Files
Mindustry/core/src/mindustry/entities/comp/BulletComp.java
2020-11-18 18:58:54 -05:00

181 lines
4.9 KiB
Java

package mindustry.entities.comp;
import arc.*;
import arc.func.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.core.*;
import mindustry.entities.bullet.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.game.Teams.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.blocks.defense.Wall.*;
import static mindustry.Vars.*;
@EntityDef(value = {Bulletc.class}, pooled = true, serialize = false)
@Component(base = true)
abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Drawc, Shielderc, Ownerc, Velc, Bulletc, Timerc{
@Import Team team;
@Import Entityc owner;
@Import float x, y, damage;
IntSeq collided = new IntSeq(6);
Object data;
BulletType type;
float fdata;
transient boolean absorbed;
@Override
public void getCollisions(Cons<QuadTree> consumer){
Seq<TeamData> data = state.teams.present;
for(int i = 0; i < data.size; i++){
if(data.items[i].team != team){
consumer.get(data.items[i].tree());
}
}
}
@Override
public void drawBullets(){
type.draw(self());
}
@Override
public void add(){
type.init(self());
}
@Override
public void remove(){
type.despawned(self());
collided.clear();
}
@Override
public float damageMultiplier(){
if(owner instanceof Unit) return ((Unit)owner).damageMultiplier() * state.rules.unitDamageMultiplier;
if(owner instanceof Building) return state.rules.blockDamageMultiplier;
return 1f;
}
@Override
public void absorb(){
absorbed = true;
remove();
}
@Replace
public float clipSize(){
return type.drawSize;
}
@Replace
@Override
public boolean collides(Hitboxc other){
return type.collides && (other instanceof Teamc && ((Teamc)other).team() != team)
&& !(other instanceof Flyingc && !((Flyingc)other).checkTarget(type.collidesAir, type.collidesGround))
&& !(type.pierce && collided.contains(other.id())); //prevent multiple collisions
}
@MethodPriority(100)
@Override
public void collision(Hitboxc other, float x, float y){
type.hit(self(), x, y);
float health = 0f;
if(other instanceof Healthc h){
health = h.health();
h.damage(damage);
}
if(other instanceof Unit unit){
unit.impulse(Tmp.v3.set(unit).sub(this.x, this.y).nor().scl(type.knockback * 80f));
unit.apply(type.status, type.statusDuration);
}
//must be last.
if(!type.pierce){
remove();
}else{
collided.add(other.id());
}
type.hitEntity(self(), other, health);
if(owner instanceof WallBuild && player != null && team != player.team() && other instanceof Unit unit && unit.dead){
Events.fire(Trigger.phaseDeflectHit);
}
}
@Override
public void update(){
type.update(self());
if(type.collidesTiles && type.collides && type.collidesGround){
world.raycastEach(World.toTile(lastX()), World.toTile(lastY()), tileX(), tileY(), (x, y) -> {
Building tile = world.build(x, y);
if(tile == null || !isAdded()) return false;
if(tile.collide(self()) && type.collides(self(), tile) && !tile.dead() && (type.collidesTeam || tile.team != team) && !(type.pierceBuilding && collided.contains(tile.id))){
boolean remove = false;
float health = tile.health;
if(tile.team != team){
remove = tile.collision(self());
}
if(remove || type.collidesTeam){
if(!type.pierceBuilding){
remove();
}else{
collided.add(tile.id);
}
}
type.hitTile(self(), tile, health, true);
return !type.pierceBuilding;
}
return false;
});
}
if(type.pierceCap != -1 && collided.size >= type.pierceCap){
remove();
}
}
@Override
public void draw(){
Draw.z(Layer.bullet);
type.draw(self());
type.drawLight(self());
}
/** Sets the bullet's rotation in degrees. */
@Override
public void rotation(float angle){
vel().setAngle(angle);
}
/** @return the bullet's rotation. */
@Override
public float rotation(){
float angle = Mathf.atan2(vel().x, vel().y) * Mathf.radiansToDegrees;
if(angle < 0) angle += 360;
return angle;
}
}