package mindustry.graphics; import arc.*; import arc.graphics.*; import arc.graphics.g2d.*; import arc.math.*; import arc.util.*; import static mindustry.Vars.renderer; public class Drawf{ public static void dashCircle(float x, float y, float rad, Color color){ Lines.stroke(3f, Pal.gray); Lines.dashCircle(x, y, rad); Lines.stroke(1f, color); Lines.dashCircle(x, y, rad); Draw.reset(); } public static void circles(float x, float y, float rad){ circles(x, y, rad, Pal.accent); } public static void circles(float x, float y, float rad, Color color){ Lines.stroke(3f, Pal.gray); Lines.circle(x, y, rad); Lines.stroke(1f, color); Lines.circle(x, y, rad); Draw.reset(); } public static void square(float x, float y, float radius, Color color){ Lines.stroke(3f, Pal.gray); Lines.square(x, y, radius + 1f, 45); Lines.stroke(1f, color); Lines.square(x, y, radius + 1f, 45); Draw.reset(); } public static void square(float x, float y, float radius){ square(x, y, radius, Pal.accent); } public static void arrow(float x, float y, float x2, float y2, float length, float radius){ arrow(x, y, x2, y2, length, radius, Pal.accent); } public static void arrow(float x, float y, float x2, float y2, float length, float radius, Color color){ float angle = Angles.angle(x, y, x2, y2); float space = 2f; Tmp.v1.set(x2, y2).sub(x, y).limit(length); float vx = Tmp.v1.x + x, vy = Tmp.v1.y + y; Draw.color(Pal.gray); Fill.poly(vx, vy, 3, radius + space, angle); Draw.color(color); Fill.poly(vx, vy, 3, radius, angle); Draw.color(); } public static void laser(TextureRegion line, TextureRegion edge, float x, float y, float x2, float y2, float scale){ laser(line, edge, x, y, x2, y2, Mathf.angle(x2 - x, y2 - y), scale); } public static void laser(TextureRegion line, TextureRegion edge, float x, float y, float x2, float y2){ laser(line, edge, x, y, x2, y2, Mathf.angle(x2 - x, y2 - y), 1f); } public static void laser(TextureRegion line, TextureRegion edge, float x, float y, float x2, float y2, float rotation, float scale){ Tmp.v1.trns(rotation, 8f * scale * Draw.scl); Draw.rect(edge, x, y, edge.getWidth() * scale * Draw.scl, edge.getHeight() * scale * Draw.scl, rotation + 180); Draw.rect(edge, x2, y2, edge.getWidth() * scale * Draw.scl, edge.getHeight() * scale * Draw.scl, rotation); Lines.stroke(12f * scale); Lines.precise(true); Lines.line(line, x + Tmp.v1.x, y + Tmp.v1.y, x2 - Tmp.v1.x, y2 - Tmp.v1.y, CapStyle.none, 0f); Lines.precise(false); Lines.stroke(1f); renderer.lights.line(x, y, x2, y2); } public static void tri(float x, float y, float width, float length, float rotation){ float oy = 17f / 63f * length; Draw.rect(Core.atlas.find("shape-3"), x, y - oy + length / 2f, width, length, width / 2f, oy, rotation - 90); } }