package mindustry.net; import arc.util.*; import mindustry.*; import mindustry.game.*; public class Host{ public final String name; public final String address; public final String mapname, description; public final int wave; public final int players, playerLimit; public final int version; public final String versionType; public final Gamemode mode; public final @Nullable String modeName; public int ping, port = Vars.port; public Host(int ping, String name, String address, String mapname, int wave, int players, int version, String versionType, Gamemode mode, int playerLimit, String description, String modeName){ this.ping = ping; this.name = name; this.address = address; this.players = players; this.mapname = mapname; this.wave = wave; this.version = version; this.versionType = versionType; this.playerLimit = playerLimit; this.mode = mode; this.description = description; this.modeName = modeName; } }