package mindustry.ui; import arc.graphics.*; import arc.scene.ui.layout.*; import arc.util.*; import mindustry.type.*; import mindustry.world.meta.*; //TODO replace with static methods? /** An item image with text. */ public class ItemDisplay extends Table{ public final Item item; public final int amount; public ItemDisplay(Item item){ this(item, 0); } public ItemDisplay(Item item, int amount, boolean showName){ add(new ItemImage(new ItemStack(item, amount))); if(showName) add(item.localizedName).padLeft(4 + amount > 99 ? 4 : 0); this.item = item; this.amount = amount; } public ItemDisplay(Item item, int amount){ this(item, amount, true); } /** Displays the item with a "/sec" qualifier based on the time period, in ticks. */ public ItemDisplay(Item item, int amount, float timePeriod, boolean showName){ add(new ItemImage(item.uiIcon, amount)); add(Strings.autoFixed(amount / (timePeriod / 60f), 2) + StatUnit.perSecond.localized()).padLeft(2).padRight(5).color(Color.lightGray).style(Styles.outlineLabel); if(showName) add(item.localizedName).padLeft(4 + amount > 99 ? 4 : 0); this.item = item; this.amount = amount; } }