Commit Graph

  • 8c4b4fcd59 Update README.MD Luxray5474 2017-12-07 21:48:46 -05:00
  • 4ac9b1e5c2 Update README.MD Luxray5474 2017-12-07 21:14:53 -05:00
  • c51819215b Update README.MD Luxray5474 2017-12-07 21:05:35 -05:00
  • faf3fb2c7d Update README.MD Luxray5474 2017-12-07 20:17:36 -05:00
  • 956e35b677 UI fixes; fixed conveyor infinite item pileup Anuken 2017-12-07 14:45:04 -05:00
  • 475efc38d2 Optmizied drawing of map Anuken 2017-12-07 14:23:43 -05:00
  • d9ed5bfd98 Changed generator style Anuken 2017-12-06 23:01:03 -05:00
  • c461c80122 Made AI smarter Anuken 2017-12-06 19:14:51 -05:00
  • 8e80af26d7 More bugfixes Anuken 2017-12-06 09:26:39 -05:00
  • aafe7fb74a Many bugfixes and tweaks Anuken 2017-12-05 12:21:08 -05:00
  • dbb6673752 Added tunnel conveyor, fixed generator bugs Anuken 2017-12-03 20:27:50 -05:00
  • 8481a3a5f3 Fixed tutorial, many balancing changes Anuken 2017-12-03 17:08:28 -05:00
  • 9dd2bfaeeb More difficulty tweaks, made sandbox work properly Anuken 2017-12-03 15:29:49 -05:00
  • 19a4dd41e3 Balanced all enemies, tweaked waves Anuken 2017-12-03 12:02:48 -05:00
  • 9cadb08024 More block descriptions, improved indicators Anuken 2017-12-02 14:59:28 -05:00
  • 597c5161e3 Added 2x2 door, fixed bugs with multiblocks and iteractables Anuken 2017-12-02 13:31:35 -05:00
  • 704ee097f3 Made doors save state properly Anuken 2017-12-02 12:52:14 -05:00
  • 6e111f1e80 Many bugfixes and tweaks, added doors Anuken 2017-12-02 12:46:02 -05:00
  • 01b431801d Increased number of save slots, UI colors tweaked Anuken 2017-12-02 00:29:44 -05:00
  • 8455d48693 Filled map list, added more blocks Anuken 2017-11-30 21:57:10 -05:00
  • 8abe4a9cee Added new blocks, maps, and a temporary editor Anuken 2017-11-30 19:11:54 -05:00
  • ff993a353d Added new map Anuken 2017-11-29 23:20:15 -05:00
  • 6fb5cb839e Implemented nuclear reactor functionality and explosiveness Anuken 2017-11-28 14:34:53 -05:00
  • 63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret Anuken 2017-11-28 01:00:59 -05:00
  • c0d28eca65 Updated build.gradle, changed scroll dialog, UI tweaks Anuken 2017-11-27 22:23:47 -05:00
  • 0c6578c229 Implemented Fortress enemy spawning, added level save display Anuken 2017-11-26 23:20:43 -05:00
  • cb9acb7a52 Fixed some loading bugs Anuken 2017-11-26 22:53:41 -05:00
  • d9a66278ff Added sandbox mode and new fortress enemy Anuken 2017-11-26 22:40:43 -05:00
  • 07ac552495 Major refactoring; implemented multi-frame pathfinding Anuken 2017-11-26 18:59:03 -05:00
  • 25952985dd Groupified entities, improved performance Anuken 2017-11-24 21:14:01 -05:00
  • 56113cd1de Fixed bugs with router clogging and save loading Anuken 2017-11-23 23:05:19 -05:00
  • f5583f6bc8 Fixed many pathfinding issues Anuken 2017-11-23 22:10:31 -05:00
  • b2cd95899c Broken attempt at per-enemy pathfinding; balancing Anuken 2017-11-23 20:58:32 -05:00
  • 88e4154ea3 Implemented additional lava crafting blocks Anuken 2017-11-22 16:40:38 -05:00
  • 128079071b More refactoring; created Net class for multiplayer in the future Anuken 2017-11-21 23:21:28 -05:00
  • f0e5477346 More description changes, changed profiler, core refactoring Anuken 2017-11-21 22:07:36 -05:00
  • a71a82c10b Fragmetized UI Anuken 2017-11-21 15:54:25 -05:00
  • 4788bbf65c Added extended stats and descriptions for all blocks Anuken 2017-11-21 13:48:14 -05:00
  • 5594c3b704 Added long descriptions for all blocks Anuken 2017-11-20 22:08:27 -05:00
  • 806b762333 Added full block descriptions, improved shield shaders Anuken 2017-11-20 19:02:35 -05:00
  • aedf46257a Added option to not pixelate the screen Anuken 2017-11-20 13:58:50 -05:00
  • 89805773c7 Added more defense blocks and some extra crafter(s) Anuken 2017-11-19 22:41:48 -05:00
  • 4c53b720c6 Added RTG generator Anuken 2017-11-19 19:53:21 -05:00
  • 06baed836a Improved menu, small fixes Anuken 2017-11-19 15:53:53 -05:00
  • 8e602a8b5b Added new crafters, pumps and conduits Anuken 2017-11-19 00:22:26 -05:00
  • 858791de3b Changed to use new effects system Anuken 2017-11-18 20:40:04 -05:00
  • abb6cb9e9f Added rotated effects for chain guns Anuken 2017-11-16 23:16:25 -05:00
  • f2e5873cb6 Removed extra debugging statement Anuken 2017-11-14 16:07:10 -05:00
  • ab9a08067a Conveyor memory optimizations Anuken 2017-11-14 16:05:51 -05:00
  • f983b72255 Made android screen flippable Anuken 2017-11-13 21:26:01 -05:00
  • a1c0449865 Added liquid-item junction Anuken 2017-11-12 16:22:43 -05:00
  • ed3ac9df31 Changed some enemy shots and effects Anuken 2017-11-11 15:23:13 -05:00
  • 60a5782a24 Enemy AI now stops near core when in range; collision avoidance Anuken 2017-11-11 14:03:04 -05:00
  • 12aa8c406b Implemented enemy avoidance Anuken 2017-11-11 13:55:38 -05:00
  • fb5111a414 Performance improvements for wall blocks Anuken 2017-11-11 13:03:38 -05:00
  • ac5351fd14 Half-implemented titan turret Anuken 2017-11-10 23:48:23 -05:00
  • 4ffbeacb07 Mobile and desktop UI changes Anuken 2017-11-10 19:47:57 -05:00
  • 4a9fbf080e Many UI changes, WIP main menu rework Anuken 2017-11-09 23:05:47 -05:00
  • f46cb8624d Fixed bug with dialogs not saving paused state Anuken 2017-11-07 22:39:11 -05:00
  • 01f5fccf96 Balanced multiple generators, bugfixes, made some turrets use power Anuken 2017-11-07 12:28:33 -05:00
  • 7e3e34ffe1 Implemented new enemy spawning, sorter, teleporter and others Anuken 2017-11-06 23:05:22 -05:00
  • c36d985054 Added sprites for new enemies, various tweaks Anuken 2017-11-05 22:36:22 -05:00
  • cfdcfe8309 Added 3 new enemies, minor balancing changes Anuken 2017-11-05 16:08:35 -05:00
  • 77530b7be3 Added more replacement for turrets/conveyors/junctions/routers Anuken 2017-11-03 22:32:48 -04:00
  • a27d7e097d Increased nuclear reactor size, fixed multiblock bug Anuken 2017-11-02 20:40:59 -04:00
  • 5e16fbffc9 Changed power generation system, made generator blocks explode Anuken 2017-11-02 18:42:42 -04:00
  • 6c390b16e4 Added large variants of titanium/durium walls Anuken 2017-11-01 23:39:47 -04:00
  • c55a47ff57 Refactored some entity code to use new Hitbox code Anuken 2017-11-01 23:06:31 -04:00
  • e96538b387 Fixed gradle build errors Anuken 2017-11-01 10:08:44 -04:00
  • 4c9c97eae6 Added enemy indicators Anuken 2017-10-31 23:06:49 -04:00
  • 431e6c5571 Added laser router block Anuken 2017-10-31 11:49:16 -04:00
  • 2e8f0a9d1a Edited laser effect, fixed some bugs Anuken 2017-10-31 00:04:39 -04:00
  • 6d39ded754 Added PowerLaser type Anuken 2017-10-29 21:46:40 -04:00
  • 3e8def8fd2 Added new music track Anuken 2017-10-28 20:13:12 -04:00
  • 7b413088ab Added power booster block Anuken 2017-10-26 22:32:58 -04:00
  • de397a237b Improved generator distribution and shield block Anuken 2017-10-26 18:44:29 -04:00
  • d2a678f0b8 Made core 3x3 Anuken 2017-10-25 16:51:00 -04:00
  • c3c83dc13b Added two more generators Anuken 2017-10-24 21:54:21 -04:00
  • 0d750b509f Made nuclear reactor functional, better multiblock support Anuken 2017-10-24 21:32:44 -04:00
  • 2447f240fa Implemented multiblocks, added nuclear reactor, many internals changed Anuken 2017-10-24 19:07:27 -04:00
  • 9c0b8c7e54 Added uranium and oil refinery Anuken 2017-10-24 14:11:58 -04:00
  • 03a26f74c2 Added oil block, power section, more block types Anuken 2017-10-23 23:13:07 -04:00
  • 41720e2e3f Moved block types into subpackages Anuken 2017-10-22 21:58:05 -04:00
  • 70693ffdd3 Cleaned up UI, merged atlases, added GLProfiling Anuken 2017-10-22 16:24:49 -04:00
  • 2ca4f8b90a Added shield shader, temporarily disabled dependencies and shield energy Anuken 2017-10-21 21:21:04 -04:00
  • 1336a657fd Added some base classes for functional blocks Anuken 2017-10-19 20:46:13 -04:00
  • 670d080fae Improved tutorial, made smooth camera a setting Anuken 2017-10-16 22:54:11 -04:00
  • 254782c4e8 Minor balance changes (made coal less rare, nerfed blast enemies) Anuken 2017-10-16 17:26:05 -04:00
  • 06299a7a64 Added missed files, updated uCore Anuken 2017-10-14 16:47:02 -04:00
  • d55898ead5 Finished basic tutorial Anuken 2017-10-14 16:19:51 -04:00
  • ba345b4421 Laid groundwork for tutorial, changed map storage Anuken 2017-10-13 20:28:25 -04:00
  • c167e117c0 Added tutorial map and useless tutorial button Anuken 2017-10-13 17:19:12 -04:00
  • 0decc18d76 Implemented catching of settings flush exception Anuken 2017-10-08 19:44:38 -04:00
  • 60a13742cd Fixed pump being able to pump water regardless of block it was on Anuken 2017-10-08 11:54:16 -04:00
  • 8b8172421e Fixed error when saving with empty conduits Anuken 2017-10-08 11:50:31 -04:00
  • 2c9921748c Updated pixel rounding, turrets and resources no longer "wobble" Anuken 2017-10-05 16:47:06 -04:00
  • af29eb8c96 Re-enabled junction chaining Anuken 2017-10-04 21:58:12 -04:00
  • 61dbd33f51 A few more minor bugfixes; added targeting debugging Anuken 2017-10-03 17:06:46 -04:00
  • 3e9aca023a Fixed some minor bugs Anuken 2017-10-02 17:14:32 -04:00
  • 77f574e974 Fixed bugs with enemies not getting put on paths correctly Anuken 2017-09-26 17:59:29 -04:00