- generateShadow(Atlas) - Method in class io.anuke.ucore.spritesystem.SpriteRenderable
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- Geometry - Class in io.anuke.ucore.util
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- Geometry() - Constructor for class io.anuke.ucore.util.Geometry
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- Geometry.PositionConsumer - Interface in io.anuke.ucore.util
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- Geometry.SegmentConsumer - Interface in io.anuke.ucore.util
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- get(String) - Method in class io.anuke.ucore.g3d.ModelGroup
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- get(String) - Static method in class io.anuke.ucore.g3d.Models
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- get(String) - Method in class io.anuke.ucore.graphics.FrameBufferMap
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Returns a framebuffer from the internal map.
- get(String) - Method in class io.anuke.ucore.graphics.TextureMap
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- get(String) - Static method in class io.anuke.ucore.graphics.Textures
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- get(String) - Method in class io.anuke.ucore.spritesystem.RenderableGroup
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- get(int, int) - Method in class io.anuke.ucore.util.GridMap
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- get(String) - Method in class io.anuke.ucore.util.ValueMap
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- getAllChildren(Array<T>) - Method in class io.anuke.ucore.util.QuadTree
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Fills the out array with all objects in this node and all child nodes, recursively.
- getBoolean(String) - Method in class io.anuke.ucore.util.ValueMap
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- getBottomLeftChild() - Method in class io.anuke.ucore.util.QuadTree
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Returns the bottom left child node, or null if this node is a leaf node.
- getBottomRightChild() - Method in class io.anuke.ucore.util.QuadTree
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Returns the bottom right child node, or null if this node is a leaf node.
- getBoundingBox(Rectangle) - Method in interface io.anuke.ucore.util.QuadTree.QuadTreeObject
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Fills the out parameter with this element's rough bounding box.
- getBounds() - Method in class io.anuke.ucore.util.QuadTree
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Returns the entire bounds of this node.
- getColor(String) - Method in class io.anuke.ucore.util.ValueMap
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- getDistanceMethod() - Method in class io.anuke.ucore.noise.VoronoiNoise
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- getDrawable(String) - Static method in class io.anuke.ucore.graphics.Textures
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- getEntities() - Method in class io.anuke.ucore.entities.EntityHandler
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- getFloat(String) - Method in class io.anuke.ucore.util.ValueMap
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- geti(String) - Static method in class io.anuke.ucore.g3d.Models
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- getInt(String) - Method in class io.anuke.ucore.util.ValueMap
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- getMaybeIntersecting(Array<T>, Rectangle) - Method in class io.anuke.ucore.util.QuadTree
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Fills the out parameter with any objects that may intersect the given rectangle.
- getModule(Class<N>) - Method in class io.anuke.ucore.modules.Module
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- getModule(Class<N>) - Method in class io.anuke.ucore.modules.ModuleController
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- getNodeAt(float, float) - Method in class io.anuke.ucore.util.QuadTree
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Returns the leaf node directly at the given coordinates, or null if the coordinates are outside this node's bounds.
- getObjects() - Method in class io.anuke.ucore.util.QuadTree
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Returns the objects in this node only.
- getPixmapOf(String) - Method in class io.anuke.ucore.graphics.Atlas
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- getPixmapOf(TextureRegion) - Method in class io.anuke.ucore.graphics.Atlas
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Used for getting the pixmap of a certain region.
- getPrivate(Object, String) - Static method in class io.anuke.ucore.UCore
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- getRandomVectors(int, int) - Static method in class io.anuke.ucore.noise.VectorTable
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- getSeed() - Method in class io.anuke.ucore.noise.VoronoiNoise
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- getSize() - Method in class io.anuke.ucore.spritesystem.RenderableHandler
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Returns the current amount of renderables.
- gett(String) - Static method in class io.anuke.ucore.g3d.Models
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- getTopLeftChild() - Method in class io.anuke.ucore.util.QuadTree
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Returns the top left child node, or null if this node is a leaf node.
- getTopRightChild() - Method in class io.anuke.ucore.util.QuadTree
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Returns the top right child node, or null if this node is a leaf node.
- getTotalObjectCount() - Method in class io.anuke.ucore.util.QuadTree
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Returns the total number of objects in this node and all child nodes, recursively
- getValue(int, int, float) - Method in class io.anuke.ucore.noise.RidgedPerlin
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- getValue(int, int, int, float) - Method in class io.anuke.ucore.noise.RidgedPerlin
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- gheight() - Method in class io.anuke.ucore.modules.Module
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- GradientCoherentNoise3D(double, double, double, int) - Static method in class io.anuke.ucore.noise.RidgedPerlin
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- GradientNoise3D(double, double, double, int, int, int, int) - Static method in class io.anuke.ucore.noise.RidgedPerlin
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- GridMap<T> - Class in io.anuke.ucore.util
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A 2-dimensional hashmap that stores objects using an x/y coordinate.
- GridMap() - Constructor for class io.anuke.ucore.util.GridMap
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- gwidth() - Method in class io.anuke.ucore.modules.Module
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