This website requires JavaScript.
Explore
Help
Register
Sign In
Astronand
/
Mindustry
Watch
1
Star
0
Fork
0
You've already forked Mindustry
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
0b2a933faa0ab0dbd94507e7c95f41e69d37a6d8
Mindustry
/
core
/
assets
/
shaders
History
Anuken
1cd30e9057
Mass-deletion of enemy code
2018-03-14 18:02:35 -04:00
..
default.vertex
Implemented more enemies and a tier system
2017-09-23 20:48:18 -04:00
lava.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00
oil.fragment
Mass-deletion of enemy code
2018-03-14 18:02:35 -04:00
outline.fragment
Added fullscreen, player outlines, better weapon display
2018-01-29 15:24:10 -05:00
pattern.fragment
Moved block types into subpackages
2017-10-22 21:58:05 -04:00
shield.fragment
Converted almost everything to an I18nBundle
2017-12-26 17:58:20 -05:00
water.fragment
Fixed positions jumping with shader zoom-out
2018-03-14 14:13:06 -04:00