package mindustry.ui; import arc.graphics.g2d.*; import arc.scene.*; import arc.scene.ui.layout.*; import mindustry.graphics.*; public class WarningBar extends Element{ public float barWidth = 40f, spacing = barWidth*2, skew = barWidth; { setColor(Pal.accent); } @Override public void draw(){ Draw.color(color); Draw.alpha(parentAlpha); int amount = (int)(width / spacing) + 2; for(int i = 0; i < amount; i++){ float rx = x + (i - 1)*spacing; Fill.quad( rx, y, rx + skew, y + height, rx + skew + barWidth, y + height, rx + barWidth, y ); } Lines.stroke(Scl.scl(3f)); Lines.line(x, y, x + width, y); Lines.line(x, y + height, x + width, y + height); Draw.reset(); } }