package mindustry.entities.part; import arc.graphics.*; import arc.graphics.g2d.*; import arc.math.*; import arc.util.*; public class ShapePart extends DrawPart{ public boolean circle = false, hollow = false; public int sides = 3; public float radius = 3f, radiusTo = -1f, stroke = 1f, strokeTo = -1f; public float x, y, rotation; public float moveX, moveY, moveRot; public float rotateSpeed = 0f; public Color color = Color.white; public @Nullable Color colorTo; public boolean mirror = false; public PartProgress progress = PartProgress.warmup; public float layer = -1f, layerOffset = 0f; @Override public void draw(PartParams params){ float z = Draw.z(); if(layer > 0) Draw.z(layer); if(under && turretShading) Draw.z(z - 0.0001f); Draw.z(Draw.z() + layerOffset); float prog = progress.getClamp(params), baseRot = Time.time * rotateSpeed, rad = radiusTo < 0 ? radius : Mathf.lerp(radius, radiusTo, prog), str = strokeTo < 0 ? stroke : Mathf.lerp(stroke, strokeTo, prog); int len = mirror && params.sideOverride == -1 ? 2 : 1; for(int s = 0; s < len; s++){ //use specific side if necessary int i = params.sideOverride == -1 ? s : params.sideOverride; float sign = (i == 0 ? 1 : -1) * params.sideMultiplier; Tmp.v1.set((x + moveX * prog) * sign, y + moveY * prog).rotate(params.rotation - 90); float rx = params.x + Tmp.v1.x, ry = params.y + Tmp.v1.y; if(color != null && colorTo != null){ Draw.color(color, colorTo, prog); }else if(color != null){ Draw.color(color); } if(!hollow){ if(!circle){ Fill.poly(rx, ry, sides, rad, moveRot * prog * sign + params.rotation - 90 * sign + rotation * sign + baseRot * sign); }else{ Fill.circle(rx, ry, rad); } }else if(str > 0.0001f){ Lines.stroke(str); if(!circle){ Lines.poly(rx, ry, sides, rad, moveRot * prog * sign + params.rotation - 90 * sign + rotation * sign + baseRot * sign); }else{ Lines.circle(rx, ry, rad); } Lines.stroke(1f); } if(color != null) Draw.color(); } Draw.z(z); } @Override public void load(String name){ } }