package mindustry.content; import mindustry.game.*; public class Loadouts{ public static Schematic basicShard, basicFoundation, basicNucleus, basicBastion; public static void load(){ basicShard = Schematics.readBase64("bXNjaAF4nGNgZmBmZmDJS8xNZZDJKCkpKLbS16/MLy0p1UtK1XcNi/Q3cKwwyqkyYOBOSS1OLsosKMnMz2NgYGDLSUxKzSlmYIqOZWTgSs4vStUtzkgsSgFKMYIQkAAAhSEXTA=="); basicFoundation = Schematics.readBase64("bXNjaAF4nGNgYWBhZmDJS8xNZWBNSk3MK2bgTkktTi7KLCjJzM9jYGBgy0lMSs0pZmCKjmVk4E/OL0rVTcsvzUtJhMozghCQAACx6RHB"); basicNucleus = Schematics.readBase64("bXNjaAF4nA3CwQ2AIBAEwAXFjxRBA1ZkfCDcgwh3BiTG7iUzMDATZvaFYGOK7pPuLpYXa6QWarqfJAxVsGR/Um7Q+6Fgg1TauIdMvQFQgB7wAza8E4M="); basicBastion = Schematics.readBase64("bXNjaAF4nGNgYWBhZmDJS8xNZWBNzMsEUtwpqcXJRZkFJZn5eQyClfmlCin5Cnn5JQqpFZnFJVwMbDmJSak5xQxM0bGMDDzJ+UWpukmJxWDVDAyMIAQkACMdFqE="); } }