//Generated class. Do not modify. const print = function(obj){ java.lang.System.out.println(obj ? String(obj) : "null") } const extend = function(classType, params){ return new JavaAdapter(classType, params) } const Core = Packages.io.anuke.arc.Core const Boolc = Packages.io.anuke.arc.func.Boolc const Boolf = Packages.io.anuke.arc.func.Boolf const Boolf2 = Packages.io.anuke.arc.func.Boolf2 const Boolp = Packages.io.anuke.arc.func.Boolp const Cons = Packages.io.anuke.arc.func.Cons const Cons2 = Packages.io.anuke.arc.func.Cons2 const Floatc = Packages.io.anuke.arc.func.Floatc const Floatc2 = Packages.io.anuke.arc.func.Floatc2 const Floatc4 = Packages.io.anuke.arc.func.Floatc4 const Floatf = Packages.io.anuke.arc.func.Floatf const Floatp = Packages.io.anuke.arc.func.Floatp const Func = Packages.io.anuke.arc.func.Func const Func2 = Packages.io.anuke.arc.func.Func2 const Func3 = Packages.io.anuke.arc.func.Func3 const Intc = Packages.io.anuke.arc.func.Intc const Intc2 = Packages.io.anuke.arc.func.Intc2 const Intc4 = Packages.io.anuke.arc.func.Intc4 const Intf = Packages.io.anuke.arc.func.Intf const Intp = Packages.io.anuke.arc.func.Intp const Prov = Packages.io.anuke.arc.func.Prov const Draw = Packages.io.anuke.arc.graphics.g2d.Draw const TextureAtlas = Packages.io.anuke.arc.graphics.g2d.TextureAtlas const TextureRegion = Packages.io.anuke.arc.graphics.g2d.TextureRegion const Time = Packages.io.anuke.arc.util.Time const Vars = Packages.io.anuke.mindustry.Vars const BlockIndexer = Packages.io.anuke.mindustry.ai.BlockIndexer const Pathfinder = Packages.io.anuke.mindustry.ai.Pathfinder const WaveSpawner = Packages.io.anuke.mindustry.ai.WaveSpawner const Blocks = Packages.io.anuke.mindustry.content.Blocks const Bullets = Packages.io.anuke.mindustry.content.Bullets const Fx = Packages.io.anuke.mindustry.content.Fx const Items = Packages.io.anuke.mindustry.content.Items const Liquids = Packages.io.anuke.mindustry.content.Liquids const Loadouts = Packages.io.anuke.mindustry.content.Loadouts const Mechs = Packages.io.anuke.mindustry.content.Mechs const StatusEffects = Packages.io.anuke.mindustry.content.StatusEffects const TechTree = Packages.io.anuke.mindustry.content.TechTree const TypeIDs = Packages.io.anuke.mindustry.content.TypeIDs const UnitTypes = Packages.io.anuke.mindustry.content.UnitTypes const Zones = Packages.io.anuke.mindustry.content.Zones const ContentLoader = Packages.io.anuke.mindustry.core.ContentLoader const Control = Packages.io.anuke.mindustry.core.Control const FileTree = Packages.io.anuke.mindustry.core.FileTree const GameState = Packages.io.anuke.mindustry.core.GameState const Logic = Packages.io.anuke.mindustry.core.Logic const Platform = Packages.io.anuke.mindustry.core.Platform const Renderer = Packages.io.anuke.mindustry.core.Renderer const UI = Packages.io.anuke.mindustry.core.UI const Version = Packages.io.anuke.mindustry.core.Version const World = Packages.io.anuke.mindustry.core.World const Content = Packages.io.anuke.mindustry.ctype.Content const ContentList = Packages.io.anuke.mindustry.ctype.ContentList const MappableContent = Packages.io.anuke.mindustry.ctype.MappableContent const UnlockableContent = Packages.io.anuke.mindustry.ctype.UnlockableContent const DrawOperation = Packages.io.anuke.mindustry.editor.DrawOperation const EditorTile = Packages.io.anuke.mindustry.editor.EditorTile const EditorTool = Packages.io.anuke.mindustry.editor.EditorTool const MapEditor = Packages.io.anuke.mindustry.editor.MapEditor const MapRenderer = Packages.io.anuke.mindustry.editor.MapRenderer const OperationStack = Packages.io.anuke.mindustry.editor.OperationStack const Damage = Packages.io.anuke.mindustry.entities.Damage const Effects = Packages.io.anuke.mindustry.entities.Effects const Entities = Packages.io.anuke.mindustry.entities.Entities const EntityCollisions = Packages.io.anuke.mindustry.entities.EntityCollisions const EntityGroup = Packages.io.anuke.mindustry.entities.EntityGroup const Predict = Packages.io.anuke.mindustry.entities.Predict const TargetPriority = Packages.io.anuke.mindustry.entities.TargetPriority const Units = Packages.io.anuke.mindustry.entities.Units const ArtilleryBulletType = Packages.io.anuke.mindustry.entities.bullet.ArtilleryBulletType const BasicBulletType = Packages.io.anuke.mindustry.entities.bullet.BasicBulletType const BombBulletType = Packages.io.anuke.mindustry.entities.bullet.BombBulletType const BulletType = Packages.io.anuke.mindustry.entities.bullet.BulletType const FlakBulletType = Packages.io.anuke.mindustry.entities.bullet.FlakBulletType const HealBulletType = Packages.io.anuke.mindustry.entities.bullet.HealBulletType const LiquidBulletType = Packages.io.anuke.mindustry.entities.bullet.LiquidBulletType const MassDriverBolt = Packages.io.anuke.mindustry.entities.bullet.MassDriverBolt const MissileBulletType = Packages.io.anuke.mindustry.entities.bullet.MissileBulletType const Decal = Packages.io.anuke.mindustry.entities.effect.Decal const Fire = Packages.io.anuke.mindustry.entities.effect.Fire const GroundEffectEntity = Packages.io.anuke.mindustry.entities.effect.GroundEffectEntity const ItemTransfer = Packages.io.anuke.mindustry.entities.effect.ItemTransfer const Lightning = Packages.io.anuke.mindustry.entities.effect.Lightning const Puddle = Packages.io.anuke.mindustry.entities.effect.Puddle const RubbleDecal = Packages.io.anuke.mindustry.entities.effect.RubbleDecal const ScorchDecal = Packages.io.anuke.mindustry.entities.effect.ScorchDecal const AbsorbTrait = Packages.io.anuke.mindustry.entities.traits.AbsorbTrait const BelowLiquidTrait = Packages.io.anuke.mindustry.entities.traits.BelowLiquidTrait const BuilderMinerTrait = Packages.io.anuke.mindustry.entities.traits.BuilderMinerTrait const BuilderTrait = Packages.io.anuke.mindustry.entities.traits.BuilderTrait const DamageTrait = Packages.io.anuke.mindustry.entities.traits.DamageTrait const DrawTrait = Packages.io.anuke.mindustry.entities.traits.DrawTrait const Entity = Packages.io.anuke.mindustry.entities.traits.Entity const HealthTrait = Packages.io.anuke.mindustry.entities.traits.HealthTrait const KillerTrait = Packages.io.anuke.mindustry.entities.traits.KillerTrait const MinerTrait = Packages.io.anuke.mindustry.entities.traits.MinerTrait const MoveTrait = Packages.io.anuke.mindustry.entities.traits.MoveTrait const SaveTrait = Packages.io.anuke.mindustry.entities.traits.SaveTrait const Saveable = Packages.io.anuke.mindustry.entities.traits.Saveable const ScaleTrait = Packages.io.anuke.mindustry.entities.traits.ScaleTrait const ShooterTrait = Packages.io.anuke.mindustry.entities.traits.ShooterTrait const SolidTrait = Packages.io.anuke.mindustry.entities.traits.SolidTrait const SpawnerTrait = Packages.io.anuke.mindustry.entities.traits.SpawnerTrait const SyncTrait = Packages.io.anuke.mindustry.entities.traits.SyncTrait const TargetTrait = Packages.io.anuke.mindustry.entities.traits.TargetTrait const TeamTrait = Packages.io.anuke.mindustry.entities.traits.TeamTrait const TimeTrait = Packages.io.anuke.mindustry.entities.traits.TimeTrait const TypeTrait = Packages.io.anuke.mindustry.entities.traits.TypeTrait const VelocityTrait = Packages.io.anuke.mindustry.entities.traits.VelocityTrait const BaseEntity = Packages.io.anuke.mindustry.entities.type.BaseEntity const BaseUnit = Packages.io.anuke.mindustry.entities.type.BaseUnit const Bullet = Packages.io.anuke.mindustry.entities.type.Bullet const DestructibleEntity = Packages.io.anuke.mindustry.entities.type.DestructibleEntity const EffectEntity = Packages.io.anuke.mindustry.entities.type.EffectEntity const Player = Packages.io.anuke.mindustry.entities.type.Player const SolidEntity = Packages.io.anuke.mindustry.entities.type.SolidEntity const TileEntity = Packages.io.anuke.mindustry.entities.type.TileEntity const TimedEntity = Packages.io.anuke.mindustry.entities.type.TimedEntity const Unit = Packages.io.anuke.mindustry.entities.type.Unit const BaseDrone = Packages.io.anuke.mindustry.entities.type.base.BaseDrone const BuilderDrone = Packages.io.anuke.mindustry.entities.type.base.BuilderDrone const Crawler = Packages.io.anuke.mindustry.entities.type.base.Crawler const Dagger = Packages.io.anuke.mindustry.entities.type.base.Dagger const Draug = Packages.io.anuke.mindustry.entities.type.base.Draug const Eruptor = Packages.io.anuke.mindustry.entities.type.base.Eruptor const FlyingUnit = Packages.io.anuke.mindustry.entities.type.base.FlyingUnit const Fortress = Packages.io.anuke.mindustry.entities.type.base.Fortress const Ghoul = Packages.io.anuke.mindustry.entities.type.base.Ghoul const GroundUnit = Packages.io.anuke.mindustry.entities.type.base.GroundUnit const MinerDrone = Packages.io.anuke.mindustry.entities.type.base.MinerDrone const Phantom = Packages.io.anuke.mindustry.entities.type.base.Phantom const RepairDrone = Packages.io.anuke.mindustry.entities.type.base.RepairDrone const Revenant = Packages.io.anuke.mindustry.entities.type.base.Revenant const Spirit = Packages.io.anuke.mindustry.entities.type.base.Spirit const Titan = Packages.io.anuke.mindustry.entities.type.base.Titan const Wraith = Packages.io.anuke.mindustry.entities.type.base.Wraith const StateMachine = Packages.io.anuke.mindustry.entities.units.StateMachine const Statuses = Packages.io.anuke.mindustry.entities.units.Statuses const UnitCommand = Packages.io.anuke.mindustry.entities.units.UnitCommand const UnitDrops = Packages.io.anuke.mindustry.entities.units.UnitDrops const UnitState = Packages.io.anuke.mindustry.entities.units.UnitState const DefaultWaves = Packages.io.anuke.mindustry.game.DefaultWaves const Difficulty = Packages.io.anuke.mindustry.game.Difficulty const EventType = Packages.io.anuke.mindustry.game.EventType const Gamemode = Packages.io.anuke.mindustry.game.Gamemode const GlobalData = Packages.io.anuke.mindustry.game.GlobalData const LoopControl = Packages.io.anuke.mindustry.game.LoopControl const MusicControl = Packages.io.anuke.mindustry.game.MusicControl const Objective = Packages.io.anuke.mindustry.game.Objective const Objectives = Packages.io.anuke.mindustry.game.Objectives const Rules = Packages.io.anuke.mindustry.game.Rules const Saves = Packages.io.anuke.mindustry.game.Saves const Schematic = Packages.io.anuke.mindustry.game.Schematic const Schematics = Packages.io.anuke.mindustry.game.Schematics const SoundLoop = Packages.io.anuke.mindustry.game.SoundLoop const SpawnGroup = Packages.io.anuke.mindustry.game.SpawnGroup const Stats = Packages.io.anuke.mindustry.game.Stats const Team = Packages.io.anuke.mindustry.game.Team const Teams = Packages.io.anuke.mindustry.game.Teams const Tutorial = Packages.io.anuke.mindustry.game.Tutorial const BlockRenderer = Packages.io.anuke.mindustry.graphics.BlockRenderer const Bloom = Packages.io.anuke.mindustry.graphics.Bloom const CacheLayer = Packages.io.anuke.mindustry.graphics.CacheLayer const Drawf = Packages.io.anuke.mindustry.graphics.Drawf const FloorRenderer = Packages.io.anuke.mindustry.graphics.FloorRenderer const IndexedRenderer = Packages.io.anuke.mindustry.graphics.IndexedRenderer const Layer = Packages.io.anuke.mindustry.graphics.Layer const LightRenderer = Packages.io.anuke.mindustry.graphics.LightRenderer const MenuRenderer = Packages.io.anuke.mindustry.graphics.MenuRenderer const MinimapRenderer = Packages.io.anuke.mindustry.graphics.MinimapRenderer const MultiPacker = Packages.io.anuke.mindustry.graphics.MultiPacker const OverlayRenderer = Packages.io.anuke.mindustry.graphics.OverlayRenderer const Pal = Packages.io.anuke.mindustry.graphics.Pal const Pixelator = Packages.io.anuke.mindustry.graphics.Pixelator const Shaders = Packages.io.anuke.mindustry.graphics.Shaders const Binding = Packages.io.anuke.mindustry.input.Binding const DesktopInput = Packages.io.anuke.mindustry.input.DesktopInput const InputHandler = Packages.io.anuke.mindustry.input.InputHandler const MobileInput = Packages.io.anuke.mindustry.input.MobileInput const PlaceMode = Packages.io.anuke.mindustry.input.PlaceMode const Placement = Packages.io.anuke.mindustry.input.Placement const Map = Packages.io.anuke.mindustry.maps.Map const Maps = Packages.io.anuke.mindustry.maps.Maps const BlendFilter = Packages.io.anuke.mindustry.maps.filters.BlendFilter const ClearFilter = Packages.io.anuke.mindustry.maps.filters.ClearFilter const DistortFilter = Packages.io.anuke.mindustry.maps.filters.DistortFilter const FilterOption = Packages.io.anuke.mindustry.maps.filters.FilterOption const GenerateFilter = Packages.io.anuke.mindustry.maps.filters.GenerateFilter const MedianFilter = Packages.io.anuke.mindustry.maps.filters.MedianFilter const MirrorFilter = Packages.io.anuke.mindustry.maps.filters.MirrorFilter const NoiseFilter = Packages.io.anuke.mindustry.maps.filters.NoiseFilter const OreFilter = Packages.io.anuke.mindustry.maps.filters.OreFilter const OreMedianFilter = Packages.io.anuke.mindustry.maps.filters.OreMedianFilter const RiverNoiseFilter = Packages.io.anuke.mindustry.maps.filters.RiverNoiseFilter const ScatterFilter = Packages.io.anuke.mindustry.maps.filters.ScatterFilter const TerrainFilter = Packages.io.anuke.mindustry.maps.filters.TerrainFilter const BasicGenerator = Packages.io.anuke.mindustry.maps.generators.BasicGenerator const Generator = Packages.io.anuke.mindustry.maps.generators.Generator const MapGenerator = Packages.io.anuke.mindustry.maps.generators.MapGenerator const RandomGenerator = Packages.io.anuke.mindustry.maps.generators.RandomGenerator const DesertWastesGenerator = Packages.io.anuke.mindustry.maps.zonegen.DesertWastesGenerator const OvergrowthGenerator = Packages.io.anuke.mindustry.maps.zonegen.OvergrowthGenerator const Category = Packages.io.anuke.mindustry.type.Category const ContentType = Packages.io.anuke.mindustry.type.ContentType const Item = Packages.io.anuke.mindustry.type.Item const ItemStack = Packages.io.anuke.mindustry.type.ItemStack const ItemType = Packages.io.anuke.mindustry.type.ItemType const Liquid = Packages.io.anuke.mindustry.type.Liquid const LiquidStack = Packages.io.anuke.mindustry.type.LiquidStack const Mech = Packages.io.anuke.mindustry.type.Mech const Publishable = Packages.io.anuke.mindustry.type.Publishable const StatusEffect = Packages.io.anuke.mindustry.type.StatusEffect const TypeID = Packages.io.anuke.mindustry.type.TypeID const UnitType = Packages.io.anuke.mindustry.type.UnitType const Weapon = Packages.io.anuke.mindustry.type.Weapon const WeatherEvent = Packages.io.anuke.mindustry.type.WeatherEvent const Zone = Packages.io.anuke.mindustry.type.Zone const Cicon = Packages.io.anuke.mindustry.ui.Cicon const ContentDisplay = Packages.io.anuke.mindustry.ui.ContentDisplay const Fonts = Packages.io.anuke.mindustry.ui.Fonts const IconSize = Packages.io.anuke.mindustry.ui.IconSize const IntFormat = Packages.io.anuke.mindustry.ui.IntFormat const Links = Packages.io.anuke.mindustry.ui.Links const Styles = Packages.io.anuke.mindustry.ui.Styles const BlockConfigFragment = Packages.io.anuke.mindustry.ui.fragments.BlockConfigFragment const BlockInventoryFragment = Packages.io.anuke.mindustry.ui.fragments.BlockInventoryFragment const FadeInFragment = Packages.io.anuke.mindustry.ui.fragments.FadeInFragment const Fragment = Packages.io.anuke.mindustry.ui.fragments.Fragment const HudFragment = Packages.io.anuke.mindustry.ui.fragments.HudFragment const LoadingFragment = Packages.io.anuke.mindustry.ui.fragments.LoadingFragment const MenuFragment = Packages.io.anuke.mindustry.ui.fragments.MenuFragment const OverlayFragment = Packages.io.anuke.mindustry.ui.fragments.OverlayFragment const PlacementFragment = Packages.io.anuke.mindustry.ui.fragments.PlacementFragment const PlayerListFragment = Packages.io.anuke.mindustry.ui.fragments.PlayerListFragment const BranchTreeLayout = Packages.io.anuke.mindustry.ui.layout.BranchTreeLayout const RadialTreeLayout = Packages.io.anuke.mindustry.ui.layout.RadialTreeLayout const TreeLayout = Packages.io.anuke.mindustry.ui.layout.TreeLayout const Block = Packages.io.anuke.mindustry.world.Block const BlockStorage = Packages.io.anuke.mindustry.world.BlockStorage const Build = Packages.io.anuke.mindustry.world.Build const CachedTile = Packages.io.anuke.mindustry.world.CachedTile const DirectionalItemBuffer = Packages.io.anuke.mindustry.world.DirectionalItemBuffer const Edges = Packages.io.anuke.mindustry.world.Edges const ItemBuffer = Packages.io.anuke.mindustry.world.ItemBuffer const LegacyColorMapper = Packages.io.anuke.mindustry.world.LegacyColorMapper const Pos = Packages.io.anuke.mindustry.world.Pos const StaticTree = Packages.io.anuke.mindustry.world.StaticTree const Tile = Packages.io.anuke.mindustry.world.Tile const WorldContext = Packages.io.anuke.mindustry.world.WorldContext const Attributes = Packages.io.anuke.mindustry.world.blocks.Attributes const Autotiler = Packages.io.anuke.mindustry.world.blocks.Autotiler const BlockPart = Packages.io.anuke.mindustry.world.blocks.BlockPart const BuildBlock = Packages.io.anuke.mindustry.world.blocks.BuildBlock const DoubleOverlayFloor = Packages.io.anuke.mindustry.world.blocks.DoubleOverlayFloor const Floor = Packages.io.anuke.mindustry.world.blocks.Floor const ItemSelection = Packages.io.anuke.mindustry.world.blocks.ItemSelection const LiquidBlock = Packages.io.anuke.mindustry.world.blocks.LiquidBlock const OreBlock = Packages.io.anuke.mindustry.world.blocks.OreBlock const OverlayFloor = Packages.io.anuke.mindustry.world.blocks.OverlayFloor const PowerBlock = Packages.io.anuke.mindustry.world.blocks.PowerBlock const RespawnBlock = Packages.io.anuke.mindustry.world.blocks.RespawnBlock const Rock = Packages.io.anuke.mindustry.world.blocks.Rock const StaticWall = Packages.io.anuke.mindustry.world.blocks.StaticWall const TreeBlock = Packages.io.anuke.mindustry.world.blocks.TreeBlock const DeflectorWall = Packages.io.anuke.mindustry.world.blocks.defense.DeflectorWall const Door = Packages.io.anuke.mindustry.world.blocks.defense.Door const ForceProjector = Packages.io.anuke.mindustry.world.blocks.defense.ForceProjector const MendProjector = Packages.io.anuke.mindustry.world.blocks.defense.MendProjector const OverdriveProjector = Packages.io.anuke.mindustry.world.blocks.defense.OverdriveProjector const ShockMine = Packages.io.anuke.mindustry.world.blocks.defense.ShockMine const SurgeWall = Packages.io.anuke.mindustry.world.blocks.defense.SurgeWall const Wall = Packages.io.anuke.mindustry.world.blocks.defense.Wall const ArtilleryTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret const BurstTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret const ChargeTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret const CooledTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret const DoubleTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret const ItemTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret const LaserTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret const LiquidTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret const PowerTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret const Turret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.Turret const ArmoredConveyor = Packages.io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor const BufferedItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge const Conveyor = Packages.io.anuke.mindustry.world.blocks.distribution.Conveyor const ExtendingItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge const ItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ItemBridge const Junction = Packages.io.anuke.mindustry.world.blocks.distribution.Junction const MassDriver = Packages.io.anuke.mindustry.world.blocks.distribution.MassDriver const OverflowGate = Packages.io.anuke.mindustry.world.blocks.distribution.OverflowGate const Router = Packages.io.anuke.mindustry.world.blocks.distribution.Router const Sorter = Packages.io.anuke.mindustry.world.blocks.distribution.Sorter const ArmoredConduit = Packages.io.anuke.mindustry.world.blocks.liquid.ArmoredConduit const Conduit = Packages.io.anuke.mindustry.world.blocks.liquid.Conduit const LiquidBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidBridge const LiquidExtendingBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge const LiquidJunction = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidJunction const LiquidOverflowGate = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate const LiquidRouter = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidRouter const LiquidTank = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidTank const LogicBlock = Packages.io.anuke.mindustry.world.blocks.logic.LogicBlock const MessageBlock = Packages.io.anuke.mindustry.world.blocks.logic.MessageBlock const Battery = Packages.io.anuke.mindustry.world.blocks.power.Battery const BurnerGenerator = Packages.io.anuke.mindustry.world.blocks.power.BurnerGenerator const ConditionalConsumePower = Packages.io.anuke.mindustry.world.blocks.power.ConditionalConsumePower const DecayGenerator = Packages.io.anuke.mindustry.world.blocks.power.DecayGenerator const ImpactReactor = Packages.io.anuke.mindustry.world.blocks.power.ImpactReactor const ItemLiquidGenerator = Packages.io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator const LightBlock = Packages.io.anuke.mindustry.world.blocks.power.LightBlock const NuclearReactor = Packages.io.anuke.mindustry.world.blocks.power.NuclearReactor const PowerDiode = Packages.io.anuke.mindustry.world.blocks.power.PowerDiode const PowerDistributor = Packages.io.anuke.mindustry.world.blocks.power.PowerDistributor const PowerGenerator = Packages.io.anuke.mindustry.world.blocks.power.PowerGenerator const PowerGraph = Packages.io.anuke.mindustry.world.blocks.power.PowerGraph const PowerNode = Packages.io.anuke.mindustry.world.blocks.power.PowerNode const SingleTypeGenerator = Packages.io.anuke.mindustry.world.blocks.power.SingleTypeGenerator const SolarGenerator = Packages.io.anuke.mindustry.world.blocks.power.SolarGenerator const ThermalGenerator = Packages.io.anuke.mindustry.world.blocks.power.ThermalGenerator const Cultivator = Packages.io.anuke.mindustry.world.blocks.production.Cultivator const Drill = Packages.io.anuke.mindustry.world.blocks.production.Drill const Fracker = Packages.io.anuke.mindustry.world.blocks.production.Fracker const GenericCrafter = Packages.io.anuke.mindustry.world.blocks.production.GenericCrafter const GenericSmelter = Packages.io.anuke.mindustry.world.blocks.production.GenericSmelter const Incinerator = Packages.io.anuke.mindustry.world.blocks.production.Incinerator const LiquidConverter = Packages.io.anuke.mindustry.world.blocks.production.LiquidConverter const Pump = Packages.io.anuke.mindustry.world.blocks.production.Pump const Separator = Packages.io.anuke.mindustry.world.blocks.production.Separator const SolidPump = Packages.io.anuke.mindustry.world.blocks.production.SolidPump const ItemSource = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemSource const ItemVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemVoid const LiquidSource = Packages.io.anuke.mindustry.world.blocks.sandbox.LiquidSource const PowerSource = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerSource const PowerVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerVoid const CoreBlock = Packages.io.anuke.mindustry.world.blocks.storage.CoreBlock const LaunchPad = Packages.io.anuke.mindustry.world.blocks.storage.LaunchPad const StorageBlock = Packages.io.anuke.mindustry.world.blocks.storage.StorageBlock const Unloader = Packages.io.anuke.mindustry.world.blocks.storage.Unloader const Vault = Packages.io.anuke.mindustry.world.blocks.storage.Vault const CommandCenter = Packages.io.anuke.mindustry.world.blocks.units.CommandCenter const MechPad = Packages.io.anuke.mindustry.world.blocks.units.MechPad const RallyPoint = Packages.io.anuke.mindustry.world.blocks.units.RallyPoint const RepairPoint = Packages.io.anuke.mindustry.world.blocks.units.RepairPoint const UnitFactory = Packages.io.anuke.mindustry.world.blocks.units.UnitFactory const Consume = Packages.io.anuke.mindustry.world.consumers.Consume const ConsumeItemFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeItemFilter const ConsumeItems = Packages.io.anuke.mindustry.world.consumers.ConsumeItems const ConsumeLiquid = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquid const ConsumeLiquidBase = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidBase const ConsumeLiquidFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidFilter const ConsumePower = Packages.io.anuke.mindustry.world.consumers.ConsumePower const ConsumeType = Packages.io.anuke.mindustry.world.consumers.ConsumeType const Consumers = Packages.io.anuke.mindustry.world.consumers.Consumers const Attribute = Packages.io.anuke.mindustry.world.meta.Attribute const BlockBars = Packages.io.anuke.mindustry.world.meta.BlockBars const BlockFlag = Packages.io.anuke.mindustry.world.meta.BlockFlag const BlockGroup = Packages.io.anuke.mindustry.world.meta.BlockGroup const BlockStat = Packages.io.anuke.mindustry.world.meta.BlockStat const BlockStats = Packages.io.anuke.mindustry.world.meta.BlockStats const BuildVisibility = Packages.io.anuke.mindustry.world.meta.BuildVisibility const PowerType = Packages.io.anuke.mindustry.world.meta.PowerType const Producers = Packages.io.anuke.mindustry.world.meta.Producers const StatCategory = Packages.io.anuke.mindustry.world.meta.StatCategory const StatUnit = Packages.io.anuke.mindustry.world.meta.StatUnit const StatValue = Packages.io.anuke.mindustry.world.meta.StatValue const AmmoListValue = Packages.io.anuke.mindustry.world.meta.values.AmmoListValue const BooleanValue = Packages.io.anuke.mindustry.world.meta.values.BooleanValue const BoosterListValue = Packages.io.anuke.mindustry.world.meta.values.BoosterListValue const ItemFilterValue = Packages.io.anuke.mindustry.world.meta.values.ItemFilterValue const ItemListValue = Packages.io.anuke.mindustry.world.meta.values.ItemListValue const LiquidFilterValue = Packages.io.anuke.mindustry.world.meta.values.LiquidFilterValue const LiquidValue = Packages.io.anuke.mindustry.world.meta.values.LiquidValue const NumberValue = Packages.io.anuke.mindustry.world.meta.values.NumberValue const StringValue = Packages.io.anuke.mindustry.world.meta.values.StringValue const BlockModule = Packages.io.anuke.mindustry.world.modules.BlockModule const ConsumeModule = Packages.io.anuke.mindustry.world.modules.ConsumeModule const ItemModule = Packages.io.anuke.mindustry.world.modules.ItemModule const LiquidModule = Packages.io.anuke.mindustry.world.modules.LiquidModule const PowerModule = Packages.io.anuke.mindustry.world.modules.PowerModule const Produce = Packages.io.anuke.mindustry.world.producers.Produce const ProduceItem = Packages.io.anuke.mindustry.world.producers.ProduceItem var r = new JavaAdapter(Block, {}); print(r.update)