package mindustry.content; import arc.graphics.*; import mindustry.ctype.*; import mindustry.type.*; public class Liquids implements ContentList{ public static Liquid water, slag, oil, cryofluid, neoplasm; @Override public void load(){ water = new Liquid("water", Color.valueOf("596ab8")){{ heatCapacity = 0.4f; alwaysUnlocked = true; effect = StatusEffects.wet; boilPoint = 0.5f; gasColor = Color.grays(0.9f); }}; slag = new Liquid("slag", Color.valueOf("ffa166")){{ temperature = 1f; viscosity = 0.7f; effect = StatusEffects.melting; lightColor = Color.valueOf("f0511d").a(0.4f); }}; oil = new Liquid("oil", Color.valueOf("313131")){{ viscosity = 0.75f; flammability = 1.2f; explosiveness = 1.2f; heatCapacity = 0.7f; barColor = Color.valueOf("6b675f"); effect = StatusEffects.tarred; boilPoint = 0.65f; gasColor = Color.grays(0.4f); }}; cryofluid = new Liquid("cryofluid", Color.valueOf("6ecdec")){{ heatCapacity = 0.9f; temperature = 0.25f; effect = StatusEffects.freezing; lightColor = Color.valueOf("0097f5").a(0.2f); boilPoint = 0.55f; gasColor = Color.valueOf("c1e8f5"); }}; neoplasm = new CellLiquid("neoplasm", Color.valueOf("e05438")){{ heatCapacity = 0.4f; temperature = 0.54f; viscosity = 0.65f; flammability = 0.1f; colorFrom = Color.valueOf("f98f4a"); colorTo = Color.valueOf("9e172c"); }}; } }