package mindustry.content; import arc.graphics.*; import mindustry.ctype.*; import mindustry.graphics.g3d.*; import mindustry.maps.planet.*; import mindustry.type.*; public class Planets implements ContentList{ public static Planet sun, starter; @Override public void load(){ sun = new Planet("sun", null, 0, 2){{ bloom = true; //lightColor = Color.valueOf("f4ee8e"); meshLoader = () -> new SunMesh(this, 3){{ setColors( 1.1f, Color.valueOf("ff7a38"), Color.valueOf("ff9638"), Color.valueOf("ffc64c"), Color.valueOf("ffc64c"), Color.valueOf("ffe371"), Color.valueOf("f4ee8e") ); scale = 1f; speed = 1000f; falloff = 0.3f; octaves = 4; spread = 1.2f; magnitude = 0f; }}; }}; starter = new Planet("TODO", sun, 3, 1){{ generator = new TODOPlanetGenerator(); meshLoader = () -> new HexMesh(this, 6); atmosphereColor = Color.valueOf("3c1b8f"); }}; } }