package mindustry.entities.comp; import arc.math.*; import arc.math.geom.*; import arc.util.*; import mindustry.annotations.Annotations.*; import mindustry.content.*; import mindustry.gen.*; import mindustry.world.blocks.environment.*; import static mindustry.Vars.net; @Component abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{ private static final Vec2 tmp1 = new Vec2(), tmp2 = new Vec2(); @Import float x, y; @Import Vec2 vel; @SyncLocal float elevation; private transient boolean wasFlying; transient boolean hovering; transient float drownTime; transient float splashTimer; boolean checkTarget(boolean targetAir, boolean targetGround){ return (isGrounded() && targetGround) || (isFlying() && targetAir); } boolean isGrounded(){ return elevation < 0.001f; } boolean isFlying(){ return elevation >= 0.09f; } boolean canDrown(){ return isGrounded() && !hovering; } void landed(){ } void wobble(){ x += Mathf.sin(Time.time() + id() * 99, 25f, 0.05f) * Time.delta * elevation; y += Mathf.cos(Time.time() + id() * 99, 25f, 0.05f) * Time.delta * elevation; } void moveAt(Vec2 vector, float acceleration){ Vec2 t = tmp1.set(vector).scl(floorSpeedMultiplier()); //target vector tmp2.set(t).sub(vel).limit(acceleration * vector.len()); //delta vector vel.add(tmp2); } float floorSpeedMultiplier(){ Floor on = isFlying() || hovering ? Blocks.air.asFloor() : floorOn(); return on.speedMultiplier; } @Override public void update(){ Floor floor = floorOn(); if(isFlying() != wasFlying){ if(wasFlying){ if(tileOn() != null){ Fx.unitLand.at(x, y, floorOn().isLiquid ? 1f : 0.5f, floorOn().mapColor); } } wasFlying = isFlying(); } if(!hovering && isGrounded() && floor.isLiquid){ if((splashTimer += Mathf.dst(deltaX(), deltaY())) >= 7f){ floor.walkEffect.at(x, y, hitSize() / 8f, floor.mapColor); splashTimer = 0f; } } if(canDrown() && floor.isLiquid && floor.drownTime > 0){ drownTime += Time.delta * 1f / floor.drownTime; drownTime = Mathf.clamp(drownTime); if(Mathf.chanceDelta(0.05f)){ floor.drownUpdateEffect.at(x, y, 1f, floor.mapColor); } //TODO is the netClient check necessary? if(drownTime >= 0.999f && !net.client()){ kill(); //TODO drown event! } }else{ drownTime = Mathf.lerpDelta(drownTime, 0f, 0.03f); } } }