Files
Mindustry/core/src/mindustry/graphics/g3d/PlanetRenderer.java
2024-02-17 15:48:33 -05:00

235 lines
7.2 KiB
Java

package mindustry.graphics.g3d;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.graphics.g3d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.game.EventType.*;
import mindustry.graphics.*;
import mindustry.type.*;
public class PlanetRenderer implements Disposable{
public static final float outlineRad = 1.17f, camLength = 4f;
public static final Color
outlineColor = Pal.accent.cpy().a(1f),
hoverColor = Pal.accent.cpy().a(0.5f),
borderColor = Pal.accent.cpy().a(0.3f),
shadowColor = new Color(0, 0, 0, 0.7f);
/** Camera used for rendering. */
public final Camera3D cam = new Camera3D();
/** Raw vertex batch. */
public final VertexBatch3D batch = new VertexBatch3D(20000, false, true, 0);
public final PlaneBatch3D projector = new PlaneBatch3D();
public final Mat3D mat = new Mat3D();
public final Bloom bloom = new Bloom(Core.graphics.getWidth()/4, Core.graphics.getHeight()/4, true, false){{
setThreshold(0.8f);
blurPasses = 6;
}};
public final Mesh atmosphere = MeshBuilder.buildHex(Color.white, 2, false, 1.5f);
//seed: 8kmfuix03fw
public final CubemapMesh skybox = new CubemapMesh(new Cubemap("cubemaps/stars/"));
public PlanetRenderer(){
projector.setScaling(1f / 150f);
cam.fov = 60f;
cam.far = 150f;
}
/** Render the entire planet scene to the screen. */
public void render(PlanetParams params){
Draw.flush();
Gl.clear(Gl.depthBufferBit);
Gl.enable(Gl.depthTest);
Gl.depthMask(true);
Gl.enable(Gl.cullFace);
Gl.cullFace(Gl.back);
int w = params.viewW <= 0 ? Core.graphics.getWidth() : params.viewW;
int h = params.viewH <= 0 ? Core.graphics.getHeight() : params.viewH;
bloom.blending = !params.drawSkybox;
//lock to up vector so it doesn't get confusing
cam.up.set(Vec3.Y);
cam.resize(w, h);
params.camPos.setLength((params.planet.radius + params.planet.camRadius) * camLength + (params.zoom-1f) * (params.planet.radius + params.planet.camRadius) * 2);
if(params.otherCamPos != null){
cam.position.set(params.otherCamPos).lerp(params.planet.position, params.otherCamAlpha).add(params.camPos);
}else{
cam.position.set(params.planet.position).add(params.camPos);
}
//cam.up.set(params.camUp); //TODO broken
cam.lookAt(params.planet.position);
cam.update();
//write back once it changes.
params.camUp.set(cam.up);
params.camDir.set(cam.direction);
projector.proj(cam.combined);
batch.proj(cam.combined);
Events.fire(Trigger.universeDrawBegin);
//begin bloom
bloom.resize(w, h);
bloom.capture();
if(params.drawSkybox){
//render skybox at 0,0,0
Vec3 lastPos = Tmp.v31.set(cam.position);
cam.position.setZero();
cam.update();
Gl.depthMask(false);
skybox.render(cam.combined);
Gl.depthMask(true);
cam.position.set(lastPos);
cam.update();
}
Events.fire(Trigger.universeDraw);
Planet solarSystem = params.planet.solarSystem;
renderPlanet(solarSystem, params);
renderTransparent(solarSystem, params);
bloom.render();
Events.fire(Trigger.universeDrawEnd);
Gl.enable(Gl.blend);
if(params.renderer != null){
params.renderer.renderProjections(params.planet);
}
Gl.disable(Gl.cullFace);
Gl.disable(Gl.depthTest);
cam.update();
}
public void renderPlanet(Planet planet, PlanetParams params){
if(!planet.visible()) return;
cam.update();
if(cam.frustum.containsSphere(planet.position, planet.clipRadius)){
//render planet at offsetted position in the world
planet.draw(params, cam.combined, planet.getTransform(mat));
}
for(Planet child : planet.children){
renderPlanet(child, params);
}
}
public void renderTransparent(Planet planet, PlanetParams params){
if(!planet.visible()) return;
planet.drawClouds(params, cam.combined, planet.getTransform(mat));
if(planet.hasGrid() && planet == params.planet && params.drawUi){
renderSectors(planet, params);
}
if(cam.frustum.containsSphere(planet.position, planet.clipRadius) && planet.parent != null && planet.hasAtmosphere && (params.alwaysDrawAtmosphere || Core.settings.getBool("atmosphere"))){
planet.drawAtmosphere(atmosphere, cam);
}
for(Planet child : planet.children){
renderTransparent(child, params);
}
batch.proj(cam.combined);
if(params.drawUi){
renderOrbit(planet, params);
}
}
public void renderOrbit(Planet planet, PlanetParams params){
if(planet.parent == null || !planet.visible() || params.uiAlpha <= 0.02f || !planet.drawOrbit) return;
Vec3 center = planet.parent.position;
float radius = planet.orbitRadius;
int points = (int)(radius * 10);
Angles.circleVectors(points, radius, (cx, cy) -> batch.vertex(Tmp.v32.set(center).add(cx, 0, cy), Pal.gray.write(Tmp.c1).a(params.uiAlpha)));
batch.flush(Gl.lineLoop);
}
public void renderSectors(Planet planet, PlanetParams params){
if(params.uiAlpha <= 0.02f) return;
planet.renderSectors(batch, cam, params);
}
public void drawArc(Planet planet, Vec3 a, Vec3 b){
drawArc(planet, a, b, Pal.accent, Color.clear, 1f);
}
public void drawArc(Planet planet, Vec3 a, Vec3 b, Color from, Color to, float length){
drawArc(planet, a, b, from, to, length, 80f, 25);
}
public void drawArc(Planet planet, Vec3 a, Vec3 b, Color from, Color to, float length, float timeScale, int pointCount){
planet.drawArc(batch, a, b, from, to, length, timeScale, pointCount);
}
public void drawBorders(Sector sector, Color base, float alpha){
sector.planet.drawBorders(batch, sector, base, alpha);
if(batch.getNumVertices() >= batch.getMaxVertices() - 6 * 6){
batch.flush(Gl.triangles);
}
}
public void drawPlane(Sector sector, Runnable run){
Draw.batch(projector, () -> {
setPlane(sector);
run.run();
});
}
public void setPlane(Sector sector){
sector.planet.setPlane(sector, projector);
}
public void fill(Sector sector, Color color, float offset){
sector.planet.fill(batch, sector, color, offset);
}
public void drawSelection(Sector sector, float alpha){
drawSelection(sector, Tmp.c1.set(Pal.accent).a(alpha), 0.04f, 0.001f);
}
public void drawSelection(Sector sector, Color color, float stroke, float length){
sector.planet.drawSelection(batch, sector, color, stroke, length);
}
@Override
public void dispose(){
skybox.dispose();
batch.dispose();
projector.dispose();
atmosphere.dispose();
bloom.dispose();
}
public interface PlanetInterfaceRenderer{
void renderSectors(Planet planet);
void renderProjections(Planet planet);
}
}