package mindustry.entities.effect; import arc.graphics.*; import mindustry.entities.*; /** Wraps an effect with some parameters. */ public class WrapEffect extends Effect{ public Effect effect; public Color color = Color.white.cpy(); public float rotation = Float.NaN; public WrapEffect(){ } public WrapEffect(Effect effect, Color color){ this.effect = effect; this.color = color; } public WrapEffect(Effect effect, Color color, float rotation){ this.effect = effect; this.color = color; this.rotation = rotation; } @Override public void init(){ effect.init(); clip = effect.clip; lifetime = effect.lifetime; } @Override public void render(EffectContainer e){ } @Override public void create(float x, float y, float rotation, Color color, Object data){ effect.create(x, y, this.rotation, this.color, data); } }