package mindustry.graphics; import arc.graphics.*; public class Pal{ public static Color items = Color.valueOf("2ea756"), command = Color.valueOf("eab678"), sap = Color.valueOf("665c9f"), sapBullet = Color.valueOf("bf92f9"), sapBulletBack = Color.valueOf("6d56bf"), spore = Color.valueOf("7457ce"), shield = Color.valueOf("ffd37f").a(0.7f), shieldIn = Color.black.cpy().a(0f), bulletYellow = Color.valueOf("fff8e8"), bulletYellowBack = Color.valueOf("f9c27a"), darkMetal = Color.valueOf("6e7080"), darkerMetal = Color.valueOf("565666"), missileYellow = Color.valueOf("ffd2ae"), missileYellowBack = Color.valueOf("e58956"), meltdownHit = Color.valueOf("ffb98b"), plastaniumBack = Color.valueOf("d8d97f"), plastaniumFront = Color.valueOf("fffac6"), lightFlame = Color.valueOf("ffdd55"), darkFlame = Color.valueOf("db401c"), lightPyraFlame = Color.valueOf("ffb855"), darkPyraFlame = Color.valueOf("db661c"), turretHeat = Color.valueOf("ab3400"), lightOrange = Color.valueOf("f68021"), lightishOrange = Color.valueOf("f8ad42"), lighterOrange = Color.valueOf("f6e096"), lightishGray = Color.valueOf("a2a2a2"), darkishGray = new Color(0.3f, 0.3f, 0.3f, 1f), darkerGray = new Color(0.2f, 0.2f, 0.2f, 1f), darkestGray = new Color(0.1f, 0.1f, 0.1f, 1f), shadow = new Color(0, 0, 0, 0.22f), ammo = Color.valueOf("ff8947"), rubble = Color.valueOf("1c1817"), boostTo = Color.valueOf("ffad4d"), boostFrom = Color.valueOf("ff7f57"), lancerLaser = Color.valueOf("a9d8ff"), stoneGray = Color.valueOf("8f8f8f"), engine = Color.valueOf("ffbb64"), health = Color.valueOf("ff341c"), heal = Color.valueOf("98ffa9"), bar = Color.slate, accent = Color.valueOf("ffd37f"), stat = Color.valueOf("ffd37f"), gray = Color.valueOf("454545"), metalGrayDark = Color.valueOf("6e7080"), accentBack = Color.valueOf("d4816b"), place = Color.valueOf("6335f8"), remove = Color.valueOf("e55454"), noplace = Color.valueOf("ffa697"), removeBack = Color.valueOf("a73e3e"), placeRotate = accent, breakInvalid = Color.valueOf("d44b3d"), range = Color.valueOf("f4ba6e"), power = Color.valueOf("fbad67"), powerBar = Color.valueOf("ec7b4c"), powerLight = Color.valueOf("fbd367"), placing = accent, unitFront = Color.valueOf("ffa665"), unitBack = Color.valueOf("d06b53"), lightTrail = Color.valueOf("ffe2a9"), surge = Color.valueOf("f3e979"), plastanium = Color.valueOf("a1b46e"), redSpark = Color.valueOf("fbb97f"), orangeSpark = Color.valueOf("d2b29c"), redDust = Color.valueOf("ffa480"), redderDust = Color.valueOf("ff7b69"), plasticSmoke = Color.valueOf("f1e479"), adminChat = Color.valueOf("ff4000"); }