Files
Mindustry/tools/src/mindustry/tools/Generators.java
2020-10-16 11:02:24 -04:00

590 lines
24 KiB
Java

package mindustry.tools;
import arc.*;
import arc.files.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.noise.*;
import mindustry.ctype.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.tools.ImagePacker.*;
import mindustry.type.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.environment.*;
import mindustry.world.blocks.legacy.*;
import static mindustry.Vars.*;
public class Generators{
//used for changing colors in the UI - testing only
static final IntIntMap paletteMap = IntIntMap.with(
//empty for now
0x454545ff, 0x00000000,//0x32394bff,
0x00000099, 0x00000000//0x000000ff
);
public static void generate(){
ObjectMap<Block, Image> gens = new ObjectMap<>();
if(!paletteMap.isEmpty()){
ImagePacker.generate("uipalette", () -> {
Fi.get("../ui").walk(fi -> {
if(!fi.extEquals("png")) return;
Pixmap pix = new Pixmap(fi);
pix.setBlending(Pixmap.Blending.sourceOver);
pix.each((x, y) -> {
int value = pix.getPixel(x, y);
pix.draw(x, y, paletteMap.get(value, value));
});
fi.writePNG(pix);
});
});
}
ImagePacker.generate("splashes", () -> {
ArcNativesLoader.load();
int frames = 12;
int size = 32;
for(int i = 0; i < frames; i++){
float fin = (float)i / (frames);
float fout = 1f - fin;
float stroke = 3.5f * fout;
float radius = (size/2f) * fin;
Pixmap pixmap = new Pixmap(size, size);
pixmap.each((x, y) -> {
float dst = Mathf.dst(x, y, size/2f, size/2f);
if(Math.abs(dst - radius) <= stroke){
pixmap.draw(x, y, Color.white);
}
});
Fi.get("splash-" + i + ".png").writePNG(pixmap);
pixmap.dispose();
}
});
ImagePacker.generate("cliffs", () -> {
int size = 64;
Color dark = new Color(0.5f, 0.5f, 0.6f, 1f).mul(0.98f);
Color mid = Color.lightGray;
Image[] images = new Image[8];
for(int i = 0; i < 8; i++){
images[i] = ImagePacker.get("cliff" + i);
}
for(int i = Byte.MIN_VALUE; i <= Byte.MAX_VALUE; i++){
Image result = new Image(size, size);
byte[][] mask = new byte[size][size];
byte val = (byte)i;
//check each bit/direction
for(int j = 0; j < 8; j++){
if((val & (1 << j)) != 0){
if(j % 2 == 1 && (((val & (1 << (j + 1))) != 0) != ((val & (1 << (j - 1))) != 0))){
continue;
}
Image image = images[j];
image.each((x, y) -> {
Color color = image.getColor(x, y);
if(color.a > 0.1){
//white -> bit 1 -> top
//black -> bit 2 -> bottom
mask[x][y] |= (color.r > 0.5f ? 1 : 2);
}
});
}
}
result.each((x, y) -> {
byte m = mask[x][y];
if(m != 0){
//mid
if(m == 3){
//find nearest non-mid color
byte best = 0;
float bestDst = 0;
boolean found = false;
//expand search range until found
for(int rad = 9; rad < 64; rad += 7){
for(int cx = Math.max(x - rad, 0); cx <= Math.min(x + rad, size - 1); cx++){
for(int cy = Math.max(y - rad, 0); cy <= Math.min(y + rad, size - 1); cy++){
byte nval = mask[cx][cy];
if(nval == 1 || nval == 2){
float dst2 = Mathf.dst2(cx, cy, x, y);
if(dst2 <= rad * rad && (!found || dst2 < bestDst)){
best = nval;
bestDst = dst2;
found = true;
}
}
}
}
}
if(found){
m = best;
}
}
result.draw(x, y, m == 1 ? Color.white : m == 2 ? dark : mid);
}
});
result.save("../blocks/environment/cliffmask" + (val & 0xff));
}
});
ImagePacker.generate("cracks", () -> {
RidgedPerlin r = new RidgedPerlin(1, 3);
for(int size = 1; size <= BlockRenderer.maxCrackSize; size++){
int dim = size * 32;
int steps = BlockRenderer.crackRegions;
for(int i = 0; i < steps; i++){
float fract = i / (float)steps;
Image image = new Image(dim, dim);
for(int x = 0; x < dim; x++){
for(int y = 0; y < dim; y++){
float dst = Mathf.dst((float)x/dim, (float)y/dim, 0.5f, 0.5f) * 2f;
if(dst < 1.2f && r.getValue(x, y, 1f / 40f) - dst*(1f-fract) > 0.16f){
image.draw(x, y, Color.white);
}
}
}
Image output = new Image(image.width, image.height);
int rad = 3;
//median filter
for(int x = 0; x < output.width; x++){
for(int y = 0; y < output.height; y++){
int whites = 0, clears = 0;
for(int cx = -rad; cx < rad; cx++){
for(int cy = -rad; cy < rad; cy++){
int wx = Mathf.clamp(cx + x, 0, output.width - 1), wy = Mathf.clamp(cy + y, 0, output.height - 1);
Color color = image.getColor(wx, wy);
if(color.a > 0.5f){
whites ++;
}else{
clears ++;
}
}
}
output.draw(x, y, whites >= clears ? Color.white : Color.clear);
}
}
output.save("cracks-" + size + "-" + i);
}
}
});
ImagePacker.generate("block-icons", () -> {
Image colors = new Image(content.blocks().size, 1);
for(Block block : content.blocks()){
if(block.isAir() || block instanceof ConstructBlock || block instanceof OreBlock || block instanceof LegacyBlock) continue;
block.load();
TextureRegion[] regions = block.getGeneratedIcons();
if(block instanceof Floor){
for(TextureRegion region : block.variantRegions()){
GenRegion gen = (GenRegion)region;
if(gen.path == null) continue;
gen.path.copyTo(Fi.get("../editor/editor-" + gen.path.name()));
}
}
Image shardTeamTop = null;
if(block.teamRegion.found()){
Image teamr = ImagePacker.get(block.teamRegion);
for(Team team : Team.all){
if(team.hasPalette){
Image out = new Image(teamr.width, teamr.height);
teamr.each((x, y) -> {
int color = teamr.getColor(x, y).rgba8888();
int index = color == 0xffffffff ? 0 : color == 0xdcc6c6ff ? 1 : color == 0x9d7f7fff ? 2 : -1;
out.draw(x, y, index == -1 ? teamr.getColor(x, y) : team.palette[index]);
});
out.save(block.name + "-team-" + team.name);
if(team == Team.sharded){
shardTeamTop = out;
}
}
}
}
if(regions.length == 0){
continue;
}
try{
Image last = null;
if(block.outlineIcon){
int radius = 4;
GenRegion region = (GenRegion)regions[regions.length - 1];
Image base = ImagePacker.get(region);
Image out = last = new Image(region.width, region.height);
for(int x = 0; x < out.width; x++){
for(int y = 0; y < out.height; y++){
Color color = base.getColor(x, y);
out.draw(x, y, color);
if(color.a < 1f){
boolean found = false;
outer:
for(int rx = -radius; rx <= radius; rx++){
for(int ry = -radius; ry <= radius; ry++){
if(Mathf.dst(rx, ry) <= radius && base.getColor(rx + x, ry + y).a > 0.01f){
found = true;
break outer;
}
}
}
if(found){
out.draw(x, y, block.outlineColor);
}
}
}
}
region.path.delete();
out.save(block.name);
}
Image image = ImagePacker.get(regions[0]);
int i = 0;
for(TextureRegion region : regions){
i++;
if(i != regions.length || last == null){
image.draw(region);
}else{
image.draw(last);
}
//draw shard (default team top) on top of first sprite
if(region == block.teamRegions[Team.sharded.id] && shardTeamTop != null){
image.draw(shardTeamTop);
}
}
if(!(regions.length == 1 && regions[0] == Core.atlas.find(block.name) && shardTeamTop == null)){
image.save("block-" + block.name + "-full");
}
image.save("../editor/" + block.name + "-icon-editor");
for(Cicon icon : Cicon.scaled){
Image scaled = new Image(icon.size, icon.size);
scaled.drawScaled(image);
scaled.save("../ui/block-" + block.name + "-" + icon.name());
}
boolean hasEmpty = false;
Color average = new Color();
float asum = 0f;
for(int x = 0; x < image.width; x++){
for(int y = 0; y < image.height; y++){
Color color = image.getColor(x, y);
average.r += color.r*color.a;
average.g += color.g*color.a;
average.b += color.b*color.a;
asum += color.a;
if(color.a < 0.9f){
hasEmpty = true;
}
}
}
average.mul(1f / asum);
if(block instanceof Floor){
average.mul(0.8f);
}else{
average.mul(1.1f);
}
//encode square sprite in alpha channel
average.a = hasEmpty ? 0.1f : 1f;
colors.draw(block.id, 0, average);
}catch(NullPointerException e){
Log.err("Block &ly'@'&lr has an null region!", block);
}
}
colors.save("../../../assets/sprites/block_colors");
});
ImagePacker.generate("shallows", () -> {
content.blocks().<ShallowLiquid>each(b -> b instanceof ShallowLiquid, floor -> {
Image overlay = ImagePacker.get(floor.liquidBase.region);
int index = 0;
for(TextureRegion region : floor.floorBase.variantRegions()){
Image res = new Image(32, 32);
res.draw(ImagePacker.get(region));
for(int x = 0; x < res.width; x++){
for(int y = 0; y < res.height; y++){
Color color = overlay.getColor(x, y).a(floor.liquidOpacity);
res.draw(x, y, color);
}
}
String name = floor.name + "" + (++index);
res.save("../blocks/environment/" + name);
res.save("../editor/editor-" + name);
gens.put(floor, res);
}
});
});
ImagePacker.generate("item-icons", () -> {
for(UnlockableContent item : Seq.<UnlockableContent>withArrays(content.items(), content.liquids())){
Image base = ImagePacker.get(item.getContentType().name() + "-" + item.name);
for(Cicon icon : Cicon.scaled){
//if(icon.size == base.width) continue;
Image image = new Image(icon.size, icon.size);
image.drawScaled(base);
image.save(item.getContentType().name() + "-" + item.name + "-" + icon.name(), false);
if(icon == Cicon.medium){
image.save("../ui/" + item.getContentType() + "-" + item.name + "-icon");
}
}
}
});
ImagePacker.generate("unit-icons", () -> content.units().each(type -> {
if(type.isHidden()) return; //hidden units don't generate
ObjectSet<String> outlined = new ObjectSet<>();
try{
type.load();
type.init();
Color outc = Pal.darkerMetal;
Func<Image, Image> outline = i -> i.outline(3, outc);
Cons<TextureRegion> outliner = t -> {
if(t != null && t.found()){
ImagePacker.replace(t, outline.get(ImagePacker.get(t)));
}
};
for(Weapon weapon : type.weapons){
if(outlined.add(weapon.name) && ImagePacker.has(weapon.name)){
outline.get(ImagePacker.get(weapon.name)).save(weapon.name + "-outline");
}
}
outliner.get(type.jointRegion);
outliner.get(type.footRegion);
outliner.get(type.legBaseRegion);
outliner.get(type.baseJointRegion);
if(type.constructor.get() instanceof Legsc) outliner.get(type.legRegion);
Image image = outline.get(ImagePacker.get(type.region));
image.save(type.name + "-outline");
//draw mech parts
if(type.constructor.get() instanceof Mechc){
image.drawCenter(type.baseRegion);
image.drawCenter(type.legRegion);
image.drawCenter(type.legRegion, true, false);
image.draw(type.region);
}
//draw outlines
for(Weapon weapon : type.weapons){
weapon.load();
image.draw(outline.get(ImagePacker.get(weapon.region)),
(int)(weapon.x / Draw.scl + image.width / 2f - weapon.region.width / 2f),
(int)(-weapon.y / Draw.scl + image.height / 2f - weapon.region.height / 2f),
weapon.flipSprite, false);
}
//draw base region on top to mask weapons
image.draw(type.region);
Image baseCell = ImagePacker.get(type.cellRegion);
Image cell = new Image(type.cellRegion.width, type.cellRegion.height);
cell.each((x, y) -> cell.draw(x, y, baseCell.getColor(x, y).mul(Color.valueOf("ffa665"))));
image.draw(cell, image.width / 2 - cell.width / 2, image.height / 2 - cell.height / 2);
for(Weapon weapon : type.weapons){
weapon.load();
image.draw(weapon.top ? outline.get(ImagePacker.get(weapon.region)) : ImagePacker.get(weapon.region),
(int)(weapon.x / Draw.scl + image.width / 2f - weapon.region.width / 2f),
(int)(-weapon.y / Draw.scl + image.height / 2f - weapon.region.height / 2f),
weapon.flipSprite, false);
}
image.save("unit-" + type.name + "-full");
Rand rand = new Rand();
rand.setSeed(type.name.hashCode());
//generate random wrecks
int splits = 3;
float degrees = rand.random(360f);
float offsetRange = Math.max(image.width, image.height) * 0.15f;
Vec2 offset = new Vec2(1, 1).rotate(rand.random(360f)).setLength(rand.random(0, offsetRange)).add(image.width/2f, image.height/2f);
Image[] wrecks = new Image[splits];
for(int i = 0; i < wrecks.length; i++){
wrecks[i] = new Image(image.width, image.height);
}
RidgedPerlin r = new RidgedPerlin(1, 3);
VoronoiNoise vn = new VoronoiNoise(type.id, true);
image.each((x, y) -> {
//add darker cracks on top
boolean rValue = Math.max(r.getValue(x, y, 1f / (20f + image.width/8f)), 0) > 0.16f;
//cut out random chunks with voronoi
boolean vval = vn.noise(x, y, 1f / (14f + image.width/40f)) > 0.47;
float dst = offset.dst(x, y);
//distort edges with random noise
float noise = (float)Noise.rawNoise(dst / (9f + image.width/70f)) * (60 + image.width/30f);
int section = (int)Mathf.clamp(Mathf.mod(offset.angleTo(x, y) + noise + degrees, 360f) / 360f * splits, 0, splits - 1);
if(!vval) wrecks[section].draw(x, y, image.getColor(x, y).mul(rValue ? 0.7f : 1f));
});
for(int i = 0; i < wrecks.length; i++){
wrecks[i].save(type.name + "-wreck" + i);
}
for(Cicon icon : Cicon.scaled){
Vec2 size = Scaling.fit.apply(image.width, image.height, icon.size, icon.size);
Image scaled = new Image((int)size.x, (int)size.y);
scaled.drawScaled(image);
scaled.save("../ui/unit-" + type.name + "-" + icon.name());
}
}catch(IllegalArgumentException e){
Log.err("WARNING: Skipping unit @: @", type.name, e.getMessage());
}
}));
ImagePacker.generate("ore-icons", () -> {
content.blocks().<OreBlock>each(b -> b instanceof OreBlock, ore -> {
Item item = ore.itemDrop;
for(int i = 0; i < 3; i++){
//get base image to draw on
Image image = new Image(32, 32);
Image shadow = ImagePacker.get(item.name + (i + 1));
int offset = image.width / tilesize - 1;
for(int x = 0; x < image.width; x++){
for(int y = offset; y < image.height; y++){
Color color = shadow.getColor(x, y - offset);
//draw semi transparent background
if(color.a > 0.001f){
color.set(0, 0, 0, 0.3f);
image.draw(x, y, color);
}
}
}
image.draw(ImagePacker.get(item.name + (i + 1)));
image.save("../blocks/environment/ore-" + item.name + (i + 1));
image.save("../editor/editor-ore-" + item.name + (i + 1));
image.save("block-" + ore.name + "-full");
for(Cicon icon : Cicon.scaled){
Image scaled = new Image(icon.size, icon.size);
scaled.drawScaled(image);
scaled.save("../ui/block-" + ore.name + "-" + icon.name());
}
}
});
});
ImagePacker.generate("edges", () -> {
content.blocks().<Floor>each(b -> b instanceof Floor && !(b instanceof OverlayFloor), floor -> {
if(ImagePacker.has(floor.name + "-edge") || floor.blendGroup != floor){
return;
}
try{
Image image = gens.get(floor, ImagePacker.get(floor.getGeneratedIcons()[0]));
Image edge = ImagePacker.get("edge-stencil");
Image result = new Image(edge.width, edge.height);
for(int x = 0; x < edge.width; x++){
for(int y = 0; y < edge.height; y++){
result.draw(x, y, edge.getColor(x, y).mul(image.getColor(x % image.width, y % image.height)));
}
}
result.save("../blocks/environment/" + floor.name + "-edge");
}catch(Exception ignored){}
});
});
ImagePacker.generate("scorches", () -> {
for(int size = 0; size < 10; size++){
for(int i = 0; i < 3; i++){
ScorchGenerator gen = new ScorchGenerator();
double multiplier = 30;
double ss = size * multiplier / 20.0;
gen.seed = Mathf.random(100000);
gen.size += size*multiplier;
gen.scale = gen.size / 80f * 18f;
//gen.nscl -= size * 0.2f;
gen.octaves += ss/3.0;
gen.pers += ss/10.0/5.0;
gen.scale += Mathf.range(3f);
gen.scale -= ss*2f;
gen.nscl -= Mathf.random(1f);
Pixmap out = gen.generate();
Pixmap median = Pixmaps.median(out, 2, 0.75);
Fi.get("../rubble/scorch-" + size + "-" + i + ".png").writePNG(median);
out.dispose();
median.dispose();
}
}
});
}
}