package mindustry.content; import arc.graphics.*; import mindustry.ctype.*; import mindustry.graphics.g3d.*; import mindustry.maps.planet.*; import mindustry.type.*; public class Planets implements ContentList{ public static Planet sun, //tantros, serpulo; @Override public void load(){ sun = new Planet("sun", null, 0, 2){{ bloom = true; accessible = false; //lightColor = Color.valueOf("f4ee8e"); meshLoader = () -> new SunMesh( this, 4, 5, 0.3, 1.7, 1.2, 1, 1.1f, Color.valueOf("ff7a38"), Color.valueOf("ff9638"), Color.valueOf("ffc64c"), Color.valueOf("ffc64c"), Color.valueOf("ffe371"), Color.valueOf("f4ee8e") ); }}; /*tantros = new Planet("tantros", sun, 2, 0.8f){{ generator = new TantrosPlanetGenerator(); meshLoader = () -> new HexMesh(this, 4); atmosphereColor = Color.valueOf("3db899"); startSector = 10; atmosphereRadIn = -0.01f; atmosphereRadOut = 0.3f; }};*/ serpulo = new Planet("serpulo", sun, 3, 1){{ generator = new SerpuloPlanetGenerator(); meshLoader = () -> new HexMesh(this, 6); atmosphereColor = Color.valueOf("3c1b8f"); atmosphereRadIn = 0.02f; atmosphereRadOut = 0.3f; startSector = 15; }}; } }