Compare commits
20 Commits
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c569232e74 | ||
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502c4e51ae |
@@ -26,7 +26,7 @@ allprojects {
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|||||||
appName = 'Mindustry'
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appName = 'Mindustry'
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||||||
gdxVersion = '1.9.8'
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gdxVersion = '1.9.8'
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||||||
roboVMVersion = '2.3.0'
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roboVMVersion = '2.3.0'
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||||||
uCoreVersion = '76dc741b49'
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uCoreVersion = '1d353d76e9'
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||||||
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||||||
getVersionString = {
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getVersionString = {
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||||||
String buildVersion = getBuildVersion()
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String buildVersion = getBuildVersion()
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||||||
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|||||||
@@ -356,6 +356,11 @@ setting.mutemusic.name=Mute Music
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|||||||
setting.sfxvol.name=SFX Volume
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setting.sfxvol.name=SFX Volume
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||||||
setting.mutesound.name=Mute Sound
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setting.mutesound.name=Mute Sound
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||||||
text.keybind.title=Rebind Keys
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text.keybind.title=Rebind Keys
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||||||
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||||||
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section.general.name=General
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||||||
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section.view.name=View
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||||||
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section.multiplayer.name=Multiplayer
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||||||
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||||||
keybind.move_x.name=Move x
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keybind.move_x.name=Move x
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||||||
keybind.move_y.name=Move y
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keybind.move_y.name=Move y
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||||||
keybind.select.name=Select
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keybind.select.name=Select
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||||||
@@ -368,8 +373,9 @@ keybind.pause.name=Pause
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|||||||
keybind.dash.name=Dash
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keybind.dash.name=Dash
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||||||
keybind.chat.name=Chat
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keybind.chat.name=Chat
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||||||
keybind.player_list.name=Player list
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keybind.player_list.name=Player list
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||||||
keybind.console.name=console
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keybind.console.name=Console
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||||||
keybind.rotate.name=Rotate
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keybind.rotate.name=Rotate
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||||||
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||||||
mode.text.help.title=Description of modes
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mode.text.help.title=Description of modes
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||||||
mode.waves.name=waves
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mode.waves.name=waves
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mode.waves.description=the normal mode. limited resources and automatic incoming waves.
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mode.waves.description=the normal mode. limited resources and automatic incoming waves.
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||||||
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|||||||
@@ -15,7 +15,6 @@ text.players={0} Spieler online
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text.players.single={0} Spieler online
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text.players.single={0} Spieler online
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||||||
text.server.mismatch=Paketfehler: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben!
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text.server.mismatch=Paketfehler: Mögliche Client / Server-Version stimmt nicht überein. Stell sicher, dass du und der Host die neueste Version von Mindustry haben!
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||||||
text.server.kicked.kick=Du wurdest vom Server gekickt!
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text.server.kicked.kick=Du wurdest vom Server gekickt!
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||||||
text.server.kicked.invalidPassword=Falsches Passwort.
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||||||
text.hostserver=Server hosten
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text.hostserver=Server hosten
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||||||
text.host=Host
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text.host=Host
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||||||
text.hosting=[accent] Server wird geöffnet...
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text.hosting=[accent] Server wird geöffnet...
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||||||
@@ -464,7 +463,6 @@ block.rotary-pump.name=Rotary Pump
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|||||||
block.nuclear-reactor.name=Nuclear Reactor
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block.nuclear-reactor.name=Nuclear Reactor
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||||||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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||||||
text.customgame=Custom Game
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text.customgame=Custom Game
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||||||
text.campaign=Campaign
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text.sectors=Sectors
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text.sectors=Sectors
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||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
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text.sector=Selected Sector: [LIGHT_GRAY]{0}
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text.sector.time=Time: [LIGHT_GRAY]{0}
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text.sector.time=Time: [LIGHT_GRAY]{0}
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||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
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|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
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unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
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||||||
unit.fabricator.name=Fabricator
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unit.fabricator.name=Fabricator
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||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
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unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
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||||||
unit.scout.name=Scout
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unit.scout.description=A basic ground unit. Uses lead as ammo.
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||||||
unit.titan.name=Titan
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unit.titan.name=Titan
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||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
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unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
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||||||
unit.monsoon.name=Monsoon
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unit.monsoon.name=Monsoon
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||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
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|||||||
block.dagger-pad.name=Dagger Pad
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block.dagger-pad.name=Dagger Pad
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||||||
block.titan-pad.name=Titan Pad
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block.titan-pad.name=Titan Pad
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||||||
block.thermal-generator.name=Thermal Generator
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block.thermal-generator.name=Thermal Generator
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||||||
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text.coreattack=< Core is under attack! >
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||||||
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text.continue=Continue
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||||||
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text.nextmission=Next Mission
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||||||
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text.server.kicked.serverClose=Server closed.
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||||||
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text.server.kicked.sectorComplete=Sector completed.
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||||||
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text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
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||||||
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text.map.invalid=Error loading map: corrupted or invalid map file.
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||||||
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section.general.name=General
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||||||
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section.view.name=View
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||||||
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section.multiplayer.name=Multiplayer
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||||||
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block.deepwater.name=deepwater
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||||||
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block.water.name=water
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||||||
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block.lava.name=lava
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||||||
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block.oil.name=oil
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||||||
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block.blackstone.name=blackstone
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||||||
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block.stone.name=stone
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||||||
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block.dirt.name=dirt
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||||||
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block.sand.name=sand
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||||||
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block.ice.name=ice
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||||||
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block.snow.name=snow
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||||||
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block.grass.name=grass
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||||||
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block.shrub.name=shrub
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||||||
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block.rock.name=rock
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||||||
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block.blackrock.name=blackrock
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||||||
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block.icerock.name=icerock
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||||||
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unit.dagger.name=Dagger
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||||||
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unit.dagger.description=A basic ground unit. Useful in swarms.
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||||||
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|||||||
@@ -26,7 +26,6 @@ text.players.single={0} jugador en línea
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|||||||
text.server.mismatch=Error de paquete: posible desajuste de la versión cliente / servidor.\n¡Asegúrate de que tú y el anfitrión tengáis la última versión de Mindustry!
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text.server.mismatch=Error de paquete: posible desajuste de la versión cliente / servidor.\n¡Asegúrate de que tú y el anfitrión tengáis la última versión de Mindustry!
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||||||
text.server.closing=[accent] Cerrando servidor ...
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text.server.closing=[accent] Cerrando servidor ...
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||||||
text.server.kicked.kick=¡Has sido expulsado del servidor!
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text.server.kicked.kick=¡Has sido expulsado del servidor!
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||||||
text.server.kicked.invalidPassword=¡Contraseña inválida!
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||||||
text.server.kicked.clientOutdated=Cliente desactualizado ¡Actualiza tu juego!
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text.server.kicked.clientOutdated=Cliente desactualizado ¡Actualiza tu juego!
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||||||
text.server.kicked.serverOutdated=Servidor desactualizado ¡Pidele actualizar al anfitrión!
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text.server.kicked.serverOutdated=Servidor desactualizado ¡Pidele actualizar al anfitrión!
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||||||
text.server.kicked.banned=Tu entrada está prohibida en este servidor.
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text.server.kicked.banned=Tu entrada está prohibida en este servidor.
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||||||
@@ -464,7 +463,6 @@ block.rotary-pump.name=Rotary Pump
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|||||||
block.nuclear-reactor.name=Nuclear Reactor
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block.nuclear-reactor.name=Nuclear Reactor
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||||||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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||||||
text.customgame=Custom Game
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text.customgame=Custom Game
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||||||
text.campaign=Campaign
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||||||
text.sectors=Sectors
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text.sectors=Sectors
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||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
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text.sector=Selected Sector: [LIGHT_GRAY]{0}
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||||||
text.sector.time=Time: [LIGHT_GRAY]{0}
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text.sector.time=Time: [LIGHT_GRAY]{0}
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||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
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|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
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unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
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unit.fabricator.name=Fabricator
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||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
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unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
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unit.monsoon.name=Monsoon
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||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
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|||||||
block.dagger-pad.name=Dagger Pad
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block.dagger-pad.name=Dagger Pad
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||||||
block.titan-pad.name=Titan Pad
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block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
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block.thermal-generator.name=Thermal Generator
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||||||
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text.coreattack=< Core is under attack! >
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||||||
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text.continue=Continue
|
||||||
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text.nextmission=Next Mission
|
||||||
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text.server.kicked.serverClose=Server closed.
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||||||
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text.server.kicked.sectorComplete=Sector completed.
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||||||
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text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
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text.map.invalid=Error loading map: corrupted or invalid map file.
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||||||
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section.general.name=General
|
||||||
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section.view.name=View
|
||||||
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section.multiplayer.name=Multiplayer
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||||||
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block.deepwater.name=deepwater
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||||||
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block.water.name=water
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||||||
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block.lava.name=lava
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||||||
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block.oil.name=oil
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||||||
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block.blackstone.name=blackstone
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||||||
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block.stone.name=stone
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||||||
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block.dirt.name=dirt
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||||||
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block.sand.name=sand
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||||||
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block.ice.name=ice
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||||||
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block.snow.name=snow
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||||||
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block.grass.name=grass
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||||||
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block.shrub.name=shrub
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||||||
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block.rock.name=rock
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||||||
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block.blackrock.name=blackrock
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||||||
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block.icerock.name=icerock
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||||||
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unit.dagger.name=Dagger
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||||||
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unit.dagger.description=A basic ground unit. Useful in swarms.
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||||||
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|||||||
@@ -16,7 +16,6 @@ text.players.single=joueur en ligne
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|||||||
text.server.mismatch=Erreur de paquet: possible incompatibilité de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry!
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text.server.mismatch=Erreur de paquet: possible incompatibilité de version client/serveur. Assurez-vous que vous et l'hôte avez la dernière version de Mindustry!
|
||||||
text.server.closing=[accent]Fermeture du serveur ...
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text.server.closing=[accent]Fermeture du serveur ...
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||||||
text.server.kicked.kick=Vous avez été expulsé du serveur!
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text.server.kicked.kick=Vous avez été expulsé du serveur!
|
||||||
text.server.kicked.invalidPassword=Mot de passe non valide !
|
|
||||||
text.server.kicked.clientOutdated=Client dépassé! Mettez à jour votre jeu!
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text.server.kicked.clientOutdated=Client dépassé! Mettez à jour votre jeu!
|
||||||
text.server.kicked.serverOutdated=Serveur dépassé! Demandez à l'hôte de le mettre à jour!
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text.server.kicked.serverOutdated=Serveur dépassé! Demandez à l'hôte de le mettre à jour!
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||||||
text.server.kicked.banned=Vous êtes banni sur ce serveur.
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text.server.kicked.banned=Vous êtes banni sur ce serveur.
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||||||
@@ -224,19 +223,20 @@ block.liquidjunction.name=jonction à liquide
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|||||||
block.sorter.name=trieur
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block.sorter.name=trieur
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||||||
block.smelter.name=fonderie
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block.smelter.name=fonderie
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||||||
text.credits=Credits
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text.credits=Credits
|
||||||
text.link.discord.description=the official Mindustry discord chatroom
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text.link.discord.description=Le discord officiel de Mindustry
|
||||||
text.link.github.description=Game source code
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text.link.github.description=code source du jeu
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||||||
text.link.dev-builds.description=Unstable development builds
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text.link.dev-builds.description=version de développement instable
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||||||
text.link.trello.description=Official trello board for planned features
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text.link.trello.description=le tableau trelli officiel pour les futures ajouts
|
||||||
text.link.itch.io.description=itch.io page with PC downloads and web version
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text.link.itch.io.description=la page itch.io avec la version Web et PC à télécharger
|
||||||
text.link.google-play.description=Google Play store listing
|
|
||||||
text.link.wiki.description=official Mindustry wiki
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text.link.google-play.description=la page Google play Store
|
||||||
text.linkfail=Failed to open link!\nThe URL has been copied to your cliboard.
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text.link.wiki.description=wiki officiel de Mindustry
|
||||||
text.editor.web=The web version does not support the editor!\nDownload the game to use it.
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text.linkfail=Erreur lors de l'ouverture du lien !\nL'URL as bien été copier dans le presse-papiers.
|
||||||
text.web.unsupported=The web version does not support this feature! Download the game to use it.
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text.editor.web=Votre navigateur ne supporte pas l'éditeur !\nTéléchargez le jeu pour l'utiliser.
|
||||||
text.map.delete=Are you sure you want to delete the map "[orange]{0}[]"?
|
text.web.unsupported=votre navigateur ne supporte pas cette fonctionnalité ! Téléchargez le jeu pour l'utiliser.
|
||||||
text.construction.title=Block Construction Guide
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text.map.delete=êtes vous sûre de supprimer la carte "[orange]{0}[]"?
|
||||||
text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
|
text.construction.title=Guide des blocs de construction
|
||||||
|
text.construction=Voou avez sélectionné le [accent]mode de construction de blocs[].\n\n pour commencer à en placer, taper sur un emplacement validé près de votre vaisseau '.\nUne fois que vous avez sélectionné des blocs, appuyez sur la flèche pour valider, et votre vaisseau va les construire.\n\n- [accent]Enlever des blocs[] de votre sélection en les touchant.\n- [accent]étendez la sélection[] en maintenant et en étirant les blocs de la selection.\n- [accent]Placer des blocs en ligne[] en touchant et en laissant appuyer sur une case vide, puis étirez dans une direction.\n- [accent]Annulez une construction ou une selection[]en appuyant sur X en bas à gauche .
|
||||||
text.deconstruction.title=Block Deconstruction Guide
|
text.deconstruction.title=Block Deconstruction Guide
|
||||||
text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
|
text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
|
||||||
text.showagain=Don't show again next session
|
text.showagain=Don't show again next session
|
||||||
@@ -464,7 +464,6 @@ block.rotary-pump.name=Rotary Pump
|
|||||||
block.nuclear-reactor.name=Nuclear Reactor
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block.nuclear-reactor.name=Nuclear Reactor
|
||||||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
||||||
text.customgame=Custom Game
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text.customgame=Custom Game
|
||||||
text.campaign=Campaign
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|
||||||
text.sectors=Sectors
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text.sectors=Sectors
|
||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
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text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Time: [LIGHT_GRAY]{0}
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text.sector.time=Time: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +502,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +513,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -16,7 +16,6 @@ text.players.single={0} pemain online
|
|||||||
text.server.mismatch=Kesalahan paket: kemungkinan versi client / server tidak sesuai.\nPastikan Anda dan host memiliki versi terbaru Mindustry!
|
text.server.mismatch=Kesalahan paket: kemungkinan versi client / server tidak sesuai.\nPastikan Anda dan host memiliki versi terbaru Mindustry!
|
||||||
text.server.closing=[accent]Menutup server...
|
text.server.closing=[accent]Menutup server...
|
||||||
text.server.kicked.kick=Anda telah dikeluarkan dari server!
|
text.server.kicked.kick=Anda telah dikeluarkan dari server!
|
||||||
text.server.kicked.invalidPassword=Kata sandi salah!
|
|
||||||
text.server.kicked.clientOutdated=Client versi lama! Update game Anda!
|
text.server.kicked.clientOutdated=Client versi lama! Update game Anda!
|
||||||
text.server.kicked.serverOutdated=Server versi lama! Tanyakan host untuk mengupdate!
|
text.server.kicked.serverOutdated=Server versi lama! Tanyakan host untuk mengupdate!
|
||||||
text.hostserver=Host Server
|
text.hostserver=Host Server
|
||||||
@@ -464,7 +463,6 @@ block.rotary-pump.name=Rotary Pump
|
|||||||
block.nuclear-reactor.name=Nuclear Reactor
|
block.nuclear-reactor.name=Nuclear Reactor
|
||||||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
||||||
text.customgame=Custom Game
|
text.customgame=Custom Game
|
||||||
text.campaign=Campaign
|
|
||||||
text.sectors=Sectors
|
text.sectors=Sectors
|
||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Time: [LIGHT_GRAY]{0}
|
text.sector.time=Time: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ text.players.single={0} giocatori online
|
|||||||
text.server.mismatch=Errore nel pacchetto: possibile discrepanza nella versione client / server. Assicurati che tu e l'host abbiate l'ultima versione di Mindustry!
|
text.server.mismatch=Errore nel pacchetto: possibile discrepanza nella versione client / server. Assicurati che tu e l'host abbiate l'ultima versione di Mindustry!
|
||||||
text.server.closing=[accent]Chiusura server ...
|
text.server.closing=[accent]Chiusura server ...
|
||||||
text.server.kicked.kick=Sei stato cacciato dal server!
|
text.server.kicked.kick=Sei stato cacciato dal server!
|
||||||
text.server.kicked.invalidPassword=Password non valida.
|
|
||||||
text.server.kicked.clientOutdated=Versione del client obsoleta! Aggiorna il tuo gioco!
|
text.server.kicked.clientOutdated=Versione del client obsoleta! Aggiorna il tuo gioco!
|
||||||
text.server.kicked.serverOutdated=Server obsoleto! Chiedi all'host di aggiornare!
|
text.server.kicked.serverOutdated=Server obsoleto! Chiedi all'host di aggiornare!
|
||||||
text.server.kicked.banned=Sei bannato da questo server.
|
text.server.kicked.banned=Sei bannato da questo server.
|
||||||
@@ -254,7 +253,6 @@ text.showagain=non mostrare più
|
|||||||
text.unlocks=Sblocchi
|
text.unlocks=Sblocchi
|
||||||
text.addplayers=Aggiungi/rimuovi giocatori
|
text.addplayers=Aggiungi/rimuovi giocatori
|
||||||
text.customgame=Gioco personalizzato
|
text.customgame=Gioco personalizzato
|
||||||
text.campaign=Campagna
|
|
||||||
text.sectors=Settori
|
text.sectors=Settori
|
||||||
text.sector=Settori Selezionati: [LIGHT_GRAY]{0}
|
text.sector=Settori Selezionati: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Tempo: [LIGHT_GRAY]{0}
|
text.sector.time=Tempo: [LIGHT_GRAY]{0}
|
||||||
@@ -308,28 +306,28 @@ text.editor.export=Esportazione...
|
|||||||
text.editor.exportfile=Esporta file
|
text.editor.exportfile=Esporta file
|
||||||
text.editor.exportfile.description=Esporta file mappa
|
text.editor.exportfile.description=Esporta file mappa
|
||||||
text.editor.exportimage=Esporta immagine terreno
|
text.editor.exportimage=Esporta immagine terreno
|
||||||
text.editor.exportimage.description=Export a map image file
|
text.editor.exportimage.description=Esporta file immagine mappa
|
||||||
text.editor.overwrite.confirm=[scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
|
text.editor.overwrite.confirm=[scarlet]Attenzione![] Una mappa con questo nome esiste già. Sei sicuro di volerla sovrascrivere?
|
||||||
text.fps=FPS: {0}
|
text.fps=FPS: {0}
|
||||||
text.tps=TPS: {0}
|
text.tps=TPS: {0}
|
||||||
text.ping=Ping: {0}ms
|
text.ping=Ping: {0}ms
|
||||||
text.settings.rebind=Rebind
|
text.settings.rebind=Reinposta
|
||||||
text.yes=Yes
|
text.yes=Si
|
||||||
text.no=No
|
text.no=No
|
||||||
text.blocks.targetsair=Targets Air
|
text.blocks.targetsair=Attacca nemici aerei
|
||||||
text.blocks.itemspeed=Units Moved
|
text.blocks.itemspeed=Unità spostate
|
||||||
text.blocks.shootrange=Range
|
text.blocks.shootrange=Raggio
|
||||||
text.blocks.poweruse=Power Use
|
text.blocks.poweruse=Utilizzo energia
|
||||||
text.blocks.inputitemcapacity=Input Item Capacity
|
text.blocks.inputitemcapacity=Capacità oggetti in entrata
|
||||||
text.blocks.outputitemcapacity=Input Item Capacity
|
text.blocks.outputitemcapacity=Capacità oggetti in uscità
|
||||||
text.blocks.maxpowergeneration=Max Power Generation
|
text.blocks.maxpowergeneration=Produzione massima energia
|
||||||
text.blocks.powertransferspeed=Power Transfer
|
text.blocks.powertransferspeed=Velocità trasferimento energia
|
||||||
text.blocks.craftspeed=Production Speed
|
text.blocks.craftspeed=Velocità produzione
|
||||||
text.blocks.inputliquidaux=Aux Liquid
|
text.blocks.inputliquidaux=Liquidi extra
|
||||||
text.blocks.inputitems=Input Items
|
text.blocks.inputitems=Oggetti in entrata
|
||||||
text.blocks.outputitem=Output Item
|
text.blocks.outputitem=Oggetti in uscita
|
||||||
text.blocks.drilltier=Drillables
|
text.blocks.drilltier=Scavabili
|
||||||
text.blocks.drillspeed=Base Drill Speed
|
text.blocks.drillspeed=Velocità scavo stbile
|
||||||
text.blocks.liquidoutput=Uscita liquidi
|
text.blocks.liquidoutput=Uscita liquidi
|
||||||
text.blocks.liquiduse=Uso liquidi
|
text.blocks.liquiduse=Uso liquidi
|
||||||
text.blocks.coolant=Refrigerante
|
text.blocks.coolant=Refrigerante
|
||||||
@@ -508,11 +506,36 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=Un'unità base, che mina e costruisce.
|
unit.drone.description=Un'unità base, che mina e costruisce.
|
||||||
unit.fabricator.name=Costruttore
|
unit.fabricator.name=Costruttore
|
||||||
unit.fabricator.description=Un drone molto avanzato che raccoglie minerali e costruisce molto meglio e più velocemente di un drone base.
|
unit.fabricator.description=Un drone molto avanzato che raccoglie minerali e costruisce molto meglio e più velocemente di un drone base.
|
||||||
unit.scout.name=Esploratore
|
|
||||||
unit.scout.description=Un unità di base a terra. Usa piombo come munizioni.
|
|
||||||
unit.titan.name=Titano
|
unit.titan.name=Titano
|
||||||
unit.titan.description=Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
|
unit.titan.description=Un'unità di terra corazzata avanzata. Utilizza carburo come munizione. Attacca sia bersagli terrestri che aerei.
|
||||||
unit.monsoon.name=Monsone
|
unit.monsoon.name=Monsone
|
||||||
unit.monsoon.description=Un bombardiere molto potente, che raderà al suolo chiunque gli passi davanti.
|
unit.monsoon.description=Un bombardiere molto potente, che raderà al suolo chiunque gli passi davanti.
|
||||||
unit.interceptor.name=Intercettatore
|
unit.interceptor.name=Intercettatore
|
||||||
unit.interceptor.description=Un veloce ed efficiente torretta che funziona con il piombo.
|
unit.interceptor.description=Un veloce ed efficiente torretta che funziona con il piombo.
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -40,7 +40,6 @@ text.server.mismatch=클라이언트와 서버 버전이 일치하지 않습니
|
|||||||
text.server.closing=[accent]서버 닫는중...
|
text.server.closing=[accent]서버 닫는중...
|
||||||
text.server.kicked.kick=당신은 서버에서 추방되었습니다!
|
text.server.kicked.kick=당신은 서버에서 추방되었습니다!
|
||||||
text.server.kicked.fastShoot=당신은 총을 너무 빨리 발사했습니다.
|
text.server.kicked.fastShoot=당신은 총을 너무 빨리 발사했습니다.
|
||||||
text.server.kicked.invalidPassword=알 수 없는 비밀번호 입니다!
|
|
||||||
text.server.kicked.clientOutdated=오래된 버전의 클라이언트 입니다! 게임을 업데이트 하세요!
|
text.server.kicked.clientOutdated=오래된 버전의 클라이언트 입니다! 게임을 업데이트 하세요!
|
||||||
text.server.kicked.serverOutdated=오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요!
|
text.server.kicked.serverOutdated=오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요!
|
||||||
text.server.kicked.banned=당신은 서버에서 밴 망치를 맞아 차단당했습니다.
|
text.server.kicked.banned=당신은 서버에서 밴 망치를 맞아 차단당했습니다.
|
||||||
@@ -281,7 +280,6 @@ text.category.liquids=액체
|
|||||||
text.category.items=아이템
|
text.category.items=아이템
|
||||||
text.category.crafting=제작
|
text.category.crafting=제작
|
||||||
text.category.shooting=사격
|
text.category.shooting=사격
|
||||||
|
|
||||||
setting.difficulty.easy=쉬움
|
setting.difficulty.easy=쉬움
|
||||||
setting.difficulty.normal=보통
|
setting.difficulty.normal=보통
|
||||||
setting.difficulty.hard=어려움
|
setting.difficulty.hard=어려움
|
||||||
@@ -304,9 +302,7 @@ setting.musicvol.name=음악 크기
|
|||||||
setting.mutemusic.name=음소거
|
setting.mutemusic.name=음소거
|
||||||
setting.sfxvol.name=효과음 크기
|
setting.sfxvol.name=효과음 크기
|
||||||
setting.mutesound.name=소리 끄기
|
setting.mutesound.name=소리 끄기
|
||||||
|
|
||||||
text.keybind.title=키 바인딩
|
text.keybind.title=키 바인딩
|
||||||
|
|
||||||
keybind.move_x.name=오른쪽/왼쪽 이동
|
keybind.move_x.name=오른쪽/왼쪽 이동
|
||||||
keybind.move_y.name=위쪽/아래쪽 이동
|
keybind.move_y.name=위쪽/아래쪽 이동
|
||||||
keybind.select.name=선택
|
keybind.select.name=선택
|
||||||
@@ -321,7 +317,6 @@ keybind.chat.name=채팅
|
|||||||
keybind.player_list.name=플레이어 목록
|
keybind.player_list.name=플레이어 목록
|
||||||
keybind.console.name=콘솔
|
keybind.console.name=콘솔
|
||||||
keybind.rotate.name=회전
|
keybind.rotate.name=회전
|
||||||
|
|
||||||
mode.text.help.title=도움말
|
mode.text.help.title=도움말
|
||||||
mode.waves.name=단계
|
mode.waves.name=단계
|
||||||
mode.waves.description=이것은 일반 모드입니다. 제한된 자원과 자동으로 다음 단계가 시작됩니다.
|
mode.waves.description=이것은 일반 모드입니다. 제한된 자원과 자동으로 다음 단계가 시작됩니다.
|
||||||
@@ -329,12 +324,10 @@ mode.sandbox.name=샌드박스
|
|||||||
mode.sandbox.description=무한한 자원과 다음단계 시작을 위한 타이머가 없습니다.
|
mode.sandbox.description=무한한 자원과 다음단계 시작을 위한 타이머가 없습니다.
|
||||||
mode.freebuild.name=자유 건축
|
mode.freebuild.name=자유 건축
|
||||||
mode.freebuild.description=제한된 자원과 다음단계 시작을 위한 타이머가 없습니다.
|
mode.freebuild.description=제한된 자원과 다음단계 시작을 위한 타이머가 없습니다.
|
||||||
|
|
||||||
content.item.name=아이템
|
content.item.name=아이템
|
||||||
content.liquid.name=액체
|
content.liquid.name=액체
|
||||||
content.unit-type.name=종류
|
content.unit-type.name=종류
|
||||||
content.recipe.name=블록
|
content.recipe.name=블록
|
||||||
|
|
||||||
item.stone.name=돌
|
item.stone.name=돌
|
||||||
item.stone.description=흔히 찾을 수 있는 자원. 바닥에서 돌을 캐거나 용암을 사용하여 얻을 수 있습니다.
|
item.stone.description=흔히 찾을 수 있는 자원. 바닥에서 돌을 캐거나 용암을 사용하여 얻을 수 있습니다.
|
||||||
item.tungsten.name=텅스텐
|
item.tungsten.name=텅스텐
|
||||||
@@ -363,12 +356,10 @@ item.blast-compound.name=폭발 화합물
|
|||||||
item.blast-compound.description=폭탄 및 폭발물에 사용되는 휘발성 화합물. 이 연료로 불을 낼 수 있지만, 별로 추천하지는 않습니다.
|
item.blast-compound.description=폭탄 및 폭발물에 사용되는 휘발성 화합물. 이 연료로 불을 낼 수 있지만, 별로 추천하지는 않습니다.
|
||||||
item.pyratite.name=피러레이트
|
item.pyratite.name=피러레이트
|
||||||
item.pyratite.description=화염 무기에 사용되는 엄청난 가연성 물질.
|
item.pyratite.description=화염 무기에 사용되는 엄청난 가연성 물질.
|
||||||
|
|
||||||
liquid.water.name=물
|
liquid.water.name=물
|
||||||
liquid.lava.name=용암
|
liquid.lava.name=용암
|
||||||
liquid.oil.name=석유
|
liquid.oil.name=석유
|
||||||
liquid.cryofluid.name=냉각수
|
liquid.cryofluid.name=냉각수
|
||||||
|
|
||||||
text.item.explosiveness=[LIGHT_GRAY]폭발력:{0}
|
text.item.explosiveness=[LIGHT_GRAY]폭발력:{0}
|
||||||
text.item.flammability=[LIGHT_GRAY]인화성:{0}
|
text.item.flammability=[LIGHT_GRAY]인화성:{0}
|
||||||
text.item.radioactivity=[LIGHT_GRAY]방사능:{0}
|
text.item.radioactivity=[LIGHT_GRAY]방사능:{0}
|
||||||
@@ -377,7 +368,6 @@ text.item.hardness=[LIGHT_GRAY]강도:{0}
|
|||||||
text.liquid.heatcapacity=[LIGHT_GRAY]발열량:{0}
|
text.liquid.heatcapacity=[LIGHT_GRAY]발열량:{0}
|
||||||
text.liquid.viscosity=[LIGHT_GRAY]점도:{0}
|
text.liquid.viscosity=[LIGHT_GRAY]점도:{0}
|
||||||
text.liquid.temperature=[LIGHT_GRAY]온도:{0}
|
text.liquid.temperature=[LIGHT_GRAY]온도:{0}
|
||||||
|
|
||||||
block.deepwater.name=깊은물
|
block.deepwater.name=깊은물
|
||||||
block.water.name=물
|
block.water.name=물
|
||||||
block.lava.name=용암
|
block.lava.name=용암
|
||||||
@@ -485,10 +475,8 @@ block.liquid-junction.name=액체 교차기
|
|||||||
block.bridge-conduit.name=다리 파이프
|
block.bridge-conduit.name=다리 파이프
|
||||||
block.rotary-pump.name=동력 펌프
|
block.rotary-pump.name=동력 펌프
|
||||||
block.nuclear-reactor.name=원자로
|
block.nuclear-reactor.name=원자로
|
||||||
|
|
||||||
text.save.old=이 저장파일은 이전 버전의 게임용이며, 지금은 사용할 수 없습니다. \n\n[LIGHT_GRAY]4.0 정식때 이전 게임버전에서 만든 저장파일과 호환됩니다.
|
text.save.old=이 저장파일은 이전 버전의 게임용이며, 지금은 사용할 수 없습니다. \n\n[LIGHT_GRAY]4.0 정식때 이전 게임버전에서 만든 저장파일과 호환됩니다.
|
||||||
text.customgame=커스텀 게임
|
text.customgame=커스텀 게임
|
||||||
text.campaign=캠페인
|
|
||||||
text.sectors=구역
|
text.sectors=구역
|
||||||
text.sector=선택된 구역:[LIGHT_GRAY]{0}
|
text.sector=선택된 구역:[LIGHT_GRAY]{0}
|
||||||
text.sector.time=시간:[LIGHT_GRAY]{0}
|
text.sector.time=시간:[LIGHT_GRAY]{0}
|
||||||
@@ -503,13 +491,10 @@ text.credits.text=Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GR
|
|||||||
text.sector.gameover=이 구역을 잃었습니다. 다시 배치하시겠습니까?
|
text.sector.gameover=이 구역을 잃었습니다. 다시 배치하시겠습니까?
|
||||||
text.sector.retry=다시할꺼임
|
text.sector.retry=다시할꺼임
|
||||||
text.wave.lasted=[accent]{0}[] 까지 버티셨습니다.
|
text.wave.lasted=[accent]{0}[] 까지 버티셨습니다.
|
||||||
|
|
||||||
setting.fpscap.name=최대 FPS
|
setting.fpscap.name=최대 FPS
|
||||||
setting.fpscap.none=없음
|
setting.fpscap.none=없음
|
||||||
setting.fpscap.text={0} FPS
|
setting.fpscap.text={0} FPS
|
||||||
|
|
||||||
block.command-center.name=명령 본부
|
block.command-center.name=명령 본부
|
||||||
|
|
||||||
text.mission=목표:[LIGHT_GRAY] {0}
|
text.mission=목표:[LIGHT_GRAY] {0}
|
||||||
text.mission.wave=[accent]{0}[]단계가 될때까지 생존하세요.
|
text.mission.wave=[accent]{0}[]단계가 될때까지 생존하세요.
|
||||||
text.mission.battle=적 본부를 파괴하세요.
|
text.mission.battle=적 본부를 파괴하세요.
|
||||||
@@ -520,20 +505,16 @@ text.mission.complete.body=구역 {0},{1} 탐색 성공.
|
|||||||
text.mission.resource=Obtain {0} x{1}
|
text.mission.resource=Obtain {0} x{1}
|
||||||
text.unit.health=[LIGHT_GRAY]체력:{0}
|
text.unit.health=[LIGHT_GRAY]체력:{0}
|
||||||
text.unit.speed=[LIGHT_GRAY]속도:{0}
|
text.unit.speed=[LIGHT_GRAY]속도:{0}
|
||||||
|
|
||||||
block.drone-pad.name=드론 공장
|
block.drone-pad.name=드론 공장
|
||||||
block.fabricator-pad.name=페버 공장
|
block.fabricator-pad.name=페버 공장
|
||||||
block.interceptor-pad.name=인터셉터 공장
|
block.interceptor-pad.name=인터셉터 공장
|
||||||
block.monsoon-pad.name=문순 공장
|
block.monsoon-pad.name=문순 공장
|
||||||
block.mass-driver.name=물질 이동기
|
block.mass-driver.name=물질 이동기
|
||||||
block.blast-drill.name=고속 발열 드릴
|
block.blast-drill.name=고속 발열 드릴
|
||||||
|
|
||||||
unit.drone.name=드론
|
unit.drone.name=드론
|
||||||
unit.drone.description=초기형 드론 유닛입니다. 기본적으로 코어에서 1대를 스폰합니다. 자동으로 아이템을 수집/채광하며 블럭들을 수리합니다.
|
unit.drone.description=초기형 드론 유닛입니다. 기본적으로 코어에서 1대를 스폰합니다. 자동으로 아이템을 수집/채광하며 블럭들을 수리합니다.
|
||||||
unit.fabricator.name=페버
|
unit.fabricator.name=페버
|
||||||
unit.fabricator.description=고급 드론 유닛입니다. 자동으로 아이템과 수집/채광/블록들을 수리하며, 일반 드론보다 더 빠르게 작업할 수 있습니다.
|
unit.fabricator.description=고급 드론 유닛입니다. 자동으로 아이템과 수집/채광/블록들을 수리하며, 일반 드론보다 더 빠르게 작업할 수 있습니다.
|
||||||
unit.scout.name=스카웃
|
|
||||||
unit.scout.description=기본 지상 유닛입니다. 납을 탄약으로 사용합니다.
|
|
||||||
unit.titan.name=타이탄
|
unit.titan.name=타이탄
|
||||||
unit.titan.description=고급 지상 유닛입니다. 합금을 탄약으로 사용하며 지상과 공중 둘다 공격할 수 있습니다.
|
unit.titan.description=고급 지상 유닛입니다. 합금을 탄약으로 사용하며 지상과 공중 둘다 공격할 수 있습니다.
|
||||||
unit.monsoon.name=문순
|
unit.monsoon.name=문순
|
||||||
@@ -542,9 +523,19 @@ unit.interceptor.name=인터셉터
|
|||||||
unit.interceptor.description=빠르고, 공격하고 튀는 방식을 사용합니다. 납을 탄약으로 사용합니다.
|
unit.interceptor.description=빠르고, 공격하고 튀는 방식을 사용합니다. 납을 탄약으로 사용합니다.
|
||||||
unit.dagger.name=디거
|
unit.dagger.name=디거
|
||||||
unit.dagger.description=기본 지상 유닛입니다. 스웜과 같이 쓰면 유용합니다.
|
unit.dagger.description=기본 지상 유닛입니다. 스웜과 같이 쓰면 유용합니다.
|
||||||
|
|
||||||
mode.sandbox.warning=Note that blocks cannot be used in sandbox mode until they are unlocked in other modes.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
|
mode.sandbox.warning=Note that blocks cannot be used in sandbox mode until they are unlocked in other modes.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
|
||||||
block.thermal-pump.name=지열 펌프
|
block.thermal-pump.name=지열 펌프
|
||||||
block.dagger-pad.name=디거 공장
|
block.dagger-pad.name=디거 공장
|
||||||
block.titan-pad.name=타이탄 공장
|
block.titan-pad.name=타이탄 공장
|
||||||
block.thermal-generator.name=지열 발전기
|
block.thermal-generator.name=지열 발전기
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
setting.difficulty.purge=purge
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
|||||||
@@ -16,7 +16,6 @@ text.players.single={0} gracz online
|
|||||||
text.server.mismatch=Błąd pakietu: możliwa niezgodność wersji klienta/serwera.\nUpewnij się, że Ty i host macie najnowszą wersję Mindustry!
|
text.server.mismatch=Błąd pakietu: możliwa niezgodność wersji klienta/serwera.\nUpewnij się, że Ty i host macie najnowszą wersję Mindustry!
|
||||||
text.server.closing=[accent] Zamykanie serwera ...
|
text.server.closing=[accent] Zamykanie serwera ...
|
||||||
text.server.kicked.kick=Zostałeś wyrzucony z serwera!
|
text.server.kicked.kick=Zostałeś wyrzucony z serwera!
|
||||||
text.server.kicked.invalidPassword=Nieprawidłowe hasło!
|
|
||||||
text.server.kicked.clientOutdated=Nieaktualna gra! Zaktualizują ją!
|
text.server.kicked.clientOutdated=Nieaktualna gra! Zaktualizują ją!
|
||||||
text.server.kicked.serverOutdated=Nieaktualna gra! Zaktualizują ją!
|
text.server.kicked.serverOutdated=Nieaktualna gra! Zaktualizują ją!
|
||||||
text.hostserver=Stwórz Serwer
|
text.hostserver=Stwórz Serwer
|
||||||
@@ -462,7 +461,6 @@ block.rotary-pump.name=Wirowa Pompa
|
|||||||
block.nuclear-reactor.name=Reaktor Nuklearny
|
block.nuclear-reactor.name=Reaktor Nuklearny
|
||||||
text.save.old=Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0.
|
text.save.old=Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0.
|
||||||
text.customgame=Własna Gra
|
text.customgame=Własna Gra
|
||||||
text.campaign=Kampania
|
|
||||||
text.sectors=Sektory
|
text.sectors=Sektory
|
||||||
text.sector=Wybrany Sektor: [LIGHT_GRAY]{0}
|
text.sector=Wybrany Sektor: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Czas: [LIGHT_GRAY]{0}
|
text.sector.time=Czas: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -162,7 +162,6 @@ text.server.mismatch=Packet error: Versão do Cliente/Servidor Incompativel.\nTe
|
|||||||
text.server.closing=[accent]Fechando servidor...
|
text.server.closing=[accent]Fechando servidor...
|
||||||
text.server.kicked.kick=Voce foi expulso do servidor!
|
text.server.kicked.kick=Voce foi expulso do servidor!
|
||||||
text.server.kicked.fastShoot=Voce esta atirando rapido demais.
|
text.server.kicked.fastShoot=Voce esta atirando rapido demais.
|
||||||
text.server.kicked.invalidPassword=Senha Incorreta!
|
|
||||||
text.server.kicked.clientOutdated=Cliente desatualizado! Atualize seu jogo!
|
text.server.kicked.clientOutdated=Cliente desatualizado! Atualize seu jogo!
|
||||||
text.server.kicked.serverOutdated=Servidor desatualiado! Peca ao dono para atualizar!
|
text.server.kicked.serverOutdated=Servidor desatualiado! Peca ao dono para atualizar!
|
||||||
text.server.kicked.banned=Voce foi banido do servidor.
|
text.server.kicked.banned=Voce foi banido do servidor.
|
||||||
@@ -463,7 +462,6 @@ block.rotary-pump.name=Bomba Rotatoria
|
|||||||
block.nuclear-reactor.name=Reator Nuclear
|
block.nuclear-reactor.name=Reator Nuclear
|
||||||
text.save.old=Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa
|
text.save.old=Este save é para uma versão antiga do jogo, E não pode ser usado.\n\n[LIGHT_GRAY]Salvar Versões antigas vai ser Implementado Na versão 4.0 completa
|
||||||
text.customgame=Jogo Customizado
|
text.customgame=Jogo Customizado
|
||||||
text.campaign=Campanha
|
|
||||||
text.sectors=Setores
|
text.sectors=Setores
|
||||||
text.sector=Setor Selecionado: [LIGHT_GRAY]{0}
|
text.sector=Setor Selecionado: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Tempo: [LIGHT_GRAY]{0}
|
text.sector.time=Tempo: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -33,7 +33,6 @@ text.loadgame=Загрузить игру
|
|||||||
text.joingame=Присоединиться
|
text.joingame=Присоединиться
|
||||||
text.addplayers=Доб/удалить игроков
|
text.addplayers=Доб/удалить игроков
|
||||||
text.customgame=Пользовательская игра
|
text.customgame=Пользовательская игра
|
||||||
text.campaign=Кампания
|
|
||||||
text.sectors=Секторы
|
text.sectors=Секторы
|
||||||
text.sector=Выбранный сектор: [LIGHT_GRAY]{0}
|
text.sector=Выбранный сектор: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Время: [LIGHT_GRAY]{0}
|
text.sector.time=Время: [LIGHT_GRAY]{0}
|
||||||
@@ -64,7 +63,9 @@ text.server.mismatch=Ошибка пакета: возможное несоот
|
|||||||
text.server.closing=[accent]Закрытие сервера...
|
text.server.closing=[accent]Закрытие сервера...
|
||||||
text.server.kicked.kick=Вас выгнали с сервера!
|
text.server.kicked.kick=Вас выгнали с сервера!
|
||||||
text.server.kicked.fastShoot=Вы стреляете слишком быстро.
|
text.server.kicked.fastShoot=Вы стреляете слишком быстро.
|
||||||
text.server.kicked.invalidPassword=Неверный пароль.
|
text.server.kicked.serverClose=Сервер закрыт.
|
||||||
|
text.server.kicked.sectorComplete=Сектор завершён.
|
||||||
|
text.server.kicked.sectorComplete.text=Ваша миссия завершена.\nТеперь сервер продолжит работу в следующем секторе.
|
||||||
text.server.kicked.clientOutdated=Устаревший клиент! Обновите игру!
|
text.server.kicked.clientOutdated=Устаревший клиент! Обновите игру!
|
||||||
text.server.kicked.serverOutdated=Устаревший сервер! Попросите хост обновить!
|
text.server.kicked.serverOutdated=Устаревший сервер! Попросите хост обновить!
|
||||||
text.server.kicked.banned=Вы заблокированы на этом сервере.
|
text.server.kicked.banned=Вы заблокированы на этом сервере.
|
||||||
@@ -337,6 +338,9 @@ setting.mutemusic.name=Заглушить музыку
|
|||||||
setting.sfxvol.name=Громкость звуковых эффектов
|
setting.sfxvol.name=Громкость звуковых эффектов
|
||||||
setting.mutesound.name=Заглушить звук
|
setting.mutesound.name=Заглушить звук
|
||||||
text.keybind.title=Переназначить клавиши
|
text.keybind.title=Переназначить клавиши
|
||||||
|
section.general.name=Oснoвнoe
|
||||||
|
section.view.name=Прoсмoтр
|
||||||
|
section.multiplayer.name=Мультиплеер
|
||||||
keybind.move_x.name=Движение x
|
keybind.move_x.name=Движение x
|
||||||
keybind.move_y.name=Движение y
|
keybind.move_y.name=Движение y
|
||||||
keybind.select.name=выбрать
|
keybind.select.name=выбрать
|
||||||
@@ -535,3 +539,9 @@ unit.monsoon.name=Муссон
|
|||||||
unit.monsoon.description=Тяжелый ковровый бомбардировщик. Использует взрывоопасное соединение или пиратит в качестве боеприпасов.
|
unit.monsoon.description=Тяжелый ковровый бомбардировщик. Использует взрывоопасное соединение или пиратит в качестве боеприпасов.
|
||||||
unit.interceptor.name=Истребитель-перехватчик
|
unit.interceptor.name=Истребитель-перехватчик
|
||||||
unit.interceptor.description=Быстрая и ударная боевая единица, которая использует набег с отскоком.
|
unit.interceptor.description=Быстрая и ударная боевая единица, которая использует набег с отскоком.
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ text.players.single={0} Oyuncu Çevrimiçi
|
|||||||
text.server.mismatch=Paket hatası: olası istemci / sunucu sürümü uyuşmazlığı. Siz ve ev sahibi Mindustry'nin en son sürümüne sahip olduğunuzdan emin olun!
|
text.server.mismatch=Paket hatası: olası istemci / sunucu sürümü uyuşmazlığı. Siz ve ev sahibi Mindustry'nin en son sürümüne sahip olduğunuzdan emin olun!
|
||||||
text.server.closing=[accent] Sunucu kapatılıyor ...
|
text.server.closing=[accent] Sunucu kapatılıyor ...
|
||||||
text.server.kicked.kick=Sunucudan kovuldun!
|
text.server.kicked.kick=Sunucudan kovuldun!
|
||||||
text.server.kicked.invalidPassword=Geçersiz şifre!
|
|
||||||
text.server.kicked.clientOutdated=Oyun sürümünüz geçerli değil. Oyununu güncelleyin!
|
text.server.kicked.clientOutdated=Oyun sürümünüz geçerli değil. Oyununu güncelleyin!
|
||||||
text.server.kicked.serverOutdated=Eski sunucu! Ev sahibinden güncellemesini isteyin!
|
text.server.kicked.serverOutdated=Eski sunucu! Ev sahibinden güncellemesini isteyin!
|
||||||
text.server.kicked.banned=Bu sunucudan yasaklandınız.
|
text.server.kicked.banned=Bu sunucudan yasaklandınız.
|
||||||
@@ -464,7 +463,6 @@ block.rotary-pump.name=Rotary Pump
|
|||||||
block.nuclear-reactor.name=Nuclear Reactor
|
block.nuclear-reactor.name=Nuclear Reactor
|
||||||
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
text.save.old=This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
|
||||||
text.customgame=Custom Game
|
text.customgame=Custom Game
|
||||||
text.campaign=Campaign
|
|
||||||
text.sectors=Sectors
|
text.sectors=Sectors
|
||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Time: [LIGHT_GRAY]{0}
|
text.sector.time=Time: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -22,9 +22,9 @@ text.map.delete=Ви впевнені, що хочете видалити кар
|
|||||||
text.level.select=Вибір рівня
|
text.level.select=Вибір рівня
|
||||||
text.level.mode=Ігровий режим:
|
text.level.mode=Ігровий режим:
|
||||||
text.construction.title=Block Construction Guide
|
text.construction.title=Block Construction Guide
|
||||||
text.construction=\You've just selected [accent]block construction mode[].\n\n\To begin placing, simply tap a valid location near your ship.\n\Once you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\\n\- [accent]Remove blocks[] from your selection by tapping them.\n\- [accent]Shift the selection[] by holding and dragging any block in the selection.\n\- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n\- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
|
text.construction=You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
|
||||||
text.deconstruction.title=Block Deconstruction Guide
|
text.deconstruction.title=Block Deconstruction Guide
|
||||||
text.deconstruction=\You've just selected [accent]block deconstruction mode[].\n\n\To begin breaking, simply tap a block near your ship.\n\Once you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\\n\- [accent]Remove blocks[] from your selection by tapping them.\n\- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n\- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
|
text.deconstruction=You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
|
||||||
text.showagain=Не показувати знову до наступного сеансу
|
text.showagain=Не показувати знову до наступного сеансу
|
||||||
text.coreattack=< Ядро під атакою! >
|
text.coreattack=< Ядро під атакою! >
|
||||||
text.unlocks=Разблоковане
|
text.unlocks=Разблоковане
|
||||||
@@ -535,3 +535,7 @@ unit.monsoon.name=Мусон
|
|||||||
unit.monsoon.description=Важкий килимовий бомбардувальник. Використовує вибухонебезпечну речовину або піратит як боєприпаси.
|
unit.monsoon.description=Важкий килимовий бомбардувальник. Використовує вибухонебезпечну речовину або піратит як боєприпаси.
|
||||||
unit.interceptor.name=Винищувач-перехполювач
|
unit.interceptor.name=Винищувач-перехполювач
|
||||||
unit.interceptor.description=Швидка, ударна бойова одиниця, котра використовує набіг з відскоком
|
unit.interceptor.description=Швидка, ударна бойова одиниця, котра використовує набіг з відскоком
|
||||||
|
text.settings.language=Language
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
|||||||
@@ -32,7 +32,6 @@ text.loadgame=载入游戏
|
|||||||
text.joingame=加入游戏
|
text.joingame=加入游戏
|
||||||
text.addplayers=增加/删除玩家
|
text.addplayers=增加/删除玩家
|
||||||
text.customgame=自定义游戏
|
text.customgame=自定义游戏
|
||||||
text.campaign=战役
|
|
||||||
text.sectors=区域
|
text.sectors=区域
|
||||||
text.sector=区域: [LIGHT_GRAY]{0}
|
text.sector=区域: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=时间: [LIGHT_GRAY]{0}
|
text.sector.time=时间: [LIGHT_GRAY]{0}
|
||||||
@@ -59,7 +58,6 @@ text.server.mismatch=Packet error: 可能是客户端/服务器版本不匹配\n
|
|||||||
text.server.closing=[accent]正在关闭服务器...
|
text.server.closing=[accent]正在关闭服务器...
|
||||||
text.server.kicked.kick=你被踢出服务器了!
|
text.server.kicked.kick=你被踢出服务器了!
|
||||||
text.server.kicked.fastShoot=你发射得太快了!
|
text.server.kicked.fastShoot=你发射得太快了!
|
||||||
text.server.kicked.invalidPassword=无效的密码!
|
|
||||||
text.server.kicked.clientOutdated=客户端版本过旧!请升级!
|
text.server.kicked.clientOutdated=客户端版本过旧!请升级!
|
||||||
text.server.kicked.serverOutdated=服务器版本过旧!请联系房主升级!
|
text.server.kicked.serverOutdated=服务器版本过旧!请联系房主升级!
|
||||||
text.server.kicked.banned=你被这个服务器拉黑了。
|
text.server.kicked.banned=你被这个服务器拉黑了。
|
||||||
@@ -497,8 +495,6 @@ unit.drone.name=无人机
|
|||||||
unit.drone.description=初始的无人机单位.自动在核心生成,自动采矿,收集物品,修复方块
|
unit.drone.description=初始的无人机单位.自动在核心生成,自动采矿,收集物品,修复方块
|
||||||
unit.fabricator.name=装配工
|
unit.fabricator.name=装配工
|
||||||
unit.fabricator.description=高级无人机单位,自动采矿,收集物品和修复方块.比普通无人机快很多.
|
unit.fabricator.description=高级无人机单位,自动采矿,收集物品和修复方块.比普通无人机快很多.
|
||||||
unit.scout.name=侦察机
|
|
||||||
unit.scout.description=基础地面单位,使用钨作为弹药.
|
|
||||||
unit.titan.name=泰坦
|
unit.titan.name=泰坦
|
||||||
unit.titan.description=高级的有武装地面单位,使用电石作为弹药.攻击地面单位和空中单位.
|
unit.titan.description=高级的有武装地面单位,使用电石作为弹药.攻击地面单位和空中单位.
|
||||||
unit.monsoon.name=狂风
|
unit.monsoon.name=狂风
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -27,7 +27,6 @@ text.server.mismatch=封包錯誤:客戶端與伺服器版本可能不相符
|
|||||||
text.server.closing=[accent] 正在關閉伺服器...
|
text.server.closing=[accent] 正在關閉伺服器...
|
||||||
text.server.kicked.kick=您已被踢出伺服器!
|
text.server.kicked.kick=您已被踢出伺服器!
|
||||||
text.server.kicked.fastShoot=您射擊的太快了!
|
text.server.kicked.fastShoot=您射擊的太快了!
|
||||||
text.server.kicked.invalidPassword=密碼無效!
|
|
||||||
text.server.kicked.clientOutdated=客戶端版本過舊!請更新遊戲!
|
text.server.kicked.clientOutdated=客戶端版本過舊!請更新遊戲!
|
||||||
text.server.kicked.serverOutdated=伺服器版本過舊!請聯絡伺服主更新伺服器!
|
text.server.kicked.serverOutdated=伺服器版本過舊!請聯絡伺服主更新伺服器!
|
||||||
text.server.kicked.banned=您已經從這個伺服器被封禁。
|
text.server.kicked.banned=您已經從這個伺服器被封禁。
|
||||||
@@ -464,7 +463,6 @@ block.bridge-conduit.name=Bridge Conduit
|
|||||||
block.rotary-pump.name=Rotary Pump
|
block.rotary-pump.name=Rotary Pump
|
||||||
block.nuclear-reactor.name=Nuclear Reactor
|
block.nuclear-reactor.name=Nuclear Reactor
|
||||||
text.customgame=Custom Game
|
text.customgame=Custom Game
|
||||||
text.campaign=Campaign
|
|
||||||
text.sectors=Sectors
|
text.sectors=Sectors
|
||||||
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
text.sector=Selected Sector: [LIGHT_GRAY]{0}
|
||||||
text.sector.time=Time: [LIGHT_GRAY]{0}
|
text.sector.time=Time: [LIGHT_GRAY]{0}
|
||||||
@@ -503,8 +501,6 @@ unit.drone.name=Drone
|
|||||||
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
unit.drone.description=The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
||||||
unit.fabricator.name=Fabricator
|
unit.fabricator.name=Fabricator
|
||||||
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
unit.fabricator.description=An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
||||||
unit.scout.name=Scout
|
|
||||||
unit.scout.description=A basic ground unit. Uses lead as ammo.
|
|
||||||
unit.titan.name=Titan
|
unit.titan.name=Titan
|
||||||
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
unit.titan.description=An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
|
||||||
unit.monsoon.name=Monsoon
|
unit.monsoon.name=Monsoon
|
||||||
@@ -516,3 +512,30 @@ block.thermal-pump.name=Thermal Pump
|
|||||||
block.dagger-pad.name=Dagger Pad
|
block.dagger-pad.name=Dagger Pad
|
||||||
block.titan-pad.name=Titan Pad
|
block.titan-pad.name=Titan Pad
|
||||||
block.thermal-generator.name=Thermal Generator
|
block.thermal-generator.name=Thermal Generator
|
||||||
|
text.coreattack=< Core is under attack! >
|
||||||
|
text.continue=Continue
|
||||||
|
text.nextmission=Next Mission
|
||||||
|
text.server.kicked.serverClose=Server closed.
|
||||||
|
text.server.kicked.sectorComplete=Sector completed.
|
||||||
|
text.server.kicked.sectorComplete.text=Your mission is complete.\nThe server will now continue at the next sector.
|
||||||
|
text.map.invalid=Error loading map: corrupted or invalid map file.
|
||||||
|
section.general.name=General
|
||||||
|
section.view.name=View
|
||||||
|
section.multiplayer.name=Multiplayer
|
||||||
|
block.deepwater.name=deepwater
|
||||||
|
block.water.name=water
|
||||||
|
block.lava.name=lava
|
||||||
|
block.oil.name=oil
|
||||||
|
block.blackstone.name=blackstone
|
||||||
|
block.stone.name=stone
|
||||||
|
block.dirt.name=dirt
|
||||||
|
block.sand.name=sand
|
||||||
|
block.ice.name=ice
|
||||||
|
block.snow.name=snow
|
||||||
|
block.grass.name=grass
|
||||||
|
block.shrub.name=shrub
|
||||||
|
block.rock.name=rock
|
||||||
|
block.blackrock.name=blackrock
|
||||||
|
block.icerock.name=icerock
|
||||||
|
unit.dagger.name=Dagger
|
||||||
|
unit.dagger.description=A basic ground unit. Useful in swarms.
|
||||||
|
|||||||
@@ -93,8 +93,7 @@ LabelStyle: {
|
|||||||
TextFieldStyle: {
|
TextFieldStyle: {
|
||||||
default: {font: default-font-chat, fontColor: white, disabledFontColor: gray, selection: selection, background: button, cursor: cursor, messageFont: default-font, messageFontColor: gray }
|
default: {font: default-font-chat, fontColor: white, disabledFontColor: gray, selection: selection, background: button, cursor: cursor, messageFont: default-font, messageFontColor: gray }
|
||||||
textarea: {font: default-font-chat, fontColor: white, disabledFontColor: gray, selection: selection, background: textarea, cursor: cursor, messageFont: default-font, messageFontColor: gray }
|
textarea: {font: default-font-chat, fontColor: white, disabledFontColor: gray, selection: selection, background: textarea, cursor: cursor, messageFont: default-font, messageFontColor: gray }
|
||||||
}
|
},
|
||||||
|
|
||||||
CheckBoxStyle: {
|
CheckBoxStyle: {
|
||||||
default: {checkboxOn: check-on, checkboxOff: check-off, checkboxOnOver: check-on-over, checkboxOver: check-over, font: default-font, fontColor: white, disabledFontColor: gray }
|
default: {checkboxOn: check-on, checkboxOff: check-off, checkboxOnOver: check-on-over, checkboxOver: check-over, font: default-font, fontColor: white, disabledFontColor: gray }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ public class Blocks extends BlockList implements ContentList{
|
|||||||
stone = new Floor("stone"){{
|
stone = new Floor("stone"){{
|
||||||
hasOres = true;
|
hasOres = true;
|
||||||
drops = new ItemStack(Items.stone, 1);
|
drops = new ItemStack(Items.stone, 1);
|
||||||
blends = block -> block != this && !(block instanceof Ore);
|
blends = block -> block != this && !(block instanceof OreBlock);
|
||||||
minimapColor = Color.valueOf("323232");
|
minimapColor = Color.valueOf("323232");
|
||||||
playerUnmineable = true;
|
playerUnmineable = true;
|
||||||
}};
|
}};
|
||||||
|
|||||||
@@ -197,6 +197,10 @@ public class Renderer extends RendererModule{
|
|||||||
@Override
|
@Override
|
||||||
public void draw(){
|
public void draw(){
|
||||||
camera.update();
|
camera.update();
|
||||||
|
if(Float.isNaN(Core.camera.position.x) || Float.isNaN(Core.camera.position.y)){
|
||||||
|
Core.camera.position.x = players[0].x;
|
||||||
|
Core.camera.position.y = players[0].y;
|
||||||
|
}
|
||||||
|
|
||||||
Graphics.clear(clearColor);
|
Graphics.clear(clearColor);
|
||||||
|
|
||||||
|
|||||||
@@ -33,17 +33,11 @@ import static io.anuke.mindustry.Vars.state;
|
|||||||
import static io.anuke.mindustry.Vars.world;
|
import static io.anuke.mindustry.Vars.world;
|
||||||
|
|
||||||
public abstract class Unit extends DestructibleEntity implements SaveTrait, TargetTrait, SyncTrait, DrawTrait, TeamTrait, CarriableTrait, InventoryTrait{
|
public abstract class Unit extends DestructibleEntity implements SaveTrait, TargetTrait, SyncTrait, DrawTrait, TeamTrait, CarriableTrait, InventoryTrait{
|
||||||
/**
|
/**Total duration of hit flash effect*/
|
||||||
* total duration of hit flash effect
|
|
||||||
*/
|
|
||||||
public static final float hitDuration = 9f;
|
public static final float hitDuration = 9f;
|
||||||
/**
|
/**Percision divisor of velocity, used when writing. For example a value of '2' would mean the percision is 1/2 = 0.5-size chunks.*/
|
||||||
* Percision divisor of velocity, used when writing. For example a value of '2' would mean the percision is 1/2 = 0.5-size chunks.
|
|
||||||
*/
|
|
||||||
public static final float velocityPercision = 8f;
|
public static final float velocityPercision = 8f;
|
||||||
/**
|
/**Maximum absolute value of a velocity vector component.*/
|
||||||
* Maximum absolute value of a velocity vector component.
|
|
||||||
*/
|
|
||||||
public static final float maxAbsVelocity = 127f / velocityPercision;
|
public static final float maxAbsVelocity = 127f / velocityPercision;
|
||||||
|
|
||||||
private static final Vector2 moveVector = new Vector2();
|
private static final Vector2 moveVector = new Vector2();
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package io.anuke.mindustry.entities.units;
|
|||||||
import io.anuke.mindustry.Vars;
|
import io.anuke.mindustry.Vars;
|
||||||
import io.anuke.mindustry.content.Items;
|
import io.anuke.mindustry.content.Items;
|
||||||
import io.anuke.mindustry.entities.effect.ItemDrop;
|
import io.anuke.mindustry.entities.effect.ItemDrop;
|
||||||
|
import io.anuke.mindustry.game.Team;
|
||||||
import io.anuke.mindustry.type.Item;
|
import io.anuke.mindustry.type.Item;
|
||||||
import io.anuke.ucore.util.Mathf;
|
import io.anuke.ucore.util.Mathf;
|
||||||
|
|
||||||
@@ -11,7 +12,7 @@ public class UnitDrops{
|
|||||||
private static Item[] dropTable;
|
private static Item[] dropTable;
|
||||||
|
|
||||||
public static void dropItems(BaseUnit unit){
|
public static void dropItems(BaseUnit unit){
|
||||||
if(Vars.itemGroup.size() > maxItems){
|
if(Vars.itemGroup.size() > maxItems || unit.getTeam() != Team.red){
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -190,7 +190,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
|
|||||||
public void update(){
|
public void update(){
|
||||||
ItemDrop item = (ItemDrop) target;
|
ItemDrop item = (ItemDrop) target;
|
||||||
|
|
||||||
if(inventory.isFull() || !inventory.canAcceptItem(item.getItem(), 1)){
|
if(item == null || inventory.isFull() || !inventory.canAcceptItem(item.getItem(), 1)){
|
||||||
setState(drop);
|
setState(drop);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -329,7 +329,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
|
|||||||
public void update(){
|
public void update(){
|
||||||
super.update();
|
super.update();
|
||||||
|
|
||||||
if(target != null && target.getTeam() != team){
|
if(state.is(repair) && target != null && target.getTeam() != team){
|
||||||
target = null;
|
target = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -76,7 +76,9 @@ public class Save16 extends SaveFileVersion{
|
|||||||
short width = stream.readShort();
|
short width = stream.readShort();
|
||||||
short height = stream.readShort();
|
short height = stream.readShort();
|
||||||
|
|
||||||
if(map == null){
|
if(world.getSector() != null){
|
||||||
|
world.setMap(new Map("Sector " + world.getSector().x + ", " + world.getSector().y, width, height));
|
||||||
|
}else if(map == null){
|
||||||
world.setMap(new Map("unknown", width, height));
|
world.setMap(new Map("unknown", width, height));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ package io.anuke.mindustry.ui.fragments;
|
|||||||
import com.badlogic.gdx.graphics.Color;
|
import com.badlogic.gdx.graphics.Color;
|
||||||
import com.badlogic.gdx.graphics.g2d.Batch;
|
import com.badlogic.gdx.graphics.g2d.Batch;
|
||||||
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
||||||
import com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph;
|
|
||||||
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
|
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
|
||||||
import com.badlogic.gdx.utils.Align;
|
import com.badlogic.gdx.utils.Align;
|
||||||
import com.badlogic.gdx.utils.Array;
|
import com.badlogic.gdx.utils.Array;
|
||||||
@@ -25,7 +24,6 @@ import io.anuke.ucore.util.Mathf;
|
|||||||
|
|
||||||
import static io.anuke.mindustry.Vars.players;
|
import static io.anuke.mindustry.Vars.players;
|
||||||
import static io.anuke.mindustry.Vars.state;
|
import static io.anuke.mindustry.Vars.state;
|
||||||
import static io.anuke.ucore.core.Core.font;
|
|
||||||
import static io.anuke.ucore.core.Core.scene;
|
import static io.anuke.ucore.core.Core.scene;
|
||||||
import static io.anuke.ucore.core.Core.skin;
|
import static io.anuke.ucore.core.Core.skin;
|
||||||
|
|
||||||
@@ -36,7 +34,7 @@ public class ChatFragment extends Table{
|
|||||||
private boolean chatOpen = false;
|
private boolean chatOpen = false;
|
||||||
private TextField chatfield;
|
private TextField chatfield;
|
||||||
private Label fieldlabel = new Label(">");
|
private Label fieldlabel = new Label(">");
|
||||||
//private BitmapFont font;
|
private BitmapFont font;
|
||||||
private GlyphLayout layout = new GlyphLayout();
|
private GlyphLayout layout = new GlyphLayout();
|
||||||
private float offsetx = Unit.dp.scl(4), offsety = Unit.dp.scl(4), fontoffsetx = Unit.dp.scl(2), chatspace = Unit.dp.scl(50);
|
private float offsetx = Unit.dp.scl(4), offsety = Unit.dp.scl(4), fontoffsetx = Unit.dp.scl(2), chatspace = Unit.dp.scl(50);
|
||||||
private float textWidth = Unit.dp.scl(600);
|
private float textWidth = Unit.dp.scl(600);
|
||||||
@@ -56,14 +54,19 @@ public class ChatFragment extends Table{
|
|||||||
super();
|
super();
|
||||||
|
|
||||||
setFillParent(true);
|
setFillParent(true);
|
||||||
//font = Core.skin.getFont("default-font");
|
font = Core.skin.getFont("default-font");
|
||||||
|
|
||||||
visible(() -> !state.is(State.menu) && Net.active());
|
visible(() -> !state.is(State.menu) && Net.active());
|
||||||
|
|
||||||
update(() -> {
|
update(() -> {
|
||||||
if(!Net.active() && chatOpen){
|
if(!Net.active()){
|
||||||
|
clearMessages();
|
||||||
|
|
||||||
|
if(chatOpen){
|
||||||
hide();
|
hide();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if(Net.active() && Inputs.keyTap("chat")){
|
if(Net.active() && Inputs.keyTap("chat")){
|
||||||
toggle();
|
toggle();
|
||||||
@@ -99,31 +102,15 @@ public class ChatFragment extends Table{
|
|||||||
|
|
||||||
private void setup(){
|
private void setup(){
|
||||||
fieldlabel.setStyle(new LabelStyle(fieldlabel.getStyle()));
|
fieldlabel.setStyle(new LabelStyle(fieldlabel.getStyle()));
|
||||||
//fieldlabel.getStyle().font = font;
|
fieldlabel.getStyle().font = font;
|
||||||
fieldlabel.setStyle(fieldlabel.getStyle());
|
fieldlabel.setStyle(fieldlabel.getStyle());
|
||||||
|
|
||||||
chatfield = new TextField("", new TextField.TextFieldStyle(skin.get(TextField.TextFieldStyle.class))){
|
chatfield = new TextField("", new TextField.TextFieldStyle(skin.get(TextField.TextFieldStyle.class)));
|
||||||
@Override
|
|
||||||
public void draw(Batch batch, float parentAlpha){
|
|
||||||
getStyle().font.getData().markupEnabled = false;
|
|
||||||
super.draw(batch, parentAlpha);
|
|
||||||
getStyle().font.getData().markupEnabled = true;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
chatfield.setTextFieldFilter((field, c) -> field.getText().length() < Vars.maxTextLength);
|
chatfield.setTextFieldFilter((field, c) -> field.getText().length() < Vars.maxTextLength);
|
||||||
chatfield.getStyle().background = null;
|
chatfield.getStyle().background = null;
|
||||||
|
chatfield.getStyle().font = skin.getFont("default-font-chat");
|
||||||
chatfield.getStyle().fontColor = Color.WHITE;
|
chatfield.getStyle().fontColor = Color.WHITE;
|
||||||
chatfield.setStyle(chatfield.getStyle());
|
chatfield.setStyle(chatfield.getStyle());
|
||||||
chatfield.update(() -> {
|
|
||||||
BitmapFont font = detectFont(chatfield.getText());;
|
|
||||||
if(font != chatfield.getStyle().font){
|
|
||||||
chatfield.getStyle().font = detectFont(chatfield.getText());
|
|
||||||
chatfield.setStyle(chatfield.getStyle());
|
|
||||||
String text = chatfield.getText();
|
|
||||||
chatfield.clearText();
|
|
||||||
chatfield.appendText(text);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
Platform.instance.addDialog(chatfield, Vars.maxTextLength);
|
Platform.instance.addDialog(chatfield, Vars.maxTextLength);
|
||||||
|
|
||||||
bottom().left().marginBottom(offsety).marginLeft(offsetx * 2).add(fieldlabel).padBottom(4f);
|
bottom().left().marginBottom(offsety).marginLeft(offsetx * 2).add(fieldlabel).padBottom(4f);
|
||||||
@@ -160,7 +147,6 @@ public class ChatFragment extends Table{
|
|||||||
|
|
||||||
float theight = offsety + spacing + getMarginBottom();
|
float theight = offsety + spacing + getMarginBottom();
|
||||||
for(int i = scrollPos; i < messages.size && i < messagesShown + scrollPos && (i < fadetime || chatOpen); i++){
|
for(int i = scrollPos; i < messages.size && i < messagesShown + scrollPos && (i < fadetime || chatOpen); i++){
|
||||||
BitmapFont font = detectFont(messages.get(i).formattedMessage);
|
|
||||||
|
|
||||||
layout.setText(font, messages.get(i).formattedMessage, Color.WHITE, textWidth, Align.bottomLeft, true);
|
layout.setText(font, messages.get(i).formattedMessage, Color.WHITE, textWidth, Align.bottomLeft, true);
|
||||||
theight += layout.height + textspacing;
|
theight += layout.height + textspacing;
|
||||||
@@ -186,25 +172,6 @@ public class ChatFragment extends Table{
|
|||||||
fadetime -= Timers.delta() / 180f;
|
fadetime -= Timers.delta() / 180f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private BitmapFont detectFont(String text){
|
|
||||||
for(int i = 0; i < text.length(); i++){
|
|
||||||
if(isControl((int) text.charAt(i))) continue;
|
|
||||||
Glyph g = font.getData().getGlyph(text.charAt(i));
|
|
||||||
if(g == null || g == font.getData().missingGlyph){
|
|
||||||
for(BitmapFont font : Core.skin.getAll(BitmapFont.class).values()){
|
|
||||||
if(font.getData().getGlyph(text.charAt(i)) != null){
|
|
||||||
return font;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Core.font;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean isControl(int var0){
|
|
||||||
return var0 <= 159 && (var0 >= 127 || var0 >>> 5 == 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void sendMessage(){
|
private void sendMessage(){
|
||||||
String message = chatfield.getText();
|
String message = chatfield.getText();
|
||||||
clearChatInput();
|
clearChatInput();
|
||||||
|
|||||||
@@ -84,7 +84,7 @@ public abstract class BaseBlock{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean acceptItem(Item item, Tile tile, Tile source){
|
public boolean acceptItem(Item item, Tile tile, Tile source){
|
||||||
return tile.entity != null && consumes.has(ConsumeItem.class) && consumes.item() == item && tile.entity.items.total() < itemCapacity;
|
return tile.entity != null && consumes.has(ConsumeItem.class) && consumes.item() == item && tile.entity.items.get(item) < getMaximumAccepted(tile, item);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
|
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
|
||||||
@@ -274,7 +274,7 @@ public abstract class BaseBlock{
|
|||||||
/** Try offloading an item to a nearby container in its facing direction. Returns true if success.*/
|
/** Try offloading an item to a nearby container in its facing direction. Returns true if success.*/
|
||||||
public boolean offloadDir(Tile tile, Item item){
|
public boolean offloadDir(Tile tile, Item item){
|
||||||
Tile other = tile.getNearby(tile.getRotation());
|
Tile other = tile.getNearby(tile.getRotation());
|
||||||
if(other != null && other.getTeamID() == tile.getTeamID() && other.block().acceptItem(item, other, tile)){
|
if(other != null && other.target().getTeamID() == tile.getTeamID() && other.block().acceptItem(item, other, tile)){
|
||||||
other.block().handleItem(item, other, tile);
|
other.block().handleItem(item, other, tile);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -217,6 +217,9 @@ public class BuildBlock extends Block{
|
|||||||
|
|
||||||
if(recipe != null){
|
if(recipe != null){
|
||||||
ItemStack[] requirements = recipe.requirements;
|
ItemStack[] requirements = recipe.requirements;
|
||||||
|
if(requirements.length != accumulator.length || totalAccumulator.length != requirements.length){
|
||||||
|
setDeconstruct(previous);
|
||||||
|
}
|
||||||
|
|
||||||
for(int i = 0; i < requirements.length; i++){
|
for(int i = 0; i < requirements.length; i++){
|
||||||
accumulator[i] += Math.min(requirements[i].amount * amount / 2f, requirements[i].amount/2f - totalAccumulator[i]); //add scaled amount progressed to the accumulator
|
accumulator[i] += Math.min(requirements[i].amount * amount / 2f, requirements[i].amount/2f - totalAccumulator[i]); //add scaled amount progressed to the accumulator
|
||||||
|
|||||||
@@ -1,12 +0,0 @@
|
|||||||
package io.anuke.mindustry.world.blocks;
|
|
||||||
|
|
||||||
import io.anuke.mindustry.content.blocks.Blocks;
|
|
||||||
|
|
||||||
public class Ore extends Floor{
|
|
||||||
|
|
||||||
public Ore(String name){
|
|
||||||
super(name);
|
|
||||||
blends = block -> block != this && block != Blocks.stone;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -14,7 +14,7 @@ public class OreBlock extends Floor{
|
|||||||
|
|
||||||
public OreBlock(Item ore, Floor base){
|
public OreBlock(Item ore, Floor base){
|
||||||
super("ore-" + ore.name + "-" + base.name);
|
super("ore-" + ore.name + "-" + base.name);
|
||||||
this.formalName = ore.name + " " + base.formalName;
|
this.formalName = ore.localizedName() + " " + base.formalName;
|
||||||
this.drops = new ItemStack(ore, 1);
|
this.drops = new ItemStack(ore, 1);
|
||||||
this.base = base;
|
this.base = base;
|
||||||
this.variants = 3;
|
this.variants = 3;
|
||||||
|
|||||||
@@ -53,6 +53,7 @@ public class PowerNode extends PowerBlock{
|
|||||||
|
|
||||||
@Remote(targets = Loc.both, called = Loc.server, forward = true)
|
@Remote(targets = Loc.both, called = Loc.server, forward = true)
|
||||||
public static void linkPowerDistributors(Player player, Tile tile, Tile other){
|
public static void linkPowerDistributors(Player player, Tile tile, Tile other){
|
||||||
|
if(!(tile.entity instanceof DistributorEntity)) return;
|
||||||
|
|
||||||
DistributorEntity entity = tile.entity();
|
DistributorEntity entity = tile.entity();
|
||||||
|
|
||||||
@@ -71,6 +72,8 @@ public class PowerNode extends PowerBlock{
|
|||||||
|
|
||||||
@Remote(targets = Loc.both, called = Loc.server, forward = true)
|
@Remote(targets = Loc.both, called = Loc.server, forward = true)
|
||||||
public static void unlinkPowerDistributors(Player player, Tile tile, Tile other){
|
public static void unlinkPowerDistributors(Player player, Tile tile, Tile other){
|
||||||
|
if(!(tile.entity instanceof DistributorEntity)) return;
|
||||||
|
|
||||||
DistributorEntity entity = tile.entity();
|
DistributorEntity entity = tile.entity();
|
||||||
|
|
||||||
entity.links.removeValue(other.packedPosition());
|
entity.links.removeValue(other.packedPosition());
|
||||||
@@ -224,7 +227,7 @@ public class PowerNode extends PowerBlock{
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected boolean shouldDistribute(Tile tile, Tile other){
|
protected boolean shouldDistribute(Tile tile, Tile other){
|
||||||
return other != null && other.getTeamID() == tile.getTeamID() && other.entity.power.amount / other.block().powerCapacity <= tile.entity.power.amount / powerCapacity &&
|
return other != null && other.entity != null && other.block().hasPower && other.getTeamID() == tile.getTeamID() && other.entity.power.amount / other.block().powerCapacity <= tile.entity.power.amount / powerCapacity &&
|
||||||
!(other.block() instanceof PowerGenerator); //do not distribute to power generators
|
!(other.block() instanceof PowerGenerator); //do not distribute to power generators
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -114,6 +114,11 @@ public class GenericCrafter extends Block{
|
|||||||
return new GenericCrafterEntity();
|
return new GenericCrafterEntity();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMaximumAccepted(Tile tile, Item item){
|
||||||
|
return itemCapacity;
|
||||||
|
}
|
||||||
|
|
||||||
public static class GenericCrafterEntity extends TileEntity{
|
public static class GenericCrafterEntity extends TileEntity{
|
||||||
public float progress;
|
public float progress;
|
||||||
public float totalProgress;
|
public float totalProgress;
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ import io.anuke.mindustry.Vars;
|
|||||||
import io.anuke.mindustry.core.GameState.State;
|
import io.anuke.mindustry.core.GameState.State;
|
||||||
import io.anuke.mindustry.core.Platform;
|
import io.anuke.mindustry.core.Platform;
|
||||||
import io.anuke.mindustry.core.ThreadHandler.ThreadProvider;
|
import io.anuke.mindustry.core.ThreadHandler.ThreadProvider;
|
||||||
|
import io.anuke.mindustry.game.GameMode;
|
||||||
import io.anuke.mindustry.net.Net;
|
import io.anuke.mindustry.net.Net;
|
||||||
import io.anuke.mindustry.ui.dialogs.FileChooser;
|
import io.anuke.mindustry.ui.dialogs.FileChooser;
|
||||||
import io.anuke.ucore.function.Consumer;
|
import io.anuke.ucore.function.Consumer;
|
||||||
@@ -78,14 +79,24 @@ public class DesktopPlatform extends Platform{
|
|||||||
DiscordRichPresence presence = new DiscordRichPresence();
|
DiscordRichPresence presence = new DiscordRichPresence();
|
||||||
|
|
||||||
if(!state.is(State.menu)){
|
if(!state.is(State.menu)){
|
||||||
presence.state = Strings.capitalize(state.mode.name()) + ", Solo";
|
presence.state = Strings.capitalize(state.mode.name());
|
||||||
|
if(state.mode == GameMode.noWaves){
|
||||||
|
presence.details = Strings.capitalize(world.getMap().name);
|
||||||
|
}else{
|
||||||
presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave;
|
presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave;
|
||||||
presence.largeImageText = "Wave " + state.wave;
|
presence.largeImageText = "Wave " + state.wave;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(state.mode != GameMode.noWaves){
|
||||||
|
presence.state = Strings.capitalize(state.mode.name());
|
||||||
|
}else{
|
||||||
|
presence.state = unitGroups[players[0].getTeam().ordinal()].size() == 1 ? "1 Unit Active" :
|
||||||
|
(unitGroups[players[0].getTeam().ordinal()].size() + " Units Active");
|
||||||
|
}
|
||||||
|
|
||||||
if(Net.active()){
|
if(Net.active()){
|
||||||
presence.partyMax = 16;
|
presence.partyMax = 16;
|
||||||
presence.partySize = playerGroup.size();
|
presence.partySize = playerGroup.size();
|
||||||
presence.state = Strings.capitalize(state.mode.name());
|
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
if(ui.editor != null && ui.editor.isShown()){
|
if(ui.editor != null && ui.editor.isShown()){
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
<plist version="1.0">
|
<plist version="1.0">
|
||||||
<dict>
|
<dict>
|
||||||
<key>CFBundleDevelopmentRegion</key>
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
<string>en</string>
|
<string>en</string>
|
||||||
<key>CFBundleDisplayName</key>
|
<key>CFBundleDisplayName</key>
|
||||||
@@ -50,6 +50,7 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
</array>
|
</array>
|
||||||
|
|
||||||
<key>CFBundleDocumentTypes</key>
|
<key>CFBundleDocumentTypes</key>
|
||||||
@@ -114,5 +115,5 @@
|
|||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
</array>
|
</array>
|
||||||
</dict>
|
</dict>
|
||||||
</plist>
|
</plist>
|
||||||
|
|||||||
@@ -32,6 +32,8 @@ import static io.anuke.mindustry.Vars.*;
|
|||||||
import static org.robovm.apple.foundation.NSPathUtilities.getDocumentsDirectory;
|
import static org.robovm.apple.foundation.NSPathUtilities.getDocumentsDirectory;
|
||||||
|
|
||||||
public class IOSLauncher extends IOSApplication.Delegate {
|
public class IOSLauncher extends IOSApplication.Delegate {
|
||||||
|
private boolean forced;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected IOSApplication createApplication() {
|
protected IOSApplication createApplication() {
|
||||||
Net.setClientProvider(new KryoClient());
|
Net.setClientProvider(new KryoClient());
|
||||||
@@ -88,12 +90,27 @@ public class IOSLauncher extends IOSApplication.Delegate {
|
|||||||
UIApplication.getSharedApplication().getKeyWindow().getRootViewController()
|
UIApplication.getSharedApplication().getKeyWindow().getRootViewController()
|
||||||
.presentViewController(p, true, () -> io.anuke.ucore.util.Log.info("Success! Presented {0}", to));
|
.presentViewController(p, true, () -> io.anuke.ucore.util.Log.info("Success! Presented {0}", to));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void beginForceLandscape(){
|
||||||
|
forced = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void endForceLandscape(){
|
||||||
|
forced = false;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
|
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
|
||||||
return new IOSApplication(new Mindustry(), config);
|
return new IOSApplication(new Mindustry(), config);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public UIInterfaceOrientationMask getSupportedInterfaceOrientations(UIApplication application, UIWindow window){
|
||||||
|
return forced ? UIInterfaceOrientationMask.Landscape : UIInterfaceOrientationMask.All;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean openURL(UIApplication app, NSURL url, UIApplicationOpenURLOptions options) {
|
public boolean openURL(UIApplication app, NSURL url, UIApplicationOpenURLOptions options) {
|
||||||
System.out.println("Opened URL: " + url.getPath());
|
System.out.println("Opened URL: " + url.getPath());
|
||||||
|
|||||||
@@ -109,14 +109,13 @@ public class ServerControl extends Module{
|
|||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
if(gameOvers >= 2){
|
if(gameOvers >= 2){
|
||||||
info("Two consecutive game-overs detected, shifting sector Y.");
|
Settings.putInt("sector_y", Settings.getInt("sector_y") < 0 ? Settings.getInt("sector_y") + 1 : Settings.getInt("sector_y") - 1);
|
||||||
Settings.putInt("sector_x", Settings.getInt("sector_x") - 1);
|
|
||||||
Settings.putInt("sector_y", Settings.getInt("sector_y") + 1);
|
|
||||||
Settings.save();
|
Settings.save();
|
||||||
|
gameOvers = 0;
|
||||||
}
|
}
|
||||||
info("Re-trying sector map: {0} {1}", Settings.getInt("sector_x"), Settings.getInt("sector_y"));
|
|
||||||
gameOvers ++;
|
gameOvers ++;
|
||||||
playSectorMap();
|
playSectorMap();
|
||||||
|
info("Re-trying sector map: {0} {1}", Settings.getInt("sector_x"), Settings.getInt("sector_y"));
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
state.set(State.menu);
|
state.set(State.menu);
|
||||||
@@ -269,7 +268,7 @@ public class ServerControl extends Module{
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
handler.register("setsector <x> <y>", "Sets the next sector to be played. Does not affect current game.", arg -> {
|
handler.register("setsector", "<x> <y>", "Sets the next sector to be played. Does not affect current game.", arg -> {
|
||||||
try{
|
try{
|
||||||
Settings.putInt("sector_x", Integer.parseInt(arg[0]));
|
Settings.putInt("sector_x", Integer.parseInt(arg[0]));
|
||||||
Settings.putInt("sector_y", Integer.parseInt(arg[1]));
|
Settings.putInt("sector_y", Integer.parseInt(arg[1]));
|
||||||
|
|||||||
Reference in New Issue
Block a user