9 lines
436 B
Plaintext
9 lines
436 B
Plaintext
[This is a truncated changelog, see Github for full notes]
|
|
- Fixed bridges being planned without unlock in campaign
|
|
- Fixed player moving slower on servers with status effects
|
|
- Fixed player not respecting formation speed on servers
|
|
- Fixed separators consuming power when idle
|
|
- Fixed logic blocks not saving buildings on reload
|
|
- Fixed rare door placement crash
|
|
- Fixed logic units being able to take/remove items from any team block
|