package io.anuke.mindustry; import com.badlogic.gdx.graphics.g2d.TextureRegion; public class GenRegion extends TextureRegion { public String name; public boolean invalid; public ImageContext context; public static void validate(TextureRegion region){ if(((GenRegion)region).invalid){ ((GenRegion) region).context.err("Region does not exist: {0}", ((GenRegion)region).name); } } }