package mindustry.mod; import arc.files.*; import arc.util.*; import mindustry.*; public abstract class Mod{ /** @return the folder where configuration files for this mod should go.*/ public Fi getConfigFolder(){ return Vars.mods.getConfigFolder(this); } /** @return the config file for this plugin, as the file 'mods/[plugin-name]/config.json'.*/ public Fi getConfig(){ return Vars.mods.getConfig(this); } /** Called after all plugins have been created and commands have been registered.*/ public void init(){ } /** Called on clientside mods. Load content here. */ public void loadContent(){ } /** Register any commands to be used on the server side, e.g. from the console. */ public void registerServerCommands(CommandHandler handler){ } /** Register any commands to be used on the client side, e.g. sent from an in-game player. */ public void registerClientCommands(CommandHandler handler){ } }