package mindustry.io; import arc.assets.*; import arc.assets.loaders.*; import arc.assets.loaders.resolvers.*; import arc.files.*; public class SavePreviewLoader extends TextureLoader{ public SavePreviewLoader(){ super(new AbsoluteFileHandleResolver()); } @Override public void loadAsync(AssetManager manager, String fileName, Fi file, TextureParameter parameter){ try{ super.loadAsync(manager, fileName, file.sibling(file.nameWithoutExtension()), parameter); }catch(Exception e){ e.printStackTrace(); file.sibling(file.nameWithoutExtension()).delete(); } } }