package mindustry.service; import static mindustry.Vars.*; public enum SStat{ unitsDestroyed, attacksWon, pvpsWon, timesLaunched, blocksDestroyed, itemsLaunched, reactorsOverheated, maxUnitActive, unitTypesBuilt, unitsBuilt, bossesDefeated, maxPlayersServer, mapsMade, mapsPublished, maxWavesSurvived, blocksBuilt, maxProduction, sectorsControlled, schematicsCreated, bouldersDeconstructed, //TODO totalCampaignItems, //TODO ; public int get(){ return service.getStat(name(), 0); } public void max(int amount){ if(amount > get()){ set(amount); } } public void set(int amount){ service.setStat(name(), amount); service.storeStats(); for(Achievement a : Achievement.all){ a.checkCompletion(); } } public void add(int amount){ set(get() + amount); } public void add(){ add(1); } }