package io.anuke.mindustry; import io.anuke.arc.Core; import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.g2d.TextureRegion; import io.anuke.mindustry.entities.units.UnitType; import io.anuke.mindustry.type.ContentType; import io.anuke.mindustry.type.Item; import io.anuke.mindustry.type.Mech; import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.blocks.Floor; import io.anuke.mindustry.world.blocks.OreBlock; import static io.anuke.mindustry.Vars.content; import static io.anuke.mindustry.Vars.tilesize; public class Generators { public static void generate(){ ImagePacker.generate("block-icons", () -> { for(Block block : content.blocks()){ TextureRegion[] regions = block.getBlockIcon(); if(regions.length == 0){ continue; } if(block.turretIcon){ Image image = ImagePacker.get(block.name); Image read = ImagePacker.create(image.width(), image.height()); read.draw(image); Image base = ImagePacker.get("block-" + block.size); base.draw(image); base.save("block-icon-" + block.name); }else { Image image = ImagePacker.get(regions[0]); for (TextureRegion region : regions) { image.draw(region); } image.save("block-icon-" + block.name); } } }); ImagePacker.generate("mech-icons", () -> { for(Mech mech : content.getBy(ContentType.mech)){ mech.load(); mech.weapon.load(); Image image = ImagePacker.get(mech.region); if(!mech.flying){ image.drawCenter(mech.baseRegion); image.drawCenter(mech.legRegion); image.drawCenter(mech.legRegion, true, false); image.drawCenter(mech.region); } int off = (image.width() - mech.weapon.equipRegion.getWidth())/2; image.draw(mech.weapon.equipRegion, -(int)mech.weaponOffsetX + off, (int)mech.weaponOffsetY + off, false, false); image.draw(mech.weapon.equipRegion, (int)mech.weaponOffsetX + off, (int)mech.weaponOffsetY + off, true, false); image.save("mech-icon-" + mech.name); } }); ImagePacker.generate("unit-icons", () -> { for(UnitType type : content.getBy(ContentType.unit)){ type.load(); type.weapon.load(); Image image = ImagePacker.get(type.region); if(!type.isFlying){ image.draw(type.baseRegion); image.draw(type.legRegion); image.draw(type.legRegion, true, false); image.draw(type.region); image.draw(type.weapon.equipRegion, -(int)type.weaponOffsetX + (image.width() - type.weapon.equipRegion.getWidth())/2, (int)type.weaponOffsetY - (image.height() - type.weapon.equipRegion.getHeight())/2 + 1, false, false); image.draw(type.weapon.equipRegion, (int)type.weaponOffsetX + (image.width() - type.weapon.equipRegion.getWidth())/2, (int)type.weaponOffsetY - (image.height() - type.weapon.equipRegion.getHeight())/2 + 1, true, false); } image.save("unit-icon-" + type.name); } }); ImagePacker.generate("block-edges", () -> { for(Block block : content.blocks()){ if(!(block instanceof Floor)) continue; Floor floor = (Floor)block; if(floor.getIcon().length > 0 && !Core.atlas.has(floor.name + "-cliff-side")){ Image floori = ImagePacker.get(floor.getIcon()[0]); Color color = floori.getColor(0, 0).mul(1.3f, 1.3f, 1.3f, 1f); String[] names = {"cliff-edge-2", "cliff-edge", "cliff-edge-1", "cliff-side"}; for(String str : names){ Image image = ImagePacker.get("generic-" + str); for(int x = 0; x < image.width(); x++){ for(int y = 0; y < image.height(); y++){ Color other = image.getColor(x, y); if(other.a > 0){ image.draw(x, y, color); } } } image.save(floor.name + "-" + str); } } } }); ImagePacker.generate("ore-icons", () -> { for(Block block : content.blocks()){ if(!(block instanceof OreBlock)) continue; OreBlock ore = (OreBlock)block; Item item = ore.drops.item; Block base = ore.base; for (int i = 0; i < 3; i++) { //get base image to draw on Image image = ImagePacker.get(base.name + (i+1)); Image shadow = ImagePacker.get(item.name + (i+1)); int offset = image.width()/tilesize; for (int x = 0; x < image.width(); x++) { for (int y = offset; y < image.height(); y++) { Color color = shadow.getColor(x, y - offset); //draw semi transparent background if(color.a > 0.001f){ color.set(0, 0, 0, 0.3f); image.draw(x, y, color); } } } image.draw(ImagePacker.get(item.name + (i+1))); image.save("ore-" + item.name + "-" + base.name + (i+1)); } } }); } }