920 lines
48 KiB
INI
920 lines
48 KiB
INI
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
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credits = Kredit
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contributors = Translators and Contributors
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discord = Mari bergabung di Discord Mindustry!
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link.discord.description = grup Discord Mindustry resmi
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link.github.description = Source code permainan
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link.dev-builds.description = Bentukan pengembang (kurang stabil)
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link.trello.description = Papan trello resmi untuk fitur-fitur terencana
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link.itch.io.description = Halaman itch.io dengan unduhan PC dan versi web
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link.google-play.description = Google Play store
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link.wiki.description = wiki resmi Mindustry
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linkfail = Gagal membuka link!\nURL telah disalin ke papan salin.
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screenshot = Screenshot saved to {0}
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gameover = Intinya hancur.
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gameover.pvp = Tim [accent] {0}[] menang!
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highscore = [YELLOW]Rekor baru!
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stat.wave = Waves Defeated:[accent] {0}
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stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
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stat.built = Buildings Built:[accent] {0}
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stat.destroyed = Buildings Destroyed:[accent] {0}
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stat.deconstructed = Buildings Deconstructed:[accent] {0}
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stat.delivered = Resources Launched:
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stat.rank = Final Rank: [accent]{0}
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placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
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removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
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launcheditems = [accent]Launched Items
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map.delete = Apakah kamu yakin ingin menghapus peta "[orange]{0}[]"?
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level.highscore = Skor Tinggi: [accent]{0}
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level.select = Pilih Level
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level.mode = Modus permainan:
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showagain = Jangan tampilkan lagi di sesi berikutnya
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coreattack = < Intinya sedang diserang! >
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nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
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database = Core Database
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savegame = Simpan Permainan
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loadgame = Lanjutkan
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joingame = Bermain Bersama
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addplayers = Tambah/Hapus Pemain
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customgame = Game Bebas
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newgame = New Game
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none = <kosong>
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close = Tutup
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quit = Keluar
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maps = Peta
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continue = Lanjutkan
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maps.none = [LIGHT_GRAY]Peta tidak ditemukan!
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about.button = Tentang
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name = Nama:
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noname = Pick a[accent] player name[] first.
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filename = Nama file:
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unlocked = Blok Baru Terbuka!
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completed = [accent]Completed
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techtree = Tech Tree
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research.list = [LIGHT_GRAY]Research:
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research = Research
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researched = [LIGHT_GRAY]{0} researched.
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players = {0} pemain online
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players.single = {0} pemain online
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server.closing = [accent]Menutup server...
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server.kicked.kick = Anda telah dikeluarkan dari server!
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server.kicked.serverClose = Server ditutup.
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server.kicked.clientOutdated = Client versi lama! Update game Anda!
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server.kicked.serverOutdated = Server versi lama! Tanyakan host untuk memperbaharuinya!
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server.kicked.banned = Anda telah di-ban dari server ini.
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server.kicked.recentKick = Kamu baru saja dikeluarkan.\nTunggu sebentar sebelum terhubung kembali.
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server.kicked.nameInUse = Ada seseorang dengan nama\nitu di server ini.
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server.kicked.nameEmpty = Nama Anda harus mengandung setidaknya satu karakter atau angka.
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server.kicked.idInUse = Kamu sudah ada di server ini! Menghubungkan dengan dua akun tidak diizinkan.
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server.kicked.customClient = Server ini tidak mendukung bentukan khusus. Unduh versi resmi.
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server.kicked.gameover = Game over!
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host.info = Tombol [accent]host[] akan membuat server dengan port [scarlet]6567[] dan [scarlet]6568.[]\nSiapa saja yang terhubung ke [LIGHT_GRAY]WiFi atau jaringan lokal[] dapat melihat server Anda di daftar server.\n\nJika Anda ingin orang-orang agar dapat terhubung dari mana saja melalui IP, diperlukan [accent]port forwarding[].\n\n[LIGHT_GRAY]Catatan: Jika seseorang mengalami kesulitan untuk bergabung, pastikan bahwa Anda telah mengizinkan akses Mindustry ke jaringan lokal Anda di pengaturan firewall.
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join.info = Di sini, Anda dapat memasukan [accent]IP server[] yang akan dihubungkan, atau menemukan server di [accent]jaringan lokal[] untuk dihubungkan.\nKedua jaringan LAN dan WAN didukung.\n\n[LIGHT_GRAY]Catatan: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
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hostserver = Host Server
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hostserver.mobile = Host\nPermainan
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host = Host
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hosting = [accent]Membuka server...
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hosts.refresh = Segarkan
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hosts.discovering = Mencari game LAN
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server.refreshing = Menyegarkan server
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hosts.none = [lightgray]Tidak ada game LAN yang ditemukan!
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host.invalid = [scarlet]Tidak dapat terhubung ke host.
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trace = Lacak Pemain
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trace.playername = Nama pemain: [accent]{0}
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trace.ip = IP: [accent]{0}
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trace.id = ID Unik: [accent]{0}
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trace.android = Klien Android: [accent]{0}
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trace.modclient = Klien Khusus: [accent]{0}
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trace.totalblocksbroken = Jumlah blok dihancurkan: [accent]{0}
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trace.structureblocksbroken = Blok struktur dihancurkan: [accent]{0}
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trace.lastblockbroken = Blok terakhir dihancurkan: [accent]{0}
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trace.totalblocksplaced = Jumlah dipasang: [accent]{0}
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trace.lastblockplaced = Blok terakhir dipasang: [accent]{0}
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invalidid = ID klien tidak valid! Kirim laporan bug.
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server.bans = Ban
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server.bans.none = Tidak ada pemain di-ban!
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server.admins = Admin
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server.admins.none = Tidak ada admin yang ditemukan!
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server.add = Tambahkan Server
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server.delete = Yakin ingin menghapus server ini?
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server.hostname = Host: {0}
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server.edit = Sunting Server
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server.outdated = [crimson]Server kedaluarsa![]
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server.outdated.client = [crimson]Klien kedaluarsa![]
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server.version = [lightgray]Versi: {0}
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server.custombuild = [yellow]Bentukan khusus
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confirmban = Apakah Anda yakin ingin melarang pemain ini?
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confirmkick = Apakah Anda yakin ingin mengeluarkan pemain ini?
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confirmunban = Apakah Anda yakin ingin mengizinkan pemain ini?
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confirmadmin = Apakah Anda yakin ingin menjadikan pemain ini sebagai admin?
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confirmunadmin = Are you sure you want to remove admin status from this player?
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joingame.title = Bermain Bersama
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joingame.ip = IP:
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disconnect = Sambungan terputus.
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disconnect.data = Failed to load world data!
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connecting = [accent]Menghubungkan...
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connecting.data = [accent]Memuat data level...
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server.port = Port:
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server.addressinuse = Alamat sudah di pakai!
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server.invalidport = Nomor port salah!
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server.error = [crimson]Kesalahan server hosting: [accent]{0}
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save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
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save.new = Simpan Baru
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save.overwrite = Yakin ingin mengganti slot simpan ini?
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overwrite = Ganti
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save.none = Tidak ada simpanan ditemukan!
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saveload = [accent]Menyimpan...
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savefail = Gagal menyimpan game!
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save.delete.confirm = Yakin ingin menghapus save ini?
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save.delete = Hapus
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save.export = Ekspor Simpanan
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save.import.invalid = [accent]Simpanan ini tidak valid!
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save.import.fail = [crimson]Gagal mengimpor: [accent]{0}
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save.export.fail = [crimson]Gagal mengekspor save: [accent]{0}
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save.import = Impor Simpanan
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save.newslot = Nama simpanan:
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save.rename = Ganti nama
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save.rename.text = Nama baru:
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selectslot = Pilih simpanan.
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slot = [accent]Slot{0}
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save.corrupted = [accent]Simpanan rusak atau tidak valid!
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empty = <kosong>
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on = Hidup
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off = Mati
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save.autosave = Simpan otomatis: {0}
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save.map = Peta: {0}
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save.wave = Gelombang {0}
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save.difficulty = Difficulty: {0}
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save.date = Terakhir Disimpan: {0}
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save.playtime = Playtime: {0}
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warning = Warning.
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confirm = Konfirmasi
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delete = Hapus
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ok = OK
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open = Buka
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cancel = Batal
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openlink = Buka tautan
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copylink = Copy Link
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back = Kembali
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quit.confirm = Anda yakin ingin berhenti?
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changelog.title = Changelog
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changelog.loading = Getting changelog...
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changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
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changelog.error.ios = [accent]The changelog is currently not supported in iOS.
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changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
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changelog.current = [yellow][[Current version]
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changelog.latest = [accent][[Latest version]
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loading = [accent]Memuat...
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saving = [accent]Saving...
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wave = [accent]Gelombang {0}
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wave.waiting = Gelombang dimulai {0}
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waiting = Menunggu...
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waiting.players = Waiting for players...
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wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
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wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
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loadimage = Buka Gambar
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saveimage = Simpan Gambar
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unknown = Unknown
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custom = Custom
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builtin = Built-In
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map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
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map.random = [accent]Random Map
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map.nospawn = This map does not have any cores for the player to spawn in! Add a [ROYAL]blue[] core to this map in the editor.
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map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
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map.invalid = Error loading map: corrupted or invalid map file.
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editor.brush = Brush
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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editor.oregen.info = Ore Generation:
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editor.mapinfo = Map Info
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editor.author = Author:
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editor.description = Description:
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editor.waves = Waves:
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waves.title = Waves
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waves.remove = Remove
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waves.never = <never>
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waves.every = every
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waves.waves = wave(s)
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waves.perspawn = per spawn
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waves.to = to
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waves.boss = Boss
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waves.preview = Preview
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waves.edit = Edit...
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waves.copy = Copy to Clipboard
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waves.load = Load from Clipboard
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waves.invalid = Invalid waves in clipboard.
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waves.copied = Waves copied.
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editor.default = [LIGHT_GRAY]<Default>
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edit = Edit...
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editor.name = Name:
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editor.teams = Teams
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editor.elevation = Elevation
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editor.errorload = Error loading file:\n[accent]{0}
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editor.errorsave = Error saving file:\n[accent]{0}
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editor.errorname = Map has no name defined.
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editor.update = Update
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editor.randomize = Randomize
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editor.apply = Apply
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editor.generate = Hasilkan
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editor.resize = Ubah ukuran
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editor.loadmap = Buka Peta
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editor.savemap = Simpan Peta
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editor.saved = Saved!
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editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
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editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
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editor.import = Import...
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editor.importmap = Import Map
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editor.importmap.description = Import an already existing map
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editor.importfile = Import File
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editor.importfile.description = Import an external map file
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editor.importimage = Import Terrain Image
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editor.importimage.description = Import an external map image file
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editor.export = Export...
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editor.exportfile = Export File
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editor.exportfile.description = Export a map file
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editor.exportimage = Export Terrain Image
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editor.exportimage.description = Export a map image file
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editor.loadimage = Buka Gambar
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editor.saveimage = Simpan Gambar
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editor.unsaved = [scarlet]Anda memiliki perubahan yang belum disimpan![]\nYakin ingin keluar?
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editor.resizemap = Ubah ukuran peta
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editor.mapname = Nama Peta:
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editor.overwrite = [accent]Peringatan!\nIni akan mengganti peta yang ada.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.selectmap = Pilih peta yang akan dimuat:
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filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Noise
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filter.ore = Ore
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filter.rivernoise = River Noise
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filter.scatter = Scatter
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filter.terrain = Terrain
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filter.option.scale = Scale
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filter.option.chance = Chance
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filter.option.mag = Magnitude
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filter.option.threshold = Threshold
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filter.option.circle-scale = Circle Scale
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filter.option.octaves = Octaves
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filter.option.falloff = Falloff
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filter.option.block = Block
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filter.option.floor = Floor
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filter.option.wall = Wall
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filter.option.ore = Ore
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filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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width = Lebar:
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height = Tinggi:
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menu = Menu
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play = Main
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load = Buka
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save = Simpan
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fps = FPS: {0}
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tps = TPS: {0}
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ping = Ping: {0}ms
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language.restart = Silakan mulai ulang permainan Anda agar pengaturan bahasa mulai berlaku.
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settings = Pengaturan
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tutorial = Tutorial
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editor = Pengedit
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mapeditor = Pengedit Peta
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donate = Sumbangkan
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abandon = Abandon
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abandon.text = This zone and all its resources will be lost to the enemy.
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locked = Locked
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complete = [LIGHT_GRAY]Complete:
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zone.requirement = Wave {0} in zone {1}
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resume = Resume Zone:\n[LIGHT_GRAY]{0}
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bestwave = [LIGHT_GRAY]Best: {0}
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launch = Launch
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launch.title = Launch Successful
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launch.next = [LIGHT_GRAY]next opportunity at wave {0}
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launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
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launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
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uncover = Uncover
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configure = Configure Loadout
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configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
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zone.unlocked = [LIGHT_GRAY]{0} unlocked.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
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zone.resources = Resources Detected:
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add = Add...
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boss.health = Boss Health
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connectfail = [crimson]Gagal terhubung ke server: [accent]{0}
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error.unreachable = Server unreachable.
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error.invalidaddress = Invalid address.
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error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
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error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
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error.alreadyconnected = Already connected.
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error.mapnotfound = Map file not found!
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error.io = Network I/O error.
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error.any = Unkown network error.
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zone.groundZero.name = Ground Zero
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zone.craters.name = The Craters
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zone.frozenForest.name = Frozen Forest
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zone.ruinousShores.name = Ruinous Shores
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zone.stainedMountains.name = Stained Mountains
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zone.desolateRift.name = Desolate Rift
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zone.nuclearComplex.name = Nuclear Production Complex
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settings.language = Bahasa
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settings.reset = Atur ulang ke Default
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settings.rebind = Rebind
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settings.controls = Kontrol
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settings.game = Permainan
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settings.sound = Suara
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settings.graphics = Grafis
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settings.cleardata = Clear Game Data...
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settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
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settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
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settings.clearunlocks = Clear Unlocks
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settings.clearall = Clear All
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paused = Jeda
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yes = Yes
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no = No
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info.title = [accent]Info
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error.title = [crimson]Telah terjadi kesalahan
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error.crashtitle = Telah terjadi kesalahan
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blocks.outputspeed = Drill Speed: {0}/s
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blocks.efficiency = Efficiency: {0}%
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blocks.unknown = [LIGHT_GRAY]???
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blocks.blockinfo = Info Blok
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blocks.powerbalance = Power: {0}
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blocks.poweroutput = Power Output: {0}
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blocks.powercapacity = Kapasitas Tenaga
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blocks.powershot = Tenaga/tembakan
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blocks.targetsair = Targets Air
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blocks.targetsground = Targets Ground
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blocks.items = Items: {0}
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blocks.itemsmoved = Move Speed
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blocks.launchtime = Time Between Launches
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blocks.shootrange = Range
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blocks.size = Ukuran
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blocks.liquidcapacity = Kapasitas cairan
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blocks.maxitemssecond = Batas barang/detik
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blocks.powerrange = Jangkauan tenaga
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blocks.poweruse = Power Use
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blocks.powerdamage = Power/Damage
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blocks.inputitemcapacity = Input Item Capacity
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blocks.outputitemcapacity = Input Item Capacity
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blocks.itemcapacity = Kapasitas Barang
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blocks.basepowergeneration = Base Power Generation
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blocks.powertransferspeed = Power Transfer
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blocks.craftspeed = Production Speed
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blocks.repairtime = Block Full Repair Time
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blocks.range = Range
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blocks.inputliquid = Cairan yang Masuk
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blocks.inputliquidaux = Aux Liquid
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blocks.inputitem = Barang yang Masuk
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blocks.inputitems = Input Items
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blocks.outputitem = Output Item
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blocks.drilltier = Drillables
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blocks.drillspeed = Base Drill Speed
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blocks.maxunits = Max Active Units
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blocks.liquidoutput = Liquid Output
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blocks.liquidoutputspeed = Liquid Output Speed
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blocks.liquiduse = Liquid Use
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blocks.coolant = Coolant
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blocks.liquid = Liquid
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blocks.coolantuse = Coolant Use
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blocks.inputliquidfuel = Fuel Liquid
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blocks.liquidfueluse = Liquid Fuel Use
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blocks.boostitem = Boost Item
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blocks.boostliquid = Boost Liquid
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blocks.health = Darah
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blocks.heat = Heat
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blocks.power = Power
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blocks.progress = Build Progress
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|
blocks.spawned = Units: {0}/{1}
|
|
blocks.power.satisfaction = Power Satisfaction
|
|
blocks.inaccuracy = Ketidaktelitian
|
|
blocks.shots = Tembakan
|
|
blocks.reload = Reload
|
|
blocks.inputfuel = Fuel
|
|
blocks.fuelburntime = Fuel Burn Time
|
|
blocks.inputcapacity = Kapasitas masuk
|
|
blocks.outputcapacity = Kapasitas keluar
|
|
blocks.ammo = Ammo
|
|
bullet.damage = [stat]{0}[lightgray] dmg
|
|
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
|
|
bullet.incendiary = [stat]incendiary
|
|
bullet.homing = [stat]homing
|
|
bullet.shock = [stat]shock
|
|
bullet.frag = [stat]frag
|
|
bullet.knockback = [stat]{0}[lightgray] knockback
|
|
bullet.freezing = [stat]freezing
|
|
bullet.tarred = [stat]tarred
|
|
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
|
|
bullet.reload = [stat]{0}[lightgray]x reload
|
|
unit.blocks = blocks
|
|
unit.powersecond = power units/second
|
|
unit.liquidsecond = liquid units/second
|
|
unit.itemssecond = items/second
|
|
unit.liquidunits = liquid units
|
|
unit.powerunits = power units
|
|
unit.degrees = degrees
|
|
unit.seconds = seconds
|
|
unit.items = items
|
|
category.general = General
|
|
category.power = Power
|
|
category.liquids = Liquids
|
|
category.items = Items
|
|
category.crafting = Crafting
|
|
category.shooting = Shooting
|
|
category.optional = Optional Enhancements
|
|
setting.landscape.name = Lock Landscape
|
|
setting.shadows.name = Shadows
|
|
setting.animatedwater.name = Animated Water
|
|
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
|
setting.indicators.name = Ally Indicators
|
|
setting.autotarget.name = Auto-Target
|
|
setting.fpscap.name = Max FPS
|
|
setting.fpscap.none = None
|
|
setting.fpscap.text = {0} FPS
|
|
setting.swapdiagonal.name = Always Diagonal Placement
|
|
setting.difficulty.training = training
|
|
setting.difficulty.easy = mudah
|
|
setting.difficulty.normal = normal
|
|
setting.difficulty.hard = sulit
|
|
setting.difficulty.insane = sangat susah
|
|
setting.difficulty.name = Kesulitan:
|
|
setting.screenshake.name = Layar Bergoyang
|
|
setting.effects.name = Efek Tampilan
|
|
setting.sensitivity.name = Sensitivitas Pengendali
|
|
setting.saveinterval.name = Waktu Simpan Otomatis
|
|
setting.seconds = {0} Detik
|
|
setting.fullscreen.name = Layar Penuh
|
|
setting.borderless.name = Borderless Window
|
|
setting.fps.name = Tunjukkan FPS
|
|
setting.vsync.name = VSync
|
|
setting.lasers.name = Tampilkan Laser Tenaga
|
|
setting.minimap.name = Show Minimap
|
|
setting.musicvol.name = Volume Musik
|
|
setting.mutemusic.name = Bisukan Musik
|
|
setting.sfxvol.name = Volume Suara
|
|
setting.mutesound.name = Bisukan Suara
|
|
setting.crashreport.name = Send Anonymous Crash Reports
|
|
keybind.title = Rebind Keys
|
|
category.general.name = General
|
|
category.view.name = View
|
|
category.multiplayer.name = Multiplayer
|
|
command.attack = Attack
|
|
command.retreat = Retreat
|
|
command.patrol = Patrol
|
|
keybind.gridMode.name = Block Select
|
|
keybind.gridModeShift.name = Category Select
|
|
keybind.press = Press a key...
|
|
keybind.press.axis = Press an axis or key...
|
|
keybind.screenshot.name = Map Screenshot
|
|
keybind.move_x.name = gerak_x
|
|
keybind.move_y.name = gerak_y
|
|
keybind.select.name = pilih
|
|
keybind.diagonal_placement.name = Diagonal Placement
|
|
keybind.pick.name = Pick Block
|
|
keybind.break_block.name = Break Block
|
|
keybind.deselect.name = Deselect
|
|
keybind.shoot.name = tembak
|
|
keybind.zoom_hold.name = perbesar_tahan
|
|
keybind.zoom.name = perbesar
|
|
keybind.menu.name = menu
|
|
keybind.pause.name = jeda
|
|
keybind.dash.name = berlari
|
|
keybind.chat.name = chat
|
|
keybind.player_list.name = player_list
|
|
keybind.console.name = console
|
|
keybind.rotate.name = putar
|
|
keybind.toggle_menus.name = Toggle menus
|
|
keybind.chat_history_prev.name = Chat history prev
|
|
keybind.chat_history_next.name = Chat history next
|
|
keybind.chat_scroll.name = Chat scroll
|
|
keybind.drop_unit.name = drop unit
|
|
keybind.zoom_minimap.name = Zoom minimap
|
|
mode.help.title = Description of modes
|
|
mode.survival.name = Survival
|
|
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
|
|
mode.sandbox.name = sandbox
|
|
mode.sandbox.description = infinite resources and no timer for waves.
|
|
mode.freebuild.name = freebuild
|
|
mode.freebuild.description = limited resources and no timer for waves.
|
|
mode.pvp.name = PvP
|
|
mode.pvp.description = fight against other players locally.
|
|
mode.attack.name = Attack
|
|
mode.attack.description = No waves, with the goal to destroy the enemy base.
|
|
mode.custom = Custom Rules
|
|
rules.infiniteresources = Infinite Resources
|
|
rules.wavetimer = Wave Timer
|
|
rules.waves = Waves
|
|
rules.enemyCheat = Infinite AI Resources
|
|
rules.pvp = PvP
|
|
rules.unitdrops = Unit Drops
|
|
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
|
|
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
|
|
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
|
|
rules.buildcostmultiplier = Build Cost Multiplier
|
|
rules.buildspeedmultiplier = Build Speed Multiplier
|
|
content.item.name = Items
|
|
content.liquid.name = Liquids
|
|
content.unit.name = Units
|
|
content.block.name = Blocks
|
|
content.mech.name = Mechs
|
|
item.copper.name = Copper
|
|
item.copper.description = A useful structure material. Used extensively in all types of blocks.
|
|
item.lead.name = Lead
|
|
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
|
item.coal.name = batu bara
|
|
item.coal.description = A common and readily available fuel.
|
|
item.graphite.name = Graphite
|
|
item.titanium.name = titanium
|
|
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
|
|
item.thorium.name = thorium
|
|
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
|
|
item.silicon.name = Silicon
|
|
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
|
|
item.plastanium.name = Plastanium
|
|
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
|
|
item.phase-fabric.name = Phase Fabric
|
|
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
|
|
item.surge-alloy.name = Surge Alloy
|
|
item.surge-alloy.description = An advanced alloy with unique electrical properties.
|
|
item.spore-pod.name = Spore Pod
|
|
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
|
|
item.sand.name = pasir
|
|
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
|
|
item.blast-compound.name = Blast Compound
|
|
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
|
|
item.pyratite.name = Pyratite
|
|
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
|
|
item.metaglass.name = Metaglass
|
|
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
|
|
item.scrap.name = Scrap
|
|
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
|
|
liquid.water.name = air
|
|
liquid.slag.name = Slag
|
|
liquid.oil.name = minyak
|
|
liquid.cryofluid.name = Cryofluid
|
|
mech.alpha-mech.name = Alpha
|
|
mech.alpha-mech.weapon = Heavy Repeater
|
|
mech.alpha-mech.ability = Drone Swarm
|
|
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
|
|
mech.delta-mech.name = Delta
|
|
mech.delta-mech.weapon = Arc Generator
|
|
mech.delta-mech.ability = Discharge
|
|
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
|
|
mech.tau-mech.name = Tau
|
|
mech.tau-mech.weapon = Restruct Laser
|
|
mech.tau-mech.ability = Repair Burst
|
|
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can extinguish fires and heal allies in a radius with its repair ability.
|
|
mech.omega-mech.name = Omega
|
|
mech.omega-mech.weapon = Swarm Missiles
|
|
mech.omega-mech.ability = Armored Configuration
|
|
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
|
|
mech.dart-ship.name = Dart
|
|
mech.dart-ship.weapon = Repeater
|
|
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
|
|
mech.javelin-ship.name = Javelin
|
|
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
|
|
mech.javelin-ship.weapon = Burst Missiles
|
|
mech.javelin-ship.ability = Discharge Booster
|
|
mech.trident-ship.name = Trident
|
|
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
|
|
mech.trident-ship.weapon = Bomb Bay
|
|
mech.glaive-ship.name = Glaive
|
|
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
|
|
mech.glaive-ship.weapon = Flame Repeater
|
|
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}
|
|
item.flammability = [LIGHT_GRAY]Flammability: {0}
|
|
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}
|
|
unit.health = [LIGHT_GRAY]Health: {0}
|
|
unit.speed = [LIGHT_GRAY]Speed: {0}
|
|
mech.weapon = [LIGHT_GRAY]Weapon: {0}
|
|
mech.health = [LIGHT_GRAY]Health: {0}
|
|
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
|
|
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
|
|
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
|
|
mech.ability = [LIGHT_GRAY]Ability: {0}
|
|
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
|
|
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
|
|
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
|
|
block.grass.name = Grass
|
|
block.salt.name = Salt
|
|
block.sandrocks.name = Sand Rocks
|
|
block.spore-pine.name = Spore Pine
|
|
block.sporerocks.name = Spore Rocks
|
|
block.rock.name = Rock
|
|
block.snowrock.name = Snow Rock
|
|
block.shale.name = Shale
|
|
block.shale-boulder.name = Shale Boulder
|
|
block.moss.name = Moss
|
|
block.spore-moss.name = Spore Moss
|
|
block.shalerocks.name = Shale Rocks
|
|
block.scrap-wall.name = Scrap Wall
|
|
block.scrap-wall-large.name = Large Scrap Wall
|
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
|
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
|
|
block.thruster.name = Thruster
|
|
block.kiln.name = Kiln
|
|
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
|
|
block.graphite-press.name = Graphite Press
|
|
block.multi-press.name = Multi-Press
|
|
block.constructing = {0}\n[LIGHT_GRAY](Constructing)
|
|
block.spawn.name = Enemy Spawn
|
|
block.core-shard.name = Core: Shard
|
|
block.core-foundation.name = Core: Foundation
|
|
block.core-nucleus.name = Core: Nucleus
|
|
block.deepwater.name = deepwater
|
|
block.water.name = water
|
|
block.tainted-water.name = Tainted Water
|
|
block.darksand-tainted-water.name = Dark Sand Tainted Water
|
|
block.tar.name = Tar
|
|
block.stone.name = stone
|
|
block.sand.name = sand
|
|
block.darksand.name = Dark Sand
|
|
block.ice.name = ice
|
|
block.snow.name = snow
|
|
block.craters.name = Craters
|
|
block.sand-water.name = Sand water
|
|
block.darksand-water.name = Dark Sand Water
|
|
block.char.name = Char
|
|
block.holostone.name = Holo stone
|
|
block.ice-snow.name = Ice Snow
|
|
block.rocks.name = Rocks
|
|
block.icerocks.name = Ice rocks
|
|
block.snowrocks.name = Snow Rocks
|
|
block.dunerocks.name = Dune Rocks
|
|
block.pine.name = Pine
|
|
block.white-tree-dead.name = White Tree Dead
|
|
block.white-tree.name = White Tree
|
|
block.spore-cluster.name = Spore Cluster
|
|
block.metal-floor.name = Metal Floor
|
|
block.metal-floor-2.name = Metal Floor 2
|
|
block.metal-floor-3.name = Metal Floor 3
|
|
block.metal-floor-5.name = Metal Floor 5
|
|
block.metal-floor-damaged.name = Metal Floor Damaged
|
|
block.ignarock.name = Igna Rock
|
|
block.hotrock.name = Hot Rock
|
|
block.magmarock.name = Magma Rock
|
|
block.cliffs.name = Cliffs
|
|
block.copper-wall.name = Copper Wall
|
|
block.copper-wall-large.name = Large Copper Wall
|
|
block.titanium-wall.name = Titanium Wall
|
|
block.titanium-wall-large.name = Large Titanium Wall
|
|
block.phase-wall.name = Phase Wall
|
|
block.phase-wall-large.name = Large Phase Wall
|
|
block.thorium-wall.name = Thorium Wall
|
|
block.thorium-wall-large.name = Large Thorium Wall
|
|
block.door.name = pintu
|
|
block.door-large.name = pintu besar
|
|
block.duo.name = Duo
|
|
block.scorch.name = Scorch
|
|
block.scatter.name = Scatter
|
|
block.hail.name = Hail
|
|
block.lancer.name = Lancer
|
|
block.conveyor.name = konveyor
|
|
block.titanium-conveyor.name = Titanium Conveyor
|
|
block.junction.name = persimpangan jalan
|
|
block.router.name = router
|
|
block.distributor.name = Distributor
|
|
block.sorter.name = penyortir
|
|
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
|
block.overflow-gate.name = Overflow Gate
|
|
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
|
|
block.silicon-smelter.name = Silicon Smelter
|
|
block.phase-weaver.name = Phase Weaver
|
|
block.pulverizer.name = Pulverizer
|
|
block.cryofluidmixer.name = Cryofluid Mixer
|
|
block.melter.name = Melter
|
|
block.incinerator.name = Incinerator
|
|
block.spore-press.name = Spore Press
|
|
block.separator.name = Separator
|
|
block.power-node.name = Power Node
|
|
block.power-node-large.name = Large Power Node
|
|
block.surge-tower.name = Surge Tower
|
|
block.battery.name = Battery
|
|
block.battery-large.name = Large Battery
|
|
block.combustion-generator.name = Combustion Generator
|
|
block.turbine-generator.name = Turbine Generator
|
|
block.differential-generator.name = Differential Generator
|
|
block.impact-reactor.name = Impact Reactor
|
|
block.mechanical-drill.name = Mechanical Drill
|
|
block.pneumatic-drill.name = Pneumatic Drill
|
|
block.laser-drill.name = Laser Drill
|
|
block.water-extractor.name = Water Extractor
|
|
block.cultivator.name = Cultivator
|
|
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
|
|
block.delta-mech-pad.name = Delta Mech Pad
|
|
block.javelin-ship-pad.name = Javelin Ship Pad
|
|
block.trident-ship-pad.name = Trident Ship Pad
|
|
block.glaive-ship-pad.name = Glaive Ship Pad
|
|
block.omega-mech-pad.name = Omega Mech Pad
|
|
block.tau-mech-pad.name = Tau Mech Pad
|
|
block.conduit.name = saluran
|
|
block.mechanical-pump.name = Mechanical Pump
|
|
block.item-source.name = Item Source
|
|
block.item-void.name = Item Void
|
|
block.liquid-source.name = Liquid Source
|
|
block.power-void.name = Power Void
|
|
block.power-source.name = Power Infinite
|
|
block.unloader.name = Unloader
|
|
block.vault.name = Vault
|
|
block.wave.name = Wave
|
|
block.swarmer.name = Swarmer
|
|
block.salvo.name = Salvo
|
|
block.ripple.name = Ripple
|
|
block.phase-conveyor.name = Phase Conveyor
|
|
block.bridge-conveyor.name = Bridge Conveyor
|
|
block.plastanium-compressor.name = Plastanium Compressor
|
|
block.pyratite-mixer.name = Pyratite Mixer
|
|
block.blast-mixer.name = Blast Mixer
|
|
block.solar-panel.name = Solar Panel
|
|
block.solar-panel-large.name = Large Solar Panel
|
|
block.oil-extractor.name = Oil Extractor
|
|
block.spirit-factory.name = Spirit Drone Factory
|
|
block.phantom-factory.name = Phantom Drone Factory
|
|
block.wraith-factory.name = Wraith Fighter Factory
|
|
block.ghoul-factory.name = Ghoul Bomber Factory
|
|
block.dagger-factory.name = Dagger Mech Factory
|
|
block.crawler-factory.name = Crawler Mech Factory
|
|
block.titan-factory.name = Titan Mech Factory
|
|
block.fortress-factory.name = Fortress Mech Factory
|
|
block.revenant-factory.name = Revenant Fighter Factory
|
|
block.repair-point.name = Repair Point
|
|
block.pulse-conduit.name = Pulse Conduit
|
|
block.phase-conduit.name = Phase Conduit
|
|
block.liquid-router.name = Liquid Router
|
|
block.liquid-tank.name = Liquid Tank
|
|
block.liquid-junction.name = Liquid Junction
|
|
block.bridge-conduit.name = Bridge Conduit
|
|
block.rotary-pump.name = Rotary Pump
|
|
block.thorium-reactor.name = Thorium Reactor
|
|
block.mass-driver.name = Mass Driver
|
|
block.blast-drill.name = Blast Drill
|
|
block.thermal-pump.name = Thermal Pump
|
|
block.thermal-generator.name = Thermal Generator
|
|
block.alloy-smelter.name = Alloy Smtler
|
|
block.mender.name = Mender
|
|
block.mend-projector.name = Mend Projector
|
|
block.surge-wall.name = Surge Wall
|
|
block.surge-wall-large.name = Large Surge Wall
|
|
block.cyclone.name = Cyclone
|
|
block.fuse.name = Fuse
|
|
block.shock-mine.name = Shock Mine
|
|
block.overdrive-projector.name = Overdrive Projector
|
|
block.force-projector.name = Force Projector
|
|
block.arc.name = Arc
|
|
block.rtg-generator.name = RTG Generator
|
|
block.spectre.name = Spectre
|
|
block.meltdown.name = Meltdown
|
|
block.container.name = Container
|
|
block.launch-pad.name = Launch Pad
|
|
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
|
|
block.launch-pad-large.name = Large Launch Pad
|
|
team.blue.name = blue
|
|
team.red.name = red
|
|
team.orange.name = orange
|
|
team.none.name = gray
|
|
team.green.name = green
|
|
team.purple.name = purple
|
|
unit.spirit.name = Spirit Drone
|
|
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
|
|
unit.phantom.name = Phantom Drone
|
|
unit.phantom.description = An advanced drone unit. Automatically mines ores, collects items and repairs blocks. Significantly more effective than a drone.
|
|
unit.dagger.name = Dagger
|
|
unit.dagger.description = A basic ground unit. Useful in swarms.
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unit.crawler.name = Crawler
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unit.titan.name = Titan
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unit.titan.description = An advanced armored ground unit. Uses carbide as ammo. Attacks both ground and air targets.
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unit.ghoul.name = Ghoul Bomber
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unit.ghoul.description = A heavy carpet bomber. Uses blast compound or pyratite as ammo.
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unit.wraith.name = Wraith Fighter
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unit.wraith.description = A fast, hit-and-run interceptor unit.
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unit.fortress.name = Fortress
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unit.fortress.description = A heavy artillery ground unit.
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unit.revenant.name = Revenant
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unit.eruptor.name = Eruptor
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unit.chaos-array.name = Chaos Array
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unit.eradicator.name = Eradicator
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unit.lich.name = Lich
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unit.reaper.name = Reaper
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tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
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tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
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tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
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tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
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tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
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tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
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tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
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tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
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tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
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tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
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tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
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tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
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tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
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tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
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tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
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tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
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tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
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tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
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tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
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tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
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tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
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block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
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block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
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block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
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block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
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block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
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block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
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block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
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block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
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block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
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block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
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block.mend-projector.description = Periodically heals buildings in its vicinity.
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block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
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block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
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block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
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block.duo.description = A small, cheap turret.
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block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
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block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
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block.hail.description = A small artillery turret.
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block.lancer.description = A medium-sized turret which shoots charged electricity beams.
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block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
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block.salvo.description = A medium-sized turret which fires shots in salvos.
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block.swarmer.description = A medium-sized turret which shoots burst missiles.
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block.ripple.description = A large artillery turret which fires several shots simultaneously.
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block.cyclone.description = A large rapid fire turret.
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block.fuse.description = A large turret which shoots powerful short-range beams.
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block.spectre.description = A large turret which shoots two powerful bullets at once.
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block.meltdown.description = A large turret which shoots powerful long-range beams.
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block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
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block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
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block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
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block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
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block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
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block.plastanium-compressor.description = Produces plastanium from oil and titanium.
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block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
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block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
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block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
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block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
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block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
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block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
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block.melter.description = Heats up stone to very high temperatures to obtain lava.
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block.incinerator.description = Gets rid of any excess item or liquid.
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block.spore-press.description = Compresses spore pods into oil.
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block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
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block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
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block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
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block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
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block.battery-large.description = Stores much more power than a regular battery.
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block.combustion-generator.description = Generates power by burning oil or flammable materials.
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block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
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block.thermal-generator.description = Generates a large amount of power from lava.
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block.solar-panel.description = Provides a small amount of power from the sun.
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block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
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block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
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block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
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block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
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block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
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block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
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block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
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block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
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block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
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block.blast-drill.description = The ultimate drill. Requires large amounts of power.
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block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
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block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
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block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
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block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
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block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
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block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
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block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
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block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
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block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
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block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
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block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
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block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
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block.ghoul-factory.description = Produces heavy carpet bombers.
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block.dagger-factory.description = Produces basic ground units.
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block.titan-factory.description = Produces advanced, armored ground units.
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block.fortress-factory.description = Produces heavy artillery ground units.
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block.revenant-factory.description = Produces heavy laser ground units.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
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block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
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block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
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block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
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block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
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block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
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block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
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block.rotary-pump.description = An advanced pump which doubles up speed by using power.
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block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
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block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
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block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
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block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
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block.item-source.description = Infinitely outputs items. Sandbox only.
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block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
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block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
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block.power-source.description = Infinitely outputs power. Sandbox only.
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block.power-void.description = Voids all power inputted into it. Sandbox only.
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liquid.water.description = Commonly used for cooling machines and waste processing.
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liquid.oil.description = Can be burnt, exploded or used as a coolant.
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liquid.cryofluid.description = The most efficient liquid for cooling things down.
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