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Mindustry/fastlane/metadata/android/en-US/changelogs/29841.txt
2021-03-29 15:06:06 -04:00

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[This is a truncated changelog, see Github for full notes]
- Fixed bridges being planned without unlock in campaign
- Fixed player moving slower on servers with status effects
- Fixed player not respecting formation speed on servers
- Fixed separators consuming power when idle
- Fixed logic blocks not saving buildings on reload
- Fixed rare door placement crash
- Fixed logic units being able to take/remove items from any team block