861c Merge remote-tracking branch 'origin/master' 2020-10-26 10:07:38 -04:00
Anuken
7370e398cc #3125 2020-10-26 10:07:33 -04:00
Anuken
ca572163d4 Merge pull request #3115 from YellOw139/patch-5
Add Vietnamese characters to font.woff
2020-10-26 10:00:41 -04:00
Anuken
78afbb3e95 Merge remote-tracking branch 'origin/master' 2020-10-26 09:57:04 -04:00
Anuken
23b9556105 #3121 2020-10-26 09:56:56 -04:00
Anuken
ad080036c2 Merge pull request #3120 from genNAowl/source/void-replacements
Give Sources/Voids BlockGroups
2020-10-26 09:51:09 -04:00
DeltaNedas
1e12faaf65 h
h is for headless, which i am
2020-10-26 13:37:53 +00:00
DeltaNedas
6c7428a1fb minor serverside optimisation 2020-10-26 13:32:50 +00:00
Felix Corvus
0ab06392c1 Update bundle_ru.properties 2020-10-26 14:54:35 +03:00
Leonwang4234
2a8a00afab source/void replacement 2020-10-25 17:28:11 -07:00
Anuken
526b1add26 Unused bullet cleanup 2020-10-25 20:04:14 -04:00
Anuken
514aa26054 Minor rendering & AI tweaks 2020-10-25 18:34:12 -04:00
Anuken
baf6bdf6a5 Increased sector damage calculation radius 2020-10-25 17:21:34 -04:00
Summet
5e9c64391e Add shebang 2020-10-25 23:17:41 +03:00
Anuken
889fd64656 arc 2020-10-25 15:55:34 -04:00
Anuken
59b5d809db Balance 2020-10-25 15:55:23 -04:00
Anuken
6c3372e71c Slightly more reasonable waves 2020-10-25 15:07:51 -04:00
Anuken
1cdea49383 Merge remote-tracking branch 'origin/master' 2020-10-25 12:35:52 -04:00
Anuken
a6307039b0 Fixed some nullability issues 2020-10-25 12:35:48 -04:00
Anuken
aaacf244d2 Merge pull request #3096 from azureblue/placement-direction
make ending direction follow the path
2020-10-25 12:28:41 -04:00
Anuken
2a0af620be Sector land announcement 2020-10-25 12:00:57 -04:00
Anuken
b801093597 Merge remote-tracking branch 'origin/master' 2020-10-25 11:22:19 -04:00
Anuken
81dae580a4 Bugfixes / Removed tile unit multi-mining 2020-10-25 11:22:10 -04:00
YellOw139
1d54e939cb Add new font.woff 2020-10-25 17:02:04 +02:00
YellOw139
a40c49a915 Delete font.woff 2020-10-25 17:01:29 +02:00
Anuken
03f58a1b02 Merge pull request #2972 from sk7725/patch-20
Add colors to StatusEffects
2020-10-25 10:35:42 -04:00
YellOw139
103e408cb7 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 41d388aa7f
- Typo fixes & various other improvements
2020-10-25 15:45:57 +02:00
Anuken
b2b0082c7d Fixed #3108 / Fixed #3112 2020-10-25 09:23:13 -04:00
Wiki Updater
1d4da170ef änderungen von shawak 2020-10-25 14:22:36 +01:00
老滑稽
3b75527e4c Update bundle_zh_CN.properties 2020-10-25 19:24:57 +08:00
老滑稽
83d4825bf2 Update bundle_zh_CN.properties 2020-10-25 18:57:57 +08:00
Prosta4okua
3d47389a39 Update bundle_uk_UA.properties 2020-10-25 11:19:09 +02:00
MEEP of Faith
2c03516998 I thought this failed. I guess not.. 2020-10-24 17:27:01 -07:00
MEEP of Faith
062b319ab3 ok, then try this? 2020-10-24 17:16:56 -07:00
MEEP of Faith
8ad4349d18 test this 2020-10-24 17:12:44 -07:00
Anuken
1d85495f7a Merge remote-tracking branch 'origin/master' 2020-10-24 19:06:09 -04:00
Anuken
41d388aa7f Item sprite cleanup 2020-10-24 19:06:05 -04:00
MEEP of Faith
2ec3eee138 Custom Base Support 2020-10-24 15:02:36 -07:00
Anuken
e88921c77e Merge pull request #3100 from MEEPofFaith/patch-1
"diable"
2020-10-24 16:56:49 -04:00
MEEP of Faith
705728f16a "diable"
oh no
2020-10-24 13:49:30 -07:00
Skat
6b94cbd089 Oh 2020-10-24 23:44:16 +03:00
Skat
7b8a9ff15e Update ChatFragment.java
This will avoid exceeding the message length limit if player send a message with spaces in end/start message
2020-10-24 23:34:18 +03:00
azureblue
a7c24d4bfd fixing formatting 2020-10-24 22:10:02 +02:00
Anuken
79ace277ed Merge remote-tracking branch 'origin/master' 2020-10-24 15:55:25 -04:00
Anuken
bc035f9490 Fixed #3095 2020-10-24 15:55:20 -04:00
azureblue
73a5af2e5e make ending direction follow the path 2020-10-24 21:34:47 +02:00
Anuken
ee7bdbf44e Merge pull request #3081 from genNAowl/standardize-liquid-stats
Remove timePeriod in LiquidBaseValue
2020-10-24 15:18:47 -04:00
Anuken
b611726c3e Merge remote-tracking branch 'origin/master' 2020-10-24 15:11:31 -04:00
Anuken
819686e812 Unit factory production list 2020-10-24 15:11:27 -04:00
Anuken
94e40a32b9 Merge pull request #3093 from DeltaNedas/patch-11
add more info to print object
2020-10-24 15:09:50 -04:00
DeltaNedas
3b2669fa21 pattern variables? 2020-10-24 17:23:54 +00:00
DeltaNedas
801ff1701e silly 2020-10-24 17:19:50 +00:00
Vanguard
b4deb6caca 1 line changed
unit.nobuild
2020-10-24 20:06:02 +03:00
DeltaNedas
364a2b43c2 add Content fallback 2020-10-24 17:04:58 +00:00
DeltaNedas
279d898d68 add more info to print object 2020-10-24 16:37:55 +00:00
Felix Corvus
ba7645e531 Update bundle_ru.properties 2020-10-24 19:14:18 +03:00
Anuken
a930b34c3e Merge pull request #3090 from QmelZ/master
Turkish Translation
2020-10-24 11:58:21 -04:00
QmelZ
232a3dfe87 one last little fix 2020-10-24 17:28:10 +03:00
Anuken
ddbca62f92 Merge remote-tracking branch 'origin/master' 2020-10-24 10:22:04 -04:00
Anuken
646b022d38 Bugfixes 2020-10-24 10:21:57 -04:00
QmelZ
19ef414e5c even more fixes 2020-10-24 17:18:56 +03:00
QmelZ
f46eb24615 some other fixes 2020-10-24 17:07:52 +03:00
Anuken
4e6faf3bac Merge pull request #3083 from genNAowl/titanium-ammo-fuse
Switch places of titanium and thorium ammo in `Blocks.java`
2020-10-24 09:47:21 -04:00
Anuken
48f5007306 Merge pull request #2990 from driver1748/patch-5
Update bundle_zh_CN.properties
2020-10-24 09:46:09 -04:00
Anuken
56acbcecfd Merge branch 'master' into patch-5 2020-10-24 09:46:02 -04:00
QmelZ
7d0952d858 small fix 2020-10-24 15:59:28 +03:00
QmelZ
ef40a2e78e Update bundle_tr.properties 2020-10-24 15:56:51 +03:00
Wiki Updater
280f0d6e21 Improve german translation for v6 2020-10-24 09:20:57 +02:00
QmelZ
b4abd3b23d Merge pull request #1 from SilentOwl476/patch-1
Update bundle_tr.properties
2020-10-24 09:10:32 +03:00
Leonwang4234
f2a984f3e7 Lets hope this compiles because I don't have time to test it 2020-10-23 19:53:21 -07:00
Anuken
1ffa3f21f0 (2) 2020-10-23 20:41:32 -04:00
Anuken
7e323f1ebf Logic locate fix 2020-10-23 20:38:33 -04:00
SilentOwl476
bff79d7c27 Update bundle_tr.properties 2020-10-24 01:46:02 +03:00
Anuken
117f002545 Fixed #3082 2020-10-23 18:24:18 -04:00
Anuken
953c1889b5 Fixed #3080 2020-10-23 17:18:49 -04:00
Leonwang4234
cc024a0bac remove timePeriod in LiquidBaseValue 2020-10-23 13:34:07 -07:00
Anuken
42bfab6e40 Fixed #3079 2020-10-23 16:12:36 -04:00
Anuken
c8ef7ebafb Fixed #3078 + action listeners for player control events 2020-10-23 15:59:52 -04:00
Anuken
5512c1817d Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
Anuken
f5888a7c56 Android crash fixes 2020-10-23 13:42:28 -04:00
Anuken
754aba9013 Merge remote-tracking branch 'origin/master' 2020-10-23 13:31:58 -04:00
Anuken
cf3f540df4 New map 2020-10-23 13:31:55 -04:00
Anuken
f2f805e140 Merge pull request #2969 from rodrigolitzius/patch-1
S
2020-10-23 12:01:43 -04:00
Anuken
84171a8619 Slightly better terrain filter 2020-10-23 12:00:06 -04:00
Anuken
92d573bdcb Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/assets/bundles/bundle_ro.properties
2020-10-23 11:52:27 -04:00
Anuken
f81f4ded03 Updated bundles 2020-10-23 11:52:01 -04:00
Anuken
c3e0a8efd7 Merge pull request #3075 from YellOw139/patch-1
[Bundle][RO] Translation Update
2020-10-23 11:50:57 -04:00
YellOw139
92327bfd1d [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit <need to check number>
- Typo fixes & various other improvements
2020-10-23 18:49:48 +03:00
Anuken
7d194094ff Merge remote-tracking branch 'origin/master' 2020-10-23 11:48:56 -04:00
Anuken
d8798b5a0d function 2020-10-23 11:48:53 -04:00
Anuken
6d846cc3a5 Merge pull request #2934 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-10-23 11:48:35 -04:00
Anuken
4dfb743273 Merged translations 2020-10-23 11:42:12 -04:00
Anuken
2b5ee5c463 Merge remote-tracking branch 'origin/master' 2020-10-23 10:39:05 -04:00
Anuken
bf1268bb6e Shooting -> Function category / Dialog cleanup 2020-10-23 10:39:01 -04:00
Felix Corvus
9cb601c569 Update bundle_ru.properties 2020-10-23 17:11:51 +03:00
Felix Corvus
bf8ab8e34e Update bundle_ru.properties 2020-10-23 16:49:43 +03:00
Anuken
4de1b8fe11 Merge pull request #2948 from xXextremeduro69420Xx/patch-2
Update bundle_pt_BR.properties
2020-10-23 09:47:28 -04:00
Anuken
9db4d287dd Merge branch 'master' into patch-2 2020-10-23 09:47:22 -04:00
Anuken
4ca3909220 Merge pull request #3024 from DaGamerFiles/patch-2
Update bundle_in_ID.properties
2020-10-23 09:38:24 -04:00
Anuken
6983577b20 Merge pull request #3006 from Kieaer/patch-5
Update bundle_ko.properties
2020-10-23 09:38:10 -04:00
Anuken
7812d92915 Merge pull request #2944 from Prosta4okua/patch-7
Ukrainian bundle
2020-10-23 09:35:19 -04:00
Anuken
3d46ed580e Merge branch 'master' into patch-7 2020-10-23 09:35:13 -04:00
Anuken
d7e5828347 Merge pull request #2942 from YellOw139/patch-5
[Bundle][RO] Translation Update
2020-10-23 09:34:40 -04:00
Anuken
fb29817a45 Merge pull request #2940 from PetrGasparik/v107
Czech translation for v110
2020-10-23 09:34:09 -04:00
Anuken
2dfb9830a3 Merge branch 'master' into v107 2020-10-23 09:34:04 -04:00
Anuken
f8957b20c9 Merge pull request #2860 from BasedUser/patch-4
Update servers_be.json
2020-10-23 09:31:03 -04:00
Anuken
aad91cce03 Merge pull request #2826 from ActualWina/patch-7
Updates to bundle_es.properties
2020-10-23 09:30:27 -04:00
Anuken
a1de6e5288 Merge branch 'master' into patch-7 2020-10-23 09:30:23 -04:00
Anuken
b181eda196 Merge pull request #2822 from cinnx/patch-15
Update bundle_pl.properties
2020-10-23 09:28:51 -04:00
Anuken
a16b9240d6 Merge branch 'master' into patch-15 2020-10-23 09:28:47 -04:00
Anuken
e163a80ba7 Merge pull request #2748 from ballgamer56/patch-2
Update Thai translation
2020-10-23 09:25:05 -04:00
Anuken
a0f55861fe Merge pull request #3028 from GlennFolker/master
allow mods to easily load icon region
2020-10-23 09:21:43 -04:00
Anuken
d66cf13ac6 Added buttons to clear campaign saves & research 2020-10-23 09:08:17 -04:00
Anuken
436a020c3e Fixed attack mode gamover check 2020-10-22 20:44:18 -04:00
Anuken
23673f0b11 typo 2020-10-22 20:34:02 -04:00
Anuken
bd659d2c97 Don't clear legacy unlocks after read 2020-10-22 20:33:26 -04:00
Anuken
514e2503fa Editor generation cleanup 2020-10-22 19:26:55 -04:00
MEEP of Faith
5203d17910 Comment stuff 2020-10-22 15:18:12 -07:00
Anuken
4f21ea7799 Fixed archipelago map / filters messing with block data 2020-10-22 18:11:12 -04:00
Anuken
a773edd838 (slightly) fewer polys in campaign 2020-10-22 17:12:38 -04:00
Anuken
ace9aebf2b Fixed #3068 2020-10-22 16:28:08 -04:00
Anuken
a2e75df096 Map editor tweaks & fixes / New map 2020-10-22 15:27:30 -04:00
Anuken
c2ff5a69ef Buffered map-load filter support / Spawn path filter 2020-10-22 12:27:22 -04:00
YellOw139
f4fcb8daa6 Update bundle_ro.properties 2020-10-22 19:14:48 +03:00
Anuken
46b2f4cccb Minor bugfixes & wave tweaks 2020-10-22 11:54:27 -04:00
Felix Corvus
c63b98150f Merge branch 'master' into master 2020-10-22 18:21:52 +03:00
Vanguard
91164f659b smol breyn 2020-10-22 18:02:39 +03:00
Vanguard
70750920fa anuke shenanigans
a lot of them
2020-10-22 17:14:41 +03:00
Anuken
a732237005 Allowed enemy spawns on water 2020-10-22 09:43:21 -04:00
YellOw139
76d2fc0f54 Typo 2020-10-22 16:23:21 +03:00
Anuken
f2dd5ba113 Fixed #3062 / Fixed #3064 2020-10-22 09:11:48 -04:00
YellOw139
4d28b5083c Quezler Status Fielded my mind 2020-10-22 14:27:56 +03:00
MEEP of Faith
da3c11a201 Comments 2020-10-21 23:14:54 -07:00
YellOw139
dabdf514d6 Space 2020-10-22 07:50:35 +03:00
MEEP of Faith
e7b6013d8d doot 2020-10-21 21:39:55 -07:00
MEEP of Faith
ed2825b0d9 doot 2020-10-21 21:37:52 -07:00
MEEP of Faith
50410be90a Define color instead of based on team 2020-10-21 21:33:57 -07:00
MEEP of Faith
0bd07866d8 m hm 2020-10-21 19:51:32 -07:00
MEEP of Faith
2dd234d960 oopeth 2020-10-21 19:32:29 -07:00
MEEP of Faith
43d1f363e5 Lightning Ability 2020-10-21 19:12:24 -07:00
Anuken
6c13250705 Merge remote-tracking branch 'origin/master' 2020-10-21 20:32:40 -04:00
Anuken
f0d74e2705 New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
Anuken
1d65d54d9a Merge pull request #3055 from summetdev/patch-6
[typo] Keybinds and keybinds.
2020-10-21 19:05:50 -04:00
Anuken
b71ae99301 Merge pull request #3054 from Catchears/cleanup
change surgealloy to surgeAlloy and phasefabric to phaseFabric
2020-10-21 16:34:40 -04:00
Summet
80bd1daea4 typo 2020-10-21 23:34:38 +03:00
YellOw139
21022436e8 Stats are finally consistent and up to date 2020-10-21 22:02:24 +03:00
Anuken
a80d0cc457 Fixed #3053 2020-10-21 14:10:28 -04:00
Wiki Updater
4d575364f4 change surgeAlloy and phaseFabric 2020-10-21 20:04:41 +02:00
Volas171
dec9e8d4aa Merge branch 'master' into patch-1 2020-10-21 10:53:20 -05:00
Anuken
87dda1ba4b Merge remote-tracking branch 'origin/master' 2020-10-21 11:37:48 -04:00
Anuken
1cbcb742e9 Fixed #3052 2020-10-21 11:37:44 -04:00
Anuken
48f5be6623 Merge pull request #3051 from skykatik/patch-1
var -> let
2020-10-21 10:48:22 -04:00
Anuken
ee8f18796e Merge remote-tracking branch 'origin/master' 2020-10-21 10:37:07 -04:00
Anuken
3517da8214 Fixed #3049 2020-10-21 10:37:03 -04:00
Skat
aba001f499 var deprecated, use let or const 2020-10-21 16:05:36 +03:00
Thomas Widyantoko
b82ede8140 Merge pull request #4 from Quick-korkc/patch-4
Zone description and typo fixed
2020-10-21 18:21:44 +07:00
키에르
f3f5872159 Merge branch 'master' into patch-5 2020-10-21 20:14:40 +09:00
YellOw139
eba9578a0d More conflict changes. Should be ok now. 2020-10-21 07:30:18 +03:00
YellOw139
b95bf1595b Fog 2020-10-21 07:28:27 +03:00
YellOw139
92b8981988 Merge branch 'master' into patch-5 2020-10-21 07:22:51 +03:00
YellOw139
83c53a541a Wall stats (WIP) 2020-10-21 07:10:48 +03:00
Anuken
0878becb33 Merge pull request #3013 from genNAowl/wall-stats
Add Wall Stats
2020-10-20 19:04:54 -04:00
Leonwang4234
54fd2e03b4 resolve conflicts 2020-10-20 15:57:48 -07:00
Leonwang4234
df37ce3cef Merge remote-tracking branch 'upstream/master' into wall-stats 2020-10-20 15:49:46 -07:00
Anuken
18e6a43a87 Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
Anuken
8f58228317 More base parts 2020-10-20 15:43:06 -04:00
Anuken
30abfc0619 Fixed #3045 2020-10-20 14:02:10 -04:00
Anuken
82fe66b931 Titanium fuse ammo 2020-10-20 12:14:53 -04:00
Anuken
9a9b1d1a90 Fixed log level code 2020-10-20 11:41:54 -04:00
Anuken
03707ea6cf arc 2020-10-20 11:41:34 -04:00
Anuken
7731cee219 arc 2020-10-20 11:24:41 -04:00
Anuken
03c60a93f0 Merge remote-tracking branch 'origin/master' 2020-10-20 11:21:54 -04:00
Anuken
9ab272a01f Better server colors 2020-10-20 11:21:47 -04:00
ballgamer56
f0c5c98633 Merge branch 'master' into patch-2 2020-10-20 20:23:15 +07:00
Anuken
e68d28ef51 Merge pull request #3041 from summetdev/admin-chat
Admin chat.
2020-10-20 09:10:18 -04:00
Anuken
9060a9518a Fixed #3037 2020-10-20 09:05:41 -04:00
ballgamer56
8e164269cc Formated to the newest update
Updated to commit 2ff749bd17
2020-10-20 20:02:41 +07:00
Summet
ffb94576ac Better colors
Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2020-10-20 15:04:03 +03:00
Quick-Korc
a1a2007b3e Zone description and typo fixed 2020-10-20 19:00:13 +07:00
summetdev
0c1c0f9557 Admin -> A 2020-10-20 13:56:53 +03:00
summetdev
9f95aa035d Indents 2020-10-20 13:56:09 +03:00
summetdev
89fca49b91 Put admin color to Pal 2020-10-20 13:51:21 +03:00
summetdev
d3e26c7c16 Admin chat command 2020-10-20 13:33:28 +03:00
WinterUnderTheSnow
877999dd1e Update bundle_zh_CN.properties 2020-10-20 07:13:10 +08:00
Thomas Widyantoko
0ba653ddd0 Merge branch 'master' into patch-2 2020-10-20 05:55:02 +07:00
Anuken
c27251cfb0 Fog 2020-10-19 18:28:37 -04:00
Anuken
d5fb0e924a Merge remote-tracking branch 'origin/master' 2020-10-19 16:26:03 -04:00
Anuken
6e8732387b Better weather classes 2020-10-19 16:25:59 -04:00
Anuken
ef0376371d Merge pull request #3030 from sk7725/patch-21
remove final from item.color (and liquid too)
2020-10-19 12:20:14 -04:00
Sunny Kim
3c2e12621e rainbow liquid 2020-10-20 01:01:45 +09:00
Sunny Kim
efb42296cf remove final 2020-10-20 00:57:08 +09:00
Anuken
cab08de1f7 Merge remote-tracking branch 'origin/master' 2020-10-19 11:34:59 -04:00
Anuken
2ff749bd17 Unified stat system 2020-10-19 11:34:52 -04:00
Anuken
073b82b70f Merge pull request #3029 from abomb4/patch-mod-environment
Json in Mod should be able to define OreBlock type
2020-10-19 10:43:53 -04:00
abomb4
9e79ed8a26 Json in Mod should be able to define OreBlock type
That in mindustry.world.blocks.environment package
2020-10-19 22:34:52 +08:00
Anuken
59e1fd1eb6 typo 2020-10-19 10:04:30 -04:00
Anuken
d1d674cfc9 Merge remote-tracking branch 'origin/master' 2020-10-19 10:04:13 -04:00
Anuken
80f801db36 Fixed #3023 / Fixed #3020 2020-10-19 10:04:10 -04:00
Anuken
400d36609a Merge pull request #3022 from Ilya246/patch-1
armor defined twice in mega
2020-10-19 09:41:06 -04:00
GlennFolker
cae66a1e6d allow mods to easily load icon region 2020-10-19 19:13:06 +07:00
Thomas Widyantoko
e88a2f8437 Space block name changed 2020-10-19 14:50:56 +07:00
Thomas Widyantoko
4b4cde288b Update bundle_in_ID.properties
Improved translation, new lines and a slight text color format fix.
2020-10-19 13:43:59 +07:00
Ilya246
ad5d3581f6 armor defined twice in mega 2020-10-19 10:09:39 +04:00
Petr Gašparík
538c198113 Czecg translation up to commit 46ec457 2020-10-19 07:48:57 +02:00
Petr Gašparík
8f4ac642d1 Merge branch 'master' of https://github.com/Anuken/Mindustry into v107 2020-10-19 07:34:10 +02:00
Anuken
7f21d61078 Crash fix 2020-10-18 19:54:52 -04:00
Anuken
c7622198fd Cleanup 2020-10-18 19:21:59 -04:00
Anuken
3a52fb2afe Merge branch 'router' 2020-10-18 19:03:13 -04:00
Anuken
e63bbe6ac9 Merge remote-tracking branch 'origin/master' 2020-10-18 18:34:24 -04:00
Anuken
dac236b0e9 Better launch selection 2020-10-18 18:34:19 -04:00
Leonwang4234
1e0545c1ec Merge branch 'wall-stats' of https://github.com/genNAowl/Mndstry into wall-stats 2020-10-18 14:29:18 -07:00
Leonwang4234
cff2799c72 remove changes in description 2020-10-18 14:29:15 -07:00
genNAowl
7a7fa74e65 Update core/src/mindustry/world/blocks/defense/Wall.java
Co-authored-by: Summet <summet.dev@gmail.com>
2020-10-18 14:26:48 -07:00
Anuken
fcbad69b46 Merge pull request #3014 from summetdev/patch-6
:)
2020-10-18 17:20:25 -04:00
Summet
8ceb155e38 :) 2020-10-19 00:14:40 +03:00
Leonwang4234
db3db47ca1 Add wall stats + other changes 2020-10-18 13:35:20 -07:00
Anuken
97fd9abd8c Merge remote-tracking branch 'origin/master' 2020-10-18 15:46:24 -04:00
Anuken
00d6997b5a Hex/bin logic number support 2020-10-18 15:46:20 -04:00
Anuken
58ff6c60aa Merge pull request #3012 from summetdev/typo
Grammatical fix
2020-10-18 14:57:26 -04:00
Anuken
7fc2d6be18 Merge pull request #3010 from summetdev/units-payload
Units payload.
2020-10-18 14:43:23 -04:00
summetdev
bd6aebb961 fixed a typo in comment 2020-10-18 21:38:01 +03:00
summetdev
801eca5ca3 prevent sending extra packets 2020-10-18 21:26:32 +03:00
summetdev
96996f8079 merge 2020-10-18 20:28:29 +03:00
summetdev
12e35b643c sync fix 2020-10-18 20:24:09 +03:00
Summet
2e0c1cd613 code style
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-18 20:07:46 +03:00
Anuken
563e99aded Fixed #3009 2020-10-18 13:02:55 -04:00
summetdev
8625ef09cc Units payload 2020-10-18 19:54:10 +03:00
Anuken
ce6292cc53 Recipe display for reconstructors 2020-10-18 11:53:36 -04:00
Anuken
ef58111cc3 Merge remote-tracking branch 'origin/master' 2020-10-18 09:29:53 -04:00
Anuken
14c42c5652 Removed issue workaround from README 2020-10-18 09:29:49 -04:00
Anuken
4cd9c0194a Merge pull request #3008 from abomb4/master
Try fix 'Cannot attach to current VM' problem in IDEA
2020-10-18 09:28:33 -04:00
abomb4
7f708a3f6c Try fix 'Cannot attach current VM' problem in IDEA
Seems add a 'fork' option to core module solves this problem
2020-10-18 21:15:30 +08:00
Anuken
e6606ca17e Update bug_report.md 2020-10-18 09:11:15 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
키에르
48885a814c Update bundle_ko.properties 2020-10-18 13:56:55 +09:00
YellOw139
2ff6630e23 Bumped up a couple of commits 2020-10-18 05:39:38 +03:00
Anuken
521d44714d Disabled spawnpoints during ongoing attack maps 2020-10-17 19:49:13 -04:00
Anuken
4ab0c8a1ca Merge remote-tracking branch 'origin/master' 2020-10-17 18:37:57 -04:00
Anuken
7349af4753 Various small tweaks 2020-10-17 18:37:54 -04:00
Anuken
55a8ae083b Merge pull request #2992 from DeltaNedas/planetdraw
allow modded planets to customize drawing
2020-10-17 17:56:12 -04:00
Anuken
e9131b4631 Minor payload acceptor fixes 2020-10-17 17:05:34 -04:00
Felix Corvus
6ab7496a9d Update bundle_ru.properties 2020-10-18 00:04:01 +03:00
Anuken
5d9beb4c28 Fixed #2582 2020-10-17 14:37:51 -04:00
Anuken
a47432c20b Merge remote-tracking branch 'origin/master' 2020-10-17 13:03:03 -04:00
Anuken
8043c09e2b Breaking logic change: Coordinates are now tile-based 2020-10-17 13:02:57 -04:00
DeltaNedas
091593c84d Merge branch 'master' into planetdraw 2020-10-17 16:59:28 +00:00
Anuken
1324e75eea Merge pull request #2996 from DeltaNedas/universe
add universe draw events
2020-10-17 12:52:26 -04:00
Volas171
f364892fce Merge branch 'master' into patch-1 2020-10-17 10:50:53 -05:00
Anuken
c99873c823 Added bool to enable editor cliff button 2020-10-17 11:02:48 -04:00
DeltaNedas
ef2bf2e129 add universeDraw event 2020-10-17 15:38:12 +01:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
DeltaNedas
35a86a1aac add universe draw events 2020-10-17 15:34:00 +01:00
Anuken
3a7ee50db3 Merge remote-tracking branch 'origin/master' 2020-10-17 10:10:34 -04:00
Anuken
be394c4b33 Checks to prevent uncaptureable sectors 2020-10-17 10:10:29 -04:00
Anuken
e05ba886e8 Update README.md 2020-10-17 09:37:09 -04:00
Anuken
41dcf7a6f2 Merge pull request #2817 from ThePythonGuy3/patch-7
Some typo fixes and various stuff for spanish bundle.
2020-10-17 09:19:05 -04:00
Anuken
c3d0819cc1 Fixed #2988 2020-10-17 09:17:16 -04:00
DeltaNedas
8e0c5023c9 hh 2020-10-17 12:28:46 +01:00
DeltaNedas
54b0d308be h 2020-10-17 12:16:47 +01:00
DeltaNedas
05b77d787e hide orbits of hidden planets 2020-10-17 12:10:52 +01:00
WinterUnderTheSnow
699f2ca5a2 Update bundle_zh_CN.properties
Confirmed units,name this may be the final version of translation by main translating team for v108
2020-10-17 17:38:12 +08:00
Anuken
962d0729d6 Merge remote-tracking branch 'origin/master' 2020-10-16 20:09:55 -04:00
Anuken
fc1b03f322 Various tweaks 2020-10-16 20:09:48 -04:00
Anuken
91b4fb1c97 Merge pull request #2979 from DeltaNedas/planet
PlanetGrid stuff
2020-10-16 19:46:05 -04:00
DeltaNedas
0fa947bfaa make calc stuff pkg private again 2020-10-16 23:22:39 +01:00
DeltaNedas
060152fc29 make calc stuff pkg private again 2020-10-16 23:06:46 +01:00
DeltaNedas
97b0461d7f allow modded planets to customize drawing 2020-10-16 23:00:06 +01:00
DeltaNedas
fd54c66726 make ptile/edge/corner mutable 2020-10-16 22:26:50 +01:00
Felix Corvus
db28e82faf Update bundle_ru.properties 2020-10-16 22:50:01 +03:00
Anuken
e00daffe6d Bugfixes 2020-10-16 15:27:30 -04:00
DeltaNedas
bddcdc0aa2 make planet stuff public, constructor protected 2020-10-16 19:57:13 +01:00
Anuken
1fbced0433 Corrected loadout placement function 2020-10-16 14:09:29 -04:00
Volas171
df0bb9583b Update bundle_es.properties
Added 6.0 new block translation and fixed some misspells/english missed words
2020-10-16 13:08:40 -05:00
Anuken
d6c5d2bc10 Merge remote-tracking branch 'origin/master' 2020-10-16 12:56:51 -04:00
Anuken
b0ea725142 Sector tweaks 2020-10-16 12:56:48 -04:00
Anuken
8be6eabec9 Merge pull request #2974 from abomb4/patch-homing-delay
New feature request: bullet homing delay
2020-10-16 12:44:51 -04:00
Sunny Kim
89f04ed3e9 oh no 2020-10-17 01:22:07 +09:00
Anuken
f391e7a5ac Sector production bugfixes 2020-10-16 12:16:00 -04:00
abomb4
83756a6ea0 New feature: bullet homing delay 2020-10-17 00:05:19 +08:00
Prosta4okua
a8f45b464c Update bundle_uk_UA.properties 2020-10-16 18:57:13 +03:00
Leonwang4234
9b95b97568 (Should) prevent vela from setting fires to friendly tiles 2020-10-16 08:54:29 -07:00
Leonwang4234
69b7d15beb Merge remote-tracking branch 'upstream/master' into ground-support-heal 2020-10-16 08:49:55 -07:00
Felix Corvus
e31d293bab Update bundle_ru.properties 2020-10-16 18:34:29 +03:00
Anuken
f5decdaa1c Disabled spawner radius/warning when waves off 2020-10-16 11:27:17 -04:00
Anuken
2f54edf34f Sector refactoring, invasions and cleanup 2020-10-16 11:02:24 -04:00
Sunny Kim
956840b50b oops 2020-10-16 20:59:40 +09:00
Sunny Kim
b79e0373f4 Add colors to StatusEffects 2020-10-16 20:12:54 +09:00
Felix Corvus
421fcd5705 Update bundle_ru.properties 2020-10-16 04:55:31 +03:00
Leonwang4234
ba77f8e2aa implement content 2020-10-15 17:59:03 -07:00
Rodrigo
685fd51b6f S
completely useless "S"
2020-10-15 21:43:06 -03:00
Anuken
5ee4101ba4 Moved some static regions 2020-10-15 16:33:51 -04:00
Anuken
d177c8b875 arc 2020-10-15 15:45:19 -04:00
Anuken
45b87ec615 fixed some sector things, broke more things 2020-10-15 15:41:09 -04:00
Anuken
988e1add82 Merge remote-tracking branch 'origin/master' 2020-10-15 13:44:29 -04:00
Anuken
86c2fe8805 too many things to list 2020-10-15 13:44:20 -04:00
Anuken
6806c09760 Merge pull request #2960 from sharlotte-mobile/patch-1
changed private -> public of checkRadius method
2020-10-15 09:49:08 -04:00
Sharlotte
fa2cdb752a changed private -> public of checkRadius method
when i try to change color of forceField by using draw method , the Mindustry is crashed because of that private method.
2020-10-15 20:46:29 +09:00
xXextremeduro69420Xx
17725ddfe8 Update bundle_pt_BR.properties
Small changes and fixed some typos.
2020-10-14 11:32:37 -03:00
Anuken
fb0179da95 Attempting jitpack Java 14 workaround 2020-10-14 09:15:47 -04:00
Anuken
2b435c2600 UnitType serializer set 2020-10-14 09:13:29 -04:00
Anuken
d630110396 JITPack version check 2020-10-14 09:08:03 -04:00
Anuken
f96552a1a1 Merge remote-tracking branch 'origin/master' 2020-10-14 08:49:09 -04:00
Anuken
6b4a7d025b Fixed #2938 / Fixed #2936 2020-10-14 08:49:05 -04:00
Prosta4okua
592708811b Update bundle_uk_UA.properties 2020-10-14 14:54:21 +03:00
YellOw139
99b3a224d0 Typo fix 2020-10-14 11:49:13 +03:00
YellOw139
80bf157752 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:

- New strings/changes up to commit 1554fd0394
- Typo fixes & various other improvements
2020-10-14 11:45:09 +03:00
Petr Gašparík
a85a20b346 Czech translation up to commit 1554fd0 2020-10-14 08:00:43 +02:00
Anuken
bb655100ee Merge pull request #2865 from sk7725/patch-18
Update bundle_ko.properties
2020-10-13 19:38:18 -04:00
Anuken
bea9deb386 Removed planet switch debug code 2020-10-13 19:37:45 -04:00
Felix Corvus
4b0c34c5c9 Перевод небесных тел 2020-10-14 02:03:10 +03:00
Anuken
1554fd0394 Planet selection for mods 2020-10-13 18:50:18 -04:00
Anuken
3bd3dcf03b Merge pull request #2924 from summetdev/groovy-imports
Cleanup some groovy's imports
2020-10-13 18:14:19 -04:00
Anuken
6bfae1c34f Merge pull request #2932 from Prosta4okua/master
Update bundle_ru.properties
2020-10-13 18:09:59 -04:00
Anuken
cce8b5a530 Merge remote-tracking branch 'origin/master' 2020-10-13 18:09:49 -04:00
Anuken
a8b55c27e8 x 2020-10-13 18:09:46 -04:00
Anuken
41c08a64e2 Merge pull request #2724 from Prosta4okua/patch-6
Ukrainian localisation
2020-10-13 18:07:35 -04:00
Felix Corvus
f846125e78 Update bundle_ru.properties 2020-10-14 01:07:32 +03:00
Anuken
caab6c1fa3 Merge pull request #2720 from Prosta4okua/master
[Bundle][RU] actual L10n
2020-10-13 18:06:45 -04:00
Anuken
7a770d8aed Merge pull request #2696 from YellOw139/patch-4
[Bundle][RO] Translation Update
2020-10-13 18:06:31 -04:00
Anuken
77458e1e4d Merge pull request #2694 from PetrGasparik/v106-alpha
[v107-alpha] Czech translation - update
2020-10-13 18:06:16 -04:00
Anuken
64cae7d877 Merge pull request #2693 from laohuaji233/patch-38
Update bundle_zh_CN.properties(finished)
2020-10-13 18:06:07 -04:00
Anuken
0e544825f9 Merge pull request #2481 from Pietro303HD/patch-2
some small changes, and also removed a typo
2020-10-13 18:03:56 -04:00
Anuken
3bf80e6732 Merge pull request #2420 from DaGamerFiles/patch-1
Indonesian translation
2020-10-13 18:03:47 -04:00
Felix Corvus
e612213969 Update bundle_ru.properties 2020-10-14 00:44:10 +03:00
Anuken
37bb48076d Fixed #2931 2020-10-13 17:41:47 -04:00
Felix Corvus
6bfb10a84b Бета
Уже бета
2020-10-13 23:36:24 +03:00
Summet
37cafe5081 Бета 2020-10-13 23:31:41 +03:00
Anuken
4bf2b3b43e Now in beta 2020-10-13 16:18:11 -04:00
Anuken
b1acc90739 Cleanup 2020-10-13 16:13:18 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
ca875876cd arc 2020-10-13 11:18:30 -04:00
Anuken
c05f40af4a Merge remote-tracking branch 'origin/master' 2020-10-13 10:53:50 -04:00
Anuken
b2c236fe7b Difficulty settings for sector presets 2020-10-13 10:53:40 -04:00
Anuken
d4c72b2a9c Merge pull request #2915 from genNAowl/pierce-cap-info
Add `pierceCap` Info
2020-10-13 10:53:17 -04:00
Anuken
b40bbdad0e Merge pull request #2927 from sk7725/patch-19
Let buildTable accept `closeSelect`
2020-10-13 10:44:57 -04:00
Sunny Kim
4364851cf4 let buildTable accept closeSelect 2020-10-13 22:29:55 +09:00
Leonwang4234
24d295a924 add infinitepierce + bugfixes 2020-10-12 17:57:00 -07:00
BasedUser
56ca782cae Merge branch 'master' into patch-4 2020-10-13 00:58:31 +03:00
Anuken
cf27b0f10a Merge pull request #2899 from FruityPear/patch-1
Add Pearkin Attack Server to servers.json
2020-10-12 16:23:52 -04:00
Anuken
565892b39a Merge branch 'master' into patch-1 2020-10-12 16:23:46 -04:00
Anuken
59223fb7aa Merge pull request #2464 from way-zer/patch-1
Update servers_be.json
2020-10-12 16:22:13 -04:00
Anuken
0b11185f39 Merge branch 'master' into patch-1 2020-10-12 16:22:09 -04:00
Anuken
259d611c2c Merge pull request #2523 from Recessive/patch-3
Update servers.json
2020-10-12 16:20:18 -04:00
Anuken
65f1d027a1 Merge branch 'master' into patch-3 2020-10-12 16:20:13 -04:00
Anuken
f1123e51a3 Merge pull request #2820 from LeoSko/patch-1
Update servers.json
2020-10-12 16:17:45 -04:00
Anuken
06877b457e Rule selection fixes 2020-10-12 15:59:22 -04:00
Felix Corvus
7564f93445 Merge branch 'master' into master 2020-10-12 22:11:18 +03:00
Anuken
fde1881fd5 Merge remote-tracking branch 'origin/master' 2020-10-12 14:33:29 -04:00
Anuken
876534bd26 Wave balancing & AI tweaks 2020-10-12 14:33:22 -04:00
summetdev
334c8616b0 Fixed 2020-10-12 21:26:01 +03:00
summetdev
966ee53cb9 Imports 2020-10-12 21:13:28 +03:00
Anuken
fbda1fb7cf Merge pull request #2863 from MEEPofFaith/patch-2
If units can have `chargeSound`, why not `chargeTurret`s too?
2020-10-12 10:40:50 -04:00
Anuken
a1f222b76d Merge pull request #2908 from Somka000/patch-8
Update servers_be.json
2020-10-12 10:40:10 -04:00
Vanguard
e2403b96e6 3 changed lines
indev.popup
block.silicon-smelter.description
block.alloy-smelter.description
2020-10-12 17:38:56 +03:00
Summet
2a1ce6109e Дацитовый валун (#23) 2020-10-12 17:25:13 +03:00
Vanguard
eec7408b0e 3 lines added; 1 line changed
Added:
wave.guardianwarn
wave.guardianwarn.one
lastaccessed

Changed:
block.silicon-smelter.description
2020-10-12 17:08:57 +03:00
Anuken
f10c5c1ca8 Merge remote-tracking branch 'origin/master' 2020-10-12 10:06:41 -04:00
Anuken
378e81cd90 Fixed #2917 2020-10-12 10:06:34 -04:00
Anuken
0ddc34a51d Merge pull request #2920 from Catchears/dacite-boulder
Add bundle entry for dacite boulder
2020-10-12 10:03:30 -04:00
Wiki Updater
08629bb7f7 add bundle entry for dacit boulder 2020-10-12 10:49:41 +02:00
Leonwang4234
7f5561f037 add... 2020-10-11 17:03:48 -07:00
Anuken
9edec3c7ab Update .travis.yml 2020-10-11 19:14:16 -04:00
Anuken
66ecf96be2 Merge pull request #2904 from Quezler/patch-52
Make deconstructing scrap walls return scrap
2020-10-11 19:11:52 -04:00
Anuken
6807b589a3 Logic unit control tweaks 2020-10-11 19:10:33 -04:00
MEEP of Faith
7662174dc4 oki doki 2020-10-11 12:58:50 -07:00
Anuken
ee50995dde Removed "sector attacked" message 2020-10-11 14:54:05 -04:00
Anuken
2f6f205dc7 Better builder detection for ConstructBlock 2020-10-11 14:20:53 -04:00
Anuken
f1ec26f82b Correct logic control position rendering 2020-10-11 14:10:55 -04:00
Anuken
7df575e76a Merge remote-tracking branch 'origin/master' 2020-10-11 14:05:19 -04:00
Anuken
af54de894c Balancing / LogicAI sync 2020-10-11 14:05:16 -04:00
YellOw139
8ed6f1e3a8 Updates until commit 3fe79531a6 2020-10-11 21:01:37 +03:00
Anuken
4473d1d674 Merge pull request #2911 from summetdev/patch-5
Fix Vars.loops declaration
2020-10-11 13:56:59 -04:00
Summet
4f258b54c5 Fix Vars.loops declaration 2020-10-11 20:47:04 +03:00
Anuken
ad2bda8ec1 Better sector gen 2020-10-11 13:33:02 -04:00
Felix Corvus
6d436ce680 избегаем потенциальных проблем 2020-10-11 19:18:28 +03:00
Summet
504d29ca54 Подключения узлов
* Подключения узлов 

* Подключения -> Подключений
2020-10-11 19:10:02 +03:00
Anuken
f12379ee07 Fixed #2910 2020-10-11 11:55:45 -04:00
Anuken
3fe79531a6 Added message for last accessed player of block 2020-10-11 11:47:22 -04:00
Anuken
e11a8565d0 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/mindustry/ui/dialogs/PausedDialog.java
2020-10-11 10:51:46 -04:00
Anuken
3d99e38f10 Sector simplification 2020-10-11 10:51:33 -04:00
Somka000
5bcc37d061 Update servers_be.json
I created PvP server on BE, because players don't have PvP BE server and on BE version are new turrets, better logic etc.
2020-10-11 16:49:27 +02:00
Anuken
cc051dd787 Merge pull request #2905 from DeltaNedas/uinames
add names to lots of ui elements
2020-10-11 10:36:18 -04:00
DeltaNedas
0f2c38b0c0 oh no 2020-10-11 15:28:50 +01:00
Anuken
d9aa1f765d Merge pull request #2906 from Quezler/patch-53
Visualize maximum amount of power node wires
2020-10-11 10:19:58 -04:00
Anuken
62baf5cab2 Update core/src/mindustry/world/blocks/power/PowerNode.java
Co-authored-by: Patrick 'Quezler' Mounier <patrick@queztech.net>
2020-10-11 09:24:27 -04:00
Anuken
65d9978fa1 Fixed #2901 / Fixed #2903 2020-10-11 09:02:20 -04:00
Patrick 'Quezler' Mounier
6d632fc532 Update bundle.properties 2020-10-11 14:59:44 +02:00
Patrick 'Quezler' Mounier
a975da543b Add a connections bar to powernodes
Bundle entry in next commit.
2020-10-11 14:58:53 +02:00
Vanguard
ec8708067b 1 new line
editor.center
2020-10-11 14:59:05 +03:00
DeltaNedas
5eb8a87528 h 2020-10-11 12:59:00 +01:00
DeltaNedas
1539d86846 add names to some major dialog elements 2020-10-11 12:57:18 +01:00
DeltaNedas
a60ae3a060 add names to major fragment elements 2020-10-11 12:56:55 +01:00
Patrick 'Quezler' Mounier
eaf7a86bce Make deconstructing scrap walls return scrap 2020-10-11 13:54:28 +02:00
MEEP of Faith
5600f96a37 Make the sound pitch not random. 2020-10-10 18:03:53 -07:00
Anuken
bcb248907c Campaign core item incineration + better idle gen 2020-10-10 19:02:47 -04:00
Anuken
ab772d4901 fewer destruction turns 2020-10-10 17:31:16 -04:00
Anuken
7bcecea539 Merge remote-tracking branch 'origin/master' 2020-10-10 17:09:22 -04:00
Anuken
4d889cd8d1 Weather fixes 2020-10-10 17:09:19 -04:00
Anuken
a3e42b28bd Merge pull request #2821 from summetdev/schems-description
Descriptions for schematics.
2020-10-10 16:22:00 -04:00
Anuken
c2202a0173 Bugfixes 2020-10-10 15:50:03 -04:00
Pear
31617b906b Add Pearkin Attack Server to server.json
We're a new community starting out with Mindustry.
Its a chill and relax attack server with RTV, stats, and Discord moderation setup.
2020-10-10 15:19:24 -04:00
Anuken
316e6e298c Fixed #2896 2020-10-10 14:55:21 -04:00
Anuken
8482221c83 . 2020-10-10 14:47:59 -04:00
summetdev
d94fdfa50f don't show desc at schem save 2020-10-10 20:28:43 +03:00
Anuken
2079a91ac6 Merge remote-tracking branch 'origin/master' 2020-10-10 13:16:03 -04:00
Anuken
d61ad8d2ef Fixed #2895 2020-10-10 13:15:59 -04:00
Anuken
dbdd1bd87f Merge pull request #2894 from Quezler/patch-51
Who needs two pairs of legs?
2020-10-10 12:50:33 -04:00
Patrick 'Quezler' Mounier
f2bd4bf38c Who needs two pairs of legs? 2020-10-10 18:35:00 +02:00
Anuken
837a8cecb3 Wave balancing & other tweaks 2020-10-10 12:26:57 -04:00
Anuken
3f74c61c0a Map center button 2020-10-10 12:05:11 -04:00
Anuken
63bf066cff Merge remote-tracking branch 'origin/master' 2020-10-10 11:38:05 -04:00
Anuken
fb831e8fef Better cliff sprites 2020-10-10 11:37:58 -04:00
Anuken
a4306431f0 Merge pull request #2892 from DeltaNedas/storage
make storageblock instantiable
2020-10-10 11:19:05 -04:00
Pietro303HD
2e4cbdcc05 Update bundle_pt_BR.properties 2020-10-10 09:51:23 -03:00
DeltaNedas
4b9659d4fa thank you quezler 2020-10-10 12:23:08 +01:00
DeltaNedas
fd71e159d3 make storageblock instantiable 2020-10-10 11:16:04 +01:00
Anuken
5a31d419fc Bugfixes 2020-10-09 19:10:16 -04:00
Anuken
5455ef4361 CI 2020-10-09 18:49:46 -04:00
Anuken
2a7987d916 CI 2020-10-09 18:35:54 -04:00
Summet
be1cc21ff5 Протекает меньше -> Не протекает (#21) 2020-10-10 01:04:31 +03:00
Anuken
e4c8366a70 CI 2020-10-09 17:50:23 -04:00
Anuken
e4bf46ab6a CI 2020-10-09 17:31:53 -04:00
Anuken
03a47baec3 CI 2020-10-09 17:08:58 -04:00
Anuken
4e1b46dda7 CI 2020-10-09 17:08:15 -04:00
Anuken
d21e321c80 CI 2020-10-09 17:03:32 -04:00
Anuken
9f28750063 CI 2020-10-09 16:42:00 -04:00
Anuken
532263b417 Different Android version code system 2020-10-09 16:19:58 -04:00
Anuken
8d738c31e7 arc 2020-10-09 16:17:23 -04:00
Anuken
36463f920d Signed Android releases, maybe 2020-10-09 15:58:55 -04:00
Anuken
7639f8102f Bugfixes 2020-10-09 15:34:25 -04:00
Anuken
7da400608c Bugfixes 2020-10-09 15:18:13 -04:00
Anuken
81633dace4 Merge remote-tracking branch 'origin/master' 2020-10-09 13:52:15 -04:00
Anuken
c78088ab5f Harder default waves 2020-10-09 13:52:07 -04:00
Anuken
d75be3fcd6 Merge pull request #2888 from Quezler/patch-50
Update leak behaviour in plated conduit description
2020-10-09 13:18:11 -04:00
Patrick 'Quezler' Mounier
d776744905 Update leak behaviour in plated conduit description 2020-10-09 19:11:56 +02:00
Anuken
96656bac6b Bugfixes 2020-10-09 12:59:59 -04:00
Anuken
99539bbab0 Merge remote-tracking branch 'origin/master' 2020-10-09 10:02:12 -04:00
Anuken
22f1c3b2d1 Bugfixes 2020-10-09 10:02:08 -04:00
Anuken
1d34b8474b Merge pull request #2877 from genNAowl/pierce-cap
Adds a Pierce Cap Variable
2020-10-09 09:59:53 -04:00
Anuken
ecd152a114 Merge pull request #2882 from Quezler/patch-49
Prevent plated conduits from leaking
2020-10-09 09:57:47 -04:00
Anuken
c59263037b Merge pull request #2879 from Quezler/patch-47
Console yes command
2020-10-09 09:46:16 -04:00
Patrick 'Quezler' Mounier
ae9093bfd6 Update ArmoredConduit.java 2020-10-09 10:10:50 +02:00
Patrick 'Quezler' Mounier
f3473e78b4 Update Conduit.java 2020-10-09 10:10:34 +02:00
Patrick 'Quezler' Mounier
1672c70c99 Update BuildingComp.java 2020-10-09 10:07:56 +02:00
Patrick 'Quezler' Mounier
637317f3a5 Add a yes command to the server console 2020-10-09 09:29:37 +02:00
Sunny Kim
30a5c6631b consistency 2020-10-09 15:50:27 +09:00
Leonwang4234
e73a813d69 prevent from breaking other things 2020-10-08 19:27:01 -07:00
Leonwang4234
af5fd4551c true it is 2020-10-08 19:18:53 -07:00
Leonwang4234
0eb0f34908 add pierceCap 2020-10-08 19:14:05 -07:00
Anuken
e2b58528d0 New waves for sectors, quite possibly broken 2020-10-08 19:33:54 -04:00
Anuken
68f11df55d arc 2020-10-08 19:11:34 -04:00
Anuken
0a0af9c291 Random derelicts in sectors 2020-10-08 19:11:20 -04:00
Felix Corvus
fcb027f3e5 Космос 2020-10-09 00:56:42 +03:00
Anuken
2d70e00193 getChild -> remove 2020-10-08 15:15:47 -04:00
Anuken
c7f1204119 space 2020-10-08 15:14:28 -04:00
Anuken
2c905cdbf1 Merge branch 'space' 2020-10-08 14:47:41 -04:00
Anuken
f14d631ff9 Internal changes for surface-less floors 2020-10-08 14:44:02 -04:00
Anuken
6aa1144429 Hot rock + basalt generation for sectors 2020-10-08 14:37:51 -04:00
Anuken
d06449f311 space 2020-10-08 14:06:07 -04:00
Anuken
e05ac5ae41 Cleanup 2020-10-08 13:08:49 -04:00
Anuken
eb0ab3b3e5 Fixed #2870 2020-10-08 12:59:57 -04:00
Anuken
ac496a60b7 More tests 2020-10-08 09:22:42 -04:00
Anuken
3ec243a49b Fixed #2866 2020-10-08 09:15:33 -04:00
Sunny Kim
a698258b67 Update bundle_ko.properties
some stuff, unit shield(방어막) vs force field(보호막) distinction and more
2020-10-08 19:17:30 +09:00
MEEP of Faith
f93b80dd36 thx 2020-10-07 21:24:32 -07:00
MEEP of Faith
4317cad110 Since my Gradle is broken or something, I'll be relying on Travis until I get it fixed. 2020-10-07 19:07:01 -07:00
MEEP of Faith
3d4ace6ca8 If units can have chargeSound, why not chargeTurrets too? 2020-10-07 18:24:30 -07:00
BasedUser
a7bbea5d3a Update servers_be.json
additional flexibility
2020-10-08 01:25:32 +03:00
Anuken
29ccc5010a Removed debug log 2020-10-07 17:24:48 -04:00
Anuken
a97f7eeef8 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-10-07 17:24:25 -04:00
Anuken
903b62be98 IO fixes 2020-10-07 17:21:48 -04:00
Anuken
773e4c7053 Unified command 2020-10-07 16:37:48 -04:00
Anuken
4acb2ecfa6 Update bug_report.md 2020-10-07 16:05:16 -04:00
Anuken
261c1b1611 (2) 2020-10-07 14:20:23 -04:00
Anuken
8ba4458a1a Select effect 2020-10-07 14:20:09 -04:00
Anuken
30f5340a22 Mobile manual aiming / Mobile control changes [UNSTABLE] 2020-10-07 14:19:08 -04:00
Anuken
583a12a47b Fixed #2856 2020-10-07 11:13:11 -04:00
Anuken
be66a15287 Extra mod field parsing (untested) 2020-10-07 11:00:02 -04:00
Petr Gašparík
0ae23b637f Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-07 09:50:58 +02:00
Anuken
d4513fab19 IO schema files for previous commit 2020-10-06 17:08:28 -04:00
Anuken
b23dc62c86 Save unit flags 2020-10-06 17:07:10 -04:00
Anuken
79bd9f1f81 More logic commands 2020-10-06 16:27:02 -04:00
Anuken
2d539565c3 More logic commands 2020-10-06 14:03:21 -04:00
Anuken
9182b48b85 Various unit logic additions 2020-10-06 11:26:25 -04:00
Thomas Widyantoko
4fb5e01324 Minor update from TheMrAlbert 2020-10-06 20:12:14 +07:00
Anuken
06925e70c8 Merge pull request #2841 from genNAowl/healbullets-bullets
Merge `HealBulletType` with `BulletType`
2020-10-06 09:09:18 -04:00
Vanguard
f81a88feca 2 new lines; 1 changed line
New:
rules.enemyLights
units.processorcontrol

Changed:
item.titanium.description
2020-10-06 13:54:01 +03:00
Petr Gašparík
4b6289d957 Czech translation for Steam, up to date 2020-10-06 10:26:56 +02:00
Petr Gašparík
38ef46aa41 Czech translation - update for commit 7088ae8 2020-10-06 10:09:24 +02:00
Petr Gašparík
91875ec45f Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-06 10:06:06 +02:00
Leonwang4234
d8a06da79a Should Compile Now 2020-10-05 19:08:23 -07:00
Anuken
c87f0c27b3 Logic tweaks 2020-10-05 19:59:15 -04:00
genNAowl
cba2fd4351 Merge branch 'master' into healbullets-bullets 2020-10-05 16:04:29 -07:00
Anuken
5cc6ac0216 Small tweaks 2020-10-05 17:44:06 -04:00
Anuken
e8e9c14ec9 Merge remote-tracking branch 'origin/master' 2020-10-05 17:09:30 -04:00
Anuken
efbc871967 Pathfind command 2020-10-05 17:09:27 -04:00
Anuken
93e21c6bf9 Merge pull request #2806 from genNAowl/burning-affects-tiles
Incendiary Bullets Make Fires When Hitting Tiles
2020-10-05 16:35:13 -04:00
genNAowl
7722d697c6 Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-05 13:10:52 -07:00
genNAowl
68e67ae0f2 Update core/src/mindustry/entities/bullet/BulletType.java
Co-authored-by: Anuken <arnukren@gmail.com>
2020-10-05 13:10:46 -07:00
Anuken
c24112e405 arc 2020-10-05 15:42:55 -04:00
Anuken
fb4498d2fb Merge remote-tracking branch 'origin/master' 2020-10-05 15:42:48 -04:00
Anuken
7088ae89b3 Logic unit control 2020-10-05 15:42:37 -04:00
Leonwang4234
f9d6ef8e91 Sublime Text is messing with whitespace 2020-10-05 11:58:35 -07:00
Leonwang4234
28ea336966 whitespace 2020-10-05 11:57:19 -07:00
Leonwang4234
e17f28b636 merge healbullets with bullettype 2020-10-05 11:49:12 -07:00
Anuken
dda77dad4c Merge pull request #2572 from Recessive/patch-5
Update servers.json
2020-10-05 11:12:33 -04:00
Petr Gašparík
bf4b01e46c name change 2020-10-05 12:05:53 +02:00
Petr Gašparík
cbb1058dc7 Merge branch 'v106-alpha' of https://github.com/PetrGasparik/Mindustry into v106-alpha 2020-10-05 12:04:38 +02:00
Petr Gašparík
26f6bcccb7 Czech - up to date for commit 14156c1 2020-10-05 12:04:35 +02:00
Petr Gašparík
81e4fb3759 Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-10-05 11:56:55 +02:00
Petr Gašparík
55be1fd969 Apply suggestions from code review
Co-authored-by: Roman Plášil <me@rplasil.name>
2020-10-05 11:55:01 +02:00
Anuken
8e49d73765 Nullable region arrays 2020-10-04 15:22:41 -04:00
Anuken
d0d0f5a26f Fixed #2834 2020-10-04 15:06:13 -04:00
Anuken
9d454f208c Merge remote-tracking branch 'origin/master' 2020-10-04 12:48:37 -04:00
Anuken
702ba0ae84 Bugfixes 2020-10-04 12:48:33 -04:00
Anuken
b02a3de117 hhh 2020-10-04 12:32:38 -04:00
Anuken
22debcc95a hhh 2020-10-04 12:32:37 -04:00
Anuken
4156ae4692 hhh 2020-10-04 12:32:27 -04:00
Anuken
46ab9e77e1 Update bug_report.md 2020-10-04 11:03:57 -04:00
Anuken
dd9ca10c7f Update bug_report.md 2020-10-04 11:03:16 -04:00
Anuken
605a370679 Fixed turrets firing without power as players 2020-10-04 09:58:53 -04:00
Anuken
c4fb84c359 Weapon charge sound 2020-10-04 09:42:49 -04:00
Anuken
55feb38cb7 Merge remote-tracking branch 'origin/master' 2020-10-04 09:11:42 -04:00
Anuken
3ad5167dc9 Fixed #2827 2020-10-04 09:11:38 -04:00
Anuken
0653d38075 Merge pull request #2825 from Gdeft/patch-3
Fix spelling in CrashSender.java
2020-10-04 09:09:52 -04:00
summetdev
bdc69249bb fix newline 2020-10-04 16:03:48 +03:00
summetdev
eedb90ed16 bigger description area 2020-10-04 15:27:05 +03:00
TheMrAlbert
c1be33cf2f Minor update
These are the minor translations, please review this translation before merging.
Also, block.consecutive (line 611) are left untranslated to allow other translator who are capable to translate it well.
2020-10-04 12:45:08 +07:00
grimsoul10
5d2c36f186 Small changes (#1)
* Small changes
* Capitalizations
2020-10-04 10:48:48 +07:00
Thomas Widyantoko
3e49c68ec2 Updated for missing lines 2020-10-04 10:08:42 +07:00
Wina
903424654d Updates to bundle_es.properties 2020-10-03 22:39:33 -03:00
Gdeft
08dfded0c2 Fix spelling 2020-10-04 07:15:27 +07:00
Anuken
b561b38b56 Fixed #2824 2020-10-03 19:07:16 -04:00
cinnx
6b36b65ac0 Update bundle_pl.properties
fixed some translations; compared, fixed and added few lines from original bundle file
2020-10-03 23:14:11 +02:00
summetdev
5ffff9c151 description for schematics 2020-10-03 22:43:52 +03:00
Anuken
187c98b830 Merge remote-tracking branch 'origin/master' 2020-10-03 15:35:29 -04:00
Anuken
06f9aa5f84 things 2020-10-03 15:35:26 -04:00
Leonid Skorospelov
f30a3392d5 Update servers.json 2020-10-03 19:54:25 +03:00
ThePythonGuy
50491755d1 typo and stuff 2020-10-03 16:59:39 +02:00
Anuken
9a92e0246e Merge pull request #2807 from MEEPofFaith/patch-1
Define payload capacity of payload conveyors on the conveyor itself.
2020-10-03 10:37:41 -04:00
Anuken
58a62ad19c implicit nullable types 2020-10-03 10:19:00 -04:00
Leonwang4234
60d5048140 Update BulletType.java 2020-10-02 21:25:05 -07:00
MEEP of Faith
8d4dff2481 Change the comment. 2020-10-02 21:22:11 -07:00
MEEP of Faith
f6d805638c Then apply flexibility to the Payload Conveyor
Modding :D
2020-10-02 21:19:53 -07:00
MEEP of Faith
8f1869672d Variable fits limit. 2020-10-02 21:16:45 -07:00
Anuken
7a307bbe9c cleanup 2020-10-02 23:15:52 -04:00
Anuken
99bc330ce4 arc 2020-10-02 23:11:35 -04:00
Anuken
35af71c613 Moved Nullable to utils package 2020-10-02 23:11:26 -04:00
Leonwang4234
e53a1d0472 Update BulletType.java 2020-10-02 19:47:47 -07:00
Leonwang4234
74c0d0d0fd Update BulletType.java 2020-10-02 19:33:11 -07:00
Leonwang4234
ca70b9c705 fix
(again)
2020-10-02 18:28:36 -07:00
Leonwang4234
5aa0ce97b8 fix 2020-10-02 18:27:33 -07:00
Leonwang4234
39e956c934 Update BulletType.java 2020-10-02 18:26:17 -07:00
Leonwang4234
88639fffc5 fix 2020-10-02 18:17:51 -07:00
Leonwang4234
e17ad7a429 Merge remote-tracking branch 'upstream/master' into burning-affects-tiles 2020-10-02 17:47:11 -07:00
Anuken
ae2a4ea2d6 Merge remote-tracking branch 'origin/master' 2020-10-02 20:23:46 -04:00
Anuken
43936b536e Cleanup 2020-10-02 20:23:37 -04:00
Anuken
b73660eb4f Merge pull request #2803 from SkinH/patch-2
Update servers.json
2020-10-02 20:03:16 -04:00
Skin
6da0f7a8a4 Update servers.json 2020-10-03 02:58:00 +03:00
Anuken
5861fe61b2 Cleanup 2020-10-02 19:51:30 -04:00
Mayonez-bat
1f0e70ce9c Update servers.json
Add new Russian server
2020-10-03 00:55:21 +03:00
Anuken
10dd2b4b33 Fixed javadoc errors 2020-10-02 12:06:16 -04:00
Anuken
a3224b7082 Improved replacement system 2020-10-02 11:14:18 -04:00
Anuken
138434d029 Fixed #2799 / Fixed #2797 2020-10-02 09:54:08 -04:00
老滑稽
04b03b0749 Update bundle_zh_CN.properties 2020-10-02 08:19:31 +08:00
Anuken
215cfaa42f Fixed #2793 2020-10-01 16:03:13 -04:00
Anuken
68c41774e4 More contrast for specific colors 2020-10-01 14:22:48 -04:00
Anuken
4074a241d2 Cleanup 2020-10-01 14:07:33 -04:00
Anuken
c1970b4da5 Merge branch 'campaign'
# Conflicts:
#	core/src/mindustry/world/consumers/ConsumeItemFilter.java
2020-10-01 13:37:25 -04:00
Anuken
1170880127 Merge remote-tracking branch 'origin/master' 2020-10-01 13:33:55 -04:00
Anuken
199be4d13d Implicit non-nullability for fields 2020-10-01 13:33:43 -04:00
Anuken
085bc2ee9c campaign progress 2020-10-01 11:19:42 -04:00
老滑稽
b7b2da6bbd Update bundle_zh_CN.properties 2020-10-01 21:01:30 +08:00
Anuken
2604a2d649 Merge pull request #2783 from Quezler/patch-45
Move cryofluid mixer emoji back to the old number
2020-10-01 08:56:28 -04:00
Anuken
6f4f0eef57 Merge pull request #2786 from Quezler/patch-46
Clarify stack conveyor recharge property
2020-10-01 08:42:11 -04:00
Vanguard
65a0bd9a63 2 lines changed; 1 line added
Changed:
unit.vela.name
block.foreshadow.name

Added:
block.tsunami.name
2020-10-01 14:47:56 +03:00
Patrick 'Quezler' Mounier
ce463d225f Clarify stack conveyor recharge property
(also, should be minimum & multiple of 1)
2020-10-01 11:54:58 +02:00
Patrick 'Quezler' Mounier
8e4d00d594 Move cryofluid mixer emoji back to the old number 2020-10-01 11:03:59 +02:00
Anuken
4264b960cd Merge branch 'master' of https://github.com/Anuken/Mindustry into campaign 2020-09-30 22:46:33 -04:00
Anuken
b15cdfef46 sprites repacked 2020-09-30 22:37:32 -04:00
Anuken
d3441f4ac9 Merge pull request #2781 from genNAowl/cryofluidmixer-cryofluid-mixer
change "cryofluidmixer" to "cryofluid-mixer"
2020-09-30 22:35:10 -04:00
Anuken
54c991e611 Removed outOfTime pause 2020-09-30 22:25:28 -04:00
Leonwang4234
87b21c052f Update SaveFileReader.java
fix
2020-09-30 18:29:58 -07:00
Leonwang4234
9601c81045 change sprite name 2020-09-30 18:05:43 -07:00
Leonwang4234
14156c1ce7 "cryofluidmixer" to "cryofluid-mixer"fl 2020-09-30 17:54:50 -07:00
Anuken
f3c642d0d7 Fixed #2779 2020-09-30 19:55:22 -04:00
Anuken
a0394e4382 Balance 2020-09-30 18:56:37 -04:00
Anuken
7eb0da82de Added enemy lights setting 2020-09-30 17:44:13 -04:00
Anuken
326640d32a Cleanup 2020-09-30 17:21:05 -04:00
Anuken
781d9b3c38 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-30 16:42:10 -04:00
Anuken
1697fec311 Tsunami balancing 2020-09-30 16:40:45 -04:00
Anuken
0b2c2c49b0 Anuken/Mindustry-Suggestions/issues/653 2020-09-30 15:12:38 -04:00
Anuken
27089f1057 Merge remote-tracking branch 'origin/master' 2020-09-30 15:01:50 -04:00
Anuken
d07c74b60f Re-added tap event for servers 2020-09-30 15:01:46 -04:00
Anuken
8dc610a091 Update CONTRIBUTING.md 2020-09-30 14:53:56 -04:00
Anuken
059c729a2c Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-30 14:50:09 -04:00
Anuken
03d676403f Cleanup 2020-09-30 14:50:05 -04:00
slava0135
feb8202b73 better stats... 2020-09-30 21:17:44 +03:00
slava0135
65607ba6bf better stats 2020-09-30 21:13:14 +03:00
slava0135
a806d7c019 Fun fact: 1.0 is smaller than 10 2020-09-30 20:41:56 +03:00
slava0135
aa5b3aa756 balancing 2020-09-30 20:30:04 +03:00
Anuken
6645e3a473 Merge pull request #2772 from LeoDog896/pathfinder
Remove nearGround in favor of !nearLiquid
2020-09-30 12:59:55 -04:00
LeoDog896
f2fd23dced can be nearGround AND nearLiquid 2020-09-30 12:56:59 -04:00
LeoDog896
49db761730 Revert "remove nearGround in favor of !nearLiquid"
This reverts commit 8751e77876.
2020-09-30 12:56:43 -04:00
Anuken
d2728c2bf0 Fixed #2774 2020-09-30 12:45:01 -04:00
YellOw139
09934d9e12 Foreshadow 2020-09-30 19:15:52 +03:00
slava0135
48da4933fc comma 2020-09-30 18:52:59 +03:00
slava0135
07cdbfa423 New turret sprite by EyeOfDarkness 2020-09-30 18:47:56 +03:00
Anuken
f5e5f82d47 Merge remote-tracking branch 'origin/master' 2020-09-30 11:19:46 -04:00
Anuken
0963de4022 Cleanup 2020-09-30 11:19:38 -04:00
LeoDog896
8751e77876 remove nearGround in favor of !nearLiquid 2020-09-30 11:15:11 -04:00
Anuken
b35fa21c79 Update gradle.yml 2020-09-30 11:13:17 -04:00
Anuken
b38e7f66ad Merge pull request #2770 from LeoDog896/autotiler
Autotiler docs and cleanup
2020-09-30 10:49:42 -04:00
Anuken
ba53d76d8d Merge pull request #2769 from Voz-Duh/packed-liquid-drawer
Packed Liquid Drawer
2020-09-30 10:46:45 -04:00
slava0135
58ff3f2ef7 Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami 2020-09-30 17:18:20 +03:00
LeoDog896
6db2376835 Revert to if-statement 2020-09-30 09:47:03 -04:00
LeoDog896
2b04ebb14d Enum follows camelCase rules 2020-09-30 09:46:33 -04:00
Anuken
957e06470d Merge pull request #2768 from LeoDog896/master
Remove unused package
2020-09-30 09:43:12 -04:00
LeoDog896
fbb317aa11 Update contributors 2020-09-30 09:30:12 -04:00
LeoDog896
1c04653ffd Autotiler cleanup and documentation 2020-09-30 09:29:57 -04:00
Voz-Duh
91274ae104 Fix 2020-09-30 16:19:32 +03:00
Voz-Duh
adf0f60abb Fix 2020-09-30 16:08:32 +03:00
Voz-Duh
20e56ed3d3 Packed Liquid Drawer 2020-09-30 15:58:11 +03:00
LeoDog896
177aa934b6 Merge remote-tracking branch 'upstream/master' 2020-09-30 08:43:08 -04:00
Felix Corvus
aeaa5ac6e2 some trick 2020-09-30 15:42:07 +03:00
LeoDog896
a8c6c30382 Remove unused package 2020-09-30 08:41:33 -04:00
Felix Corvus
54d4f733ef Update bundle_ru.properties 2020-09-30 14:35:52 +03:00
Felix Corvus
75d8f93dd9 Update bundle_ru.properties 2020-09-30 14:07:06 +03:00
Felix Corvus
3660f22d96 *Предвестник*
А потом из ру комьюнити приходят люди и спрашивают, почему **переводчики** испортили игру
2020-09-30 13:52:09 +03:00
slava0135
d4402ee3bb Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami
 Conflicts:
	core/assets/icons/icons.properties
	core/assets/sprites/block_colors.png
	core/assets/sprites/fallback/sprites.atlas
	core/assets/sprites/fallback/sprites3.png
	core/assets/sprites/fallback/sprites4.png
	core/assets/sprites/fallback/sprites5.png
	core/assets/sprites/fallback/sprites7.png
	core/assets/sprites/fallback/sprites8.png
	core/assets/sprites/sprites.atlas
	core/assets/sprites/sprites.png
	core/assets/sprites/sprites2.png
	core/assets/sprites/sprites4.png
	core/assets/sprites/sprites5.png
	core/src/mindustry/content/Blocks.java
2020-09-30 09:48:18 +03:00
Anuken
3c3c15dcf4 Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-09-29 23:55:59 -04:00
Anuken
2b2a12267a Long-range 4x4 turret (wip) / Java 14 language upgrade 2020-09-29 23:55:55 -04:00
Thomas Widyantoko
d86813bbb3 Merge branch 'master' into patch-1 2020-09-30 07:12:28 +07:00
Anuken
0e2f62f8b4 Merge pull request #2765 from summetdev/file-chooser-default
Save last FileChooser's directory to settings.
2020-09-29 17:29:34 -04:00
summetdev
111e50c3c6 Safe last fileChooser's directory to settings 2020-09-29 22:04:27 +03:00
slava0135
fb53abe593 Final? design 2020-09-29 21:27:41 +03:00
slava0135
83a20810f7 recolor 2020-09-29 21:02:29 +03:00
slava0135
e5dc481d00 new texture 2020-09-29 20:40:09 +03:00
Anuken
c3274622b2 Fixed #2763 2020-09-29 11:53:45 -04:00
slava0135
d4441711a7 balance and size 2020-09-29 18:35:34 +03:00
slava0135
cbc2205347 Merge branch 'master' of https://github.com/Anuken/Mindustry into tsunami
 Conflicts:
	core/assets/sprites/block_colors.png
	core/assets/sprites/fallback/sprites.atlas
	core/assets/sprites/fallback/sprites.png
	core/assets/sprites/fallback/sprites2.png
	core/assets/sprites/fallback/sprites3.png
	core/assets/sprites/fallback/sprites4.png
	core/assets/sprites/fallback/sprites5.png
	core/assets/sprites/fallback/sprites7.png
	core/assets/sprites/fallback/sprites8.png
	core/assets/sprites/sprites.atlas
	core/assets/sprites/sprites.png
	core/assets/sprites/sprites2.png
	core/assets/sprites/sprites4.png
	core/assets/sprites/sprites5.png
2020-09-29 18:31:42 +03:00
Petr Gašparík
1d0d06164b Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-29 17:28:26 +02:00
Anuken
521ca1aea4 Fixed mechs not having animations on multiplayer 2020-09-29 10:57:06 -04:00
Petr Gašparík
de459df26b Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-29 13:43:13 +02:00
ballgamer56
49df949967 Update bundle_th.properties 2020-09-28 16:33:34 +07:00
Petr Gašparík
250150a30c Czech cleanup 2020-09-28 10:24:50 +02:00
Petr Gašparík
27b1954fbf Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-28 10:20:58 +02:00
ballgamer56
6d163e45ac Update bundle_th.properties 2020-09-28 14:11:15 +07:00
ballgamer56
ced29f3d7b Update bundle_th.properties 2020-09-28 07:28:22 +07:00
Petr Gašparík
8ce6520fca Czech translation . update up to commit 9e0b29b 2020-09-28 00:03:51 +02:00
Petr Gašparík
53b556941c Merge branch 'master' of https://github.com/Anuken/Mindustry into v106-alpha 2020-09-27 23:50:48 +02:00
ballgamer56
6f36724280 [WIP] Update Thai translation 2020-09-27 21:02:22 +07:00
slava0135
79f4608e81 Merge remote-tracking branch 'origin/tsunami' into tsunami 2020-09-25 14:22:13 +03:00
slava0135
9050cac19c added to tech tree 2020-09-25 14:21:52 +03:00
Prosta4okua
52a610a957 Update bundle_uk_UA.properties 2020-09-25 14:13:06 +03:00
Prosta4okua
13ff69cbca Update bundle_uk_UA.properties 2020-09-25 14:10:55 +03:00
Slava0135
79ac9894b3 Update core/src/mindustry/content/Blocks.java
s p a c e

Co-authored-by: Patrick 'Quezler' Mounier <Quezler@me.com>
2020-09-25 12:58:28 +03:00
slava0135
3e81d194cb New liquid turret - Tsunami 2020-09-25 11:49:04 +03:00
YellOw139
08e6b4f2d7 Multiplayer note and the latest cleanup 2020-09-25 10:48:52 +03:00
老滑稽
8132cd9ba7 Update bundle_zh_CN.properties 2020-09-25 12:29:37 +08:00
Felix Corvus
54ce446a7f nothing 2020-09-25 03:17:32 +03:00
Felix Corvus
38718ddc1d Update bundle_ru.properties 2020-09-25 03:12:59 +03:00
老滑稽
1607a96a6a Update bundle_zh_CN.properties 2020-09-25 00:17:43 +08:00
老滑稽
f5c8d0bf52 Update bundle_zh_CN.properties 2020-09-25 00:12:45 +08:00
老滑稽
f95f6d8c7b Update bundle_zh_CN.properties 2020-09-25 00:07:24 +08:00
老滑稽
db558672cb Update bundle_zh_CN.properties 2020-09-24 23:54:52 +08:00
YellOw139
0b4caec004 [Bundle][RO] Translation Update
This PR was tested in-game and is ready to merge at any time (unless marked as draft).

Changelog:
- Changes up until commit 35460f0b5f
- Typo fixes & various other improvements
2020-09-24 11:43:16 +03:00
Petr Gašparík
c08875498f Czech update upto commit 35460f0 2020-09-24 07:38:26 +02:00
老滑稽
c2348f9019 Update bundle_zh_CN.properties 2020-09-24 13:10:06 +08:00
Recessive
ca3c1a2be8 Update servers.json
Add {AA} Campaign to the global server listing
2020-09-17 20:01:30 +10:00
Thomas Widyantoko
ef65f4e8d4 Delete .gitignore 2020-09-16 13:43:24 +07:00
Thomas Widyantoko
71dae6fa78 in_ID Google Play Store translations
files added
2020-09-16 13:42:49 +07:00
Thomas Widyantoko
22c2d8b010 Update bundle_in_ID.properties to match with v6
with fixes from PR #2513, completed(?)
2020-09-16 13:14:11 +07:00
Thomas Widyantoko
eafbe3d02d in_ID Google Play Store translation 2020-09-16 12:46:10 +07:00
Anuken
c3222f59c5 router 2020-09-14 17:10:32 -04:00
Recessive
55ed739372 Update servers.json
Add {AA} Plague to the server listing
2020-09-09 14:27:26 +10:00
Pietro303HD
acb849b536 Update bundle_pt_BR.properties 2020-09-03 09:35:04 -03:00
Pietro303HD
6509a6cd7a some small changes, and also removed a typo 2020-09-03 08:29:46 -03:00
way-zer
ca823be813 Update servers_be.json
one bleeding-edge server of China
2020-08-29 20:31:35 +08:00
Thomas Widyantoko
d9c124a820 New lines from main bundle and fixes
Still hasn't done yet
2020-08-25 23:06:51 +07:00
Leonwang4234
d2bc2b07a9 the statud effect burning affects tiles 2020-08-02 13:31:16 -07:00
734 changed files with 30652 additions and 18391 deletions

View File

@@ -7,11 +7,9 @@ assignees: ''
--- ---
**Note**: Do not report any new bugs directly relating to the v6 campaign. They will not be fixed or considered at this time.
**Platform**: *Android/iOS/Mac/Windows/Linux* **Platform**: *Android/iOS/Mac/Windows/Linux*
**Build**: *The build number under the title in the main menu. Required.* **Build**: *The build number under the title in the main menu. Required. "LATEST" IS NOT A VERSION, I NEED THE EXACT BUILD NUMBER OF YOUR GAME.*
**Issue**: *Explain your issue in detail.* **Issue**: *Explain your issue in detail.*
@@ -19,7 +17,7 @@ assignees: ''
**Link(s) to mod(s) used**: *The mod repositories or zip files that are related to the issue, if applicable.* **Link(s) to mod(s) used**: *The mod repositories or zip files that are related to the issue, if applicable.*
**Save file**: *The save file you were playing on when the bug happened. REQUIRED for any issue that happens in-game.* **Save file**: *The (zipped) save file you were playing on when the bug happened. THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT DELETE OR OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME.*
**Crash report**: *The contents of relevant crash report files. REQUIRED if you are reporting a crash.* **Crash report**: *The contents of relevant crash report files. REQUIRED if you are reporting a crash.*

View File

@@ -3,18 +3,6 @@ name: Java CI
on: [push] on: [push]
jobs: jobs:
buildJava8:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 8
uses: actions/setup-java@v1
with:
java-version: 8
- name: Run unit tests with gradle and Java 8
run: ./gradlew compileJava
buildJava14: buildJava14:
runs-on: ubuntu-latest runs-on: ubuntu-latest
@@ -26,3 +14,14 @@ jobs:
java-version: 14 java-version: 14
- name: Run unit tests with gradle and Java 14 - name: Run unit tests with gradle and Java 14
run: ./gradlew compileJava run: ./gradlew compileJava
buildJava15:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 15
uses: actions/setup-java@v1
with:
java-version: 15
- name: Run unit tests with gradle and Java 15
run: ./gradlew compileJava

8
.gitignore vendored
View File

@@ -19,7 +19,6 @@ logs/
/annotations/out/ /annotations/out/
/net/build/ /net/build/
/tools/build/ /tools/build/
/core/build/
/tests/build/ /tests/build/
/server/build/ /server/build/
changelog changelog
@@ -143,13 +142,6 @@ nb-configuration.xml
/local.properties /local.properties
.gradle/ .gradle/
gradle-app.setting gradle-app.setting
/build/
/android/build/
/core/build/
/desktop/build/
/html/build/
/ios/build/
/ios-moe/build/
## OS Specific ## OS Specific
.DS_Store .DS_Store

View File

@@ -10,7 +10,7 @@ script:
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds - git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
- cd ../MindustryBuilds - cd ../MindustryBuilds
- echo ${TRAVIS_TAG} - echo ${TRAVIS_TAG}
- if [ -n "$TRAVIS_TAG" ]; then echo versionName=5-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi - if [ -n "$TRAVIS_TAG" ]; then echo versionName=6-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi
- git tag ${TRAVIS_BUILD_NUMBER} - git tag ${TRAVIS_BUILD_NUMBER}
- git config --global user.name "Build Uploader" - git config --global user.name "Build Uploader"
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds; fi - if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds; fi

View File

@@ -4,33 +4,38 @@ This is for code contributions. For translations, see [TRANSLATING](TRANSLATING.
## Basic Guidelines ## Basic Guidelines
#### Use an IDE. ### Use an IDE.
Specifically, IntelliJ IDEA. Download the (free) Community Edition of it [here](https://www.jetbrains.com/idea/download/). Some people use other tools, like VS Code, but I would personally not recommend them for Java development. Specifically, IntelliJ IDEA. Download the (free) Community Edition of it [here](https://www.jetbrains.com/idea/download/). Some people use other tools, like VS Code, but I would personally not recommend them for Java development.
#### Always test your changes. ### Always test your changes.
Do not submit something without at least running the game to see if it compiles. Do not submit something without at least running the game to see if it compiles.
If you are submitting a new block, make sure it has a name and description, and that it works correctly in-game. If you are changing existing block mechanics, test them out first. If you are submitting a new block, make sure it has a name and description, and that it works correctly in-game. If you are changing existing block mechanics, test them out first.
### Do not make large changes before discussing them first.
#### Do not make large changes before discussing them first.
If you are interested in adding a large mechanic/feature or changing large amounts of code, first contact me (Anuken) via [Discord](https://discord.gg/mindustry) (preferred method) or via e-mail (*anukendev@gmail.com*). If you are interested in adding a large mechanic/feature or changing large amounts of code, first contact me (Anuken) via [Discord](https://discord.gg/mindustry) (preferred method) or via e-mail (*anukendev@gmail.com*).
For most changes, this should not be necessary. I just want to know if you're doing something big so I can offer advice and/or make sure you're not wasting your time on it. For most changes, this should not be necessary. I just want to know if you're doing something big so I can offer advice and/or make sure you're not wasting your time on it.
### Do not include packed sprites in your pull request.
When making a pull request that changes or adds new sprites, do not add the modified atlas & `spritesX.png` files to your final pull request. These are a frequent source of conflicts.
## Style Guidelines ## Style Guidelines
#### Follow the formatting guidelines. ### Follow the formatting guidelines.
This means: This means:
- No spaces around parentheses: `if(condition){`, `SomeType s = (SomeType)object` - No spaces around parentheses: `if(condition){`, `SomeType s = (SomeType)object`
- Same-line braces. - Same-line braces.
- 4 spaces indentation - 4 spaces indentation
- `camelCase`, **even for constants or enums**. Why? Because `SCREAMING_CASE` is ugly, annoying to type and does not achieve anything useful. Constants are *less* dangerous than variables, not more. - `camelCase`, **even for constants or enums**. Why? Because `SCREAMING_CASE` is ugly, annoying to type and does not achieve anything useful. Constants are *less* dangerous than variables, not more. Any reasonable IDE should highlight them for you anyway.
- No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day) - No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day)
- Do not use braceless `if/else` statements. `if(x) statement else statement2` should **never** be done. In very specific situations, having braceless if-statements on one line is allowed: `if(cond) return;` would be valid. - Do not use braceless `if/else` statements. `if(x) statement else statement2` should **never** be done. In very specific situations, having braceless if-statements on one line is allowed: `if(cond) return;` would be valid.
- Prefer single-line javadoc `/** @return for example */` instead of multiline javadoc whenver possible
- Short method/variable names (multipleLongWords should be avoided if it's possible to so reasonably, especially for variables)
- Use wildcard imports - `import some.package.*` - for everything. This makes incorrect class usage more obvious (*e.g. arc.util.Timer vs java.util.Timer*) and leads to cleaner-looking code.
Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry. Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry.
#### Do not use incompatible Java features (java.util.function, java.awt). ### Do not use incompatible Java features (java.util.function, java.awt).
Android and RoboVM (iOS) do not support many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code. Android and RoboVM (iOS) do not support many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code.
If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes. If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes.
@@ -39,7 +44,7 @@ The same applies to any class *outside* of the standard `java.[n]io` / `java.net
In general, if you are using IntelliJ, you should be warned about platform incompatiblities. In general, if you are using IntelliJ, you should be warned about platform incompatiblities.
#### Use `arc` collections and classes when possible. ### Use `arc` collections and classes when possible.
Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Seq`, `ObjectMap` and other equivalents from `arc.struct`. Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Seq`, `ObjectMap` and other equivalents from `arc.struct`.
Why? Because that's what the rest of the codebase uses, and the standard collections have a lot of cruft and usability issues associated with them. Why? Because that's what the rest of the codebase uses, and the standard collections have a lot of cruft and usability issues associated with them.
In the rare case that concurrency is required, you may use the standard Java classes for that purpose (e.g. `CopyOnWriteArrayList`). In the rare case that concurrency is required, you may use the standard Java classes for that purpose (e.g. `CopyOnWriteArrayList`).
@@ -52,21 +57,21 @@ What you'll usually need to change:
- *Many others* - *Many others*
#### Avoid boxed types (Integer, Boolean) ### Avoid boxed types (Integer, Boolean)
Never create variables or collections with boxed types `Seq<Integer>` or `ObjectMap<Integer, ...>`. Use the collections specialized for this task, e.g. `IntSeq` and `IntMap`. Never create variables or collections with boxed types `Seq<Integer>` or `ObjectMap<Integer, ...>`. Use the collections specialized for this task, e.g. `IntSeq` and `IntMap`.
#### Do not allocate anything if possible. ### Do not allocate anything if possible.
Never allocate `new` objects in the main loop. If you absolutely require new objects, use `Pools` to obtain and free object instances. Never allocate `new` objects in the main loop. If you absolutely require new objects, use `Pools` to obtain and free object instances.
Otherwise, use the `Tmp` variables for things like vector/shape operations, or create `static` variables for re-use. Otherwise, use the `Tmp` variables for things like vector/shape operations, or create `static` variables for re-use.
If using a list, make it a static variable and clear it every time it is used. Re-use as much as possible. If using a list, make it a static variable and clear it every time it is used. Re-use as much as possible.
#### Avoid bloated code and unnecessary getters/setters. ### Avoid bloated code and unnecessary getters/setters.
This is situational, but in essence what it means is to avoid using any sort of getters and setters unless absolutely necessary. Public or protected fields should suffice for most things. This is situational, but in essence what it means is to avoid using any sort of getters and setters unless absolutely necessary. Public or protected fields should suffice for most things.
If something needs to be encapsulated in the future, IntelliJ can handle it with a few clicks. If something needs to be encapsulated in the future, IntelliJ can handle it with a few clicks.
#### Do not create methods unless necessary. ### Do not create methods unless necessary.
Unless a block of code is very large or used in more than 1-2 places, don't split it up into a separate method. Making unnecessary methods only creates confusion, and may slightly decrease performance. Unless a block of code is very large or used in more than 1-2 places, don't split it up into a separate method. Making unnecessary methods only creates confusion, and may slightly decrease performance.
## Other Notes ## Other Notes

View File

@@ -9,34 +9,34 @@ _[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_
_[Wiki](https://mindustrygame.github.io/wiki)_ _[Wiki](https://mindustrygame.github.io/wiki)_
_[Javadoc](https://mindustrygame.github.io/docs/)_ _[Javadoc](https://mindustrygame.github.io/docs/)_
### Contributing ## Contributing
See [CONTRIBUTING](CONTRIBUTING.md). See [CONTRIBUTING](CONTRIBUTING.md).
### Building ## Building
Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases). Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases).
If you'd rather compile on your own, follow these instructions. If you'd rather compile on your own, follow these instructions.
First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands: First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands:
#### Windows ### Windows
_Running:_ `gradlew desktop:run` _Running:_ `gradlew desktop:run`
_Building:_ `gradlew desktop:dist` _Building:_ `gradlew desktop:dist`
_Sprite Packing:_ `gradlew tools:pack` _Sprite Packing:_ `gradlew tools:pack`
#### Linux/Mac OS ### Linux/Mac OS
_Running:_ `./gradlew desktop:run` _Running:_ `./gradlew desktop:run`
_Building:_ `./gradlew desktop:dist` _Building:_ `./gradlew desktop:dist`
_Sprite Packing:_ `./gradlew tools:pack` _Sprite Packing:_ `./gradlew tools:pack`
#### Server ### Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`. Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`.
#### Android ### Android
1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required. 1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required.
2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory. 2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory.
@@ -44,7 +44,9 @@ Server builds are bundled with each released build (in Releases). If you'd rathe
To debug the application on a connected phone, run `gradlew android:installDebug android:run`. To debug the application on a connected phone, run `gradlew android:installDebug android:run`.
##### Troubleshooting ### Troubleshooting
#### Permission Denied
If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.* If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.*
@@ -53,24 +55,11 @@ If the terminal returns `Permission denied` or `Command not found` on Mac/Linux,
Gradle may take up to several minutes to download files. Be patient. <br> Gradle may take up to several minutes to download files. Be patient. <br>
After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds. After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
### Feature Requests ## Feature Requests
Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose). Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose).
### Downloads ## Downloads
[<img src="https://static.itch.io/images/badge.svg" | [![](https://static.itch.io/images/badge.svg)](https://anuke.itch.io/mindustry) | [![](https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png)](https://play.google.com/store/apps/details?id=io.anuke.mindustry) | [![](https://fdroid.gitlab.io/artwork/badge/get-it-on.png)](https://f-droid.org/packages/io.anuke.mindustry) | [![](https://flathub.org/assets/badges/flathub-badge-en.svg)](https://flathub.org/apps/details/com.github.Anuken.Mindustry) |
alt="Get it on Itch.io" |--- |--- |--- |--- |
height="60">](https://anuke.itch.io/mindustry)
[<img src="https://play.google.com/intl/en_us/badges/images/generic/en-play-badge.png"
alt="Get it on Google Play"
height="80">](https://play.google.com/store/apps/details?id=io.anuke.mindustry)
[<img src="https://fdroid.gitlab.io/artwork/badge/get-it-on.png"
alt="Get it on F-Droid"
height="80">](https://f-droid.org/packages/io.anuke.mindustry/)
[<img src="https://flathub.org/assets/badges/flathub-badge-en.svg"
alt="Download On Flathub"
height="60">](https://flathub.org/apps/details/com.github.Anuken.Mindustry)

View File

@@ -76,7 +76,7 @@ android{
targetSdkVersion 29 targetSdkVersion 29
versionName versionNameResult versionName versionNameResult
versionCode vcode versionCode = (System.getenv("TRAVIS_BUILD_ID") != null ? System.getenv("TRAVIS_BUILD_ID").toInteger() : vcode)
if(project.hasProperty("release")){ if(project.hasProperty("release")){
props['androidBuildCode'] = (vcode + 1).toString() props['androidBuildCode'] = (vcode + 1).toString()
@@ -98,15 +98,20 @@ android{
storePassword RELEASE_STORE_PASSWORD storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD keyPassword RELEASE_KEY_PASSWORD
}else if(System.getenv("CI") == "true"){
storeFile = file("../../bekeystore.jks")
storePassword = System.getenv("keystore_password")
keyAlias = System.getenv("keystore_alias")
keyPassword = System.getenv("keystore_alias_password")
}else{ }else{
println("No keystore property found. Releases will be unsigned.") println("No keystore property found. Releases will be unsigned.")
} }
} }
} }
if(project.hasProperty("RELEASE_STORE_FILE")) { if(project.hasProperty("RELEASE_STORE_FILE") || System.getenv("CI") == "true"){
buildTypes { buildTypes{
release { release{
signingConfig signingConfigs.release signingConfig signingConfigs.release
} }
} }

View File

@@ -27,7 +27,6 @@ import java.util.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
public class AndroidLauncher extends AndroidApplication{ public class AndroidLauncher extends AndroidApplication{
public static final int PERMISSION_REQUEST_CODE = 1; public static final int PERMISSION_REQUEST_CODE = 1;
boolean doubleScaleTablets = true; boolean doubleScaleTablets = true;
@@ -166,7 +165,7 @@ public class AndroidLauncher extends AndroidApplication{
}}); }});
checkFiles(getIntent()); checkFiles(getIntent());
try{
//new external folder //new external folder
Fi data = Core.files.absolute(getContext().getExternalFilesDir(null).getAbsolutePath()); Fi data = Core.files.absolute(getContext().getExternalFilesDir(null).getAbsolutePath());
Core.settings.setDataDirectory(data); Core.settings.setDataDirectory(data);
@@ -190,6 +189,10 @@ public class AndroidLauncher extends AndroidApplication{
t.printStackTrace(); t.printStackTrace();
} }
} }
}catch(Exception e){
//print log but don't crash
Log.err(e);
}
} }
@Override @Override

View File

@@ -115,12 +115,12 @@ public abstract class BaseProcessor extends AbstractProcessor{
return ClassName.get(c).box(); return ClassName.get(c).box();
} }
public static TypeVariableName getTVN(TypeParameterElement element) { public static TypeVariableName getTVN(TypeParameterElement element){
String name = element.getSimpleName().toString(); String name = element.getSimpleName().toString();
List<? extends TypeMirror> boundsMirrors = element.getBounds(); List<? extends TypeMirror> boundsMirrors = element.getBounds();
List<TypeName> boundsTypeNames = new ArrayList<>(); List<TypeName> boundsTypeNames = new ArrayList<>();
for (TypeMirror typeMirror : boundsMirrors) { for(TypeMirror typeMirror : boundsMirrors){
boundsTypeNames.add(TypeName.get(typeMirror)); boundsTypeNames.add(TypeName.get(typeMirror));
} }
@@ -137,11 +137,11 @@ public abstract class BaseProcessor extends AbstractProcessor{
if(imports != null){ if(imports != null){
String rawSource = file.toString(); String rawSource = file.toString();
Seq<String> result = new Seq<>(); Seq<String> result = new Seq<>();
for (String s : rawSource.split("\n", -1)) { for(String s : rawSource.split("\n", -1)){
result.add(s); result.add(s);
if (s.startsWith("package ")) { if (s.startsWith("package ")){
result.add(""); result.add("");
for (String i : imports) { for (String i : imports){
result.add(i); result.add(i);
} }
} }
@@ -204,10 +204,10 @@ public abstract class BaseProcessor extends AbstractProcessor{
context = ((JavacProcessingEnvironment)env).getContext(); context = ((JavacProcessingEnvironment)env).getContext();
maker = TreeMaker.instance(javacProcessingEnv.getContext()); maker = TreeMaker.instance(javacProcessingEnv.getContext());
Log.setLogLevel(LogLevel.info); Log.level = LogLevel.info;
if(System.getProperty("debug") != null){ if(System.getProperty("debug") != null){
Log.setLogLevel(LogLevel.debug); Log.level = LogLevel.debug;
} }
} }

View File

@@ -3,7 +3,6 @@ package mindustry.annotations.entity;
import arc.files.*; import arc.files.*;
import arc.func.*; import arc.func.*;
import arc.struct.*; import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.*; import arc.util.*;
import arc.util.io.*; import arc.util.io.*;
import arc.util.pooling.Pool.*; import arc.util.pooling.Pool.*;
@@ -77,9 +76,10 @@ public class EntityProcess extends BaseProcessor{
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue; if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
//get all statements in the method, store them //get all statements in the method, store them
methodBlocks.put(elem.descString(), elem.tree().getBody().toString() methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
//replace all self() invocations with this .replaceAll("this\\.<(.*)>self\\(\\)", "this") //fix parameterized self() calls
.replaceAll("this\\.<(.*)>self\\(\\)", "this") .replaceAll("self\\(\\)", "this") //fix self() calls
.replaceAll("self\\(\\)", "this") .replaceAll(" yield ", "") //fix enchanced switch
.replaceAll("\\/\\*missing\\*\\/", "var") //fix vars
); );
} }
} }
@@ -378,7 +378,7 @@ public class EntityProcess extends BaseProcessor{
.addModifiers(Modifier.PUBLIC) .addModifiers(Modifier.PUBLIC)
.addStatement("return $S + $L", name + "#", "id").build()); .addStatement("return $S + $L", name + "#", "id").build());
EntityIO io = new EntityIO(type.name(), builder, allFieldSpecs, serializer, rootDirectory.child("annotations/src/main/resources/revisions").child(name)); EntityIO io = new EntityIO(type.name(), builder, allFieldSpecs, serializer, rootDirectory.child("annotations/src/main/resources/revisions").child(type.name()));
//entities with no sync comp and no serialization gen no code //entities with no sync comp and no serialization gen no code
boolean hasIO = ann.genio() && (components.contains(s -> s.name().contains("Sync")) || ann.serialize()); boolean hasIO = ann.genio() && (components.contains(s -> s.name().contains("Sync")) || ann.serialize());

View File

@@ -41,7 +41,7 @@ public class AssetsProcess extends BaseProcessor{
texIcons.each((key, val) -> { texIcons.each((key, val) -> {
String[] split = val.split("\\|"); String[] split = val.split("\\|");
String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", ""); String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", "");
if(SourceVersion.isKeyword(name) || name.equals("char")) name = name + "i"; if(SourceVersion.isKeyword(name) || name.equals("char")) name += "i";
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + key).build()); ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + key).build());
}); });
@@ -78,7 +78,7 @@ public class AssetsProcess extends BaseProcessor{
if(SourceVersion.isKeyword(varname)) varname += "s"; if(SourceVersion.isKeyword(varname)) varname += "s";
type.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC); type.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC);
load.addStatement(varname + " = ("+dtype+")arc.Core.atlas.drawable($S)", sfilen); load.addStatement(varname + " = (" + dtype + ")arc.Core.atlas.drawable($S)", sfilen);
}); });
for(Element elem : elements){ for(Element elem : elements){
@@ -115,23 +115,21 @@ public class AssetsProcess extends BaseProcessor{
names.add(name); names.add(name);
} }
if(SourceVersion.isKeyword(name)){ if(SourceVersion.isKeyword(name)) name += "s";
name = name + "s";
}
String filepath = path.substring(path.lastIndexOf("/") + 1) + "/" + fname; String filepath = path.substring(path.lastIndexOf("/") + 1) + "/" + fname;
String filename = "arc.Core.app.getType() != arc.Application.ApplicationType.iOS ? \"" + filepath + "\" : \"" + filepath.replace(".ogg", ".mp3")+"\""; String filename = "arc.Core.app.getType() != arc.Application.ApplicationType.iOS ? \"" + filepath + "\" : \"" + filepath.replace(".ogg", ".mp3") + "\"";
loadBegin.addStatement("arc.Core.assets.load("+filename +", "+rtype+".class).loaded = a -> " + name + " = ("+rtype+")a", filepath, filepath.replace(".ogg", ".mp3")); loadBegin.addStatement("arc.Core.assets.load(" + filename + ", " + rtype + ".class).loaded = a -> " + name + " = (" + rtype + ")a", filepath, filepath.replace(".ogg", ".mp3"));
dispose.addStatement("arc.Core.assets.unload(" + filename + ")"); dispose.addStatement("arc.Core.assets.unload(" + filename + ")");
dispose.addStatement(name + " = null"); dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build()); type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1) + "()").build());
}); });
if(classname.equals("Sounds")){ if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build()); type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1) + "()").build());
} }
type.addMethod(loadBegin.build()); type.addMethod(loadBegin.build());

View File

@@ -43,9 +43,9 @@ public class LogicStatementProcessor extends BaseProcessor{
String name = c.annotation(RegisterStatement.class).value(); String name = c.annotation(RegisterStatement.class).value();
if(beganWrite){ if(beganWrite){
writer.nextControlFlow("else if(obj instanceof $T)", c.mirror()); writer.nextControlFlow("else if(obj.getClass() == $T.class)", c.mirror());
}else{ }else{
writer.beginControlFlow("if(obj instanceof $T)", c.mirror()); writer.beginControlFlow("if(obj.getClass() == $T.class)", c.mirror());
beganWrite = true; beganWrite = true;
} }
@@ -53,6 +53,7 @@ public class LogicStatementProcessor extends BaseProcessor{
writer.addStatement("out.append($S)", name); writer.addStatement("out.append($S)", name);
Seq<Svar> fields = c.fields(); Seq<Svar> fields = c.fields();
fields.addAll(c.superclass().fields());
String readSt = "if(tokens[0].equals($S))"; String readSt = "if(tokens[0].equals($S))";
if(beganRead){ if(beganRead){

View File

@@ -1,7 +1,7 @@
package mindustry.annotations.util; package mindustry.annotations.util;
import arc.struct.*; import arc.struct.*;
import arc.util.ArcAnnotate.*; import arc.util.*;
import com.squareup.javapoet.*; import com.squareup.javapoet.*;
import com.sun.tools.javac.code.Attribute.*; import com.sun.tools.javac.code.Attribute.*;
import mindustry.annotations.*; import mindustry.annotations.*;
@@ -19,7 +19,8 @@ public class Selement<T extends Element>{
this.e = e; this.e = e;
} }
public @Nullable String doc(){ @Nullable
public String doc(){
return BaseProcessor.elementu.getDocComment(e); return BaseProcessor.elementu.getDocComment(e);
} }

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@@ -14,6 +14,8 @@ mindustry.entities.comp.EffectStateComp=9
mindustry.entities.comp.FireComp=10 mindustry.entities.comp.FireComp=10
mindustry.entities.comp.LaunchCoreComp=11 mindustry.entities.comp.LaunchCoreComp=11
mindustry.entities.comp.PlayerComp=12 mindustry.entities.comp.PlayerComp=12
mindustry.entities.comp.PosTeam=27
mindustry.entities.comp.PosTeamDef=28
mindustry.entities.comp.PuddleComp=13 mindustry.entities.comp.PuddleComp=13
mindustry.type.Weather.WeatherStateComp=14 mindustry.type.Weather.WeatherStateComp=14
mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15 mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{fields:[{name:team,type:mindustry.game.Team},{name:x,type:float},{name:y,type:float}]}

View File

@@ -1 +0,0 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -1 +0,0 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -17,7 +17,7 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.8' classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.11'
classpath "com.github.anuken:packr:-SNAPSHOT" classpath "com.github.anuken:packr:-SNAPSHOT"
classpath "com.github.Anuken.Arc:packer:$arcHash" classpath "com.github.Anuken.Arc:packer:$arcHash"
classpath "com.github.Anuken.Arc:arc-core:$arcHash" classpath "com.github.Anuken.Arc:arc-core:$arcHash"
@@ -32,11 +32,11 @@ allprojects{
ext{ ext{
versionNumber = '6' versionNumber = '6'
if(!project.hasProperty("versionModifier")) versionModifier = 'alpha' if(!project.hasProperty("versionModifier")) versionModifier = 'beta'
if(!project.hasProperty("versionType")) versionType = 'official' if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry' appName = 'Mindustry'
steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256' steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256'
rhinoVersion = '8437435dab9993769d72739608580d40c5343285' rhinoVersion = '2c3ad8c29560f695ad147a8e8cf5ed9f0ae834b3'
loadVersionProps = { loadVersionProps = {
return new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p } return new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p }
@@ -173,23 +173,38 @@ allprojects{
} }
tasks.withType(JavaCompile){ tasks.withType(JavaCompile){
sourceCompatibility = 1.8 targetCompatibility = 8
targetCompatibility = 1.8 sourceCompatibility = 14
options.encoding = "UTF-8" options.encoding = "UTF-8"
options.compilerArgs += ["-Xlint:deprecation"] options.compilerArgs += ["-Xlint:deprecation"]
} }
} }
//compile with java 8 compatibility for everything except the annotati project configure(project(":annotations")){
tasks.withType(JavaCompile){
targetCompatibility = 8
sourceCompatibility = 8
}
}
//compile with java 8 compatibility for everything except the annotation project
configure(subprojects - project(":annotations")){ configure(subprojects - project(":annotations")){
tasks.withType(JavaCompile){ tasks.withType(JavaCompile){
if(JavaVersion.current() != JavaVersion.VERSION_1_8){ if(JavaVersion.current() != JavaVersion.VERSION_1_8){
options.compilerArgs.addAll(['--release', '8']) options.compilerArgs.addAll(['--release', '8', '--enable-preview'])
}
doFirst{
options.compilerArgs = options.compilerArgs.findAll{it != '--enable-preview' }
} }
} }
tasks.withType(Javadoc){ tasks.withType(Javadoc){
options.addStringOption('Xdoclint:none', '-quiet') options{
addStringOption('Xdoclint:none', '-quiet')
addBooleanOption('-enable-preview', true)
addStringOption('-release', '14')
}
} }
} }
@@ -247,6 +262,8 @@ project(":ios"){
project(":core"){ project(":core"){
apply plugin: "java-library" apply plugin: "java-library"
compileJava.options.fork = true
task preGen{ task preGen{
outputs.upToDateWhen{ false } outputs.upToDateWhen{ false }
generateLocales() generateLocales()
@@ -288,6 +305,8 @@ project(":core"){
compileOnly project(":annotations") compileOnly project(":annotations")
annotationProcessor project(":annotations") annotationProcessor project(":annotations")
annotationProcessor 'com.github.Anuken:jabel:34e4c172e65b3928cd9eabe1993654ea79c409cd'
} }
} }

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