Files
Mindustry/core/src/mindustry/editor/MapGenerateDialog.java

450 lines
15 KiB
Java

package mindustry.editor;
import arc.*;
import arc.func.*;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.*;
import arc.scene.ui.ImageButton.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
import arc.util.async.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.maps.filters.*;
import mindustry.maps.filters.GenerateFilter.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.*;
import mindustry.world.*;
import mindustry.world.blocks.environment.*;
import static mindustry.Vars.*;
@SuppressWarnings("unchecked")
public class MapGenerateDialog extends BaseDialog{
private final Prov<GenerateFilter>[] filterTypes = new Prov[]{
NoiseFilter::new, ScatterFilter::new, TerrainFilter::new, DistortFilter::new,
RiverNoiseFilter::new, OreFilter::new, OreMedianFilter::new, MedianFilter::new,
BlendFilter::new, MirrorFilter::new, ClearFilter::new, CoreSpawnFilter::new,
EnemySpawnFilter::new, SpawnPathFilter::new
};
private final MapEditor editor;
private final boolean applied;
private Pixmap pixmap;
private Texture texture;
private GenerateInput input = new GenerateInput();
Seq<GenerateFilter> filters = new Seq<>();
private int scaling = mobile ? 3 : 1;
private Table filterTable;
private AsyncExecutor executor = new AsyncExecutor(1);
private AsyncResult<Void> result;
boolean generating;
private GenTile returnTile = new GenTile();
private GenTile[][] buffer1, buffer2;
private Cons<Seq<GenerateFilter>> applier;
CachedTile ctile = new CachedTile(){
//nothing.
@Override
protected void changeBuild(Team team, Prov<Building> entityprov, int rotation){
}
};
/** @param applied whether or not to use the applied in-game mode. */
public MapGenerateDialog(MapEditor editor, boolean applied){
super("@editor.generate");
this.editor = editor;
this.applied = applied;
shown(this::setup);
addCloseButton();
if(applied){
buttons.button("@editor.apply", Icon.ok, () -> {
ui.loadAnd(() -> {
apply();
hide();
});
}).size(160f, 64f);
}else{
buttons.button("@settings.reset", () -> {
filters.set(maps.readFilters(""));
rebuildFilters();
update();
}).size(160f, 64f);
}
buttons.button("@editor.randomize", Icon.refresh, () -> {
for(GenerateFilter filter : filters){
filter.randomize();
}
update();
}).size(160f, 64f);
buttons.button("@add", Icon.add, this::showAdd).height(64f).width(150f);
if(!applied){
hidden(this::apply);
}
onResize(this::rebuildFilters);
}
public void show(Seq<GenerateFilter> filters, Cons<Seq<GenerateFilter>> applier){
this.filters = filters;
this.applier = applier;
show();
}
public void show(Cons<Seq<GenerateFilter>> applier){
show(this.filters, applier);
}
/** Applies the specified filters to the editor. */
public void applyToEditor(Seq<GenerateFilter> filters){
//writeback buffer
GenTile[][] writeTiles = new GenTile[editor.width()][editor.height()];
for(int x = 0; x < editor.width(); x++){
for(int y = 0; y < editor.height(); y++){
writeTiles[x][y] = new GenTile();
}
}
for(GenerateFilter filter : filters){
input.begin(filter, editor.width(), editor.height(), editor::tile);
//write to buffer
for(int x = 0; x < editor.width(); x++){
for(int y = 0; y < editor.height(); y++){
Tile tile = editor.tile(x, y);
input.apply(x, y, tile.block(), tile.floor(), tile.overlay());
filter.apply(input);
writeTiles[x][y].set(input.floor, input.block, input.overlay, tile.team());
}
}
editor.load(() -> {
//read from buffer back into tiles
for(int x = 0; x < editor.width(); x++){
for(int y = 0; y < editor.height(); y++){
Tile tile = editor.tile(x, y);
GenTile write = writeTiles[x][y];
//don't mess up synthetic stuff.
if(!tile.synthetic() && !content.block(write.block).synthetic()){
tile.setBlock(content.block(write.block));
}
tile.setFloor((Floor)content.block(write.floor));
tile.setTeam(Team.get(write.team));
tile.setOverlay(content.block(write.ore));
}
}
});
}
//reset undo stack as generation... messes things up
editor.renderer.updateAll();
editor.clearOp();
}
void setup(){
if(pixmap != null){
pixmap.dispose();
texture.dispose();
pixmap = null;
texture = null;
}
pixmap = new Pixmap(editor.width() / scaling, editor.height() / scaling);
texture = new Texture(pixmap);
cont.clear();
cont.table(t -> {
t.margin(8f);
t.stack(new BorderImage(texture){
{
setScaling(Scaling.fit);
}
@Override
public void draw(){
super.draw();
for(GenerateFilter filter : filters){
filter.draw(this);
}
}
}, new Stack(){{
add(new Image(Styles.black8));
add(new Image(Icon.refresh, Scaling.none));
visible(() -> generating && !updateEditorOnChange);
}}).uniformX().grow().padRight(10);
t.pane(p -> filterTable = p.marginRight(6)).update(pane -> {
if(Core.scene.getKeyboardFocus() instanceof Dialog && Core.scene.getKeyboardFocus() != this){
return;
}
Vec2 v = pane.stageToLocalCoordinates(Core.input.mouse());
if(v.x >= 0 && v.y >= 0 && v.x <= pane.getWidth() && v.y <= pane.getHeight()){
Core.scene.setScrollFocus(pane);
}else{
Core.scene.setScrollFocus(null);
}
}).grow().uniformX().get().setScrollingDisabled(true, false);
}).grow();
buffer1 = create();
buffer2 = create();
update();
rebuildFilters();
}
GenTile[][] create(){
GenTile[][] out = new GenTile[editor.width() / scaling][editor.height() / scaling];
for(int x = 0; x < out.length; x++){
for(int y = 0; y < out[0].length; y++){
out[x][y] = new GenTile();
}
}
return out;
}
void rebuildFilters(){
int cols = Math.max((int)(Core.graphics.getWidth()/2f / Scl.scl(290f)), 1);
filterTable.clearChildren();
filterTable.top().left();
int i = 0;
for(GenerateFilter filter : filters){
//main container
filterTable.table(Tex.pane, c -> {
c.margin(0);
//icons to perform actions
c.table(Tex.whiteui, t -> {
t.setColor(Pal.gray);
t.top().left();
t.add(filter.name()).left().padLeft(6).width(100f).wrap();
t.add().growX();
ImageButtonStyle style = Styles.geni;
t.defaults().size(42f);
t.button(Icon.refresh, style, () -> {
filter.randomize();
update();
});
t.button(Icon.upOpen, style, () -> {
int idx = filters.indexOf(filter);
filters.swap(idx, Math.max(0, idx - 1));
rebuildFilters();
update();
});
t.button(Icon.downOpen, style, () -> {
int idx = filters.indexOf(filter);
filters.swap(idx, Math.min(filters.size - 1, idx + 1));
rebuildFilters();
update();
});
t.button(Icon.cancel, style, () -> {
filters.remove(filter);
rebuildFilters();
update();
});
}).growX();
c.row();
//all the options
c.table(f -> {
f.left().top();
for(FilterOption option : filter.options()){
option.changed = this::update;
f.table(t -> {
t.left();
option.build(t);
}).growX().left();
f.row();
}
}).grow().left().pad(6).top();
}).width(280f).pad(3).top().left().fillY();
if(++i % cols == 0){
filterTable.row();
}
}
if(filters.isEmpty()){
filterTable.add("@filters.empty").wrap().width(200f);
}
}
void showAdd(){
BaseDialog selection = new BaseDialog("@add");
selection.setFillParent(false);
selection.cont.defaults().size(210f, 60f);
int i = 0;
for(Prov<GenerateFilter> gen : filterTypes){
GenerateFilter filter = gen.get();
if((filter.isPost() && applied)) continue;
selection.cont.button(filter.name(), () -> {
filters.add(filter);
rebuildFilters();
update();
selection.hide();
});
if(++i % 2 == 0) selection.cont.row();
}
selection.cont.button("@filter.defaultores", () -> {
maps.addDefaultOres(filters);
rebuildFilters();
update();
selection.hide();
});
selection.addCloseButton();
selection.show();
}
GenTile dset(Tile tile){
returnTile.set(tile);
return returnTile;
}
void apply(){
if(result != null){
result.get();
}
buffer1 = null;
buffer2 = null;
generating = false;
if(pixmap != null){
pixmap.dispose();
texture.dispose();
pixmap = null;
texture = null;
}
applier.get(filters);
}
void update(){
if(generating){
return;
}
Seq<GenerateFilter> copy = new Seq<>(filters);
result = executor.submit(() -> {
try{
world.setGenerating(true);
generating = true;
if(!filters.isEmpty()){
//write to buffer1 for reading
for(int px = 0; px < pixmap.getWidth(); px++){
for(int py = 0; py < pixmap.getHeight(); py++){
buffer1[px][py].set(editor.tile(px * scaling, py * scaling));
}
}
}
for(GenerateFilter filter : copy){
input.begin(filter, editor.width(), editor.height(), (x, y) -> buffer1[Mathf.clamp(x / scaling, 0, pixmap.getWidth()-1)][Mathf.clamp(y / scaling, 0, pixmap.getHeight()-1)].tile());
//read from buffer1 and write to buffer2
pixmap.each((px, py) -> {
int x = px * scaling, y = py * scaling;
GenTile tile = buffer1[px][py];
input.apply(x, y, content.block(tile.block), content.block(tile.floor), content.block(tile.ore));
filter.apply(input);
buffer2[px][py].set(input.floor, input.block, input.overlay, Team.get(tile.team));
});
pixmap.each((px, py) -> buffer1[px][py].set(buffer2[px][py]));
}
for(int px = 0; px < pixmap.getWidth(); px++){
for(int py = 0; py < pixmap.getHeight(); py++){
int color;
//get result from buffer1 if there's filters left, otherwise get from editor directly
if(filters.isEmpty()){
Tile tile = editor.tile(px * scaling, py * scaling);
color = MapIO.colorFor(tile.floor(), tile.block(), tile.overlay(), Team.derelict);
}else{
GenTile tile = buffer1[px][py];
color = MapIO.colorFor(content.block(tile.floor), content.block(tile.block), content.block(tile.ore), Team.derelict);
}
pixmap.draw(px, pixmap.getHeight() - 1 - py, color);
}
}
Core.app.post(() -> {
if(pixmap == null || texture == null){
return;
}
texture.draw(pixmap);
generating = false;
});
}catch(Exception e){
generating = false;
e.printStackTrace();
}
world.setGenerating(false);
});
}
private class GenTile{
public byte team;
public short block, floor, ore;
GenTile(){
}
public void set(Block floor, Block wall, Block ore, Team team){
this.floor = floor.id;
this.block = wall.id;
this.ore = (!floor.asFloor().hasSurface() && ore.asFloor().needsSurface) ? 0 : ore.id;
this.team = (byte)team.id;
}
public void set(GenTile other){
this.floor = other.floor;
this.block = other.block;
this.ore = other.ore;
this.team = other.team;
}
public GenTile set(Tile other){
set(other.floor(), other.block(), other.overlay(), other.team());
return this;
}
Tile tile(){
ctile.setFloor((Floor)content.block(floor));
ctile.setBlock(content.block(block));
ctile.setOverlay(content.block(ore));
ctile.setTeam(Team.get(team));
return ctile;
}
}
}