package mindustry.entities.comp; import arc.util.*; import mindustry.annotations.Annotations.*; import mindustry.game.*; import mindustry.gen.*; import mindustry.world.blocks.storage.CoreBlock.*; import static mindustry.Vars.*; @Component abstract class TeamComp implements Posc{ @Import float x, y; Team team = Team.derelict; public boolean cheating(){ return team.rules().cheat; } /** @return whether the center of this entity is visible to the viewing team. */ boolean inFogTo(Team viewer){ return this.team != viewer && !fogControl.isVisible(viewer, x, y); } @Nullable public CoreBuild core(){ return team.core(); } @Nullable public CoreBuild closestCore(){ return state.teams.closestCore(x, y, team); } @Nullable public CoreBuild closestEnemyCore(){ return state.teams.closestEnemyCore(x, y, team); } }