Files
Mindustry/core/src/mindustry/game/Objective.java
2020-03-21 10:49:38 -04:00

28 lines
812 B
Java

package mindustry.game;
import arc.scene.ui.layout.*;
import arc.util.ArcAnnotate.*;
import mindustry.game.Objectives.*;
import mindustry.type.*;
/** Defines a specific objective for a game. */
public interface Objective{
/** @return whether this objective is met. */
boolean complete();
/** @return the string displayed when this objective is completed, in imperative form.
* e.g. when the objective is 'complete 10 waves', this would display "complete 10 waves".
* If this objective should not be displayed, should return null.*/
@Nullable String display();
/** Build a display for this zone requirement.*/
default void build(Table table){
}
default SectorPreset zone(){
return this instanceof ZoneObjective ? ((ZoneObjective)this).zone : null;
}
}