#Maps entity names to IDs. Autogenerated. dagger=7 mindustry.entities.def.AllEntities.GenericBuilderDef=6 mindustry.entities.def.AllEntities.BulletDef=0 mindustry.entities.def.AllEntities.PlayerDef=4 dagger2=8 mindustry.entities.def.AllEntities.GenericUnitDef=5 mindustry.entities.def.AllEntities.EffectDef=2 mindustry.entities.def.AllEntities.DecalDef=1 mindustry.entities.def.AllEntities.TileDef=3