Files
Mindustry/core/src/mindustry/entities/abilities/StatusFieldAbility.java
2020-07-19 12:21:21 -04:00

41 lines
1.0 KiB
Java

package mindustry.entities.abilities;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.type.*;
public class StatusFieldAbility implements Ability{
public @NonNull StatusEffect effect;
public float duration = 60, reload = 100, range = 20;
public Effect applyEffect = Fx.heal;
public Effect activeEffect = Fx.overdriveWave;
StatusFieldAbility(){}
public StatusFieldAbility(@NonNull StatusEffect effect, float duration, float reload, float range){
this.duration = duration;
this.reload = reload;
this.range = range;
this.effect = effect;
}
@Override
public void update(Unit unit){
unit.timer2 += Time.delta;
if(unit.timer2 >= reload){
Units.nearby(unit.team, unit.x, unit.y, range, other -> {
other.apply(effect, duration);
});
activeEffect.at(unit);
unit.timer2 = 0f;
}
}
}